diff mbox

[2/4] lib/igt_draw: Add Y-tiling support

Message ID 1477328158-10817-2-git-send-email-praveen.paneri@intel.com (mailing list archive)
State New, archived
Headers show

Commit Message

Praveen Paneri Oct. 24, 2016, 4:55 p.m. UTC
This patch adds Y-tiling support for igt_draw_rect function.

Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14
Signed-off-by: Praveen Paneri <praveen.paneri@intel.com>
---
 lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++---------------
 1 file changed, 110 insertions(+), 38 deletions(-)

Comments

Ville Syrjälä Oct. 24, 2016, 5:05 p.m. UTC | #1
On Mon, Oct 24, 2016 at 10:25:56PM +0530, Praveen Paneri wrote:
> This patch adds Y-tiling support for igt_draw_rect function.
> 
> Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14
> Signed-off-by: Praveen Paneri <praveen.paneri@intel.com>
> ---
>  lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++---------------
>  1 file changed, 110 insertions(+), 38 deletions(-)
> 
> diff --git a/lib/igt_draw.c b/lib/igt_draw.c
> index 3afb827..29a725f 100644
> --- a/lib/igt_draw.c
> +++ b/lib/igt_draw.c
> @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle)
>  /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
>   * if you need to. */
>  static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> -				   int bpp)
> +				   int bpp, int tiling)
>  {
>  	int x_tile_size, y_tile_size;
>  	int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
> @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
>  	int tiled_pos, tiles_per_line;
>  	int pixel_size = bpp / 8;
>  
> -	line_size = stride;
> -	x_tile_size = 512;
> -	y_tile_size = 8;
> -	tile_size = x_tile_size * y_tile_size;
> -	tiles_per_line = line_size / x_tile_size;
> -
> -	y_tile_n = y / y_tile_size;
> -	y_tile_off = y % y_tile_size;
> -
> -	x_tile_n = (x * pixel_size) / x_tile_size;
> -	x_tile_off = (x * pixel_size) % x_tile_size;
> -
> -	tile_n = y_tile_n * tiles_per_line + x_tile_n;
> -	tile_off = y_tile_off * x_tile_size + x_tile_off;
> -	tiled_pos = tile_n * tile_size + tile_off;
> -
> -	tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	if (tiling == I915_TILING_X ) {

We should already have some helpers to get you the tile dimensions so
I don't think you should have to have to duplicate all of this for
every tiling format. Also this doesn't even seem to be handling the
gen2/gen3 tile sizes, so we'd get most of that for free (apart from
the intra tile layout).

