@@ -553,6 +553,7 @@ void v3d_irq_disable(struct v3d_dev *v3d);
void v3d_irq_reset(struct v3d_dev *v3d);
/* v3d_mmu.c */
+int v3d_mmu_flush_all(struct v3d_dev *v3d);
int v3d_mmu_set_page_table(struct v3d_dev *v3d);
void v3d_mmu_insert_ptes(struct v3d_bo *bo);
void v3d_mmu_remove_ptes(struct v3d_bo *bo);
@@ -70,6 +70,8 @@ v3d_overflow_mem_work(struct work_struct *work)
list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list);
spin_unlock_irqrestore(&v3d->job_lock, irqflags);
+ v3d_mmu_flush_all(v3d);
+
V3D_CORE_WRITE(0, V3D_PTB_BPOA, bo->node.start << V3D_MMU_PAGE_SHIFT);
V3D_CORE_WRITE(0, V3D_PTB_BPOS, obj->size);
@@ -28,7 +28,7 @@
#define V3D_PTE_WRITEABLE BIT(29)
#define V3D_PTE_VALID BIT(28)
-static int v3d_mmu_flush_all(struct v3d_dev *v3d)
+int v3d_mmu_flush_all(struct v3d_dev *v3d)
{
int ret;