@@ -690,7 +690,7 @@ struct vc4_exec_info {
/* This is the array of BOs that were looked up at the start of exec.
* Command validation will use indices into this array.
*/
- struct drm_gem_dma_object **bo;
+ struct drm_gem_object **bo;
uint32_t bo_count;
/* List of BOs that are being written by the RCL. Other than
@@ -199,7 +199,7 @@ vc4_save_hang_state(struct drm_device *dev)
continue;
for (j = 0; j < exec[i]->bo_count; j++) {
- bo = to_vc4_bo(&exec[i]->bo[j]->base);
+ bo = to_vc4_bo(exec[i]->bo[j]);
/* Retain BOs just in case they were marked purgeable.
* This prevents the BO from being purged before
@@ -207,8 +207,8 @@ vc4_save_hang_state(struct drm_device *dev)
*/
WARN_ON(!refcount_read(&bo->usecnt));
refcount_inc(&bo->usecnt);
- drm_gem_object_get(&exec[i]->bo[j]->base);
- kernel_state->bo[k++] = &exec[i]->bo[j]->base;
+ drm_gem_object_get(exec[i]->bo[j]);
+ kernel_state->bo[k++] = exec[i]->bo[j];
}
list_for_each_entry(bo, &exec[i]->unref_list, unref_head) {
@@ -558,7 +558,7 @@ vc4_update_bo_seqnos(struct vc4_exec_info *exec, uint64_t seqno)
unsigned i;
for (i = 0; i < exec->bo_count; i++) {
- bo = to_vc4_bo(&exec->bo[i]->base);
+ bo = to_vc4_bo(exec->bo[i]);
bo->seqno = seqno;
dma_resv_add_fence(bo->base.base.resv, exec->fence,
@@ -585,11 +585,8 @@ vc4_unlock_bo_reservations(struct drm_device *dev,
{
int i;
- for (i = 0; i < exec->bo_count; i++) {
- struct drm_gem_object *bo = &exec->bo[i]->base;
-
- dma_resv_unlock(bo->resv);
- }
+ for (i = 0; i < exec->bo_count; i++)
+ dma_resv_unlock(exec->bo[i]->resv);
ww_acquire_fini(acquire_ctx);
}
@@ -614,7 +611,7 @@ vc4_lock_bo_reservations(struct drm_device *dev,
retry:
if (contended_lock != -1) {
- bo = &exec->bo[contended_lock]->base;
+ bo = exec->bo[contended_lock];
ret = dma_resv_lock_slow_interruptible(bo->resv, acquire_ctx);
if (ret) {
ww_acquire_done(acquire_ctx);
@@ -626,19 +623,19 @@ vc4_lock_bo_reservations(struct drm_device *dev,
if (i == contended_lock)
continue;
- bo = &exec->bo[i]->base;
+ bo = exec->bo[i];
ret = dma_resv_lock_interruptible(bo->resv, acquire_ctx);
if (ret) {
int j;
for (j = 0; j < i; j++) {
- bo = &exec->bo[j]->base;
+ bo = exec->bo[j];
dma_resv_unlock(bo->resv);
}
if (contended_lock != -1 && contended_lock >= i) {
- bo = &exec->bo[contended_lock]->base;
+ bo = exec->bo[contended_lock];
dma_resv_unlock(bo->resv);
}
@@ -659,7 +656,7 @@ vc4_lock_bo_reservations(struct drm_device *dev,
* before we commit the CL to the hardware.
*/
for (i = 0; i < exec->bo_count; i++) {
- bo = &exec->bo[i]->base;
+ bo = exec->bo[i];
ret = dma_resv_reserve_fences(bo->resv, 1);
if (ret) {
@@ -797,7 +794,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
}
drm_gem_object_get(bo);
- exec->bo[i] = (struct drm_gem_dma_object *)bo;
+ exec->bo[i] = bo;
}
spin_unlock(&file_priv->table_lock);
@@ -805,7 +802,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
goto fail_put_bo;
for (i = 0; i < exec->bo_count; i++) {
- ret = vc4_bo_inc_usecnt(to_vc4_bo(&exec->bo[i]->base));
+ ret = vc4_bo_inc_usecnt(to_vc4_bo(exec->bo[i]));
if (ret)
goto fail_dec_usecnt;
}
@@ -823,12 +820,12 @@ vc4_cl_lookup_bos(struct drm_device *dev,
* step.
*/
for (i-- ; i >= 0; i--)
- vc4_bo_dec_usecnt(to_vc4_bo(&exec->bo[i]->base));
+ vc4_bo_dec_usecnt(to_vc4_bo(exec->bo[i]));
fail_put_bo:
/* Release any reference to acquired objects. */
for (i = 0; i < exec->bo_count && exec->bo[i]; i++)
- drm_gem_object_put(&exec->bo[i]->base);
+ drm_gem_object_put(exec->bo[i]);
fail:
kvfree(handles);
@@ -974,10 +971,10 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
if (exec->bo) {
for (i = 0; i < exec->bo_count; i++) {
- struct vc4_bo *bo = to_vc4_bo(&exec->bo[i]->base);
+ struct vc4_bo *bo = to_vc4_bo(exec->bo[i]);
vc4_bo_dec_usecnt(bo);
- drm_gem_object_put(&exec->bo[i]->base);
+ drm_gem_object_put(exec->bo[i]);
}
kvfree(exec->bo);
}
@@ -117,7 +117,7 @@ vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex)
hindex, exec->bo_count);
return NULL;
}
- obj = exec->bo[hindex];
+ obj = to_drm_gem_dma_obj(exec->bo[hindex]);
bo = to_vc4_bo(&obj->base);
if (bo->validated_shader) {
@@ -810,7 +810,7 @@ validate_gl_shader_rec(struct drm_device *dev,
return -EINVAL;
}
- bo[i] = exec->bo[src_handles[i]];
+ bo[i] = to_drm_gem_dma_obj(exec->bo[src_handles[i]]);
if (!bo[i])
return -EINVAL;
}