@@ -136,32 +136,47 @@ static int swizzle_addr(int addr, int swizzle)
/* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
* if you need to. */
-static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
- int bpp)
+static int linear_x_y_to_tiled_pos(int fd, int x, int y, uint32_t stride, int swizzle,
+ int bpp, int tiling)
{
- int x_tile_size, y_tile_size;
- int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
- int line_size, tile_size;
+ uint32_t tile_width, tile_height, tile_size;
+ int tile_x, tile_y; /* Co-ordinates of the tile holding the pixel */
+ int tile_x_off, tile_y_off; /* pixel position inside the tile */
int tile_n, tile_off;
- int tiled_pos, tiles_per_line;
+ int line_size, tiles_per_line;
+ int tiled_pos;
int pixel_size = bpp / 8;
+ igt_get_fb_tile_size(fd, (uint64_t)igt_fb_tiling_to_mod(tiling), bpp,
+ &tile_width, &tile_height);
+
line_size = stride;
- x_tile_size = 512;
- y_tile_size = 8;
- tile_size = x_tile_size * y_tile_size;
- tiles_per_line = line_size / x_tile_size;
+ tile_size = tile_width * tile_height;
+ tiles_per_line = line_size / tile_width;
- y_tile_n = y / y_tile_size;
- y_tile_off = y % y_tile_size;
+ tile_y = y / tile_height;
+ tile_y_off = y % tile_height;
- x_tile_n = (x * pixel_size) / x_tile_size;
- x_tile_off = (x * pixel_size) % x_tile_size;
+ tile_x = (x * pixel_size) / tile_width;
+ tile_x_off = (x * pixel_size) % tile_width;
- tile_n = y_tile_n * tiles_per_line + x_tile_n;
- tile_off = y_tile_off * x_tile_size + x_tile_off;
- tiled_pos = tile_n * tile_size + tile_off;
+ tile_n = tile_y * tiles_per_line + tile_x;
+
+ if (tiling == I915_TILING_X ) {
+ tile_off = tile_y_off * tile_width + tile_x_off;
+ } else { /* (tiling == I915_TILING_Y ) */
+ int x_oword_n, x_oword_off;
+ int oword_size = 16;
+
+ /* computation inside the tile */
+ x_oword_n = tile_x_off / oword_size;
+ x_oword_off = tile_x_off % oword_size;
+ tile_off = x_oword_n * tile_height * oword_size
+ + tile_y_off * oword_size
+ + x_oword_off;
+ }
+ tiled_pos = tile_n * tile_size + tile_off;
tiled_pos = swizzle_addr(tiled_pos, swizzle);
return tiled_pos / pixel_size;
@@ -169,34 +184,49 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
/* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
* if you need to. */
-static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
- int swizzle, int bpp, int *x, int *y)
+static void tiled_pos_to_x_y_linear(int fd, int tiled_pos, uint32_t stride,
+ int swizzle, int bpp, int *x, int *y,
+ int tiling)
{
- int tile_n, tile_off, tiles_per_line, line_size;
- int x_tile_off, y_tile_off;
- int x_tile_n, y_tile_n;
- int x_tile_size, y_tile_size, tile_size;
+ uint32_t tile_width, tile_height, tile_size;
+ int tile_x, tile_y; /* Co-ordinates of the tile holding the pixel */
+ int tile_x_off, tile_y_off; /* pixel position inside the tile */
+ int tile_n, tile_off;
+ int line_size, tiles_per_line;
int pixel_size = bpp / 8;
+ igt_get_fb_tile_size(fd, (uint64_t)igt_fb_tiling_to_mod(tiling), bpp,
+ &tile_width, &tile_height);
tiled_pos = swizzle_addr(tiled_pos, swizzle);
line_size = stride;
- x_tile_size = 512;
- y_tile_size = 8;
- tile_size = x_tile_size * y_tile_size;
- tiles_per_line = line_size / x_tile_size;
+ tile_size = tile_width * tile_height;
+ tiles_per_line = line_size / tile_width;
tile_n = tiled_pos / tile_size;
tile_off = tiled_pos % tile_size;
- y_tile_off = tile_off / x_tile_size;
- x_tile_off = tile_off % x_tile_size;
+ tile_x = tile_n % tiles_per_line;
+ tile_y = tile_n / tiles_per_line;