> +		line_size = stride;
> +		x_tile_size = 512;
> +		y_tile_size = 8;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		y_tile_n = y / y_tile_size;
> +		y_tile_off = y % y_tile_size;
> +
> +		x_tile_n = (x * pixel_size) / x_tile_size;
> +		x_tile_off = (x * pixel_size) % x_tile_size;
> +
> +		tile_n = y_tile_n * tiles_per_line + x_tile_n;
> +		tile_off = y_tile_off * x_tile_size + x_tile_off;
> +		tiled_pos = tile_n * tile_size + tile_off;
> +
> +		tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	} else {
> +		int x_oword_n, x_oword_off;
> +		int oword_size;
> +
> +		/* Y-tile arrangement */
> +		line_size = stride;
> +		oword_size = 16;
> +		x_tile_size = 128;
> +		y_tile_size = 32;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		y_tile_n = y / y_tile_size;
> +		y_tile_off = y % y_tile_size;
> +
> +		x_tile_n = (x * pixel_size) / x_tile_size;
> +		x_tile_off = (x * pixel_size) % x_tile_size;
> +
> +		tile_n = y_tile_n * tiles_per_line + x_tile_n;
> +
> +		/* computation inside the tile */
> +		x_oword_n = x_tile_off / oword_size;
> +		x_oword_off = x_tile_off % oword_size;
> +		tile_off = x_oword_n * y_tile_size * oword_size
> +			   + y_tile_off * oword_size
> +			   + x_oword_off;
> +		tiled_pos = tile_n * tile_size + tile_off;
> +
> +		tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	}
>  
>  	return tiled_pos / pixel_size;
>  }
> @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
>  /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
>   * if you need to. */
>  static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> -				    int swizzle, int bpp, int *x, int *y)
> +				    int swizzle, int bpp, int *x, int *y,
> +				    int tiling)
>  {
>  	int tile_n, tile_off, tiles_per_line, line_size;
>  	int x_tile_off, y_tile_off;
> @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
>  	tiled_pos = swizzle_addr(tiled_pos, swizzle);
>  
>  	line_size = stride;
> -	x_tile_size = 512;
> -	y_tile_size = 8;
> -	tile_size = x_tile_size * y_tile_size;
> -	tiles_per_line = line_size / x_tile_size;
> +	if (tiling == I915_TILING_X ) {
> +		x_tile_size = 512;
> +		y_tile_size = 8;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		tile_n = tiled_pos / tile_size;
> +		tile_off = tiled_pos % tile_size;
> +
> +		y_tile_off = tile_off / x_tile_size;
> +		x_tile_off = tile_off % x_tile_size;
>  
> -	tile_n = tiled_pos / tile_size;
> -	tile_off = tiled_pos % tile_size;
> +		x_tile_n = tile_n % tiles_per_line;
> +		y_tile_n = tile_n / tiles_per_line;
> +
> +		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> +		*y = y_tile_n * y_tile_size + y_tile_off;
> +	} else {
> +		int x_oword_n, x_oword_off;
> +		int oword_size;
>  
> -	y_tile_off = tile_off / x_tile_size;
> -	x_tile_off = tile_off % x_tile_size;
> +		oword_size = 16;
> +		x_tile_size = 128;
> +		y_tile_size = 32;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
>  
> -	x_tile_n = tile_n % tiles_per_line;
> -	y_tile_n = tile_n / tiles_per_line;
> +		tile_n = tiled_pos / tile_size;
> +		tile_off = tiled_pos % tile_size;
>  
> -	*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> -	*y = y_tile_n * y_tile_size + y_tile_off;
> +		x_tile_n = tile_n % tiles_per_line;
> +		y_tile_n = tile_n / tiles_per_line;
> +
> +		x_oword_n = tile_off / (oword_size * y_tile_size);
> +		x_oword_off = tile_off % oword_size;
> +
> +		x_tile_off = x_oword_n * oword_size + x_oword_off;
> +		y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size)
> +			     / oword_size;
> +
> +		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> +		*y = y_tile_n * y_tile_size + y_tile_off;
> +
> +	}
>  }
>  
>  static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
> @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
>  }
>  
>  static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
> -				struct rect *rect, uint32_t color, int bpp)
> +				struct rect *rect, uint32_t color, int bpp,
> +				int tiling)
>  {
>  	int x, y, pos;
>  
>  	for (y = rect->y; y < rect->y + rect->h; y++) {
>  		for (x = rect->x; x < rect->x + rect->w; x++) {
>  			pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
> -						      bpp);
> +						      bpp, tiling);
>  			set_pixel(ptr, pos, color, bpp);
>  		}
>  	}
> @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
>  		break;
>  	case I915_TILING_X:
>  		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> -				    buf->bpp);
> +				    buf->bpp, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> +				    buf->bpp, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
> @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
>  		break;
>  	case I915_TILING_X:
>  		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> -				    buf->bpp);
> +				    buf->bpp, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> +				    buf->bpp, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
> @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
>  
>  static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
>  				   struct rect *rect, uint32_t color,
> -				   uint32_t swizzle)
> +				   uint32_t swizzle, int tiling)
>  {
>  	int i;
>  	int tiled_pos, x, y, pixel_size;
> @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
>  
>  	for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
>  		tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
> -					buf->bpp, &x, &y);
> +					buf->bpp, &x, &y, tiling);
>  
>  		if (x >= rect->x && x < rect->x + rect->w &&
>  		    y >= rect->y && y < rect->y + rect->h) {
> @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf,
>  		draw_rect_pwrite_untiled(fd, buf, rect, color);
>  		break;
>  	case I915_TILING_X:
> -		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
> +		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
> -- 
> 1.9.1
> 
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/intel-gfx
Tvrtko Ursulin Oct. 25, 2016, 8:08 a.m. UTC | #2
On 24/10/2016 17:55, Praveen Paneri wrote:
> This patch adds Y-tiling support for igt_draw_rect function.
>
> Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14

You can remove (and should) remove Gerrit tags when sending stuff upstream.

