@@ -143,7 +143,7 @@ static const char *vmw_fence_get_timeline_name(struct dma_fence *f)
return "svga";
}
-static bool vmw_fence_enable_signaling(struct dma_fence *f)
+static bool vmw_fence_signaled(struct dma_fence *f)
{
struct vmw_fence_obj *fence =
container_of(f, struct vmw_fence_obj, base);
@@ -153,9 +153,9 @@ static bool vmw_fence_enable_signaling(struct dma_fence *f)
u32 seqno = vmw_fence_read(dev_priv);
if (seqno - fence->base.seqno < VMW_FENCE_WRAP)
- return false;
+ return true;
- return true;
+ return false;
}
struct vmwgfx_wait_cb {
@@ -251,7 +251,7 @@ static long vmw_fence_wait(struct dma_fence *f, bool intr, signed long timeout)
static const struct dma_fence_ops vmw_fence_ops = {
.get_driver_name = vmw_fence_get_driver_name,
.get_timeline_name = vmw_fence_get_timeline_name,
- .enable_signaling = vmw_fence_enable_signaling,
+ .signaled = vmw_fence_signaled,
.wait = vmw_fence_wait,
.release = vmw_fence_obj_destroy,
};
The implementation just tests if the fence is signaled or not and doesn't enable any further handling. On the other hand the callback to test if a fence is signaled or not is missing. So remove the enable_signaling callback and implement the signaled callback instead. Signed-off-by: Christian König <christian.koenig@amd.com> --- drivers/gpu/drm/vmwgfx/vmwgfx_fence.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)