@@ -26,6 +26,7 @@
#include "vpu_cmds.h"
#include "vpu_rpc.h"
+#define VDEC_SLOT_CNT_DFT 32
#define VDEC_MIN_BUFFER_CAP 8
#define VDEC_MIN_BUFFER_OUT 8
@@ -41,6 +42,14 @@ struct vdec_fs_info {
u32 tag;
};
+struct vdec_frame_store_t {
+ struct vpu_vb2_buffer *curr;
+ struct vpu_vb2_buffer *pend;
+ dma_addr_t addr;
+ unsigned int state;
+ u32 tag;
+};
+
struct vdec_t {
u32 seq_hdr_found;
struct vpu_buffer udata;
@@ -48,7 +57,8 @@ struct vdec_t {
struct vpu_dec_codec_info codec_info;
enum vpu_codec_state state;
- struct vpu_vb2_buffer *slots[VB2_MAX_FRAME];
+ struct vdec_frame_store_t *slots;
+ u32 slot_count;
u32 req_frame_count;
struct vdec_fs_info mbi;
struct vdec_fs_info dcp;
@@ -289,6 +299,64 @@ static int vdec_ctrl_init(struct vpu_inst *inst)
return 0;
}
+static void vdec_attach_frame_store(struct vpu_inst *inst, struct vb2_buffer *vb)
+{
+ struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb);
+ struct vpu_vb2_buffer *vpu_buf = to_vpu_vb2_buffer(vbuf);
+ struct vdec_t *vdec = inst->priv;
+ struct vdec_frame_store_t *new_slots = NULL;
+ dma_addr_t addr;
+ int i;
+
+ addr = vpu_get_vb_phy_addr(vb, 0);
+ for (i = 0; i < vdec->slot_count; i++) {
+ if (addr == vdec->slots[i].addr) {
+ if (vdec->slots[i].curr && vdec->slots[i].curr != vpu_buf) {
+ vpu_set_buffer_state(vbuf, VPU_BUF_STATE_CHANGED);
+ vdec->slots[i].pend = vpu_buf;
+ } else {
+ vpu_set_buffer_state(vbuf, vdec->slots[i].state);
+ }
+ vpu_buf->fs_id = i;
+ return;
+ }
+ }
+
+ for (i = 0; i < vdec->slot_count; i++) {
+ if (!vdec->slots[i].addr) {
+ vdec->slots[i].addr = addr;
+ vpu_buf->fs_id = i;
+ return;
+ }
+ }
+
+ new_slots = vzalloc(sizeof(*vdec->slots) * vdec->slot_count * 2);
+ if (!new_slots) {
+ dev_err(inst->dev, "fail to alloc frame store\n");
+ vpu_set_buffer_state(vbuf, VPU_BUF_STATE_ERROR);
+ return;
+ }
+
+ memcpy(new_slots, vdec->slots, sizeof(*vdec->slots) * vdec->slot_count);
+ vfree(vdec->slots);
+ vdec->slots = new_slots;
+ vdec->slot_count *= 2;
+
+ vdec->slots[i].addr = addr;
+ vpu_buf->fs_id = i;
+}
+
+static void vdec_reset_frame_store(struct vpu_inst *inst)
+{
+ struct vdec_t *vdec = inst->priv;
+
+ if (!vdec->slots || !vdec->slot_count)
+ return;
+
+ vpu_trace(inst->dev, "inst[%d] reset slots\n", inst->id);
+ memset(vdec->slots, 0, sizeof(*vdec->slots) * vdec->slot_count);
+}
+
static void vdec_handle_resolution_change(struct vpu_inst *inst)
{
struct vdec_t *vdec = inst->priv;
@@ -745,11 +813,11 @@ static int vdec_frame_decoded(struct vpu_inst *inst, void *arg)
struct vb2_v4l2_buffer *src_buf;
int ret = 0;
- if (!info || info->id >= ARRAY_SIZE(vdec->slots))
+ if (!info || info->id >= vdec->slot_count)