Regards,

Tvrtko

> Signed-off-by: Praveen Paneri <praveen.paneri@intel.com>
> ---
>  lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++---------------
>  1 file changed, 110 insertions(+), 38 deletions(-)
>
> diff --git a/lib/igt_draw.c b/lib/igt_draw.c
> index 3afb827..29a725f 100644
> --- a/lib/igt_draw.c
> +++ b/lib/igt_draw.c
> @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle)
>  /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
>   * if you need to. */
>  static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> -				   int bpp)
> +				   int bpp, int tiling)
>  {
>  	int x_tile_size, y_tile_size;
>  	int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
> @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
>  	int tiled_pos, tiles_per_line;
>  	int pixel_size = bpp / 8;
>
> -	line_size = stride;
> -	x_tile_size = 512;
> -	y_tile_size = 8;
> -	tile_size = x_tile_size * y_tile_size;
> -	tiles_per_line = line_size / x_tile_size;
> -
> -	y_tile_n = y / y_tile_size;
> -	y_tile_off = y % y_tile_size;
> -
> -	x_tile_n = (x * pixel_size) / x_tile_size;
> -	x_tile_off = (x * pixel_size) % x_tile_size;
> -
> -	tile_n = y_tile_n * tiles_per_line + x_tile_n;
> -	tile_off = y_tile_off * x_tile_size + x_tile_off;
> -	tiled_pos = tile_n * tile_size + tile_off;
> -
> -	tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	if (tiling == I915_TILING_X ) {
> +		line_size = stride;
> +		x_tile_size = 512;
> +		y_tile_size = 8;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		y_tile_n = y / y_tile_size;
> +		y_tile_off = y % y_tile_size;
> +
> +		x_tile_n = (x * pixel_size) / x_tile_size;
> +		x_tile_off = (x * pixel_size) % x_tile_size;
> +
> +		tile_n = y_tile_n * tiles_per_line + x_tile_n;
> +		tile_off = y_tile_off * x_tile_size + x_tile_off;
> +		tiled_pos = tile_n * tile_size + tile_off;
> +
> +		tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	} else {
> +		int x_oword_n, x_oword_off;
> +		int oword_size;
> +
> +		/* Y-tile arrangement */
> +		line_size = stride;
> +		oword_size = 16;
> +		x_tile_size = 128;
> +		y_tile_size = 32;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		y_tile_n = y / y_tile_size;
> +		y_tile_off = y % y_tile_size;
> +
> +		x_tile_n = (x * pixel_size) / x_tile_size;
> +		x_tile_off = (x * pixel_size) % x_tile_size;
> +
> +		tile_n = y_tile_n * tiles_per_line + x_tile_n;
> +
> +		/* computation inside the tile */
> +		x_oword_n = x_tile_off / oword_size;
> +		x_oword_off = x_tile_off % oword_size;
> +		tile_off = x_oword_n * y_tile_size * oword_size
> +			   + y_tile_off * oword_size
> +			   + x_oword_off;
> +		tiled_pos = tile_n * tile_size + tile_off;
> +
> +		tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	}
>
>  	return tiled_pos / pixel_size;
>  }
> @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
>  /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
>   * if you need to. */
>  static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> -				    int swizzle, int bpp, int *x, int *y)
> +				    int swizzle, int bpp, int *x, int *y,
> +				    int tiling)
>  {
>  	int tile_n, tile_off, tiles_per_line, line_size;
>  	int x_tile_off, y_tile_off;
> @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
>  	tiled_pos = swizzle_addr(tiled_pos, swizzle);
>
>  	line_size = stride;
> -	x_tile_size = 512;
> -	y_tile_size = 8;
> -	tile_size = x_tile_size * y_tile_size;
> -	tiles_per_line = line_size / x_tile_size;
> +	if (tiling == I915_TILING_X ) {
> +		x_tile_size = 512;
> +		y_tile_size = 8;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		tile_n = tiled_pos / tile_size;
> +		tile_off = tiled_pos % tile_size;
> +
> +		y_tile_off = tile_off / x_tile_size;
> +		x_tile_off = tile_off % x_tile_size;
>
