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[v2] drm: add modifiers for MediaTek tiled formats

Message ID 20241219174929.126205-1-eric.smith@collabora.com (mailing list archive)
State New
Headers show
Series [v2] drm: add modifiers for MediaTek tiled formats | expand

Commit Message

Eric Smith Dec. 19, 2024, 5:49 p.m. UTC
From: "Eric R. Smith" <eric.smith@collabora.com>

MediaTek (MTK) uses some unique tiled memory formats
for video decoding. Add these to the uapi drm_fourcc.h
so that we can use them in Mesa, GStreamer, and other
tools/libraries.

v2:
- Classify the modifier bits into categories and provide
  room for expansion (Daniel S.)

Signed-off-by: Eric R. Smith <eric.smith@collabora.com>
---
 include/uapi/drm/drm_fourcc.h | 41 +++++++++++++++++++++++++++++++++++
 1 file changed, 41 insertions(+)


base-commit: 3a8e60188b55f7aff76c1d3707ebcbf98e68cc13
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Patch

diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 70f3b00b0681..768053a44295 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -421,6 +421,7 @@  extern "C" {
 #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
+#define DRM_FORMAT_MOD_VENDOR_MTK     0x0b
 
 /* add more to the end as needed */
 
@@ -1453,6 +1454,46 @@  drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
  */
 #define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
 
+/* MediaTek modifiers
+ * Bits  Parameter                Notes
+ * ----- ------------------------ ---------------------------------------------
+ *   7: 0 TILE LAYOUT              Values are MTK_FMT_MOD_TILE_*
+ *  15: 8 COMPRESSION              Values are MTK_FMT_MOD_COMPRESS_*
+ *  23:16 10 BIT LAYOUT            Values are MTK_FMT_MOD_10BIT_LAYOUT_*
+ *
+ */
+
+#define DRM_FORMAT_MOD_MTK(__flags)		fourcc_mod_code(MTK, __flags)
+
+/*
+ * MediaTek Tiled Modifier
+ * The lowest 8 bits of the modifier is used to specify the tiling
+ * layout. Only the 16L_32S tiling is used for now, but we define an
+ * "untiled" version and leave room for future expansion.
+ */
+#define MTK_FMT_MOD_TILE_MASK     0xf
+#define MTK_FMT_MOD_TILE_NONE     0x0
+#define MTK_FMT_MOD_TILE_16L32S   0x1
+
+/*
+ * Bits 8-15 specify compression options
+ */
+#define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
+#define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
+#define MTK_FMT_MOD_COMPRESS_V1   (0x1 << 8)
+
+/*
+ * Bits 16-23 specify how the bits of 10 bit formats are
+ * stored out in memory
+ */
+#define MTK_FMT_MOD_10BIT_LAYOUT_MASK      (0xf << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_PACKED    (0x0 << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED  (0x1 << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
+
+/* alias for the most common tiling format */ 
+#define DRM_FORMAT_MOD_MTK_16L_32S_TILE  DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
+
 /*
  * AMD modifiers
  *