@@ -11,7 +11,8 @@ v3d-y := \
v3d_mmu.o \
v3d_perfmon.o \
v3d_trace_points.o \
- v3d_sched.o
+ v3d_sched.o \
+ v3d_sysfs.o
v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o
@@ -315,8 +315,14 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
if (ret)
goto irq_disable;
+ ret = v3d_sysfs_init(dev);
+ if (ret)
+ goto drm_unregister;
+
return 0;
+drm_unregister:
+ drm_dev_unregister(drm);
irq_disable:
v3d_irq_disable(v3d);
gem_destroy:
@@ -330,6 +336,9 @@ static void v3d_platform_drm_remove(struct platform_device *pdev)
{
struct drm_device *drm = platform_get_drvdata(pdev);
struct v3d_dev *v3d = to_v3d_dev(drm);
+ struct device *dev = &pdev->dev;
+
+ v3d_sysfs_destroy(dev);
drm_dev_unregister(drm);
@@ -38,6 +38,10 @@ struct v3d_queue_state {
u64 fence_context;
u64 emit_seqno;
+
+ u64 start_ns;
+ u64 enabled_ns;
+ u64 jobs_sent;
};
/* Performance monitor object. The perform lifetime is controlled by userspace
@@ -441,3 +445,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+
+/* v3d_sysfs.c */
+int v3d_sysfs_init(struct device *dev);
+void v3d_sysfs_destroy(struct device *dev);
@@ -1014,8 +1014,12 @@ v3d_gem_init(struct drm_device *dev)
u32 pt_size = 4096 * 1024;
int ret, i;
- for (i = 0; i < V3D_MAX_QUEUES; i++)
+ for (i = 0; i < V3D_MAX_QUEUES; i++) {
v3d->queue[i].fence_context = dma_fence_context_alloc(1);
+ v3d->queue[i].start_ns = 0;
+ v3d->queue[i].enabled_ns = 0;
+ v3d->queue[i].jobs_sent = 0;
+ }
spin_lock_init(&v3d->mm_lock);
spin_lock_init(&v3d->job_lock);
@@ -102,10 +102,17 @@ v3d_irq(int irq, void *arg)
struct v3d_fence *fence =
to_v3d_fence(v3d->bin_job->base.irq_fence);
struct v3d_file_priv *file = v3d->bin_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_BIN];
file->enabled_ns[V3D_BIN] += local_clock() - file->start_ns[V3D_BIN];
file->jobs_sent[V3D_BIN]++;
+ v3d->queue[V3D_BIN].jobs_sent++;
+
file->start_ns[V3D_BIN] = 0;
+ v3d->queue[V3D_BIN].start_ns = 0;
+
+ file->enabled_ns[V3D_BIN] += runtime;
+ v3d->queue[V3D_BIN].enabled_ns += runtime;
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -116,10 +123,17 @@ v3d_irq(int irq, void *arg)
struct v3d_fence *fence =
to_v3d_fence(v3d->render_job->base.irq_fence);
struct v3d_file_priv *file = v3d->render_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_RENDER];
file->enabled_ns[V3D_RENDER] += local_clock() - file->start_ns[V3D_RENDER];
file->jobs_sent[V3D_RENDER]++;
+ v3d->queue[V3D_RENDER].jobs_sent++;
+
file->start_ns[V3D_RENDER] = 0;
+ v3d->queue[V3D_RENDER].start_ns = 0;
+
+ file->enabled_ns[V3D_RENDER] += runtime;
+ v3d->queue[V3D_RENDER].enabled_ns += runtime;
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -130,10 +144,17 @@ v3d_irq(int irq, void *arg)
struct v3d_fence *fence =
to_v3d_fence(v3d->csd_job->base.irq_fence);
struct v3d_file_priv *file = v3d->csd_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_CSD];
file->enabled_ns[V3D_CSD] += local_clock() - file->start_ns[V3D_CSD];
file->jobs_sent[V3D_CSD]++;
+ v3d->queue[V3D_CSD].jobs_sent++;
+
file->start_ns[V3D_CSD] = 0;
+ v3d->queue[V3D_CSD].start_ns = 0;
+
+ file->enabled_ns[V3D_CSD] += runtime;
+ v3d->queue[V3D_CSD].enabled_ns += runtime;
trace_v3d_csd_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -171,10 +192,17 @@ v3d_hub_irq(int irq, void *arg)
struct v3d_fence *fence =
to_v3d_fence(v3d->tfu_job->base.irq_fence);
struct v3d_file_priv *file = v3d->tfu_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_TFU];
file->enabled_ns[V3D_TFU] += local_clock() - file->start_ns[V3D_TFU];
file->jobs_sent[V3D_TFU]++;
+ v3d->queue[V3D_TFU].jobs_sent++;
+
file->start_ns[V3D_TFU] = 0;
+ v3d->queue[V3D_TFU].start_ns = 0;
