Message ID | 1477328158-10817-2-git-send-email-praveen.paneri@intel.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
On Mon, Oct 24, 2016 at 10:25:56PM +0530, Praveen Paneri wrote: > This patch adds Y-tiling support for igt_draw_rect function. > > Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14 > Signed-off-by: Praveen Paneri <praveen.paneri@intel.com> > --- > lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++--------------- > 1 file changed, 110 insertions(+), 38 deletions(-) > > diff --git a/lib/igt_draw.c b/lib/igt_draw.c > index 3afb827..29a725f 100644 > --- a/lib/igt_draw.c > +++ b/lib/igt_draw.c > @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle) > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp > * if you need to. */ > static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > - int bpp) > + int bpp, int tiling) > { > int x_tile_size, y_tile_size; > int x_tile_n, y_tile_n, x_tile_off, y_tile_off; > @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > int tiled_pos, tiles_per_line; > int pixel_size = bpp / 8; > > - line_size = stride; > - x_tile_size = 512; > - y_tile_size = 8; > - tile_size = x_tile_size * y_tile_size; > - tiles_per_line = line_size / x_tile_size; > - > - y_tile_n = y / y_tile_size; > - y_tile_off = y % y_tile_size; > - > - x_tile_n = (x * pixel_size) / x_tile_size; > - x_tile_off = (x * pixel_size) % x_tile_size; > - > - tile_n = y_tile_n * tiles_per_line + x_tile_n; > - tile_off = y_tile_off * x_tile_size + x_tile_off; > - tiled_pos = tile_n * tile_size + tile_off; > - > - tiled_pos = swizzle_addr(tiled_pos, swizzle); > + if (tiling == I915_TILING_X ) { We should already have some helpers to get you the tile dimensions so I don't think you should have to have to duplicate all of this for every tiling format. Also this doesn't even seem to be handling the gen2/gen3 tile sizes, so we'd get most of that for free (apart from the intra tile layout). > + line_size = stride; > + x_tile_size = 512; > + y_tile_size = 8; > + tile_size = x_tile_size * y_tile_size; > + tiles_per_line = line_size / x_tile_size; > + > + y_tile_n = y / y_tile_size; > + y_tile_off = y % y_tile_size; > + > + x_tile_n = (x * pixel_size) / x_tile_size; > + x_tile_off = (x * pixel_size) % x_tile_size; > + > + tile_n = y_tile_n * tiles_per_line + x_tile_n; > + tile_off = y_tile_off * x_tile_size + x_tile_off; > + tiled_pos = tile_n * tile_size + tile_off; > + > + tiled_pos = swizzle_addr(tiled_pos, swizzle); > + } else { > + int x_oword_n, x_oword_off; > + int oword_size; > + > + /* Y-tile arrangement */ > + line_size = stride; > + oword_size = 16; > + x_tile_size = 128; > + y_tile_size = 32; > + tile_size = x_tile_size * y_tile_size; > + tiles_per_line = line_size / x_tile_size; > + > + y_tile_n = y / y_tile_size; > + y_tile_off = y % y_tile_size; > + > + x_tile_n = (x * pixel_size) / x_tile_size; > + x_tile_off = (x * pixel_size) % x_tile_size; > + > + tile_n = y_tile_n * tiles_per_line + x_tile_n; > + > + /* computation inside the tile */ > + x_oword_n = x_tile_off / oword_size; > + x_oword_off = x_tile_off % oword_size; > + tile_off = x_oword_n * y_tile_size * oword_size > + + y_tile_off * oword_size > + + x_oword_off; > + tiled_pos = tile_n * tile_size + tile_off; > + > + tiled_pos = swizzle_addr(tiled_pos, swizzle); > + } > > return tiled_pos / pixel_size; > } > @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp > * if you need to. */ > static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, > - int swizzle, int bpp, int *x, int *y) > + int swizzle, int bpp, int *x, int *y, > + int tiling) > { > int tile_n, tile_off, tiles_per_line, line_size; > int x_tile_off, y_tile_off; > @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, > tiled_pos = swizzle_addr(tiled_pos, swizzle); > > line_size = stride; > - x_tile_size = 512; > - y_tile_size = 8; > - tile_size = x_tile_size * y_tile_size; > - tiles_per_line = line_size / x_tile_size; > + if (tiling == I915_TILING_X ) { > + x_tile_size = 512; > + y_tile_size = 8; > + tile_size = x_tile_size * y_tile_size; > + tiles_per_line = line_size / x_tile_size; > + > + tile_n = tiled_pos / tile_size; > + tile_off = tiled_pos % tile_size; > + > + y_tile_off = tile_off / x_tile_size; > + x_tile_off = tile_off % x_tile_size; > > - tile_n = tiled_pos / tile_size; > - tile_off = tiled_pos % tile_size; > + x_tile_n = tile_n % tiles_per_line; > + y_tile_n = tile_n / tiles_per_line; > + > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > + *y = y_tile_n * y_tile_size + y_tile_off; > + } else { > + int x_oword_n, x_oword_off; > + int oword_size; > > - y_tile_off = tile_off / x_tile_size; > - x_tile_off = tile_off % x_tile_size; > + oword_size = 16; > + x_tile_size = 128; > + y_tile_size = 32; > + tile_size = x_tile_size * y_tile_size; > + tiles_per_line = line_size / x_tile_size; > > - x_tile_n = tile_n % tiles_per_line; > - y_tile_n = tile_n / tiles_per_line; > + tile_n = tiled_pos / tile_size; > + tile_off = tiled_pos % tile_size; > > - *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > - *y = y_tile_n * y_tile_size + y_tile_off; > + x_tile_n = tile_n % tiles_per_line; > + y_tile_n = tile_n / tiles_per_line; > + > + x_oword_n = tile_off / (oword_size * y_tile_size); > + x_oword_off = tile_off % oword_size; > + > + x_tile_off = x_oword_n * oword_size + x_oword_off; > + y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size) > + / oword_size; > + > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > + *y = y_tile_n * y_tile_size + y_tile_off; > + > + } > } > > static void set_pixel(void *_ptr, int index, uint32_t color, int bpp) > @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride, > } > > static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle, > - struct rect *rect, uint32_t color, int bpp) > + struct rect *rect, uint32_t color, int bpp, > + int tiling) > { > int x, y, pos; > > for (y = rect->y; y < rect->y + rect->h; y++) { > for (x = rect->x; x < rect->x + rect->w; x++) { > pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle, > - bpp); > + bpp, tiling); > set_pixel(ptr, pos, color, bpp); > } > } > @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect, > break; > case I915_TILING_X: > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > - buf->bpp); > + buf->bpp, tiling); > + break; > + case I915_TILING_Y: > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > + buf->bpp, tiling); > break; > default: > igt_assert(false); > @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect, > break; > case I915_TILING_X: > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > - buf->bpp); > + buf->bpp, tiling); > + break; > + case I915_TILING_Y: > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > + buf->bpp, tiling); > break; > default: > igt_assert(false); > @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf, > > static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, > struct rect *rect, uint32_t color, > - uint32_t swizzle) > + uint32_t swizzle, int tiling) > { > int i; > int tiled_pos, x, y, pixel_size; > @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, > > for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) { > tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle, > - buf->bpp, &x, &y); > + buf->bpp, &x, &y, tiling); > > if (x >= rect->x && x < rect->x + rect->w && > y >= rect->y && y < rect->y + rect->h) { > @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf, > draw_rect_pwrite_untiled(fd, buf, rect, color); > break; > case I915_TILING_X: > - draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle); > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); > + break; > + case I915_TILING_Y: > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); > break; > default: > igt_assert(false); > -- > 1.9.1 > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On 24/10/2016 17:55, Praveen Paneri wrote: > This patch adds Y-tiling support for igt_draw_rect function. > > Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14 You can remove (and should) remove Gerrit tags when sending stuff upstream. Regards, Tvrtko > Signed-off-by: Praveen Paneri <praveen.paneri@intel.com> > --- > lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++--------------- > 1 file changed, 110 insertions(+), 38 deletions(-) > > diff --git a/lib/igt_draw.c b/lib/igt_draw.c > index 3afb827..29a725f 100644 > --- a/lib/igt_draw.c > +++ b/lib/igt_draw.c > @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle) > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp > * if you need to. */ > static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > - int bpp) > + int bpp, int tiling) > { > int x_tile_size, y_tile_size; > int