diff mbox series

[v6,2/5] drm/i915/display/psr: Use plane damage clips to calculate damaged area

Message ID 20201214174912.174065-2-jose.souza@intel.com (mailing list archive)
State New, archived
Headers show
Series [v6,1/5] drm: Add function to convert rect in 16.16 fixed format to regular format | expand

Commit Message

Souza, Jose Dec. 14, 2020, 5:49 p.m. UTC
Now using plane damage clips property to calcualte the damaged area.
Selective fetch only supports one region to be fetched so software
needs to calculate a bounding box around all damage clips.

Now that we are not complete fetching each plane, there is another
loop needed as all the plane areas that intersect with the pipe
damaged area needs to be fetched from memory so the complete blending
of all planes can happen.

v2:
- do not shifthing new_plane_state->uapi.dst only src is in 16.16 format

v4:
- setting plane selective fetch area using the whole pipe damage area
- mark the whole plane area damaged if plane visibility or alpha
changed

v5:
- taking in consideration src.y1 in the damage coordinates
- adding to the pipe damaged area planes that were visible but are
invisible in the new state

v6:
- consider old state plane coordinates when visibility changes or it
moved to calculate damaged area
- remove from damaged area the portion not in src clip

Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
---
 drivers/gpu/drm/i915/display/intel_psr.c | 98 +++++++++++++++++++++---
 1 file changed, 86 insertions(+), 12 deletions(-)

Comments

Gwan-gyeong Mun Dec. 15, 2020, 1:02 p.m. UTC | #1
On Mon, 2020-12-14 at 09:49 -0800, José Roberto de Souza wrote:
> Now using plane damage clips property to calcualte the damaged area.
> Selective fetch only supports one region to be fetched so software
> needs to calculate a bounding box around all damage clips.
> 
> Now that we are not complete fetching each plane, there is another
> loop needed as all the plane areas that intersect with the pipe
> damaged area needs to be fetched from memory so the complete blending
> of all planes can happen.
> 
Hi,
> v2:
> - do not shifthing new_plane_state->uapi.dst only src is in 16.16 
Typo on commit message. shifthing -> shifting
> format
> 
> v4:
> - setting plane selective fetch area using the whole pipe damage area
> - mark the whole plane area damaged if plane visibility or alpha
> changed
> 
> v5:
> - taking in consideration src.y1 in the damage coordinates
> - adding to the pipe damaged area planes that were visible but are
> invisible in the new state
> 
> v6:
> - consider old state plane coordinates when visibility changes or it
> moved to calculate damaged area
> - remove from damaged area the portion not in src clip
> 
> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
> ---
>  drivers/gpu/drm/i915/display/intel_psr.c | 98 +++++++++++++++++++++-
> --
>  1 file changed, 86 insertions(+), 12 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> b/drivers/gpu/drm/i915/display/intel_psr.c
> index d9a395c486d3..7daed098fa74 100644
> --- a/drivers/gpu/drm/i915/display/intel_psr.c
> +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> @@ -1269,8 +1269,8 @@ int intel_psr2_sel_fetch_update(struct
> intel_atomic_state *state,
>  				struct intel_crtc *crtc)
>  {
>  	struct intel_crtc_state *crtc_state =
> intel_atomic_get_new_crtc_state(state, crtc);
> +	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 = INT_MAX,
> .y2 = -1 };
>  	struct intel_plane_state *new_plane_state, *old_plane_state;
> -	struct drm_rect pipe_clip = { .y1 = -1 };
>  	struct intel_plane *plane;
>  	bool full_update = false;
>  	int i, ret;
> @@ -1282,9 +1282,17 @@ int intel_psr2_sel_fetch_update(struct
> intel_atomic_state *state,
>  	if (ret)
>  		return ret;
>  
> +	/*
> +	 * Calculate minimal selective fetch area of each plane and
> calculate
> +	 * the pipe damaged area.
> +	 * In the next loop the plane selective fetch area will
> actually be set
> +	 * using whole pipe damaged area.
> +	 */
>  	for_each_oldnew_intel_plane_in_state(state, plane,
> old_plane_state,
>  					     new_plane_state, i) {
> -		struct drm_rect *sel_fetch_area, temp;
> +		struct drm_rect src, damaged_area = { .x1 = 0, .y1 =
> -1, .x2 = INT_MAX, .y2 = -1 };
> +		struct drm_mode_rect *damaged_clips;
> +		u32 num_clips, j;
>  
>  		if (new_plane_state->uapi.crtc != crtc_state-
> >uapi.crtc)
>  			continue;
> @@ -1300,23 +1308,89 @@ int intel_psr2_sel_fetch_update(struct
> intel_atomic_state *state,
>  			break;
>  		}
>  
> -		if (!new_plane_state->uapi.visible)
> -			continue;
> +		drm_rect_convert_16_16_to_regular(&new_plane_state-
> >uapi.src, &src);
> +		damaged_clips =
> drm_plane_get_damage_clips(&new_plane_state->uapi);
> +		num_clips =
> drm_plane_get_damage_clips_count(&new_plane_state->uapi);
>  
>  		/*
> -		 * For now doing a selective fetch in the whole plane
> area,
> -		 * optimizations will come in the future.
> +		 * If visibility or plane moved, mark the whole plane
> area as
> +		 * damaged as it needs to be complete redraw in the new
> and old
> +		 * position.
>  		 */
> +		if (new_plane_state->uapi.visible != old_plane_state-
> >uapi.visible ||
> +		    !drm_rect_equals(&new_plane_state->uapi.dst,
> +				     &old_plane_state->uapi.dst)) {
> +			damaged_area.y1 = old_plane_state->uapi.src.y1
> >> 16;
> +			damaged_area.y1 = old_plane_state->uapi.src.y2
> >> 16;
> +			damaged_area.y1 += old_plane_state-
> >uapi.dst.y1;
> +			damaged_area.y2 += old_plane_state-
> >uapi.dst.y1;
> +			clip_area_update(&pipe_clip, &damaged_area);
> +
> +			num_clips = 0;
> +			damaged_area.y1 = src.y1;
> +			damaged_area.y2 = src.y2;
1. Visibility change case
 The pipe damaged area (The Selective Update region) needs to
accumulate being visible plane's dst between old and new plane's dst.

