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[3/5] lib/igt_draw: Add Y-tiling support

Message ID 1484550948-8649-3-git-send-email-praveen.paneri@intel.com (mailing list archive)
State New, archived
Headers show

Commit Message

Praveen Paneri Jan. 16, 2017, 7:15 a.m. UTC
This patch adds Y-tiling support for igt_draw_rect function.

v2:
Use helper function to get tile sizes (Ville)

Signed-off-by: Praveen Paneri <praveen.paneri@intel.com>
---
 lib/igt_draw.c | 132 +++++++++++++++++++++++++++++++++++++--------------------
 1 file changed, 87 insertions(+), 45 deletions(-)
diff mbox

Patch

diff --git a/lib/igt_draw.c b/lib/igt_draw.c
index 3afb827..0b04a59 100644
--- a/lib/igt_draw.c
+++ b/lib/igt_draw.c
@@ -136,32 +136,47 @@  static int swizzle_addr(int addr, int swizzle)
 
 /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
  * if you need to. */
-static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
-				   int bpp)
+static int linear_x_y_to_tiled_pos(int fd, int x, int y, uint32_t stride,
+				   int swizzle, int bpp, int tiling)
 {
-	int x_tile_size, y_tile_size;
-	int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
-	int line_size, tile_size;
+	uint32_t tile_width, tile_height, tile_size;
+	int tile_x, tile_y; /* Co-ordinates of the tile holding the pixel */
+	int tile_x_off, tile_y_off; /* pixel position inside the tile */
 	int tile_n, tile_off;
-	int tiled_pos, tiles_per_line;
+	int line_size, tiles_per_line;
+	int tiled_pos;
 	int pixel_size = bpp / 8;
 
+	igt_get_fb_tile_size(fd, (uint64_t)igt_fb_tiling_to_mod(tiling), bpp,
+			&tile_width, &tile_height);
+
 	line_size = stride;
-	x_tile_size = 512;
-	y_tile_size = 8;
-	tile_size = x_tile_size * y_tile_size;
-	tiles_per_line = line_size / x_tile_size;
+	tile_size = tile_width * tile_height;
+	tiles_per_line = line_size / tile_width;
 
-	y_tile_n = y / y_tile_size;
-	y_tile_off = y % y_tile_size;
+	tile_y = y / tile_height;
+	tile_y_off = y % tile_height;
 
-	x_tile_n = (x * pixel_size) / x_tile_size;
-	x_tile_off = (x * pixel_size) % x_tile_size;
+	tile_x = (x * pixel_size) / tile_width;
+	tile_x_off = (x * pixel_size) % tile_width;
 
-	tile_n = y_tile_n * tiles_per_line + x_tile_n;
-	tile_off = y_tile_off * x_tile_size + x_tile_off;
-	tiled_pos = tile_n * tile_size + tile_off;
+	tile_n = tile_y * tiles_per_line + tile_x;
+
+	if (tiling == I915_TILING_X) {
+		tile_off = tile_y_off * tile_width + tile_x_off;
+	} else { /* (tiling == I915_TILING_Y ) */
+		int x_oword_n, x_oword_off;
+		int oword_size = 16;
+
+		/* computation inside the tile */
+		x_oword_n = tile_x_off / oword_size;
+		x_oword_off = tile_x_off % oword_size;
+		tile_off = x_oword_n * tile_height * oword_size
+			   + tile_y_off * oword_size
+			   + x_oword_off;
+	}
 
+	tiled_pos = tile_n * tile_size + tile_off;
 	tiled_pos = swizzle_addr(tiled_pos, swizzle);
 
 	return tiled_pos / pixel_size;
@@ -169,34 +184,49 @@  static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
 
 /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
  * if you need to. */
-static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
-				    int swizzle, int bpp, int *x, int *y)
+static void tiled_pos_to_x_y_linear(int fd, int tiled_pos, uint32_t stride,
+				    int swizzle, int bpp, int *x, int *y,
+				    int tiling)
 {
-	int tile_n, tile_off, tiles_per_line, line_size;
-	int x_tile_off, y_tile_off;
-	int x_tile_n, y_tile_n;
-	int x_tile_size, y_tile_size, tile_size;
+	uint32_t tile_width, tile_height, tile_size;
+	int tile_x, tile_y; /* Co-ordinates of the tile holding the pixel */
+	int tile_x_off, tile_y_off; /* pixel position inside the tile */
+	int tile_n, tile_off;
+	int line_size, tiles_per_line;
 	int pixel_size = bpp / 8;
 