> -	tile_n = tiled_pos / tile_size;
> -	tile_off = tiled_pos % tile_size;
> +		x_tile_n = tile_n % tiles_per_line;
> +		y_tile_n = tile_n / tiles_per_line;
> +
> +		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> +		*y = y_tile_n * y_tile_size + y_tile_off;
> +	} else {
> +		int x_oword_n, x_oword_off;
> +		int oword_size;
>
> -	y_tile_off = tile_off / x_tile_size;
> -	x_tile_off = tile_off % x_tile_size;
> +		oword_size = 16;
> +		x_tile_size = 128;
> +		y_tile_size = 32;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
>
> -	x_tile_n = tile_n % tiles_per_line;
> -	y_tile_n = tile_n / tiles_per_line;
> +		tile_n = tiled_pos / tile_size;
> +		tile_off = tiled_pos % tile_size;
>
> -	*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> -	*y = y_tile_n * y_tile_size + y_tile_off;
> +		x_tile_n = tile_n % tiles_per_line;
> +		y_tile_n = tile_n / tiles_per_line;
> +
> +		x_oword_n = tile_off / (oword_size * y_tile_size);
> +		x_oword_off = tile_off % oword_size;
> +
> +		x_tile_off = x_oword_n * oword_size + x_oword_off;
> +		y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size)
> +			     / oword_size;
> +
> +		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> +		*y = y_tile_n * y_tile_size + y_tile_off;
> +
> +	}
>  }
>
>  static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
> @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
>  }
>
>  static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
> -				struct rect *rect, uint32_t color, int bpp)
> +				struct rect *rect, uint32_t color, int bpp,
> +				int tiling)
>  {
>  	int x, y, pos;
>
>  	for (y = rect->y; y < rect->y + rect->h; y++) {
>  		for (x = rect->x; x < rect->x + rect->w; x++) {
>  			pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
> -						      bpp);
> +						      bpp, tiling);
>  			set_pixel(ptr, pos, color, bpp);
>  		}
>  	}
> @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
>  		break;
>  	case I915_TILING_X:
>  		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> -				    buf->bpp);
> +				    buf->bpp, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> +				    buf->bpp, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
> @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
>  		break;
>  	case I915_TILING_X:
>  		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> -				    buf->bpp);
> +				    buf->bpp, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> +				    buf->bpp, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
> @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
>
>  static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
>  				   struct rect *rect, uint32_t color,
> -				   uint32_t swizzle)
> +				   uint32_t swizzle, int tiling)
>  {
>  	int i;
>  	int tiled_pos, x, y, pixel_size;
> @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
>
>  	for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
>  		tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
> -					buf->bpp, &x, &y);
> +					buf->bpp, &x, &y, tiling);
>
>  		if (x >= rect->x && x < rect->x + rect->w &&
>  		    y >= rect->y && y < rect->y + rect->h) {
> @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf,
>  		draw_rect_pwrite_untiled(fd, buf, rect, color);
>  		break;
>  	case I915_TILING_X:
> -		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
> +		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
>
Daniel Vetter Oct. 26, 2016, 6:30 a.m. UTC | #3
On Tue, Oct 25, 2016 at 09:08:37AM +0100, Tvrtko Ursulin wrote:
> 
> On 24/10/2016 17:55, Praveen Paneri wrote:
> > This patch adds Y-tiling support for igt_draw_rect function.
> > 
> > Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14
> 
> You can remove (and should) remove Gerrit tags when sending stuff upstream.