x_tile_n, y_tile_n, x_tile_off, y_tile_off; > @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > int tiled_pos, tiles_per_line; > int pixel_size = bpp / 8; > > - line_size = stride; > - x_tile_size = 512; > - y_tile_size = 8; > - tile_size = x_tile_size * y_tile_size; > - tiles_per_line = line_size / x_tile_size; > - > - y_tile_n = y / y_tile_size; > - y_tile_off = y % y_tile_size; > - > - x_tile_n = (x * pixel_size) / x_tile_size; > - x_tile_off = (x * pixel_size) % x_tile_size; > - > - tile_n = y_tile_n * tiles_per_line + x_tile_n; > - tile_off = y_tile_off * x_tile_size + x_tile_off; > - tiled_pos = tile_n * tile_size + tile_off; > - > - tiled_pos = swizzle_addr(tiled_pos, swizzle); > + if (tiling == I915_TILING_X ) { > + line_size = stride; > + x_tile_size = 512; > + y_tile_size = 8; > + tile_size = x_tile_size * y_tile_size; > + tiles_per_line = line_size / x_tile_size; > + > + y_tile_n = y / y_tile_size; > + y_tile_off = y % y_tile_size; > + > + x_tile_n = (x * pixel_size) / x_tile_size; > + x_tile_off = (x * pixel_size) % x_tile_size; > + > + tile_n = y_tile_n * tiles_per_line + x_tile_n; > + tile_off = y_tile_off * x_tile_size + x_tile_off; > + tiled_pos = tile_n * tile_size + tile_off; > + > + tiled_pos = swizzle_addr(tiled_pos, swizzle); > + } else { > + int x_oword_n, x_oword_off; > + int oword_size; > + > + /* Y-tile arrangement */ > + line_size = stride; > + oword_size = 16; > + x_tile_size = 128; > + y_tile_size = 32; > + tile_size = x_tile_size * y_tile_size; > + tiles_per_line = line_size / x_tile_size; > + > + y_tile_n = y / y_tile_size; > + y_tile_off = y % y_tile_size; > + > + x_tile_n = (x * pixel_size) / x_tile_size; > + x_tile_off = (x * pixel_size) % x_tile_size; > + > + tile_n = y_tile_n * tiles_per_line + x_tile_n; > + > + /* computation inside the tile */ > + x_oword_n = x_tile_off / oword_size; > + x_oword_off = x_tile_off % oword_size; > + tile_off = x_oword_n * y_tile_size * oword_size > + + y_tile_off * oword_size > + + x_oword_off; > + tiled_pos = tile_n * tile_size + tile_off; > + > + tiled_pos = swizzle_addr(tiled_pos, swizzle); > + } > > return tiled_pos / pixel_size; > } > @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp > * if you need to. */ > static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, > - int swizzle, int bpp, int *x, int *y) > + int swizzle, int bpp, int *x, int *y, > + int tiling) > { > int tile_n, tile_off, tiles_per_line, line_size; > int x_tile_off, y_tile_off; > @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, > tiled_pos = swizzle_addr(tiled_pos, swizzle); > > line_size = stride; > - x_tile_size = 512; > - y_tile_size = 8; > - tile_size = x_tile_size * y_tile_size; > - tiles_per_line = line_size / x_tile_size; > + if (tiling == I915_TILING_X ) { > + x_tile_size = 512; > + y_tile_size = 8; > + tile_size = x_tile_size * y_tile_size; > + tiles_per_line = line_size / x_tile_size; > + > + tile_n = tiled_pos / tile_size; > + tile_off = tiled_pos % tile_size; > + > + y_tile_off = tile_off / x_tile_size; > + x_tile_off = tile_off % x_tile_size; > > - tile_n = tiled_pos / tile_size; > - tile_off = tiled_pos % tile_size; > + x_tile_n = tile_n % tiles_per_line; > + y_tile_n = tile_n / tiles_per_line; > + > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > + *y = y_tile_n * y_tile_size + y_tile_off; > + } else { > + int x_oword_n, x_oword_off; > + int oword_size; > > - y_tile_off = tile_off / x_tile_size; > - x_tile_off = tile_off % x_tile_size; > + oword_size = 16; > + x_tile_size = 128; > + y_tile_size = 32; > + tile_size = x_tile_size * y_tile_size; > + tiles_per_line = line_size / x_tile_size; > > - x_tile_n = tile_n % tiles_per_line; > - y_tile_n = tile_n / tiles_per_line; > + tile_n = tiled_pos / tile_size; > + tile_off = tiled_pos % tile_size; > > - *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > - *y = y_tile_n * y_tile_size + y_tile_off; > + x_tile_n = tile_n % tiles_per_line; > + y_tile_n = tile_n / tiles_per_line; > + > + x_oword_n = tile_off / (oword_size * y_tile_size); > + x_oword_off = tile_off % oword_size; > + > + x_tile_off = x_oword_n * oword_size + x_oword_off; > + y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size) > + / oword_size; > + > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > + *y = y_tile_n * y_tile_size + y_tile_off; > + > + } > } > > static void set_pixel(void *_ptr, int index, uint32_t