@@ -1176,8 +1176,6 @@ static void drm_dp_destroy_port(struct kref *kref)
struct drm_dp_mst_topology_mgr *mgr = port->mgr;
if (!port->input) {
- port->vcpi.num_slots = 0;
-
kfree(port->cached_edid);
/*
@@ -3493,12 +3491,6 @@ static void drm_dp_destroy_connector_work(struct work_struct *work)
drm_dp_port_teardown_pdt(port, port->pdt);
port->pdt = DP_PEER_DEVICE_NONE;
- if (!port->input && port->vcpi.vcpi > 0) {
- drm_dp_mst_reset_vcpi_slots(mgr, port);
- drm_dp_update_payload_part1(mgr);
- drm_dp_mst_put_payload_id(mgr, port->vcpi.vcpi);
- }
-
drm_dp_mst_put_port_malloc(port);
send_hotplug = true;
}
This has never actually worked, and isn't needed anyway: the driver's always going to try to deallocate VCPI when it tears down the display that the VCPI belongs to. Signed-off-by: Lyude Paul <lyude@redhat.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: David Airlie <airlied@redhat.com> Cc: Jerry Zuo <Jerry.Zuo@amd.com> Cc: Harry Wentland <harry.wentland@amd.com> Cc: Juston Li <juston.li@intel.com> --- drivers/gpu/drm/drm_dp_mst_topology.c | 8 -------- 1 file changed, 8 deletions(-)