@@ -106,7 +106,8 @@ static void drm_minor_alloc_release(struct drm_device *dev, void *data)
xa_erase(&drm_minors_xa, minor->index);
}
-#define DRM_MINOR_LIMIT(t) ({ typeof(t) _t = (t); XA_LIMIT(64 * _t, 64 * _t + 63); })
+#define DRM_LEGACY_MINOR_LIMIT(t) ({ typeof(t) _t = (t); XA_LIMIT(64 * _t, 64 * _t + 63); })
+#define DRM_MINOR_LIMIT XA_LIMIT(192, (1 << MINORBITS) - 1)
static int drm_minor_alloc(struct drm_device *dev, unsigned int type)
{
@@ -120,7 +121,15 @@ static int drm_minor_alloc(struct drm_device *dev, unsigned int type)
minor->type = type;
minor->dev = dev;
- r = xa_alloc(&drm_minors_xa, &minor->index, NULL, DRM_MINOR_LIMIT(type), GFP_KERNEL);
+ /*
+ * DRM used to support 64 devices, for backwards compatibility we need to maintain the
+ * minor allocation scheme where minors 0-63 are primary nodes, 64-127 are control nodes,
+ * and 128-191 are render nodes.
+ * After reaching the limit, we're allocating minors dynamically - first-come, first-serve.
+ */
+ r = xa_alloc(&drm_minors_xa, &minor->index, NULL, DRM_LEGACY_MINOR_LIMIT(type), GFP_KERNEL);
+ if (r == -EBUSY)
+ r = xa_alloc(&drm_minors_xa, &minor->index, NULL, DRM_MINOR_LIMIT, GFP_KERNEL);
if (r < 0)
return r;
Having a limit of 64 DRM devices is not good enough for modern world where we have multi-GPU servers, SR-IOV virtual functions and virtual devices used for testing. Let's utilize full minor range for DRM devices. To avoid regressing the existing userspace, we're still maintaining the numbering scheme where 0-63 is used for primary, 64-127 is reserved (formerly for control) and 128-191 is used for render. For minors >= 192, we're allocating minors dynamically on a first-come, first-served basis. Signed-off-by: Michał Winiarski <michal.winiarski@intel.com> --- drivers/gpu/drm/drm_drv.c | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-)