return -EINVAL;
vpu_inst_lock(inst);
- vpu_buf = vdec->slots[info->id];
+ vpu_buf = vdec->slots[info->id].curr;
if (!vpu_buf) {
dev_err(inst->dev, "[%d] decoded invalid frame[%d]\n", inst->id, info->id);
ret = -EINVAL;
@@ -770,11 +838,13 @@ static int vdec_frame_decoded(struct vpu_inst *inst, void *arg)
if (vpu_get_buffer_state(vbuf) == VPU_BUF_STATE_DECODED)
dev_info(inst->dev, "[%d] buf[%d] has been decoded\n", inst->id, info->id);
vpu_set_buffer_state(vbuf, VPU_BUF_STATE_DECODED);
+ vdec->slots[info->id].state = VPU_BUF_STATE_DECODED;
vdec->decoded_frame_count++;
if (vdec->params.display_delay_enable) {
struct vpu_format *cur_fmt;
cur_fmt = vpu_get_format(inst, inst->cap_format.type);
+ vdec->slots[info->id].state = VPU_BUF_STATE_READY;
vpu_set_buffer_state(vbuf, VPU_BUF_STATE_READY);
for (int i = 0; i < vbuf->vb2_buf.num_planes; i++)
vb2_set_plane_payload(&vbuf->vb2_buf,
@@ -797,11 +867,11 @@ static struct vpu_vb2_buffer *vdec_find_buffer(struct vpu_inst *inst, u32 luma)
struct vdec_t *vdec = inst->priv;
int i;
- for (i = 0; i < ARRAY_SIZE(vdec->slots); i++) {
- if (!vdec->slots[i])
+ for (i = 0; i < vdec->slot_count; i++) {
+ if (!vdec->slots[i].curr)
continue;
- if (luma == vdec->slots[i]->luma)
- return vdec->slots[i];
+ if (luma == vdec->slots[i].addr)
+ return vdec->slots[i].curr;
}
return NULL;
@@ -835,11 +905,11 @@ static void vdec_buf_done(struct vpu_inst *inst, struct vpu_frame_info *frame)
cur_fmt = vpu_get_format(inst, inst->cap_format.type);
vbuf = &vpu_buf->m2m_buf.vb;
- if (vbuf->vb2_buf.index != frame->id)
- dev_err(inst->dev, "[%d] buffer id(%d, %d) dismatch\n",
- inst->id, vbuf->vb2_buf.index, frame->id);
+ if (vpu_buf->fs_id != frame->id)
+ dev_err(inst->dev, "[%d] buffer id(%d(%d), %d) dismatch\n",
+ inst->id, vpu_buf->fs_id, vbuf->vb2_buf.index, frame->id);
- if (vpu_get_buffer_state(vbuf) == VPU_BUF_STATE_READY && vdec->params.display_delay_enable)
+ if (vdec->params.display_delay_enable)
return;
if (vpu_get_buffer_state(vbuf) != VPU_BUF_STATE_DECODED)
@@ -852,10 +922,11 @@ static void vdec_buf_done(struct vpu_inst *inst, struct vpu_frame_info *frame)
vbuf->sequence = vdec->sequence;
dev_dbg(inst->dev, "[%d][OUTPUT TS]%32lld\n", inst->id, vbuf->vb2_buf.timestamp);
- v4l2_m2m_buf_done(vbuf, VB2_BUF_STATE_DONE);
vpu_inst_lock(inst);
+ vdec->slots[vpu_buf->fs_id].state = VPU_BUF_STATE_READY;
vdec->display_frame_count++;
vpu_inst_unlock(inst);
+ v4l2_m2m_buf_done(vbuf, VB2_BUF_STATE_DONE);
dev_dbg(inst->dev, "[%d] decoded : %d, display : %d, sequence : %d\n",
inst->id, vdec->decoded_frame_count, vdec->display_frame_count, vdec->sequence);
}
