@@ -218,7 +218,7 @@ brw_upload_clip_prog(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
struct brw_clip_prog_key key;
-
+ int i;
memset(&key, 0, sizeof(key));
/* Populate the key:
@@ -231,11 +231,16 @@ brw_upload_clip_prog(struct brw_context *brw)
key.primitive = brw->intel.reduced_primitive;
/* CACHE_NEW_VS_PROG (also part of VUE map) */
key.attrs = brw->vs.prog_data->outputs_written;
- /* _NEW_LIGHT */
- key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
+ /* BRW_NEW_FRAGMENT_PROGRAM, _NEW_LIGHT */
+ key.has_flat_shading = 0;
+ for (i = 0; i < BRW_VERT_RESULT_MAX; i++) {
+ if (brw->interpolation_mode[i] == INTERP_QUALIFIER_FLAT) {
+ key.has_flat_shading = 1;
+ break;
+ }
+ }
key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
- /* BRW_NEW_FRAGMENT_PROGRAM, _NEW_LIGHT */
memcpy(key.interpolation_mode, brw->interpolation_mode, BRW_VERT_RESULT_MAX);
/* _NEW_TRANSFORM (also part of VUE map)*/
@@ -46,7 +46,7 @@ struct brw_clip_prog_key {
unsigned char interpolation_mode[BRW_VERT_RESULT_MAX]; /* copy of the main context */
GLuint primitive:4;
GLuint nr_userclip:4;
- GLuint do_flat_shading:1;
+ GLuint has_flat_shading:1;
GLuint pv_first:1;
GLuint do_unfilled:1;
GLuint fill_cw:2; /* includes cull information */
@@ -166,8 +166,8 @@ void brw_clip_kill_thread(struct brw_clip_compile *c);
struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c );
struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c );
-void brw_clip_copy_colors( struct brw_clip_compile *c,
- GLuint to, GLuint from );
+void brw_clip_copy_flatshaded_attributes( struct brw_clip_compile *c,
+ GLuint to, GLuint from );
void brw_clip_init_clipmask( struct brw_clip_compile *c );
@@ -271,11 +271,11 @@ void brw_emit_line_clip( struct brw_clip_compile *c )
brw_clip_line_alloc_regs(c);
brw_clip_init_ff_sync(c);
- if (c->key.do_flat_shading) {
+ if (c->key.has_flat_shading) {
if (c->key.pv_first)
- brw_clip_copy_colors(c, 1, 0);
+ brw_clip_copy_flatshaded_attributes(c, 1, 0);
else
- brw_clip_copy_colors(c, 0, 1);
+ brw_clip_copy_flatshaded_attributes(c, 0, 1);
}
clip_and_emit_line(c);
@@ -187,8 +187,8 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
brw_IF(p, BRW_EXECUTE_1);
{
- brw_clip_copy_colors(c, 1, 0);
- brw_clip_copy_colors(c, 2, 0);
+ brw_clip_copy_flatshaded_attributes(c, 1, 0);
+ brw_clip_copy_flatshaded_attributes(c, 2, 0);
}
brw_ELSE(p);
{
@@ -200,19 +200,19 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
brw_imm_ud(_3DPRIM_TRIFAN));
brw_IF(p, BRW_EXECUTE_1);
{
- brw_clip_copy_colors(c, 0, 1);
- brw_clip_copy_colors(c, 2, 1);
+ brw_clip_copy_flatshaded_attributes(c, 0, 1);
+ brw_clip_copy_flatshaded_attributes(c, 2, 1);
}
brw_ELSE(p);
{
- brw_clip_copy_colors(c, 1, 0);
- brw_clip_copy_colors(c, 2, 0);
+ brw_clip_copy_flatshaded_attributes(c, 1, 0);
+ brw_clip_copy_flatshaded_attributes(c, 2, 0);
}
brw_ENDIF(p);
}
else {
- brw_clip_copy_colors(c, 0, 2);
- brw_clip_copy_colors(c, 1, 2);
+ brw_clip_copy_flatshaded_attributes(c, 0, 2);
+ brw_clip_copy_flatshaded_attributes(c, 1, 2);
}
}
brw_ENDIF(p);
@@ -606,8 +606,8 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
* flatshading, need to apply the flatshade here because we don't
* respect the PV when converting to trifan for emit:
*/
- if (c->key.do_flat_shading)
- brw_clip_tri_flat_shade(c);
+ if (c->key.has_flat_shading)
+ brw_clip_tri_flat_shade(c);
if ((c->key.clip_mode == BRW_CLIPMODE_NORMAL) ||
(c->key.clip_mode == BRW_CLIPMODE_KERNEL_CLIP))
@@ -502,7 +502,7 @@ void brw_emit_unfilled_clip( struct brw_clip_compile *c )
/* Need to do this whether we clip or not:
*/
- if (c->key.do_flat_shading)
+ if (c->key.has_flat_shading)
brw_clip_tri_flat_shade(c);
brw_clip_init_clipmask(c);
@@ -165,7 +165,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
vert_result == VERT_RESULT_CLIP_DIST1) {
/* PSIZ doesn't need interpolation because it isn't used by the
* fragment shader. CLIP_DIST0 and CLIP_DIST1 don't need
- * intepolation because on pre-GEN6, these are just placeholder VUE
+ * interpolation because on pre-GEN6, these are just placeholder VUE
* slots that don't perform any action.