if you are implementing this scenario, the code shoule be like this,

if (new_plane_state->uapi.visible != old_plane_state->uapi.visible) {
   if (new_plane_state->uapi.visible) {
      damaged_area.y1 = new_plane_state->uapi.dst.y1;
      damaged_area.y2 = new_plane_state->uapi.dst.y2;
   } else {
      damaged_area.y1 = old_plane_state->uapi.dst.y1;
      damaged_area.y2 = old_plane_state->uapi.dst.y2;
   }
   clip_area_update(&pipe_clip, &damaged_area);
   continue;
}

2. Move case
 The pipe damaged area (The Selective Update region) needs to
accumulate both old and new plane's dst

if you are implementing this scenario, the code shoule be like this,

else if (!drm_rect_equals(&new_plane_state->uapi.dst, &old_plane_state-
>uapi.dst)) {
   damaged_area.y1 = new_plane_state->uapi.dst.y1;
   damaged_area.y2 = new_plane_state->uapi.dst.y2;
   clip_area_update(&pipe_clip, &damaged_area);

   damaged_area.y1 = old_plane_state->uapi.dst.y1;
   damaged_area.y2 = old_plane_state->uapi.dst.y2;
   clip_area_update(&pipe_clip, &damaged_area);
   
   continue;
}
> +		} else if (new_plane_state->uapi.alpha !=
> old_plane_state->uapi.alpha) {
> +			num_clips = 0;
> +			damaged_area.y1 = src.y1;
> +			damaged_area.y2 = src.y2;
3. alpha has changed ( because alpha handling section is not optimized,
it can be treated with the move section)

else if (new_plane_state->uapi.alpha != old_plane_state->uapi.alpha) {
   damaged_area.y1 = new_plane_state->uapi.dst.y1;
   damaged_area.y2 = new_plane_state->uapi.dst.y2;
   clip_area_update(&pipe_clip, &damaged_area);

   damaged_area.y1 = old_plane_state->uapi.dst.y1;
   damaged_area.y2 = old_plane_state->uapi.dst.y2;
   clip_area_update(&pipe_clip, &damaged_area);
   
   continue;
} 
> +		} else if (!num_clips &&
> +			   new_plane_state->uapi.fb != old_plane_state-
> >uapi.fb) {
> +			/*
> +			 * If the plane don't have damage areas but the
> +			 * framebuffer changed, mark the whole plane
> area as
> +			 * damaged.
> +			 */
> +			damaged_area.y1 = src.y1;
> +			damaged_area.y2 = src.y2;
> +		}
> +
else if (!num_clips && new_plane_state->uapi.fb != old_plane_state-
>uapi.fb) {
   /*
    * If the plane don't have damage areas but the
    * framebuffer changed, mark the whole plane area as
    * damaged.
    */
   damaged_area.y1 = new_plane_state->uapi.dst.y1;
   damaged_area.y2 = new_plane_state->uapi.dst.y2;
   clip_area_update(&pipe_clip, &damaged_area);
   continue;
}
> +		for (j = 0; j < num_clips; j++) {
> +			struct drm_rect clip;
> +
> +			clip.y1 = damaged_clips[j].y1;
> +			clip.y2 = damaged_clips[j].y2;
> +			clip_area_update(&damaged_area, &clip);
> +		}
> +
> +		if (!drm_rect_intersect(&damaged_area, &src))
> +			continue;
> +
> +		damaged_area.y1 += new_plane_state->uapi.dst.y1;
> +		damaged_area.y2 += new_plane_state->uapi.dst.y1;
> +		clip_area_update(&pipe_clip, &damaged_area);
> +	}
> +
else if (num_clips) {
   struct drm_rect plane_damaged_area;
   plane_damaged_area.x1 = src.x1;
   plane_damaged_area.x2 = src.x2;
   plane_damaged_area.y1 = 0;
   plane_damaged_area.y2 = 0;
	        
   for (j = 0; j < num_clips; j++) {
      struct drm_rect clip;

      clip.x1 = damaged_clips[j].x1;
      clip.x2 = damaged_clips[j].x2;
      clip.y1 = damaged_clips[j].y1;
      clip.y2 = damaged_clips[j].y2;