+
+ file->enabled_ns[V3D_TFU] += runtime;
+ v3d->queue[V3D_TFU].enabled_ns += runtime;
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -110,6 +110,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
job->start, job->end);
file->start_ns[V3D_BIN] = local_clock();
+ v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN];
v3d_switch_perfmon(v3d, &job->base);
@@ -164,6 +165,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
job->start, job->end);
file->start_ns[V3D_RENDER] = local_clock();
+ v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER];
v3d_switch_perfmon(v3d, &job->base);
@@ -199,6 +201,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
file->start_ns[V3D_TFU] = local_clock();
+ v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU];
V3D_WRITE(V3D_TFU_IIA, job->args.iia);
V3D_WRITE(V3D_TFU_IIS, job->args.iis);
@@ -243,6 +246,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);
file->start_ns[V3D_CSD] = local_clock();
+ v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD];
v3d_switch_perfmon(v3d, &job->base);
@@ -260,14 +264,23 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
struct v3d_job *job = to_v3d_job(sched_job);
struct v3d_dev *v3d = job->v3d;
struct v3d_file_priv *file = job->file->driver_priv;
+ u64 runtime;
file->start_ns[V3D_CACHE_CLEAN] = local_clock();
+ v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN];
v3d_clean_caches(v3d);
- file->enabled_ns[V3D_CACHE_CLEAN] += local_clock() - file->start_ns[V3D_CACHE_CLEAN];
+ runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN];
+
+ file->enabled_ns[V3D_CACHE_CLEAN] += runtime;
+ v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime;
+
file->jobs_sent[V3D_CACHE_CLEAN]++;
+ v3d->queue[V3D_CACHE_CLEAN].jobs_sent++;
+
file->start_ns[V3D_CACHE_CLEAN] = 0;
+ v3d->queue[V3D_CACHE_CLEAN].start_ns = 0;
return NULL;
}
new file mode 100644
@@ -0,0 +1,69 @@
+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2023 Igalia S.L.
+ */
+
+#include <linux/sched/clock.h>
+#include <linux/sysfs.h>
+
+#include "v3d_drv.h"
+
+static ssize_t
+gpu_stats_show(struct device *dev, struct device_attribute *attr, char *buf)
+{
+ struct drm_device *drm = dev_get_drvdata(dev);
+ struct v3d_dev *v3d = to_v3d_dev(drm);
+ enum v3d_queue queue;
+ u64 timestamp = local_clock();
+ u64 active_runtime;
+ ssize_t len = 0;
+
+ len += sysfs_emit(buf, "queue\ttimestamp\tjobs\truntime\n");
+
+ for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
+ if (v3d->queue[queue].start_ns)
+ active_runtime = timestamp - v3d->queue[queue].start_ns;
+ else
+ active_runtime = 0;
+
+ /* Each line will display the queue name, timestamp, the number
+ * of jobs sent to that queue and the runtime, as can be seem here:
+ *
+ * queue timestamp jobs runtime
+ * bin 239043069420 22620 17438164056
+ * render 239043069420 22619 27284814161
+ * tfu 239043069420 8763 394592566
+ * csd 239043069420 3168 10787905530
+ * cache_clean 239043069420 6127 237375940
+ */
+ len += sysfs_emit_at(buf, len, "%s\t%llu\t%llu\t%llu\n",
+ v3d_queue_to_string(queue),
+ timestamp,
+ v3d->queue[queue].jobs_sent,
+ v3d->queue[queue].enabled_ns + active_runtime);
+ }
+
+ return len;
+}
+static DEVICE_ATTR_RO(gpu_stats);
+
+static struct attribute *v3d_sysfs_entries[] = {
+ &dev_attr_gpu_stats.attr,
+ NULL,
+};
+
+static struct attribute_group v3d_sysfs_attr_group = {
+ .attrs = v3d_sysfs_entries,
+};
+
+int
+v3d_sysfs_init(struct device *dev)
+{
+ return sysfs_create_group(&dev->kobj, &v3d_sysfs_attr_group);
+}
+
+void
+v3d_sysfs_destroy(struct device *dev)
+{
+ return sysfs_remove_group(&dev->kobj, &v3d_sysfs_attr_group);
+}