@@ -1890,6 +1890,7 @@ i915_gem_ggtt_pin(struct drm_i915_gem_object *obj,
/* i915_gem_context.c */
void i915_gem_context_init(struct drm_device *dev);
void i915_gem_context_fini(struct drm_device *dev);
+void i915_gem_context_reset(struct drm_device *dev);
int i915_gem_context_enable(struct drm_i915_private *dev_priv);
int i915_gem_context_open(struct drm_device *dev, struct drm_file *file);
void i915_gem_context_close(struct drm_device *dev, struct drm_file *file);
@@ -2323,6 +2323,8 @@ bool i915_gem_reset(struct drm_device *dev)
i915_gem_cleanup_ringbuffer(dev);
+ i915_gem_context_reset(dev);
+
/* Move everything out of the GPU domains to ensure we do any
* necessary invalidation upon reuse.
*/
@@ -245,6 +245,60 @@ err_destroy:
return ret;
}
+static int context_reset(int id, void *p, void *data)
+{
+#if 0
+ struct i915_hw_context *ctx = p;
+ ctx->is_initialized = false;
+#endif
+ return 0;
+}
+
+void i915_gem_context_reset(struct drm_device *dev)
+{
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ struct intel_ring_buffer *ring;
+ struct drm_file *file;
+ int i;
+
+ if (dev_priv->hw_contexts_disabled)
+ return;
+
+ /* Prevent the hardware from restoring the last context (which hung) on
+ * the next switch */
+ for (i = 0; i < I915_NUM_RINGS; i++) {
+ struct i915_hw_context *dctx;
+ if (!(INTEL_INFO(dev)->ring_mask & (1<<i)))
+ continue;
+
+ /* Do a fake switch to the default context */
+ ring = &dev_priv->ring[i];
+ dctx = ring->default_context;
+ if (WARN_ON(!dctx))
+ continue;
+
+ if (!ring->last_context)
+ continue;
+
+ if (ring->last_context == dctx)
+ continue;
+
+ if (i == RCS)
+ WARN_ON(i915_gem_ggtt_pin(dctx->obj, CONTEXT_ALIGN,
+ false, false));
+
+ i915_gem_context_unreference(ring->last_context);
+ i915_gem_context_reference(dctx);
+ ring->last_context = dctx;
+ }
+
+
+ list_for_each_entry(file, &dev->filelist, lhead) {
+ struct drm_i915_file_private *file_priv = file->driver_priv;
+ idr_for_each(&file_priv->context_idr, context_reset, NULL);
+ }
+}
+
void i915_gem_context_init(struct drm_device *dev)
{
struct drm_i915_private *dev_priv = dev->dev_private;
This patch adds to changes for contexts on reset: Sets last context to default - this will prevent the context switch happening after a reset. That switch is not possible because the rings are hung during reset and context switch requires reset. This behavior will need to be reworked in the future, but this is what we want for now. In the future, we'll also want to reset the guilty context to uninitialized. We should wait for ARB_Robustness related code to land for that. This is somewhat for paranoia. Because we really don't know what the GPU was doing when it hung, or the state it was in (mid context write, for example), later restoring the context is a bad idea. By setting the flag to not initialized, the next load of that context will not restore the state, and thus on the subsequent switch away from the context will overwrite the old data. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> --- drivers/gpu/drm/i915/i915_drv.h | 1 + drivers/gpu/drm/i915/i915_gem.c | 2 ++ drivers/gpu/drm/i915/i915_gem_context.c | 54 +++++++++++++++++++++++++++++++++ 3 files changed, 57 insertions(+)