- x_tile_n = tile_n % tiles_per_line;
- y_tile_n = tile_n / tiles_per_line;
+ if (tiling == I915_TILING_X ) {
- *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
- *y = y_tile_n * y_tile_size + y_tile_off;
+ tile_y_off = tile_off / tile_width;
+ tile_x_off = tile_off % tile_width;
+ } else {
+ int x_oword_n, x_oword_off;
+ int oword_size = 16;
+
+ x_oword_n = tile_off / (oword_size * tile_height);
+ x_oword_off = tile_off % oword_size;
+
+ tile_x_off = x_oword_n * oword_size + x_oword_off;
+ tile_y_off = (tile_off - x_oword_n * oword_size * tile_height)
+ / oword_size;
+ }
+
+ *x = (tile_x * tile_width + tile_x_off) / pixel_size;
+ *y = tile_y * tile_height + tile_y_off;
}
static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
@@ -224,15 +254,16 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
}
}
-static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
- struct rect *rect, uint32_t color, int bpp)
+static void draw_rect_ptr_tiled(int fd, void *ptr, uint32_t stride, int swizzle,
+ struct rect *rect, uint32_t color, int bpp,
+ int tiling)
{
int x, y, pos;
for (y = rect->y; y < rect->y + rect->h; y++) {
for (x = rect->x; x < rect->x + rect->w; x++) {
- pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
- bpp);
+ pos = linear_x_y_to_tiled_pos(fd, x, y, stride, swizzle,
+ bpp, tiling);
set_pixel(ptr, pos, color, bpp);
}
}
@@ -259,8 +290,12 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
break;
case I915_TILING_X:
- draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
- buf->bpp);
+ draw_rect_ptr_tiled(fd, ptr, buf->stride, swizzle, rect, color,
+ buf->bpp, tiling);
+ break;
+ case I915_TILING_Y:
+ draw_rect_ptr_tiled(fd, ptr, buf->stride, swizzle, rect, color,
+ buf->bpp, tiling);
break;
default:
igt_assert(false);
@@ -309,8 +344,12 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
break;
case I915_TILING_X:
- draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
- buf->bpp);
+ draw_rect_ptr_tiled(fd, ptr, buf->stride, swizzle, rect, color,
+ buf->bpp, tiling);
+ break;
+ case I915_TILING_Y:
+ draw_rect_ptr_tiled(fd, ptr, buf->stride, swizzle, rect, color,
+ buf->bpp, tiling);
break;
default:
igt_assert(false);
@@ -338,7 +377,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
struct rect *rect, uint32_t color,
- uint32_t swizzle)
+ uint32_t swizzle, int tiling)
{
int i;
int tiled_pos, x, y, pixel_size;
@@ -361,8 +400,8 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
set_pixel(tmp, i, color, buf->bpp);
for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
- tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
- buf->bpp, &x, &y);
+ tiled_pos_to_x_y_linear(fd, tiled_pos, buf->stride, swizzle,
+ buf->bpp, &x, &y, tiling);
if (x >= rect->x && x < rect->x + rect->w &&
y >= rect->y && y < rect->y + rect->h) {
@@ -399,7 +438,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf,
draw_rect_pwrite_untiled(fd, buf, rect, color);
break;
case I915_TILING_X:
- draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
+ draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
+ break;
+ case I915_TILING_Y:
+ draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
break;
default:
igt_assert(false);
This patch adds Y-tiling support for igt_draw_rect function. v2: Use helper function to get tile sizes (Ville) Signed-off-by: Praveen Paneri <praveen.paneri@intel.com> --- lib/igt_draw.c | 132 +++++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 87 insertions(+), 45 deletions(-)