      if (drm_rect_intersect(&clip, &src)) {
         clip_area_update(&plane_damaged_area, &clip);
      }
   }

  if (drm_rect_visible(plane_damaged_area)) {
     plane_damaged_area.y1 = plane_damaged_area.y1 - src.y1 +
new_plane_state->uapi.dst.y1;
     plane_damaged_area.y2 = plane_damaged_area.y2 - src.y1 +
new_plane_state->uapi.dst.y1;

     clip_area_update(&pipe_clip, &plane_damaged_area);
     continue;
  }
}
the calculation and translating cooridinates is alreay implemented here
( https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
  it has commetns which explains scenarios.) 
> +	if (full_update)
> +		goto skip_sel_fetch_set_loop;
> +
> +	/*
> +	 * Now that we have the pipe damaged area check if it intersect
> with
> +	 * every plane, if it does set the plane selective fetch area.
> +	 */
> +	for_each_oldnew_intel_plane_in_state(state, plane,
> old_plane_state,
> +					     new_plane_state, i) {
> +		struct drm_rect *sel_fetch_area, inter, src;
> +
> +		if (new_plane_state->uapi.crtc != crtc_state->uapi.crtc 
> ||
> +		    !new_plane_state->uapi.visible)
> +			continue;
> +
> +		inter = pipe_clip;
> +		if (!drm_rect_intersect(&inter, &new_plane_state-
> >uapi.dst))
> +			continue;
> +
> +		drm_rect_convert_16_16_to_regular(&new_plane_state-
> >uapi.src, &src);
> +
>  		sel_fetch_area = &new_plane_state->psr2_sel_fetch_area;
> -		sel_fetch_area->y1 = new_plane_state->uapi.src.y1 >>
> 16;
> -		sel_fetch_area->y2 = new_plane_state->uapi.src.y2 >>
> 16;
> +		sel_fetch_area->y1 = inter.y1 - new_plane_state-
> >uapi.dst.y1;
> +		sel_fetch_area->y2 = inter.y2 - new_plane_state-
> >uapi.dst.y1;
sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1 + src.y1;
sel_fetch_area->y2 = inter.y2 - new_plane_state->uapi.dst.y1 + src.y1;
> +		sel_fetch_area->x1 = src.x1;
> +		sel_fetch_area->x2 = src.x2;
>  
> -		temp = *sel_fetch_area;
> -		temp.y1 += new_plane_state->uapi.dst.y1;
> -		temp.y2 += new_plane_state->uapi.dst.y2;
> -		clip_area_update(&pipe_clip, &temp);
> +		drm_rect_intersect(sel_fetch_area, &src);
why this line is needed?
>  	}
>  
> +skip_sel_fetch_set_loop:
>  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip, full_update);
>  	return 0;
>  }
Souza, Jose Dec. 15, 2020, 1:14 p.m. UTC | #2
On Tue, 2020-12-15 at 13:02 +0000, Mun, Gwan-gyeong wrote:
> On Mon, 2020-12-14 at 09:49 -0800, José Roberto de Souza wrote:
> > Now using plane damage clips property to calcualte the damaged area.
> > Selective fetch only supports one region to be fetched so software
> > needs to calculate a bounding box around all damage clips.
> > 
> > Now that we are not complete fetching each plane, there is another
> > loop needed as all the plane areas that intersect with the pipe
> > damaged area needs to be fetched from memory so the complete blending
> > of all planes can happen.
> > 
> Hi,
> > v2:
> > - do not shifthing new_plane_state->uapi.dst only src is in 16.16 
> Typo on commit message. shifthing -> shifting
> > format
> > 
> > v4:
> > - setting plane selective fetch area using the whole pipe damage area
> > - mark the whole plane area damaged if plane visibility or alpha
> > changed
> > 
> > v5:
> > - taking in consideration src.y1 in the damage coordinates
> > - adding to the pipe damaged area planes that were visible but are
> > invisible in the new state
> > 
> > v6:
> > - consider old state plane coordinates when visibility changes or it
> > moved to calculate damaged area
> > - remove from damaged area the portion not in src clip
> > 
> > Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> > Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
> > ---
> >  drivers/gpu/drm/i915/display/intel_psr.c | 98 +++++++++++++++++++++-
> > --
> >  1 file changed, 86 insertions(+), 12 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > b/drivers/gpu/drm/i915/display/intel_psr.c
> > index d9a395c486d3..7daed098fa74 100644
> > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > @@ -1269,8 +1269,8 @@ int intel_psr2_sel_fetch_update(struct
> > intel_atomic_state *state,
> >  				struct intel_crtc *crtc)
> >  {
> >  	struct intel_crtc_state *crtc_state =
> > intel_atomic_get_new_crtc_state(state, crtc);
> > +	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 = INT_MAX,
> > .y2 = -1 };
> >  	struct intel_plane_state *new_plane_state, *old_plane_state;
> > -	struct drm_rect pipe_clip = { .y1 = -1 };
> >  	struct intel_plane *plane;
> >  	bool full_update = false;
> >  	int i, ret;
> > @@ -1282,9 +1282,17 @@ int intel_psr2_sel_fetch_update(struct
> > intel_atomic_state *state,
> >  	if (ret)
> >  		return ret;
> >  
> > 
> > 
> > 
> > +	/*
> > +	 * Calculate minimal selective fetch area of each plane and
> > calculate
> > +	 * the pipe damaged area.
> > +	 * In the next loop the plane selective fetch area will
> > actually be set
> > +	 * using whole pipe damaged area.
> > +	 */
> >  	for_each_oldnew_intel_plane_in_state(state, plane,
> > old_plane_state,
> >  					     new_plane_state, i) {
> > -		struct drm_rect *sel_fetch_area, temp;
> > +		struct drm_rect src, damaged_area = { .x1 = 0, .y1 =
> > -1, .x2 = INT_MAX, .y2 = -1 };
> > +		struct drm_mode_rect *damaged_clips;
> > +		u32 num_clips, j;
> >  
> > 
> > 
> > 
> >  		if (new_plane_state->uapi.crtc != crtc_state-
> > > uapi.crtc)
> >  			continue;
> > @@ -1300,23 +1308,89 @@ int intel_psr2_sel_fetch_update(struct
> > intel_atomic_state *state,
> >  			break;
> >  		}
> >  
> > 
> > 
> > 
> > -		if (!new_plane_state->uapi.visible)
> > -			continue;
> > +		drm_rect_convert_16_16_to_regular(&new_plane_state-
> > > uapi.src, &src);
> > +		damaged_clips =
> > drm_plane_get_damage_clips(&new_plane_state->uapi);
> > +		num_clips =
> > drm_plane_get_damage_clips_count(&new_plane_state->uapi);
> >  
> > 
> > 
> > 
> >  		/*
> > -		 * For now doing a selective fetch in the whole plane
> > area,
> > -		 * optimizations will come in the future.
> > +		 * If visibility or plane moved, mark the whole plane
> > area as
> > +		 * damaged as it needs to be complete redraw in the new
> > and old
> > +		 * position.
> >  		 */
> > +		if (new_plane_state->uapi.visible != old_plane_state-
> > > uapi.visible ||
> > +		    !drm_rect_equals(&new_plane_state->uapi.dst,
> > +				     &old_plane_state->uapi.dst)) {
> > +			damaged_area.y1 = old_plane_state->uapi.src.y1
> > > > 16;
> > +			damaged_area.y1 = old_plane_state->uapi.src.y2
> > > > 16;
> > +			damaged_area.y1 += old_plane_state-
> > > uapi.dst.y1;
> > +			damaged_area.y2 += old_plane_state-
> > > uapi.dst.y1;
> > +			clip_area_update(&pipe_clip, &damaged_area);
> > +
> > +			num_clips = 0;
> > +			damaged_area.y1 = src.y1;
> > +			damaged_area.y2 = src.y2;
> 1. Visibility change case
>  The pipe damaged area (The Selective Update region) needs to
> accumulate being visible plane's dst between old and new plane's dst.
> 
> if you are implementing this scenario, the code shoule be like this,
> 
> if (new_plane_state->uapi.visible != old_plane_state->uapi.visible) {
>    if (new_plane_state->uapi.visible) {
>       damaged_area.y1 = new_plane_state->uapi.dst.y1;
>       damaged_area.y2 = new_plane_state->uapi.dst.y2;
>    } else {
>       damaged_area.y1 = old_plane_state->uapi.dst.y1;
>       damaged_area.y2 = old_plane_state->uapi.dst.y2;
>    }
>    clip_area_update(&pipe_clip, &damaged_area);
>    continue;
> }

