diff --git a/Documentation/Makefile b/Documentation/Makefile
index 0f55baa252..e23cffb5f9 100644
--- a/Documentation/Makefile
+++ b/Documentation/Makefile
@@ -111,6 +111,7 @@ TECH_DOCS += MyFirstObjectWalk
 TECH_DOCS += SubmittingPatches
 TECH_DOCS += ToolsForGit
 TECH_DOCS += technical/bitmap-format
+TECH_DOCS += technical/build-systems
 TECH_DOCS += technical/bundle-uri
 TECH_DOCS += technical/hash-function-transition
 TECH_DOCS += technical/long-running-process-protocol
diff --git a/Documentation/technical/build-systems.txt b/Documentation/technical/build-systems.txt
new file mode 100644
index 0000000000..8fac36ce1d
--- /dev/null
+++ b/Documentation/technical/build-systems.txt
@@ -0,0 +1,164 @@
+= Build Systems
+
+The build system is the primary way for both developers and system integrators
+to interact with the Git project. As such, we consider it important to pick a
+build system that fulfills our requirements while being easy to use and extend.
+
+This document outlines the different requirements that we have for the build
+system and then compares available build systems using these criteria.
+
+== Requirements
+
+The following subsections prevent a list of requirements that we have for any
+potential build system. Sections are sorted by decreasing priority, even though
+these priorities will naturally differ between users.
+
+=== Platform support
+
+The most important criterium is whether the build system supports all of the
+platforms that Git supports. The most important platforms include:
+
+  - Linux
+  - macOS
+  - Windows
+  - FreeBSD
+  - OpenBSD
+  - NetBSD
+
+The platforms which must be supported by the tool should be aligned with our
+[platform support policy](platform-support.txt).
+
+=== Auto-detection of supported features
+
+The build system MUST support auto-detection of features which are or aren't
+available on the current platform. Platform maintainers should not be required
+to manually configure the complete build.
+
+Auto-detection of the following items is considered to be important:
+
+  - Check for the existence of headers.
+  - Check for the existence of libraries.
+  - Check for the existence of exectuables.
+  - Check for the runtime behavior of specific functions.
+
+=== Ease of use
+
+The build system SHOULD be both easy to use and easy to extend. While this is
+naturally a subjective metric it is likely not controversial to say that some
+build systems are considerably harder to use than others.
+
+=== IDE support
+
+The build system SHOULD integrate with well-known IDEs. Well-known IDEs include:
+
+  - Microsoft Visual Studio
+  - Visual Studio Code
+  - Xcode
+
+There are four levels of support:
+
+  - Native integration into the IDE.
+  - Integration into the IDE via a plugin.
+  - Integration into the IDE via generating a project description with the build
+    system.
+  - No integration.
+
+Native integration is preferable, but integration via either a plugin or by
+generating a project description via the build system are considered feasible
+alternatives.
+
+Another important distinction is the level of integration. There are two
+features that one generally wants to have:
+
+  - Integration of build targets.
+  - Automatic setup of features like code completion with detected build
+    dependencies.
+
+The first bullet point is the bare minimum, but is not sufficient to be
+considered proper integration.
+
+=== Out-of-tree builds
+
+The build system SHOULD support out-of-tree builds. Out-of-tree builds allow a
+developer to configure multiple different build directories with different
+configuration, e.g. one "debug" build and one "release" build.
+
+=== Rust support
+
+Many long-time Git contributors are nowadays in favor of adopting Rust as a
+second language next to C. The build system SHOULD thus support Rust such that
+we do not have to reopen the discussion once we decide to pick up Rust.
+
+== Comparison
+
+The following list of build systems are considered:
+
+- GNU Make
+- autoconf
+- CMake
+- Meson
+
+=== GNU Make
+
+- Platform support: ubitquitous on all platforms, but not well-integrated into Windows.
+- Auto-detection: no built-in support for auto-detection of features.
+- Ease of use: easy to use, but discovering available options is hard. Makefile
+  rules can quickly get out of hand once reaching a certain scope.
+- IDE support: execution of Makefile targets is supported by many IDEs
+- Out-of-tree builds: supported in theory, not wired up in practice.
+- Rust: can be added.
+
+=== autoconf
+
+- Platform support: ubiquitous on all platforms, but not well-integrated into Windows.
+- Auto-detection: supported.
+- Ease of use: easy to use, discovering available options is comparatively
+  easy. The autoconf syntax is prohibitively hard to extend though due to its
+  complex set of interacting files and the hard-to-understand M4 language.
+- IDE support: no integration into IDEs at generation time. The generated
+  Makefiles have the same level of support as GNU Make.
+- Out-of-tree builds: supported in theory, not wired up in practice.
+- Rust: not supported.
+
+=== CMake
+
+- Platform support: not as extensive as GNU Make or autoconf, but all major
+  platforms are supported.
+  - AIX
+  - Cygwin
+  - FreeBSD
+  - Linux
+  - OpenBSD
+  - Solaris
+  - Windows
+  - macOS
+- Ease of use: easy to use, discovering available options is not always
+  trivial. The scripting language used by CMake is somewhat cumbersome to use,
+  but extending CMake build instructions is doable.
+- IDE support: natively integrated into Microsoft Visual Studio. Can generate
+  project descriptions for Xcode. An extension is available for Visual Studio
+  Code. Many other IDEs have plugins for CMake.
+- Out-of-tree builds: supported.
+- Rust: not supported.
+
+=== Meson
+
+- Platform: not as extensive as GNU Make or autoconf, but all major platforms
+  and some smaller ones are supported.
+  - AIX
+  - Cygwin
+  - DragonflyBSD
+  - FreeBSD
+  - Haiku
+  - Linux
+  - NetBSD
+  - OpenBSD
+  - Solaris
+  - Windows
+  - macOS
+- Ease of use: easy to use, discovering available options is easy. The
+  scripting language is straight-forward to use.
+- IDE support: Supports generating build instructions for Xcode and Microsoft
+  Visual Studio, a plugin exists for Visual Studio Code.
+- Out-of-tree builds: supported.
+- Rust: supported.