@@ -1083,18 +1154,30 @@ static int vdec_response_frame(struct vpu_inst *inst, struct vb2_v4l2_buffer *vb
if (!vbuf)
return -EINVAL;
- if (vdec->slots[vbuf->vb2_buf.index]) {
- dev_err(inst->dev, "[%d] repeat alloc fs %d\n",
- inst->id, vbuf->vb2_buf.index);
+ vpu_buf = to_vpu_vb2_buffer(vbuf);
+ if (vpu_buf->fs_id < 0 || vpu_buf->fs_id >= vdec->slot_count) {
+ dev_err(inst->dev, "invalid fs %d for v4l2 buffer %d\n",
+ vpu_buf->fs_id, vbuf->vb2_buf.index);
return -EINVAL;
}
+ if (vdec->slots[vpu_buf->fs_id].curr) {
+ if (vdec->slots[vpu_buf->fs_id].curr != vpu_buf) {
+ vpu_set_buffer_state(vbuf, VPU_BUF_STATE_CHANGED);
+ vdec->slots[vpu_buf->fs_id].pend = vpu_buf;
+ } else {
+ vpu_set_buffer_state(vbuf, vdec->slots[vpu_buf->fs_id].state);
+ }
+ dev_err(inst->dev, "[%d] repeat alloc fs %d (v4l2 index %d)\n",
+ inst->id, vpu_buf->fs_id, vbuf->vb2_buf.index);
+ return -EAGAIN;
+ }
+
dev_dbg(inst->dev, "[%d] state = %s, alloc fs %d, tag = 0x%x\n",
inst->id, vpu_codec_state_name(inst->state), vbuf->vb2_buf.index, vdec->seq_tag);
- vpu_buf = to_vpu_vb2_buffer(vbuf);
memset(&info, 0, sizeof(info));
- info.id = vbuf->vb2_buf.index;
+ info.id = vpu_buf->fs_id;
info.type = MEM_RES_FRAME;
info.tag = vdec->seq_tag;
info.luma_addr = vpu_get_vb_phy_addr(&vbuf->vb2_buf, 0);
@@ -1109,12 +1192,13 @@ static int vdec_response_frame(struct vpu_inst *inst, struct vb2_v4l2_buffer *vb
if (ret)
return ret;
- vpu_buf->tag = info.tag;
vpu_buf->luma = info.luma_addr;
vpu_buf->chroma_u = info.chroma_addr;
vpu_buf->chroma_v = 0;
vpu_set_buffer_state(vbuf, VPU_BUF_STATE_INUSE);
- vdec->slots[info.id] = vpu_buf;
+ vdec->slots[info.id].tag = info.tag;
+ vdec->slots[info.id].curr = vpu_buf;
+ vdec->slots[info.id].state = VPU_BUF_STATE_INUSE;
vdec->req_frame_count--;
return 0;
@@ -1175,25 +1259,47 @@ static void vdec_recycle_buffer(struct vpu_inst *inst, struct vb2_v4l2_buffer *v
v4l2_m2m_buf_queue(inst->fh.m2m_ctx, vbuf);
}
-static void vdec_clear_slots(struct vpu_inst *inst)
+static void vdec_release_curr_frame_store(struct vpu_inst *inst, u32 id)
{
struct vdec_t *vdec = inst->priv;
struct vpu_vb2_buffer *vpu_buf;
struct vb2_v4l2_buffer *vbuf;
+
+ if (id >= vdec->slot_count)
+ return;
+ if (!vdec->slots[id].curr)
+ return;
+
+ vpu_buf = vdec->slots[id].curr;
+ vbuf = &vpu_buf->m2m_buf.vb;
+
+ vdec_response_fs_release(inst, id, vdec->slots[id].tag);
+ if (vpu_buf->fs_id == id) {
+ if (vpu_buf->state != VPU_BUF_STATE_READY)
+ vdec_recycle_buffer(inst, vbuf);
+ vpu_set_buffer_state(vbuf, VPU_BUF_STATE_IDLE);
+ }
+
+ vdec->slots[id].curr = NULL;
+ vdec->slots[id].state = VPU_BUF_STATE_IDLE;
+
+ if (vdec->slots[id].pend) {