color, int bpp) > @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride, > } > > static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle, > - struct rect *rect, uint32_t color, int bpp) > + struct rect *rect, uint32_t color, int bpp, > + int tiling) > { > int x, y, pos; > > for (y = rect->y; y < rect->y + rect->h; y++) { > for (x = rect->x; x < rect->x + rect->w; x++) { > pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle, > - bpp); > + bpp, tiling); > set_pixel(ptr, pos, color, bpp); > } > } > @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect, > break; > case I915_TILING_X: > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > - buf->bpp); > + buf->bpp, tiling); > + break; > + case I915_TILING_Y: > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > + buf->bpp, tiling); > break; > default: > igt_assert(false); > @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect, > break; > case I915_TILING_X: > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > - buf->bpp); > + buf->bpp, tiling); > + break; > + case I915_TILING_Y: > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > + buf->bpp, tiling); > break; > default: > igt_assert(false); > @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf, > > static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, > struct rect *rect, uint32_t color, > - uint32_t swizzle) > + uint32_t swizzle, int tiling) > { > int i; > int tiled_pos, x, y, pixel_size; > @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, > > for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) { > tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle, > - buf->bpp, &x, &y); > + buf->bpp, &x, &y, tiling); > > if (x >= rect->x && x < rect->x + rect->w && > y >= rect->y && y < rect->y + rect->h) { > @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf, > draw_rect_pwrite_untiled(fd, buf, rect, color); > break; > case I915_TILING_X: > - draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle); > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); > + break; > + case I915_TILING_Y: > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); > break; > default: > igt_assert(false); >
On Tue, Oct 25, 2016 at 09:08:37AM +0100, Tvrtko Ursulin wrote: > > On 24/10/2016 17:55, Praveen Paneri wrote: > > This patch adds Y-tiling support for igt_draw_rect function. > > > > Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14 > > You can remove (and should) remove Gerrit tags when sending stuff upstream. Personally I don't care. There's definitely some upstream folks who want those removed, and will reject your patches if gerrit tags are still there (so really remove them for anything touching non-intel code). But personally I don't care, and if it somehow helps you track stuff internally I'm ok with carrying them around. Iirc a while back we had the idea of an VPG-Id: or similar, for exactly this purpose. /maintainer out Cheers, Daniel > > Regards, > > Tvrtko > > > Signed-off-by: Praveen Paneri <praveen.paneri@intel.com> > > --- > > lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++--------------- > > 1 file changed, 110 insertions(+), 38 deletions(-) > > > > diff --git a/lib/igt_draw.c b/lib/igt_draw.c > > index 3afb827..29a725f 100644 > > --- a/lib/igt_draw.c > > +++ b/lib/igt_draw.c > > @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle) > > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp > > * if you need to. */ > > static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > > - int bpp) > > + int bpp, int tiling) > > { > > int x_tile_size, y_tile_size; > > int x_tile_n, y_tile_n, x_tile_off, y_tile_off; > > @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > > int tiled_pos, tiles_per_line; > > int pixel_size = bpp / 8; > > > > - line_size = stride; > > - x_tile_size = 512; > > - y_tile_size = 8; > > - tile_size = x_tile_size * y_tile_size; > > - tiles_per_line = line_size / x_tile_size; > > - > > - y_tile_n = y / y_tile_size; > > - y_tile_off = y % y_tile_size; > > - > > - x_tile_n = (x * pixel_size) / x_tile_size; > > - x_tile_off = (x * pixel_size) % x_tile_size; > > - > > - tile_n = y_tile_n * tiles_per_line + x_tile_n; > > - tile_off = y_tile_off * x_tile_size + x_tile_off; > > - tiled_pos = tile_n * tile_size + tile_off; > > - > > - tiled_pos = swizzle_addr(tiled_pos, swizzle); > > + if (tiling == I915_TILING_X ) { > > + line_size = stride; > > + x_tile_size = 512; > > + y_tile_size = 8; > > + tile_size = x_tile_size * y_tile_size; > > + tiles_per_line = line_size / x_tile_size; > > + > > + y_tile_n = y / y_tile_size; > > + y_tile_off = y % y_tile_size; > > + > > + x_tile_n = (x * pixel_size) / x_tile_size; > > + x_tile_off = (x * pixel_size) % x_tile_size; > > + > > + tile_n = y_tile_n * tiles_per_line + x_tile_n; > > + tile_off = y_tile_off * x_tile_size + x_tile_off; > > + tiled_pos = tile_n * tile_size + tile_off; > > + > > + tiled_pos = swizzle_addr(tiled_pos, swizzle); > > + } else { > > + int x_oword_n, x_oword_off; > > + int oword_size; > > + > > + /* Y-tile arrangement */ > > + line_size = stride; > > + oword_size = 16; > > + x_tile_size = 128; > > + y_tile_size = 32; > > + tile_size = x_tile_size * y_tile_size; > > + tiles_per_line = line_size / x_tile_size; > > + > > + y_tile_n = y / y_tile_size; > > + y_tile_off = y % y_tile_size; > > + > > + x_tile_n = (x * pixel_size) / x_tile_size; > > + x_tile_off = (x * pixel_size) % x_tile_size; > > + > > + tile_n = y_tile_n * tiles_per_line + x_tile_n; > > + > > + /* computation inside the tile */ > > + x_oword_n = x_tile_off / oword_size; > > + x_oword_off = x_tile_off % oword_size; > > + tile_off = x_oword_n * y_tile_size * oword_size > > + + y_tile_off * oword_size > > + + x_oword_off; > > + tiled_pos = tile_n * tile_size + tile_off; > > + > > + tiled_pos = swizzle_addr(tiled_pos, swizzle); > > + } > > > > return tiled_pos / pixel_size; > > } > > @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp > > * if you need to. */ > > static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, > > - int swizzle, int bpp, int *x, int *y) > > + int swizzle, int bpp, int *x, int *y, > > + int tiling) > > { > > int tile_n, tile_off, tiles_per_line, line_size; > > int x_tile_off, y_tile_off; > > @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, > > tiled_pos = swizzle_addr(tiled_pos, swizzle); > > > > line_size = stride; > > - x_tile_size = 512; > > - y_tile_size = 8; > > - tile_size = x_tile_size * y_tile_size; > > - tiles_per_line = line_size / x_tile_size; > > + if (tiling == I915_TILING_X ) { > > + x_tile_size = 512; > > + y_tile_size = 8; > > + tile_size = x_tile_size * y_tile_size; > > + tiles_per_line = line_size / x_tile_size; > > + > > + tile_n = tiled_pos / tile_size; > > + tile_off = tiled_pos % tile_size; > > + > > + y_tile_off = tile_off / x_tile_size; > > + x_tile_off = tile_off % x_tile_size; > > > > - tile_n = tiled_pos / tile_size; > > - tile_off = tiled_pos % tile_size; > > + x_tile_n = tile_n % tiles_per_line; > > + y_tile_n = tile_n / tiles_per_line; > > + > > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > > + *y = y_tile_n * y_tile_size + y_tile_off; > > + } else { > > + int x_oword_n, x_oword_off; > > + int oword_size; > > > > - y_tile_off = tile_off / x_tile_size; > > - x_tile_off = tile_off % x_tile_size; > > + oword_size = 16; > > + x_tile_size = 128; > > + y_tile_size = 32; > > + tile_size = x_tile_size * y_tile_size; > > + tiles_per_line = line_size / x_tile_size; > > > > - x_tile_n = tile_n % tiles_per_line; > > - y_tile_n = tile_n / tiles_per_line; > > + tile_n = tiled_pos / tile_size; > > + tile_off = tiled_pos % tile_size; > > > > - *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > > - *y = y_tile_n * y_tile_size + y_tile_off; > > + x_tile_n = tile_n % tiles_per_line; > > + y_tile_n = tile_n / tiles_per_line; > > + > > + x_oword_n = tile_off / (oword_size * y_tile_size); > > + x_oword_off = tile_off % oword_size; > > + > > + x_tile_off = x_oword_n * oword_size + x_oword_off; > > + y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size) > > + / oword_size; > > + > > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > > + *y = y_tile_n * y_tile_size + y_tile_off; > > + > > + } > > } > > > > static void set_pixel(void *_ptr, int index, uint32_t color, int bpp) > > @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride, > > } > > > > static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle, > > - struct rect *rect, uint32_t color, int bpp) > > + struct rect *rect, uint32_t color, int bpp, > > + int tiling) > > { > > int x, y, pos; > > > > for (y = rect->y; y < rect->y + rect->h; y++) { > > for (x = rect->x; x < rect->x + rect->w; x++) { > > pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle, > > - bpp); > > + bpp, tiling); > > set_pixel(ptr, pos, color, bpp); > > } > > } > > @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect, > > break; > > case I915_TILING_X: > > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > > - buf->bpp); > > + buf->bpp, tiling); > > + break; > > + case I915_TILING_Y: > > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > > + buf->bpp, tiling); > > break; > > default: > > igt_assert(false); > > @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect, > > break; > > case I915_TILING_X: > > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > > - buf->bpp); > > + buf->bpp, tiling); > > + break; > > + case I915_TILING_Y: > > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > > + buf->bpp, tiling); > > break; > > default: > > igt_assert(false); > > @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf, > > > > static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, > > struct rect *rect, uint32_t color, > > - uint32_t swizzle) > > + uint32_t swizzle, int tiling) > > { > > int i; > > int tiled_pos, x, y, pixel_size; > > @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, > > > > for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) { > > tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle, > > - buf->bpp, &x, &y); > > + buf->bpp, &x, &y, tiling); > > > > if (x >= rect->x && x < rect->x + rect->w && > > y >= rect->y && y < rect->y + rect->h) { > > @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf, > > draw_rect_pwrite_untiled(fd, buf, rect, color); > > break; > > case I915_TILING_X: > > - draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle); > > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); > > + break; > > + case I915_TILING_Y: > > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); > > break; > > default: > > igt_assert(false); > > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/intel-gfx
diff --git a/lib/igt_draw.c b/lib/igt_draw.c index 3afb827..29a725f 100644 --- a/lib/igt_draw.c +++ b/lib/igt_draw.c @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle) /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp * if you need to. */ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, - int bpp) + int bpp, int tiling) { int x_tile_size, y_tile_size; int x_tile_n, y_tile_n, x_tile_off, y_tile_off; @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, int tiled_pos, tiles_per_line; int pixel_size = bpp / 8; - line_size = stride; - x_tile_size = 512; - y_tile_size = 8; - tile_size = x_tile_size * y_tile_size; - tiles_per_line = line_size / x_tile_size; - - y_tile_n = y / y_tile_size; - y_tile_off = y % y_tile_size; - - x_tile_n = (x * pixel_size) / x_tile_size; - x_tile_off = (x * pixel_size) % x_tile_size; - - tile_n = y_tile_n * tiles_per_line + x_tile_n; - tile_off = y_tile_off * x_tile_size + x_tile_off; - tiled_pos = tile_n * tile_size + tile_off; - - tiled_pos = swizzle_addr(tiled_pos, swizzle); + if (tiling == I915_TILING_X ) { + line_size = stride; + x_tile_size = 512; + y_tile_size = 8; + tile_size = x_tile_size * y_tile_size; + tiles_per_line = line_size / x_tile_size; + + y_tile_n = y / y_tile_size; + y_tile_off = y % y_tile_size; + + x_tile_n = (x * pixel_size) / x_tile_size; + x_tile_off = (x * pixel_size) % x_tile_size; + + tile_n = y_tile_n * tiles_per_line + x_tile_n; + tile_off = y_tile_off * x_tile_size + x_tile_off; + tiled_pos = tile_n * tile_size + tile_off; + + tiled_pos = swizzle_addr(tiled_pos, swizzle); + } else { + int x_oword_n, x_oword_off; + int oword_size; + + /* Y-tile arrangement */ + line_size = stride; + oword_size = 16; + x_tile_size = 128; + y_tile_size = 32; + tile_size = x_tile_size * y_tile_size; + tiles_per_line = line_size / x_tile_size; + + y_tile_n = y / y_tile_size; + y_tile_off = y % y_tile_size; + + x_tile_n = (x * pixel_size) / x_tile_size; + x_tile_off = (x * pixel_size) % x_tile_size; + + tile_n = y_tile_n * tiles_per_line + x_tile_n; + + /* computation inside the tile */ + x_oword_n = x_tile_off / oword_size; + x_oword_off = x_tile_off % oword_size; + tile_off = x_oword_n * y_tile_size * oword_size + + y_tile_off * oword_size + + x_oword_off; + tiled_pos = tile_n * tile_size + tile_off; + + tiled_pos = swizzle_addr(tiled_pos, swizzle); + } return tiled_pos / pixel_size; } @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp * if you need to. */ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, - int swizzle, int bpp, int *x, int *y) + int swizzle, int bpp, int *x, int *y, + int tiling) { int tile_n, tile_off, tiles_per_line, line_size; int x_tile_off, y_tile_off; @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, tiled_pos = swizzle_addr(tiled_pos, swizzle); line_size = stride; - x_tile_size = 512; - y_tile_size = 8; - tile_size = x_tile_size * y_tile_size; - tiles_per_line = line_size / x_tile_size; + if (tiling == I915_TILING_X ) { + x_tile_size = 512; + y_tile_size = 8; + tile_size = x_tile_size * y_tile_size; + tiles_per_line = line_size / x_tile_size; + + tile_n = tiled_pos / tile_size; + tile_off = tiled_pos % tile_size; + + y_tile_off = tile_off / x_tile_size; + x_tile_off = tile_off % x_tile_size; - tile_n = tiled_pos / tile_size; - tile_off = tiled_pos % tile_size; + x_tile_n = tile_n % tiles_per_line; + y_tile_n = tile_n / tiles_per_line; + + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; + *y = y_tile_n * y_tile_size + y_tile_off; + } else { + int x_oword_n, x_oword_off; + int oword_size; - y_tile_off = tile_off / x_tile_size; - x_tile_off = tile_off % x_tile_size; + oword_size = 16; + x_tile_size = 128; + y_tile_size = 32; + tile_size = x_tile_size * y_tile_size; + tiles_per_line = line_size / x_tile_size; - x_tile_n = tile_n % tiles_per_line; - y_tile_n = tile_n / tiles_per_line; + tile_n = tiled_pos / tile_size; + tile_off = tiled_pos % tile_size; - *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; - *y = y_tile_n * y_tile_size + y_tile_off; + x_tile_n = tile_n % tiles_per_line; + y_tile_n = tile_n / tiles_per_line; + + x_oword_n = tile_off / (oword_size * y_tile_size); + x_oword_off = tile_off % oword_size; + + x_tile_off = x_oword_n * oword_size + x_oword_off; + y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size) + / oword_size; + + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; + *y = y_tile_n * y_tile_size + y_tile_off; + + } } static void set_pixel(void *_ptr, int index, uint32_t color, int bpp) @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride, } static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle, - struct rect *rect, uint32_t color, int bpp) + struct rect *rect, uint32_t color, int bpp, + int tiling) { int x, y, pos; for (y = rect->y; y < rect->y + rect->h; y++) { for (x = rect->x; x < rect->x + rect->w; x++) { pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle, - bpp); + bpp, tiling); set_pixel(ptr, pos, color, bpp); } } @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect, break; case I915_TILING_X: draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, - buf->bpp); + buf->bpp, tiling); + break; + case I915_TILING_Y: + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, + buf->bpp, tiling); break; default: igt_assert(false); @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect, break; case I915_TILING_X: draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, - buf->bpp); + buf->bpp, tiling); + break; + case I915_TILING_Y: + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, + buf->bpp, tiling); break; default: igt_assert(false); @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf, static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, struct rect *rect, uint32_t color, - uint32_t swizzle) + uint32_t swizzle, int tiling) { int i; int tiled_pos, x, y, pixel_size; @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) { tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle, - buf->bpp, &x, &y); + buf->bpp, &x, &y, tiling); if (x >= rect->x && x < rect->x + rect->w && y >= rect->y && y < rect->y + rect->h) { @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf, draw_rect_pwrite_untiled(fd, buf, rect, color); break; case I915_TILING_X: - draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle); + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); + break; + case I915_TILING_Y: + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); break; default: igt_assert(false);
This patch adds Y-tiling support for igt_draw_rect function. Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14 Signed-off-by: Praveen Paneri <praveen.paneri@intel.com> --- lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++--------------- 1 file changed, 110 insertions(+), 38 deletions(-)