*/
} else if (vert_result < VERT_RESULT_MAX) {
@@ -291,49 +291,25 @@ struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c )
}
-/* If flatshading, distribute color from provoking vertex prior to
+/* Distribute flatshaded attributes from provoking vertex prior to
* clipping.
*/
-void brw_clip_copy_colors( struct brw_clip_compile *c,
- GLuint to, GLuint from )
+void brw_clip_copy_flatshaded_attributes( struct brw_clip_compile *c,
+ GLuint to, GLuint from )
{
struct brw_compile *p = &c->func;
-
- if (brw_clip_have_vert_result(c, VERT_RESULT_COL0))
- brw_MOV(p,
- byte_offset(c->reg.vertex[to],
- brw_vert_result_to_offset(&c->vue_map,
- VERT_RESULT_COL0)),
- byte_offset(c->reg.vertex[from],
- brw_vert_result_to_offset(&c->vue_map,
- VERT_RESULT_COL0)));
-
- if (brw_clip_have_vert_result(c, VERT_RESULT_COL1))
- brw_MOV(p,
- byte_offset(c->reg.vertex[to],
- brw_vert_result_to_offset(&c->vue_map,
- VERT_RESULT_COL1)),
- byte_offset(c->reg.vertex[from],
- brw_vert_result_to_offset(&c->vue_map,
- VERT_RESULT_COL1)));
-
- if (brw_clip_have_vert_result(c, VERT_RESULT_BFC0))
- brw_MOV(p,
- byte_offset(c->reg.vertex[to],
- brw_vert_result_to_offset(&c->vue_map,
- VERT_RESULT_BFC0)),
- byte_offset(c->reg.vertex[from],
- brw_vert_result_to_offset(&c->vue_map,
- VERT_RESULT_BFC0)));
-
- if (brw_clip_have_vert_result(c, VERT_RESULT_BFC1))
- brw_MOV(p,
- byte_offset(c->reg.vertex[to],
- brw_vert_result_to_offset(&c->vue_map,
- VERT_RESULT_BFC1)),
- byte_offset(c->reg.vertex[from],
- brw_vert_result_to_offset(&c->vue_map,
- VERT_RESULT_BFC1)));
+ struct brw_context *brw = p->brw;
+ GLuint i;
+
+ for (i = 0; i < BRW_VERT_RESULT_MAX; i++) {
+ if (brw->interpolation_mode[i] == INTERP_QUALIFIER_FLAT) {
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to],
+ brw_vue_slot_to_offset(i)),
+ byte_offset(c->reg.vertex[from],
+ brw_vue_slot_to_offset(i)));
+ }
+ }
}
@@ -177,6 +177,14 @@ static GLuint count_flatshaded_attributes(struct brw_sf_compile *c )
if (brw->interpolation_mode[i] == INTERP_QUALIFIER_FLAT)
count++;
}
+
+ /* This should only be called if there is at least one flatshaded
+ * attribute. While nothing should break if there isn't any, the
+ * generated code would be heavily pessimized. So check that all
+ * is well.
+ */
+ assert(count != 0);
+
return count;
}