The current code does exactly above but discards the clipped in uapi.src.

> 
> 2. Move case
>  The pipe damaged area (The Selective Update region) needs to
> accumulate both old and new plane's dst

same

> 
> if you are implementing this scenario, the code shoule be like this,
> 
> else if (!drm_rect_equals(&new_plane_state->uapi.dst, &old_plane_state-
> > uapi.dst)) {
>    damaged_area.y1 = new_plane_state->uapi.dst.y1;
>    damaged_area.y2 = new_plane_state->uapi.dst.y2;
>    clip_area_update(&pipe_clip, &damaged_area);
> 
>    damaged_area.y1 = old_plane_state->uapi.dst.y1;
>    damaged_area.y2 = old_plane_state->uapi.dst.y2;
>    clip_area_update(&pipe_clip, &damaged_area);
>    
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
>    continue;
> }
> > +		} else if (new_plane_state->uapi.alpha !=
> > old_plane_state->uapi.alpha) {
> > +			num_clips = 0;
> > +			damaged_area.y1 = src.y1;
> > +			damaged_area.y2 = src.y2;
> 3. alpha has changed ( because alpha handling section is not optimized,
> it can be treated with the move section)


no need to handle like this for alpha, if the plane moved if will be handled in the "if" above with or without alpha change, if it did not moved but
alpha change no need to add the old state coordinate to the pipe clip.

