@@ -522,8 +522,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
/* Fill with the background color, and draw text on top */
drm_panic_fill(sb, &r_screen, bg_color);
- if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
- logo_width <= sb->width && logo_height <= sb->height) {
+ if (!drm_rect_overlap(&r_logo, &r_msg)) {
if (logo_mono)
drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
fg_color);
@@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
drm_rect_height(src) >> 16);
}
+/**
+ * drm_rect_overlap - Check if two rectangles overlap
+ * @r1: first rectangle
+ * @r2: second rectangle
+ *
+ * RETURNS:
+ * %true if the rectangles overlap, %false otherwise.
+ */
+static inline bool drm_rect_overlap(const struct drm_rect *r1,
+ const struct drm_rect *r2)
+{
+ return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
+ r1->y2 > r2->y1 && r2->y2 > r1->y1);
+}
+
bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
const struct drm_rect *clip);
Check if two rectangles overlap. It's a bit similar to drm_rect_intersect() but this won't modify the rectangle. Simplifies a bit drm_panic. Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com> --- drivers/gpu/drm/drm_panic.c | 3 +-- include/drm/drm_rect.h | 15 +++++++++++++++ 2 files changed, 16 insertions(+), 2 deletions(-)