@@ -3708,7 +3708,29 @@ i915_gem_wait_ioctl(struct drm_device *dev, void *data, struct drm_file *file)
static int wait_for_timeline(struct i915_timeline *tl, unsigned int flags)
{
- return i915_gem_active_wait(&tl->last_request, flags);
+ struct i915_request *rq;
+ long ret;
+
+ rq = i915_gem_active_get_unlocked(&tl->last_request);
+ if (!rq)
+ return 0;
+
+ /*
+ * "Race-to-idle".
+ *
+ * Switching to the kernel context is often used a synchronous
+ * step prior to idling, e.g. in suspend for flushing all
+ * current operations to memory before sleeping. These we
+ * want to complete as quickly as possible to avoid prolonged
+ * stalls, so allow the gpu to boost to maximum clocks.
+ */
+ if (flags & I915_WAIT_FOR_IDLE_BOOST)
+ gen6_rps_boost(rq, NULL);
+
+ ret = i915_request_wait(rq, flags, MAX_SCHEDULE_TIMEOUT);
+ i915_request_put(rq);
+
+ return ret < 0 ? ret : 0;
}
static int wait_for_engines(struct drm_i915_private *i915)
@@ -4983,7 +5005,8 @@ int i915_gem_suspend(struct drm_i915_private *dev_priv)
ret = i915_gem_wait_for_idle(dev_priv,
I915_WAIT_INTERRUPTIBLE |
- I915_WAIT_LOCKED);
+ I915_WAIT_LOCKED |
+ I915_WAIT_FOR_IDLE_BOOST);
if (ret && ret != -EIO)
goto err_unlock;
@@ -267,6 +267,7 @@ long i915_request_wait(struct i915_request *rq,
#define I915_WAIT_INTERRUPTIBLE BIT(0)
#define I915_WAIT_LOCKED BIT(1) /* struct_mutex held, handle GPU reset */
#define I915_WAIT_ALL BIT(2) /* used by i915_gem_object_wait() */
+#define I915_WAIT_FOR_IDLE_BOOST BIT(3)
static inline u32 intel_engine_get_seqno(struct intel_engine_cs *engine);