+ vpu_set_buffer_state(&vdec->slots[id].pend->m2m_buf.vb, VPU_BUF_STATE_IDLE);
+ vdec->slots[id].pend = NULL;
+ }
+}
+
+static void vdec_clear_slots(struct vpu_inst *inst)
+{
+ struct vdec_t *vdec = inst->priv;
int i;
- for (i = 0; i < ARRAY_SIZE(vdec->slots); i++) {
- if (!vdec->slots[i])
+ for (i = 0; i < vdec->slot_count; i++) {
+ if (!vdec->slots[i].curr)
continue;
- vpu_buf = vdec->slots[i];
- vbuf = &vpu_buf->m2m_buf.vb;
-
vpu_trace(inst->dev, "clear slot %d\n", i);
- vdec_response_fs_release(inst, i, vpu_buf->tag);
- vdec_recycle_buffer(inst, vbuf);
- vdec->slots[i]->state = VPU_BUF_STATE_IDLE;
- vdec->slots[i] = NULL;
+ vdec_release_curr_frame_store(inst, i);
}
}
@@ -1324,39 +1430,29 @@ static void vdec_event_req_fs(struct vpu_inst *inst, struct vpu_fs_info *fs)
static void vdec_evnet_rel_fs(struct vpu_inst *inst, struct vpu_fs_info *fs)
{
struct vdec_t *vdec = inst->priv;
- struct vpu_vb2_buffer *vpu_buf;
- struct vb2_v4l2_buffer *vbuf;
- if (!fs || fs->id >= ARRAY_SIZE(vdec->slots))
+ if (!fs || fs->id >= vdec->slot_count)
return;
if (fs->type != MEM_RES_FRAME)
return;
- if (fs->id >= vpu_get_num_buffers(inst, inst->cap_format.type)) {
+ if (fs->id >= vdec->slot_count) {
dev_err(inst->dev, "[%d] invalid fs(%d) to release\n", inst->id, fs->id);
return;
}
vpu_inst_lock(inst);
- vpu_buf = vdec->slots[fs->id];
- vdec->slots[fs->id] = NULL;
-
- if (!vpu_buf) {
+ if (!vdec->slots[fs->id].curr) {
dev_dbg(inst->dev, "[%d] fs[%d] has bee released\n", inst->id, fs->id);
goto exit;
}
- vbuf = &vpu_buf->m2m_buf.vb;
- if (vpu_get_buffer_state(vbuf) == VPU_BUF_STATE_DECODED) {
+ if (vdec->slots[fs->id].state == VPU_BUF_STATE_DECODED) {
dev_dbg(inst->dev, "[%d] frame skip\n", inst->id);
vdec->sequence++;
}
- vdec_response_fs_release(inst, fs->id, vpu_buf->tag);
- if (vpu_get_buffer_state(vbuf) != VPU_BUF_STATE_READY)
- vdec_recycle_buffer(inst, vbuf);
-
- vpu_set_buffer_state(vbuf, VPU_BUF_STATE_IDLE);
+ vdec_release_curr_frame_store(inst, fs->id);
vpu_process_capture_buffer(inst);
exit:
@@ -1552,6 +1648,11 @@ static void vdec_cleanup(struct vpu_inst *inst)
return;
vdec = inst->priv;
+ if (vdec) {
+ vfree(vdec->slots);
+ vdec->slots = NULL;
+ vdec->slot_count = 0;
+ }
vfree(vdec);
inst->priv = NULL;
vfree(inst);
@@ -1683,11 +1784,43 @@ static int vdec_stop_session(struct vpu_inst *inst, u32 type)
return 0;
}
-static int vdec_get_debug_info(struct vpu_inst *inst, char *str, u32 size, u32 i)
+static int vdec_get_slot_debug_info(struct vpu_inst *inst, char *str, u32 size, u32 i)
{
struct vdec_t *vdec = inst->priv;
+ struct vpu_vb2_buffer *vpu_buf;
int num = -1;
+ vpu_inst_lock(inst);
