@@ -237,8 +237,8 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
if (v3d->ver >= 40) {
int cycle_count_reg = V3D_PCTR_CYCLE_COUNT(v3d->ver);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
- V3D_SET_FIELD(cycle_count_reg,
- V3D_PCTR_S0));
+ V3D_SET_FIELD_VER(cycle_count_reg,
+ V3D_PCTR_S0, v3d->ver));
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1);
} else {
@@ -240,17 +240,18 @@ void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon)
for (i = 0; i < ncounters; i++) {
u32 source = i / 4;
- u32 channel = V3D_SET_FIELD(perfmon->counters[i], V3D_PCTR_S0);
+ u32 channel = V3D_SET_FIELD_VER(perfmon->counters[i], V3D_PCTR_S0,
+ v3d->ver);
i++;
- channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
- V3D_PCTR_S1);
+ channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
+ V3D_PCTR_S1, v3d->ver);
i++;
- channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
- V3D_PCTR_S2);
+ channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
+ V3D_PCTR_S2, v3d->ver);
i++;
- channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
- V3D_PCTR_S3);
+ channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
+ V3D_PCTR_S3, v3d->ver);
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_SRC_X(source), channel);
}
@@ -15,6 +15,14 @@
fieldval & field##_MASK; \
})
+#define V3D_SET_FIELD_VER(value, field, ver) \
+ ({ \
+ typeof(ver) _ver = (ver); \
+ u32 fieldval = (value) << field##_SHIFT(_ver); \
+ WARN_ON((fieldval & ~field##_MASK(_ver)) != 0); \
+ fieldval & field##_MASK(_ver); \
+ })
+
#define V3D_GET_FIELD(word, field) (((word) & field##_MASK) >> \
field##_SHIFT)
@@ -354,18 +362,15 @@
#define V3D_V4_PCTR_0_SRC_28_31 0x0067c
#define V3D_V4_PCTR_0_SRC_X(x) (V3D_V4_PCTR_0_SRC_0_3 + \
4 * (x))
-# define V3D_PCTR_S0_MASK V3D_MASK(6, 0)
-# define V3D_V7_PCTR_S0_MASK V3D_MASK(7, 0)
-# define V3D_PCTR_S0_SHIFT 0
-# define V3D_PCTR_S1_MASK V3D_MASK(14, 8)
-# define V3D_V7_PCTR_S1_MASK V3D_MASK(15, 8)
-# define V3D_PCTR_S1_SHIFT 8
-# define V3D_PCTR_S2_MASK V3D_MASK(22, 16)
-# define V3D_V7_PCTR_S2_MASK V3D_MASK(23, 16)
-# define V3D_PCTR_S2_SHIFT 16
-# define V3D_PCTR_S3_MASK V3D_MASK(30, 24)
-# define V3D_V7_PCTR_S3_MASK V3D_MASK(31, 24)
-# define V3D_PCTR_S3_SHIFT 24
+# define V3D_PCTR_S0_MASK(ver) (((ver) >= 71) ? V3D_MASK(7, 0) : V3D_MASK(6, 0))
+# define V3D_PCTR_S0_SHIFT(ver) 0
+# define V3D_PCTR_S1_MASK(ver) (((ver) >= 71) ? V3D_MASK(15, 8) : V3D_MASK(14, 8))
+# define V3D_PCTR_S1_SHIFT(ver) 8
+# define V3D_PCTR_S2_MASK(ver) (((ver) >= 71) ? V3D_MASK(23, 16) : V3D_MASK(22, 16))
+# define V3D_PCTR_S2_SHIFT(ver) 16
+# define V3D_PCTR_S3_MASK(ver) (((ver) >= 71) ? V3D_MASK(31, 24) : V3D_MASK(30, 24))
+# define V3D_PCTR_S3_SHIFT(ver) 24
+
#define V3D_PCTR_CYCLE_COUNT(ver) ((ver >= 71) ? 0 : 32)
/* Output values of the counters. */
When the new register addresses were introduced for V3D 7.x, we added new masks for performance counter sources on V3D 7.x. Nevertheless, we never apply these new masks when setting the sources. Fix the performance counter source settings on V3D 7.x by introducing a new macro, `V3D_SET_FIELD_VER`, which allows fields setting to vary by version. Using this macro, we can provide different values for source mask based on the V3D version, ensuring that sources are correctly configure on V3D 7.x. Fixes: 0ad5bc1ce463 ("drm/v3d: fix up register addresses for V3D 7.x") Signed-off-by: Maíra Canal <mcanal@igalia.com> --- drivers/gpu/drm/v3d/v3d_debugfs.c | 4 ++-- drivers/gpu/drm/v3d/v3d_perfmon.c | 15 ++++++++------- drivers/gpu/drm/v3d/v3d_regs.h | 29 +++++++++++++++++------------ 3 files changed, 27 insertions(+), 21 deletions(-)