> 
> else if (new_plane_state->uapi.alpha != old_plane_state->uapi.alpha) {
>    damaged_area.y1 = new_plane_state->uapi.dst.y1;
>    damaged_area.y2 = new_plane_state->uapi.dst.y2;
>    clip_area_update(&pipe_clip, &damaged_area);
> 
>    damaged_area.y1 = old_plane_state->uapi.dst.y1;
>    damaged_area.y2 = old_plane_state->uapi.dst.y2;
>    clip_area_update(&pipe_clip, &damaged_area);
>    
> 
> 
> 
> 
> 
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> 
> 
> 
>    continue;
> } 
> > +		} else if (!num_clips &&
> > +			   new_plane_state->uapi.fb != old_plane_state-
> > > uapi.fb) {
> > +			/*
> > +			 * If the plane don't have damage areas but the
> > +			 * framebuffer changed, mark the whole plane
> > area as
> > +			 * damaged.
> > +			 */
> > +			damaged_area.y1 = src.y1;
> > +			damaged_area.y2 = src.y2;
> > +		}
> > +
> else if (!num_clips && new_plane_state->uapi.fb != old_plane_state-
> > uapi.fb) {
>    /*
>     * If the plane don't have damage areas but the
>     * framebuffer changed, mark the whole plane area as
>     * damaged.
>     */
>    damaged_area.y1 = new_plane_state->uapi.dst.y1;
>    damaged_area.y2 = new_plane_state->uapi.dst.y2;
>    clip_area_update(&pipe_clip, &damaged_area);
>    continue;
> }
> > +		for (j = 0; j < num_clips; j++) {
> > +			struct drm_rect clip;
> > +
> > +			clip.y1 = damaged_clips[j].y1;
> > +			clip.y2 = damaged_clips[j].y2;
> > +			clip_area_update(&damaged_area, &clip);
> > +		}
> > +
> > +		if (!drm_rect_intersect(&damaged_area, &src))
> > +			continue;
> > +
> > +		damaged_area.y1 += new_plane_state->uapi.dst.y1;
> > +		damaged_area.y2 += new_plane_state->uapi.dst.y1;
> > +		clip_area_update(&pipe_clip, &damaged_area);
> > +	}
> > +
> else if (num_clips) {
>    struct drm_rect plane_damaged_area;
>    plane_damaged_area.x1 = src.x1;
>    plane_damaged_area.x2 = src.x2;
>    plane_damaged_area.y1 = 0;
>    plane_damaged_area.y2 = 0;
> 	        
>    for (j = 0; j < num_clips; j++) {
>       struct drm_rect clip;
> 
>       clip.x1 = damaged_clips[j].x1;
>       clip.x2 = damaged_clips[j].x2;
>       clip.y1 = damaged_clips[j].y1;
>       clip.y2 = damaged_clips[j].y2;
> 
>       if (drm_rect_intersect(&clip, &src)) {
>          clip_area_update(&plane_damaged_area, &clip);
>       }

Call intersect at every clip? that don't look optimized.


>    }
> 
>   if (drm_rect_visible(plane_damaged_area)) {
>      plane_damaged_area.y1 = plane_damaged_area.y1 - src.y1 +
> new_plane_state->uapi.dst.y1;
>      plane_damaged_area.y2 = plane_damaged_area.y2 - src.y1 +
> new_plane_state->uapi.dst.y1;
> 
>      clip_area_update(&pipe_clip, &plane_damaged_area);
>      continue;
>   }
> }

Current code sum all the damage clips, if the sum of the damage clips insect with the src area it is translated to pipe coordinates and called
clip_area_update() to update pipe_clip.

> the calculation and translating cooridinates is alreay implemented here
> ( https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
>   it has commetns which explains scenarios.) 
> > +	if (full_update)
> > +		goto skip_sel_fetch_set_loop;
> > +
> > +	/*
> > +	 * Now that we have the pipe damaged area check if it intersect
> > with
> > +	 * every plane, if it does set the plane selective fetch area.
> > +	 */
> > +	for_each_oldnew_intel_plane_in_state(state, plane,
> > old_plane_state,
> > +					     new_plane_state, i) {
> > +		struct drm_rect *sel_fetch_area, inter, src;
> > +
> > +		if (new_plane_state->uapi.crtc != crtc_state->uapi.crtc 
> > > > 
> > +		    !new_plane_state->uapi.visible)
> > +			continue;
> > +
> > +		inter = pipe_clip;
> > +		if (!drm_rect_intersect(&inter, &new_plane_state-
> > > uapi.dst))
> > +			continue;
> > +
> > +		drm_rect_convert_16_16_to_regular(&new_plane_state-
> > > uapi.src, &src);
> > +
> >  		sel_fetch_area = &new_plane_state->psr2_sel_fetch_area;
> > -		sel_fetch_area->y1 = new_plane_state->uapi.src.y1 >>
> > 16;
> > -		sel_fetch_area->y2 = new_plane_state->uapi.src.y2 >>
> > 16;
> > +		sel_fetch_area->y1 = inter.y1 - new_plane_state-
> > > uapi.dst.y1;
> > +		sel_fetch_area->y2 = inter.y2 - new_plane_state-
> > > uapi.dst.y1;
> sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1 + src.y1;
> sel_fetch_area->y2 = inter.y2 - new_plane_state->uapi.dst.y1 + src.y1;

sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1; + drm_rect_intersect(sel_fetch_area, &src);
does a the same job and is easier to understand(translation + clip)

> > +		sel_fetch_area->x1 = src.x1;
> > +		sel_fetch_area->x2 = src.x2;
> >  
> > 
> > 
> > 
> > 
> > 
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> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > -		temp = *sel_fetch_area;
> > -		temp.y1 += new_plane_state->uapi.dst.y1;
> > -		temp.y2 += new_plane_state->uapi.dst.y2;
> > -		clip_area_update(&pipe_clip, &temp);
> > +		drm_rect_intersect(sel_fetch_area, &src);
> why this line is needed?

explained above.