Personally I don't care. There's definitely some upstream folks who want
those removed, and will reject your patches if gerrit tags are still there
(so really remove them for anything touching non-intel code). But
personally I don't care, and if it somehow helps you track stuff
internally I'm ok with carrying them around.

Iirc a while back we had the idea of an VPG-Id: or similar, for exactly
this purpose.

/maintainer out

Cheers, Daniel

> 
> Regards,
> 
> Tvrtko
> 
> > Signed-off-by: Praveen Paneri <praveen.paneri@intel.com>
> > ---
> >  lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++---------------
> >  1 file changed, 110 insertions(+), 38 deletions(-)
> > 
> > diff --git a/lib/igt_draw.c b/lib/igt_draw.c
> > index 3afb827..29a725f 100644
> > --- a/lib/igt_draw.c
> > +++ b/lib/igt_draw.c
> > @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle)
> >  /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
> >   * if you need to. */
> >  static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> > -				   int bpp)
> > +				   int bpp, int tiling)
> >  {
> >  	int x_tile_size, y_tile_size;
> >  	int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
> > @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> >  	int tiled_pos, tiles_per_line;
> >  	int pixel_size = bpp / 8;
> > 
> > -	line_size = stride;
> > -	x_tile_size = 512;
> > -	y_tile_size = 8;
> > -	tile_size = x_tile_size * y_tile_size;
> > -	tiles_per_line = line_size / x_tile_size;
> > -
> > -	y_tile_n = y / y_tile_size;
> > -	y_tile_off = y % y_tile_size;
> > -
> > -	x_tile_n = (x * pixel_size) / x_tile_size;
> > -	x_tile_off = (x * pixel_size) % x_tile_size;
> > -
> > -	tile_n = y_tile_n * tiles_per_line + x_tile_n;
> > -	tile_off = y_tile_off * x_tile_size + x_tile_off;
> > -	tiled_pos = tile_n * tile_size + tile_off;
> > -
> > -	tiled_pos = swizzle_addr(tiled_pos, swizzle);
> > +	if (tiling == I915_TILING_X ) {
> > +		line_size = stride;
> > +		x_tile_size = 512;
> > +		y_tile_size = 8;
> > +		tile_size = x_tile_size * y_tile_size;
> > +		tiles_per_line = line_size / x_tile_size;
> > +
> > +		y_tile_n = y / y_tile_size;
> > +		y_tile_off = y % y_tile_size;
> > +
> > +		x_tile_n = (x * pixel_size) / x_tile_size;
> > +		x_tile_off = (x * pixel_size) % x_tile_size;
> > +
> > +		tile_n = y_tile_n * tiles_per_line + x_tile_n;
> > +		tile_off = y_tile_off * x_tile_size + x_tile_off;
> > +		tiled_pos = tile_n * tile_size + tile_off;
> > +
> > +		tiled_pos = swizzle_addr(tiled_pos, swizzle);
> > +	} else {
> > +		int x_oword_n, x_oword_off;
> > +		int oword_size;
> > +
> > +		/* Y-tile arrangement */
> > +		line_size = stride;
> > +		oword_size = 16;
> > +		x_tile_size = 128;
> > +		y_tile_size = 32;
> > +		tile_size = x_tile_size * y_tile_size;
> > +		tiles_per_line = line_size / x_tile_size;
> > +
> > +		y_tile_n = y / y_tile_size;
> > +		y_tile_off = y % y_tile_size;
> > +
> > +		x_tile_n = (x * pixel_size) / x_tile_size;
> > +		x_tile_off = (x * pixel_size) % x_tile_size;
> > +
> > +		tile_n = y_tile_n * tiles_per_line + x_tile_n;
> > +
> > +		/* computation inside the tile */
> > +		x_oword_n = x_tile_off / oword_size;
> > +		x_oword_off = x_tile_off % oword_size;
> > +		tile_off = x_oword_n * y_tile_size * oword_size
> > +			   + y_tile_off * oword_size
> > +			   + x_oword_off;
> > +		tiled_pos = tile_n * tile_size + tile_off;
> > +
> > +		tiled_pos = swizzle_addr(tiled_pos, swizzle);
> > +	}
> > 
> >  	return tiled_pos / pixel_size;
> >  }
> > @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> >  /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
> >   * if you need to. */
> >  static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> > -				    int swizzle, int bpp, int *x, int *y)
> > +				    int swizzle, int bpp, int *x, int *y,
> > +				    int tiling)
> >  {
> >  	int tile_n, tile_off, tiles_per_line, line_size;
> >  	int x_tile_off, y_tile_off;
> > @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> >  	tiled_pos = swizzle_addr(tiled_pos, swizzle);
> > 
> >  	line_size = stride;
> > -	x_tile_size = 512;
> > -	y_tile_size = 8;
> > -	tile_size = x_tile_size * y_tile_size;
> > -	tiles_per_line = line_size / x_tile_size;
> > +	if (tiling == I915_TILING_X ) {
> > +		x_tile_size = 512;
> > +		y_tile_size = 8;