+ if (i >= vdec->slot_count || !vdec->slots[i].addr)
+ goto exit;
+
+ vpu_buf = vdec->slots[i].curr;
+
+ num = scnprintf(str, size, "slot[%2d] :", i);
+ if (vpu_buf) {
+ num += scnprintf(str + num, size - num, " %2d",
+ vpu_buf->m2m_buf.vb.vb2_buf.index);
+ num += scnprintf(str + num, size - num, "; state = %d", vdec->slots[i].state);
+ } else {
+ num += scnprintf(str + num, size - num, " -1");
+ }
+
+ if (vdec->slots[i].pend)
+ num += scnprintf(str + num, size - num, "; %d",
+ vdec->slots[i].pend->m2m_buf.vb.vb2_buf.index);
+
+ num += scnprintf(str + num, size - num, "\n");
+exit:
+ vpu_inst_unlock(inst);
+
+ return num;
+}
+
+static int vdec_get_debug_info(struct vpu_inst *inst, char *str, u32 size, u32 i)
+{
+ struct vdec_t *vdec = inst->priv;
+ int num;
+
switch (i) {
case 0:
num = scnprintf(str, size,
@@ -1741,6 +1874,7 @@ static int vdec_get_debug_info(struct vpu_inst *inst, char *str, u32 size, u32 i
vdec->codec_info.vui_present);
break;
default:
+ num = vdec_get_slot_debug_info(inst, str, size, i - 10);
break;
}
@@ -1764,6 +1898,8 @@ static struct vpu_inst_ops vdec_inst_ops = {
.get_debug_info = vdec_get_debug_info,
.wait_prepare = vpu_inst_unlock,
.wait_finish = vpu_inst_lock,
+ .attach_frame_store = vdec_attach_frame_store,
+ .reset_frame_store = vdec_reset_frame_store,
};
static void vdec_init(struct file *file)
@@ -1804,6 +1940,14 @@ static int vdec_open(struct file *file)
return -ENOMEM;
}
+ vdec->slots = vzalloc(sizeof(*vdec->slots) * VDEC_SLOT_CNT_DFT);
+ if (!vdec->slots) {
+ vfree(vdec);
+ vfree(inst);
+ return -ENOMEM;
+ }
+ vdec->slot_count = VDEC_SLOT_CNT_DFT;
+
inst->ops = &vdec_inst_ops;
inst->formats = vdec_formats;
inst->type = VPU_CORE_TYPE_DEC;
@@ -223,6 +223,8 @@ struct vpu_inst_ops {
int (*get_debug_info)(struct vpu_inst *inst, char *str, u32 size, u32 i);
void (*wait_prepare)(struct vpu_inst *inst);
void (*wait_finish)(struct vpu_inst *inst);
+ void (*attach_frame_store)(struct vpu_inst *inst, struct vb2_buffer *vb);
+ void (*reset_frame_store)(struct vpu_inst *inst);
};
struct vpu_inst {
@@ -296,7 +298,8 @@ enum {
VPU_BUF_STATE_DECODED,
VPU_BUF_STATE_READY,
VPU_BUF_STATE_SKIP,
- VPU_BUF_STATE_ERROR
+ VPU_BUF_STATE_ERROR,
+ VPU_BUF_STATE_CHANGED
};
struct vpu_vb2_buffer {
@@ -305,8 +308,8 @@ struct vpu_vb2_buffer {
dma_addr_t chroma_u;
dma_addr_t chroma_v;
unsigned int state;
- u32 tag;
u32 average_qp;
+ s32 fs_id;
};
void vpu_writel(struct vpu_dev *vpu, u32 reg, u32 val);
@@ -48,6 +48,7 @@ static char *vpu_stat_name[] = {
[VPU_BUF_STATE_READY] = "ready",
[VPU_BUF_STATE_SKIP] = "skip",
[VPU_BUF_STATE_ERROR] = "error",
+ [VPU_BUF_STATE_CHANGED] = "changed",
};