> >  	}
> >  
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
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> > 
> > 
> > 
> > 
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> > 
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> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > +skip_sel_fetch_set_loop:
> >  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip, full_update);
> >  	return 0;
> >  }
Gwan-gyeong Mun Dec. 16, 2020, 10:29 a.m. UTC | #3
On Tue, 2020-12-15 at 05:14 -0800, Souza, Jose wrote:
> On Tue, 2020-12-15 at 13:02 +0000, Mun, Gwan-gyeong wrote:
> > On Mon, 2020-12-14 at 09:49 -0800, José Roberto de Souza wrote:
> > > Now using plane damage clips property to calcualte the damaged
> > > area.
> > > Selective fetch only supports one region to be fetched so
> > > software
> > > needs to calculate a bounding box around all damage clips.
> > > 
> > > Now that we are not complete fetching each plane, there is
> > > another
> > > loop needed as all the plane areas that intersect with the pipe
> > > damaged area needs to be fetched from memory so the complete
> > > blending
> > > of all planes can happen.
> > > 
> > Hi,
> > > v2:
> > > - do not shifthing new_plane_state->uapi.dst only src is in
> > > 16.16 
> > Typo on commit message. shifthing -> shifting
> > > format
> > > 
> > > v4:
> > > - setting plane selective fetch area using the whole pipe damage
> > > area
> > > - mark the whole plane area damaged if plane visibility or alpha
> > > changed
> > > 
> > > v5:
> > > - taking in consideration src.y1 in the damage coordinates
> > > - adding to the pipe damaged area planes that were visible but
> > > are
> > > invisible in the new state
> > > 
> > > v6:
> > > - consider old state plane coordinates when visibility changes or
> > > it
> > > moved to calculate damaged area
> > > - remove from damaged area the portion not in src clip
> > > 
> > > Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > > Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> > > Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
> > > ---
> > >  drivers/gpu/drm/i915/display/intel_psr.c | 98
> > > +++++++++++++++++++++-
> > > --
> > >  1 file changed, 86 insertions(+), 12 deletions(-)
> > > 
> > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > > b/drivers/gpu/drm/i915/display/intel_psr.c
> > > index d9a395c486d3..7daed098fa74 100644
> > > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > > @@ -1269,8 +1269,8 @@ int intel_psr2_sel_fetch_update(struct
> > > intel_atomic_state *state,
> > >  				struct intel_crtc *crtc)
> > >  {
> > >  	struct intel_crtc_state *crtc_state =
> > > intel_atomic_get_new_crtc_state(state, crtc);
> > > +	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 = INT_MAX,
> > > .y2 = -1 };
> > >  	struct intel_plane_state *new_plane_state, *old_plane_state;
> > > -	struct drm_rect pipe_clip = { .y1 = -1 };
> > >  	struct intel_plane *plane;
> > >  	bool full_update = false;
> > >  	int i, ret;
> > > @@ -1282,9 +1282,17 @@ int intel_psr2_sel_fetch_update(struct
> > > intel_atomic_state *state,
> > >  	if (ret)
> > >  		return ret;
> > >  
> > > 
> > > 
> > > 
> > > +	/*
> > > +	 * Calculate minimal selective fetch area of each plane and
> > > calculate
> > > +	 * the pipe damaged area.
> > > +	 * In the next loop the plane selective fetch area will
> > > actually be set
> > > +	 * using whole pipe damaged area.
> > > +	 */
> > >  	for_each_oldnew_intel_plane_in_state(state, plane,
> > > old_plane_state,
> > >  					     new_plane_state, i) {
> > > -		struct drm_rect *sel_fetch_area, temp;
> > > +		struct drm_rect src, damaged_area = { .x1 = 0, .y1 =
> > > -1, .x2 = INT_MAX, .y2 = -1 };
> > > +		struct drm_mode_rect *damaged_clips;
> > > +		u32 num_clips, j;
> > >  
> > > 
> > > 
> > > 
> > >  		if (new_plane_state->uapi.crtc != crtc_state-
> > > > uapi.crtc)
> > >  			continue;
> > > @@ -1300,23 +1308,89 @@ int intel_psr2_sel_fetch_update(struct
> > > intel_atomic_state *state,
> > >  			break;
> > >  		}
> > >  
> > > 
> > > 
> > > 
> > > -		if (!new_plane_state->uapi.visible)
> > > -			continue;
> > > +		drm_rect_convert_16_16_to_regular(&new_plane_state-
> > > > uapi.src, &src);
> > > +		damaged_clips =
> > > drm_plane_get_damage_clips(&new_plane_state->uapi);
> > > +		num_clips =
> > > drm_plane_get_damage_clips_count(&new_plane_state->uapi);
> > >  
> > > 
> > > 
> > > 
> > >  		/*
> > > -		 * For now doing a selective fetch in the whole plane
> > > area,