> > +		tile_size = x_tile_size * y_tile_size;
> > +		tiles_per_line = line_size / x_tile_size;
> > +
> > +		tile_n = tiled_pos / tile_size;
> > +		tile_off = tiled_pos % tile_size;
> > +
> > +		y_tile_off = tile_off / x_tile_size;
> > +		x_tile_off = tile_off % x_tile_size;
> > 
> > -	tile_n = tiled_pos / tile_size;
> > -	tile_off = tiled_pos % tile_size;
> > +		x_tile_n = tile_n % tiles_per_line;
> > +		y_tile_n = tile_n / tiles_per_line;
> > +
> > +		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> > +		*y = y_tile_n * y_tile_size + y_tile_off;
> > +	} else {
> > +		int x_oword_n, x_oword_off;
> > +		int oword_size;
> > 
> > -	y_tile_off = tile_off / x_tile_size;
> > -	x_tile_off = tile_off % x_tile_size;
> > +		oword_size = 16;
> > +		x_tile_size = 128;
> > +		y_tile_size = 32;
> > +		tile_size = x_tile_size * y_tile_size;
> > +		tiles_per_line = line_size / x_tile_size;
> > 
> > -	x_tile_n = tile_n % tiles_per_line;
> > -	y_tile_n = tile_n / tiles_per_line;
> > +		tile_n = tiled_pos / tile_size;
> > +		tile_off = tiled_pos % tile_size;
> > 
> > -	*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> > -	*y = y_tile_n * y_tile_size + y_tile_off;
> > +		x_tile_n = tile_n % tiles_per_line;
> > +		y_tile_n = tile_n / tiles_per_line;
> > +
> > +		x_oword_n = tile_off / (oword_size * y_tile_size);
> > +		x_oword_off = tile_off % oword_size;
> > +
> > +		x_tile_off = x_oword_n * oword_size + x_oword_off;
> > +		y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size)
> > +			     / oword_size;
> > +
> > +		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> > +		*y = y_tile_n * y_tile_size + y_tile_off;
> > +
> > +	}
> >  }
> > 
> >  static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
> > @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
> >  }
> > 
> >  static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
> > -				struct rect *rect, uint32_t color, int bpp)
> > +				struct rect *rect, uint32_t color, int bpp,
> > +				int tiling)
> >  {
> >  	int x, y, pos;
> > 
> >  	for (y = rect->y; y < rect->y + rect->h; y++) {
> >  		for (x = rect->x; x < rect->x + rect->w; x++) {
> >  			pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
> > -						      bpp);
> > +						      bpp, tiling);
> >  			set_pixel(ptr, pos, color, bpp);
> >  		}
> >  	}
> > @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
> >  		break;
> >  	case I915_TILING_X:
> >  		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> > -				    buf->bpp);
> > +				    buf->bpp, tiling);
> > +		break;
> > +	case I915_TILING_Y:
> > +		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> > +				    buf->bpp, tiling);
> >  		break;
> >  	default:
> >  		igt_assert(false);
> > @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
> >  		break;
> >  	case I915_TILING_X:
> >  		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> > -				    buf->bpp);
> > +				    buf->bpp, tiling);
> > +		break;
> > +	case I915_TILING_Y:
> > +		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> > +				    buf->bpp, tiling);
> >  		break;
> >  	default:
> >  		igt_assert(false);
> > @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
> > 
> >  static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
> >  				   struct rect *rect, uint32_t color,
> > -				   uint32_t swizzle)
> > +				   uint32_t swizzle, int tiling)
> >  {
> >  	int i;
> >  	int tiled_pos, x, y, pixel_size;
> > @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
> > 
> >  	for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
> >  		tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
> > -					buf->bpp, &x, &y);
> > +					buf->bpp, &x, &y, tiling);
> > 
> >  		if (x >= rect->x && x < rect->x + rect->w &&
> >  		    y >= rect->y && y < rect->y + rect->h) {
> > @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf,
> >  		draw_rect_pwrite_untiled(fd, buf, rect, color);
> >  		break;
> >  	case I915_TILING_X:
> > -		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
> > +		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> > +		break;
> > +	case I915_TILING_Y:
> > +		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> >  		break;
> >  	default:
> >  		igt_assert(false);
> > 
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/intel-gfx
diff mbox

