@@ -4112,19 +4112,6 @@ static void valleyview_init_clock_gating(struct drm_device *dev)
_MASKED_BIT_ENABLE(PIXEL_SUBSPAN_COLLECT_OPT_DISABLE));
/*
- * On ValleyView, the GUnit needs to signal the GT
- * when flip and other events complete. So enable
- * all the GUnit->GT interrupts here
- */
- I915_WRITE(VLV_DPFLIPSTAT, PIPEB_LINE_COMPARE_INT_EN |
- PIPEB_HLINE_INT_EN | PIPEB_VBLANK_INT_EN |
- SPRITED_FLIPDONE_INT_EN | SPRITEC_FLIPDONE_INT_EN |
- PLANEB_FLIPDONE_INT_EN | PIPEA_LINE_COMPARE_INT_EN |
- PIPEA_HLINE_INT_EN | PIPEA_VBLANK_INT_EN |
- SPRITEB_FLIPDONE_INT_EN | SPRITEA_FLIPDONE_INT_EN |
- PLANEA_FLIPDONE_INT_EN);
-
- /*
* WaDisableVLVClockGating_VBIIssue
* Disable clock gating on th GCFG unit to prevent a delay
* in the reporting of vblank events.
We don't need this until we start using the wait event commands. v2: move to i915_irq.c (Jesse) drop unneeded sprite flip done enables (Ville) v3: drop the DPFLIPSTAT enables altogether (Ville) Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> --- drivers/gpu/drm/i915/intel_pm.c | 13 ------------- 1 file changed, 13 deletions(-)