> > > -		 * optimizations will come in the future.
> > > +		 * If visibility or plane moved, mark the whole plane
> > > area as
> > > +		 * damaged as it needs to be complete redraw in the new
> > > and old
> > > +		 * position.
> > >  		 */
> > > +		if (new_plane_state->uapi.visible != old_plane_state-
> > > > uapi.visible ||
> > > +		    !drm_rect_equals(&new_plane_state->uapi.dst,
> > > +				     &old_plane_state->uapi.dst)) {
> > > +			damaged_area.y1 = old_plane_state->uapi.src.y1
> > > > > 16;
> > > +			damaged_area.y1 = old_plane_state->uapi.src.y2
> > > > > 16;
> > > +			damaged_area.y1 += old_plane_state-
> > > > uapi.dst.y1;
> > > +			damaged_area.y2 += old_plane_state-
> > > > uapi.dst.y1;
> > > +			clip_area_update(&pipe_clip, &damaged_area);
> > > +
> > > +			num_clips = 0;
> > > +			damaged_area.y1 = src.y1;
> > > +			damaged_area.y2 = src.y2;
> > 1. Visibility change case
> >  The pipe damaged area (The Selective Update region) needs to
> > accumulate being visible plane's dst between old and new plane's
> > dst.
> > 
> > if you are implementing this scenario, the code shoule be like
> > this,
> > 
> > if (new_plane_state->uapi.visible != old_plane_state->uapi.visible) 
> > {
> >    if (new_plane_state->uapi.visible) {
> >       damaged_area.y1 = new_plane_state->uapi.dst.y1;
> >       damaged_area.y2 = new_plane_state->uapi.dst.y2;
> >    } else {
> >       damaged_area.y1 = old_plane_state->uapi.dst.y1;
> >       damaged_area.y2 = old_plane_state->uapi.dst.y2;
> >    }
> >    clip_area_update(&pipe_clip, &damaged_area);
> >    continue;
> > }
> 
> The current code does exactly above but discards the clipped in
> uapi.src.
> 
in order to accumlate the pipe damage area, we don't need to use and
calculate src coordinates on move and visibility change scenarios.
we can easily accumalates than additional calculation.
> > 2. Move case
> >  The pipe damaged area (The Selective Update region) needs to
> > accumulate both old and new plane's dst
> 
> same
> 
> > if you are implementing this scenario, the code shoule be like
> > this,
> > 
> > else if (!drm_rect_equals(&new_plane_state->uapi.dst,
> > &old_plane_state-
> > > uapi.dst)) {
> >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> >    clip_area_update(&pipe_clip, &damaged_area);
> > 
> >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> >    clip_area_update(&pipe_clip, &damaged_area);
> >    
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> >    continue;
> > }
> > > +		} else if (new_plane_state->uapi.alpha !=
> > > old_plane_state->uapi.alpha) {
> > > +			num_clips = 0;
> > > +			damaged_area.y1 = src.y1;
> > > +			damaged_area.y2 = src.y2;
> > 3. alpha has changed ( because alpha handling section is not
> > optimized,
> > it can be treated with the move section)
> 
Yes, you are right, there was a misunderstanding of the alpha scenario
of me.
> no need to handle like this for alpha, if the plane moved if will be
> handled in the "if" above with or without alpha change, if it did not
> moved but
> alpha change no need to add the old state coordinate to the pipe
> clip.
> 
> > else if (new_plane_state->uapi.alpha != old_plane_state-
> > >uapi.alpha) {
> >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> >    clip_area_update(&pipe_clip, &damaged_area);
> > 
> >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> >    clip_area_update(&pipe_clip, &damaged_area);
> >    
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> >    continue;
> > } 
> > > +		} else if (!num_clips &&
> > > +			   new_plane_state->uapi.fb != old_plane_state-
> > > > uapi.fb) {
> > > +			/*
> > > +			 * If the plane don't have damage areas but the
> > > +			 * framebuffer changed, mark the whole plane
> > > area as
> > > +			 * damaged.
> > > +			 */
> > > +			damaged_area.y1 = src.y1;
> > > +			damaged_area.y2 = src.y2;
> > > +		}
> > > +
> > else if (!num_clips && new_plane_state->uapi.fb != old_plane_state-
> > > uapi.fb) {
> >    /*
> >     * If the plane don't have damage areas but the
> >     * framebuffer changed, mark the whole plane area as
> >     * damaged.
> >     */
> >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> >    clip_area_update(&pipe_clip, &damaged_area);
> >    continue;
> > }
> > > +		for (j = 0; j < num_clips; j++) {
> > > +			struct drm_rect clip;
> > > +
> > > +			clip.y1 = damaged_clips[j].y1;
> > > +			clip.y2 = damaged_clips[j].y2;
> > > +			clip_area_update(&damaged_area, &clip);
> > > +		}
> > > +
> > > +		if (!drm_rect_intersect(&damaged_area, &src))