Patch

diff --git a/lib/igt_draw.c b/lib/igt_draw.c
index 3afb827..29a725f 100644
--- a/lib/igt_draw.c
+++ b/lib/igt_draw.c
@@ -137,7 +137,7 @@  static int swizzle_addr(int addr, int swizzle)
 /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
  * if you need to. */
 static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
-				   int bpp)
+				   int bpp, int tiling)
 {
 	int x_tile_size, y_tile_size;
 	int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
@@ -146,23 +146,54 @@  static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
 	int tiled_pos, tiles_per_line;
 	int pixel_size = bpp / 8;
 
-	line_size = stride;
-	x_tile_size = 512;
-	y_tile_size = 8;
-	tile_size = x_tile_size * y_tile_size;
-	tiles_per_line = line_size / x_tile_size;
-
-	y_tile_n = y / y_tile_size;
-	y_tile_off = y % y_tile_size;
-
-	x_tile_n = (x * pixel_size) / x_tile_size;
-	x_tile_off = (x * pixel_size) % x_tile_size;
-
-	tile_n = y_tile_n * tiles_per_line + x_tile_n;
-	tile_off = y_tile_off * x_tile_size + x_tile_off;
-	tiled_pos = tile_n * tile_size + tile_off;
-
-	tiled_pos = swizzle_addr(tiled_pos, swizzle);
+	if (tiling == I915_TILING_X ) {
+		line_size = stride;
+		x_tile_size = 512;
+		y_tile_size = 8;
+		tile_size = x_tile_size * y_tile_size;
+		tiles_per_line = line_size / x_tile_size;
+
+		y_tile_n = y / y_tile_size;
+		y_tile_off = y % y_tile_size;
+
+		x_tile_n = (x * pixel_size) / x_tile_size;
+		x_tile_off = (x * pixel_size) % x_tile_size;
+
+		tile_n = y_tile_n * tiles_per_line + x_tile_n;
+		tile_off = y_tile_off * x_tile_size + x_tile_off;
+		tiled_pos = tile_n * tile_size + tile_off;
+
+		tiled_pos = swizzle_addr(tiled_pos, swizzle);
+	} else {
+		int x_oword_n, x_oword_off;
+		int oword_size;
+
+		/* Y-tile arrangement */
+		line_size = stride;
+		oword_size = 16;
+		x_tile_size = 128;
+		y_tile_size = 32;
+		tile_size = x_tile_size * y_tile_size;
+		tiles_per_line = line_size / x_tile_size;
+
+		y_tile_n = y / y_tile_size;
+		y_tile_off = y % y_tile_size;
+
+		x_tile_n = (x * pixel_size) / x_tile_size;
+		x_tile_off = (x * pixel_size) % x_tile_size;
+
+		tile_n = y_tile_n * tiles_per_line + x_tile_n;
+
+		/* computation inside the tile */
+		x_oword_n = x_tile_off / oword_size;
+		x_oword_off = x_tile_off % oword_size;
+		tile_off = x_oword_n * y_tile_size * oword_size
+			   + y_tile_off * oword_size
+			   + x_oword_off;
+		tiled_pos = tile_n * tile_size + tile_off;
+
+		tiled_pos = swizzle_addr(tiled_pos, swizzle);
+	}
 
 	return tiled_pos / pixel_size;
 }
@@ -170,7 +201,8 @@  static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
 /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
  * if you need to. */
 static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
-				    int swizzle, int bpp, int *x, int *y)
+				    int swizzle, int bpp, int *x, int *y,
+				    int tiling)
 {
 	int tile_n, tile_off, tiles_per_line, line_size;
 	int x_tile_off, y_tile_off;
@@ -181,22 +213,50 @@  static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
 	tiled_pos = swizzle_addr(tiled_pos, swizzle);
 
 	line_size = stride;
-	x_tile_size = 512;
-	y_tile_size = 8;
-	tile_size = x_tile_size * y_tile_size;
-	tiles_per_line = line_size / x_tile_size;
+	if (tiling == I915_TILING_X ) {
+		x_tile_size = 512;
+		y_tile_size = 8;
+		tile_size = x_tile_size * y_tile_size;
+		tiles_per_line = line_size / x_tile_size;
+
+		tile_n = tiled_pos / tile_size;
+		tile_off = tiled_pos % tile_size;
+
+		y_tile_off = tile_off / x_tile_size;
+		x_tile_off = tile_off % x_tile_size;
 