+	igt_get_fb_tile_size(fd, (uint64_t)igt_fb_tiling_to_mod(tiling), bpp,
+					&tile_width, &tile_height);
 	tiled_pos = swizzle_addr(tiled_pos, swizzle);
 
 	line_size = stride;
-	x_tile_size = 512;
-	y_tile_size = 8;
-	tile_size = x_tile_size * y_tile_size;
-	tiles_per_line = line_size / x_tile_size;
+	tile_size = tile_width * tile_height;
+	tiles_per_line = line_size / tile_width;
 
 	tile_n = tiled_pos / tile_size;
 	tile_off = tiled_pos % tile_size;
 
-	y_tile_off = tile_off / x_tile_size;
-	x_tile_off = tile_off % x_tile_size;
+	tile_x = tile_n % tiles_per_line;
+	tile_y = tile_n / tiles_per_line;
 
-	x_tile_n = tile_n % tiles_per_line;
-	y_tile_n = tile_n / tiles_per_line;
+	if (tiling == I915_TILING_X) {
 
-	*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
-	*y = y_tile_n * y_tile_size + y_tile_off;
+		tile_y_off = tile_off / tile_width;
+		tile_x_off = tile_off % tile_width;
+	} else {
+		int x_oword_n, x_oword_off;
+		int oword_size = 16;
+
+		x_oword_n = tile_off / (oword_size * tile_height);
+		x_oword_off = tile_off % oword_size;
+
+		tile_x_off = x_oword_n * oword_size + x_oword_off;
+		tile_y_off = (tile_off - x_oword_n * oword_size * tile_height)
+			     / oword_size;
+	}
+
+	*x = (tile_x * tile_width + tile_x_off) / pixel_size;
+	*y = tile_y * tile_height + tile_y_off;
 }
 
 static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
@@ -224,15 +254,16 @@  static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
 	}
 }
 
-static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
-				struct rect *rect, uint32_t color, int bpp)
+static void draw_rect_ptr_tiled(int fd, void *ptr, uint32_t stride, int swizzle,
+				struct rect *rect, uint32_t color, int bpp,
+				int tiling)
 {
 	int x, y, pos;
 
 	for (y = rect->y; y < rect->y + rect->h; y++) {
 		for (x = rect->x; x < rect->x + rect->w; x++) {
-			pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
-						      bpp);
+			pos = linear_x_y_to_tiled_pos(fd, x, y, stride, swizzle,
+						      bpp, tiling);
 			set_pixel(ptr, pos, color, bpp);
 		}
 	}
@@ -259,8 +290,12 @@  static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
 		draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
 		break;
 	case I915_TILING_X:
-		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
-				    buf->bpp);
+		draw_rect_ptr_tiled(fd, ptr, buf->stride, swizzle, rect, color,
+				    buf->bpp, tiling);
+		break;
+	case I915_TILING_Y:
+		draw_rect_ptr_tiled(fd, ptr, buf->stride, swizzle, rect, color,
+				    buf->bpp, tiling);
 		break;
 	default:
 		igt_assert(false);
@@ -309,8 +344,12 @@  static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
 		draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
 		break;
 	case I915_TILING_X:
-		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
-				    buf->bpp);
+		draw_rect_ptr_tiled(fd, ptr, buf->stride, swizzle, rect, color,
+				    buf->bpp, tiling);
+		break;
+	case I915_TILING_Y:
+		draw_rect_ptr_tiled(fd, ptr, buf->stride, swizzle, rect, color,
+				    buf->bpp, tiling);
 		break;
 	default:
 		igt_assert(false);
@@ -338,7 +377,7 @@  static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
 
 static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
 				   struct rect *rect, uint32_t color,
-				   uint32_t swizzle)
+				   uint32_t swizzle, int tiling)
 {
 	int i;
 	int tiled_pos, x, y, pixel_size;
@@ -361,8 +400,8 @@  static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
 		set_pixel(tmp, i, color, buf->bpp);
 
 	for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
-		tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
-					buf->bpp, &x, &y);
+		tiled_pos_to_x_y_linear(fd, tiled_pos, buf->stride, swizzle,
+					buf->bpp, &x, &y, tiling);
 
 		if (x >= rect->x && x < rect->x + rect->w &&
 		    y >= rect->y && y < rect->y + rect->h) {
@@ -399,7 +438,10 @@  static void draw_rect_pwrite(int fd, struct buf_data *buf,
 		draw_rect_pwrite_untiled(fd, buf, rect, color);
 		break;
 	case I915_TILING_X:
-		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
+		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
+		break;
+	case I915_TILING_Y:
+		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
 		break;
 	default:
 		igt_assert(false);