@@ -125,6 +125,7 @@ static void tilcdc_crtc_load_palette(struct drm_crtc *crtc)
struct tilcdc_crtc *tilcdc_crtc = to_tilcdc_crtc(crtc);
struct drm_device *dev = crtc->dev;
struct tilcdc_drm_private *priv = dev->dev_private;
+ int ret;
dma_fb_base = tilcdc_read(dev, LCDC_DMA_FB_BASE_ADDR_0_REG);
dma_fb_ceiling = tilcdc_read(dev, LCDC_DMA_FB_CEILING_ADDR_0_REG);
@@ -152,7 +153,10 @@ static void tilcdc_crtc_load_palette(struct drm_crtc *crtc)
tilcdc_clear_irqstatus(dev, 0xffffffff);
tilcdc_set(dev, LCDC_RASTER_CTRL_REG, LCDC_RASTER_ENABLE);
- wait_for_completion(&tilcdc_crtc->palette_loaded);
+ ret = wait_for_completion_timeout(&tilcdc_crtc->palette_loaded,
+ msecs_to_jiffies(50));
+ if (ret == 0)
+ dev_err(dev->dev, "%s: Palette loading timeout", __func__);
/* Disable LCDC DMA and DMA Palette Loaded Interrupt. */
tilcdc_clear(dev, LCDC_RASTER_CTRL_REG, LCDC_RASTER_ENABLE);
Add timeout wait for palette load-ind to complete. We do not want to hang forever if palette loaded interrupt does not arrive for some reason. Signed-off-by: Jyri Sarha <jsarha@ti.com> --- drivers/gpu/drm/tilcdc/tilcdc_crtc.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-)