-	tile_n = tiled_pos / tile_size;
-	tile_off = tiled_pos % tile_size;
+		x_tile_n = tile_n % tiles_per_line;
+		y_tile_n = tile_n / tiles_per_line;
+
+		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
+		*y = y_tile_n * y_tile_size + y_tile_off;
+	} else {
+		int x_oword_n, x_oword_off;
+		int oword_size;
 
-	y_tile_off = tile_off / x_tile_size;
-	x_tile_off = tile_off % x_tile_size;
+		oword_size = 16;
+		x_tile_size = 128;
+		y_tile_size = 32;
+		tile_size = x_tile_size * y_tile_size;
+		tiles_per_line = line_size / x_tile_size;
 
-	x_tile_n = tile_n % tiles_per_line;
-	y_tile_n = tile_n / tiles_per_line;
+		tile_n = tiled_pos / tile_size;
+		tile_off = tiled_pos % tile_size;
 
-	*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
-	*y = y_tile_n * y_tile_size + y_tile_off;
+		x_tile_n = tile_n % tiles_per_line;
+		y_tile_n = tile_n / tiles_per_line;
+
+		x_oword_n = tile_off / (oword_size * y_tile_size);
+		x_oword_off = tile_off % oword_size;
+
+		x_tile_off = x_oword_n * oword_size + x_oword_off;
+		y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size)
+			     / oword_size;
+
+		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
+		*y = y_tile_n * y_tile_size + y_tile_off;
+
+	}
 }
 
 static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
@@ -225,14 +285,15 @@  static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
 }
 
 static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
-				struct rect *rect, uint32_t color, int bpp)
+				struct rect *rect, uint32_t color, int bpp,
+				int tiling)
 {
 	int x, y, pos;
 
 	for (y = rect->y; y < rect->y + rect->h; y++) {
 		for (x = rect->x; x < rect->x + rect->w; x++) {
 			pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
-						      bpp);
+						      bpp, tiling);
 			set_pixel(ptr, pos, color, bpp);
 		}
 	}
@@ -260,7 +321,11 @@  static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
 		break;
 	case I915_TILING_X:
 		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
-				    buf->bpp);
+				    buf->bpp, tiling);
+		break;
+	case I915_TILING_Y:
+		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
+				    buf->bpp, tiling);
 		break;
 	default:
 		igt_assert(false);
@@ -310,7 +375,11 @@  static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
 		break;
 	case I915_TILING_X:
 		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
-				    buf->bpp);
+				    buf->bpp, tiling);
+		break;
+	case I915_TILING_Y:
+		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
+				    buf->bpp, tiling);
 		break;
 	default:
 		igt_assert(false);
@@ -338,7 +407,7 @@  static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
 
 static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
 				   struct rect *rect, uint32_t color,
-				   uint32_t swizzle)
+				   uint32_t swizzle, int tiling)
 {
 	int i;
 	int tiled_pos, x, y, pixel_size;
@@ -362,7 +431,7 @@  static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
 
 	for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
 		tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
-					buf->bpp, &x, &y);
+					buf->bpp, &x, &y, tiling);
 
 		if (x >= rect->x && x < rect->x + rect->w &&
 		    y >= rect->y && y < rect->y + rect->h) {
@@ -399,7 +468,10 @@  static void draw_rect_pwrite(int fd, struct buf_data *buf,
 		draw_rect_pwrite_untiled(fd, buf, rect, color);
 		break;
 	case I915_TILING_X:
-		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
+		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
+		break;
+	case I915_TILING_Y:
+		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
 		break;
 	default:
 		igt_assert(false);