static inline const char *to_vpu_stat_name(int state)
@@ -164,6 +165,7 @@ static int vpu_dbg_instance(struct seq_file *s, void *data)
for (i = 0; i < vb2_get_num_buffers(vq); i++) {
struct vb2_buffer *vb;
struct vb2_v4l2_buffer *vbuf;
+ struct vpu_vb2_buffer *vpu_buf;
vb = vb2_get_buffer(vq, i);
if (!vb)
@@ -173,13 +175,24 @@ static int vpu_dbg_instance(struct seq_file *s, void *data)
continue;
vbuf = to_vb2_v4l2_buffer(vb);
+ vpu_buf = to_vpu_vb2_buffer(vbuf);
num = scnprintf(str, sizeof(str),
- "capture[%2d] state = %10s, %8s\n",
+ "capture[%2d] state = %10s, %8s",
i, vb2_stat_name[vb->state],
to_vpu_stat_name(vpu_get_buffer_state(vbuf)));
if (seq_write(s, str, num))
return 0;
+
+ if (vpu_buf->fs_id >= 0) {
+ num = scnprintf(str, sizeof(str), "; fs %d", vpu_buf->fs_id);
+ if (seq_write(s, str, num))
+ return 0;
+ }
+
+ num = scnprintf(str, sizeof(str), "\n");
+ if (seq_write(s, str, num))
+ return 0;
}
num = scnprintf(str, sizeof(str), "sequence = %d\n", inst->sequence);
@@ -501,14 +501,25 @@ static int vpu_vb2_queue_setup(struct vb2_queue *vq,
call_void_vop(inst, release);
}
+ if (V4L2_TYPE_IS_CAPTURE(vq->type))
+ call_void_vop(inst, reset_frame_store);
+
return 0;
}
static int vpu_vb2_buf_init(struct vb2_buffer *vb)
{
struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb);
+ struct vpu_vb2_buffer *vpu_buf = to_vpu_vb2_buffer(vbuf);
+ struct vpu_inst *inst = vb2_get_drv_priv(vb->vb2_queue);
+ vpu_buf->fs_id = -1;
vpu_set_buffer_state(vbuf, VPU_BUF_STATE_IDLE);
+
+ if (!inst->ops->attach_frame_store || V4L2_TYPE_IS_OUTPUT(vb->type))
+ return 0;
+
+ call_void_vop(inst, attach_frame_store, vb);
return 0;
}
When using VB2_DMABUF, the relationship between dma-buf and v4l2 buffer may not one-to-one, a single dma-buf may be queued via different v4l2 buffers, and different dma-bufs may be queued via the same v4l2 buffer, so it's not appropriate to use the v4l2 buffer index as the frame store id. We can generate a frame store id according to the dma address. Then for a given dma-buf, the id is fixed. Driver now manages the frame store and vb2-buffer states independently. When a dmabuf is queued via another v4l2 buffer before the buffer is released by firmware, need to pend it until firmware release it. Signed-off-by: Ming Qian <ming.qian@oss.nxp.com> --- v3 -- fix a typo in NULL pointer check v2 -- fix an uninitialized issue reported by media-ci drivers/media/platform/amphion/vdec.c | 234 +++++++++++++++++----- drivers/media/platform/amphion/vpu.h | 7 +- drivers/media/platform/amphion/vpu_dbg.c | 15 +- drivers/media/platform/amphion/vpu_v4l2.c | 11 + 4 files changed, 219 insertions(+), 48 deletions(-)