> > > +			continue;
> > > +
> > > +		damaged_area.y1 += new_plane_state->uapi.dst.y1;
> > > +		damaged_area.y2 += new_plane_state->uapi.dst.y1;
> > > +		clip_area_update(&pipe_clip, &damaged_area);
> > > +	}
> > > +
> > else if (num_clips) {
> >    struct drm_rect plane_damaged_area;
> >    plane_damaged_area.x1 = src.x1;
> >    plane_damaged_area.x2 = src.x2;
> >    plane_damaged_area.y1 = 0;
> >    plane_damaged_area.y2 = 0;
> > 	        
> >    for (j = 0; j < num_clips; j++) {
> >       struct drm_rect clip;
> > 
> >       clip.x1 = damaged_clips[j].x1;
> >       clip.x2 = damaged_clips[j].x2;
> >       clip.y1 = damaged_clips[j].y1;
> >       clip.y2 = damaged_clips[j].y2;
> > 
> >       if (drm_rect_intersect(&clip, &src)) {
> >          clip_area_update(&plane_damaged_area, &clip);
> >       }
> 
> Call intersect at every clip? that don't look optimized.
> 
when the clip_area_update() is called it just accumulates the input
rects to one output rect.
it might lead to accumulating unneeded excessive update rect region
> 
> >    }
> > 
> >   if (drm_rect_visible(plane_damaged_area)) {
> >      plane_damaged_area.y1 = plane_damaged_area.y1 - src.y1 +
> > new_plane_state->uapi.dst.y1;
> >      plane_damaged_area.y2 = plane_damaged_area.y2 - src.y1 +
> > new_plane_state->uapi.dst.y1;
> > 
> >      clip_area_update(&pipe_clip, &plane_damaged_area);
> >      continue;
> >   }
> > }
> 
> Current code sum all the damage clips, if the sum of the damage clips
> insect with the src area it is translated to pipe coordinates and
> called
> clip_area_update() to update pipe_clip.
> 
> > the calculation and translating cooridinates is alreay implemented
> > here
> > ( 
> > https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
> >   it has commetns which explains scenarios.) 
> > > +	if (full_update)
> > > +		goto skip_sel_fetch_set_loop;
> > > +
> > > +	/*
> > > +	 * Now that we have the pipe damaged area check if it intersect
> > > with
> > > +	 * every plane, if it does set the plane selective fetch area.
> > > +	 */
> > > +	for_each_oldnew_intel_plane_in_state(state, plane,
> > > old_plane_state,
> > > +					     new_plane_state, i) {
> > > +		struct drm_rect *sel_fetch_area, inter, src;
> > > +
> > > +		if (new_plane_state->uapi.crtc != crtc_state-
> > > >uapi.crtc 
> > > +		    !new_plane_state->uapi.visible)
> > > +			continue;
> > > +
> > > +		inter = pipe_clip;
> > > +		if (!drm_rect_intersect(&inter, &new_plane_state-
> > > > uapi.dst))
> > > +			continue;
> > > +
> > > +		drm_rect_convert_16_16_to_regular(&new_plane_state-
> > > > uapi.src, &src);
> > > +
> > >  		sel_fetch_area = &new_plane_state->psr2_sel_fetch_area;
> > > -		sel_fetch_area->y1 = new_plane_state->uapi.src.y1 >>
> > > 16;
> > > -		sel_fetch_area->y2 = new_plane_state->uapi.src.y2 >>
> > > 16;
> > > +		sel_fetch_area->y1 = inter.y1 - new_plane_state-
> > > > uapi.dst.y1;
> > > +		sel_fetch_area->y2 = inter.y2 - new_plane_state-
> > > > uapi.dst.y1;
> > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1 +
> > src.y1;
> > sel_fetch_area->y2 = inter.y2 - new_plane_state->uapi.dst.y1 +
> > src.y1;
> 
> sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1; +
> drm_rect_intersect(sel_fetch_area, &src);
> does a the same job and is easier to understand(translation + clip)
> 
when the src's x1 and y1 indicates over than 0, does it work?
> > > +		sel_fetch_area->x1 = src.x1;
> > > +		sel_fetch_area->x2 = src.x2;
> > >  
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> > > -		temp = *sel_fetch_area;
> > > -		temp.y1 += new_plane_state->uapi.dst.y1;
> > > -		temp.y2 += new_plane_state->uapi.dst.y2;
> > > -		clip_area_update(&pipe_clip, &temp);
> > > +		drm_rect_intersect(sel_fetch_area, &src);
> > why this line is needed?
> 
> explained above.
> 
> 
> > >  	}
> > >  
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> > > 
> > > +skip_sel_fetch_set_loop:
> > >  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip, full_update);
> > >  	return 0;
> > >  }
Souza, Jose Dec. 16, 2020, 1:17 p.m. UTC | #4
On Wed, 2020-12-16 at 10:29 +0000, Mun, Gwan-gyeong wrote:
> On Tue, 2020-12-15 at 05:14 -0800, Souza, Jose wrote:
> > On Tue, 2020-12-15 at 13:02 +0000, Mun, Gwan-gyeong wrote:
> > > On Mon, 2020-12-14 at 09:49 -0800, José Roberto de Souza wrote:
> > > > Now using plane damage clips property to calcualte the damaged
> > > > area.
> > > > Selective fetch only supports one region to be fetched so
> > > > software
> > > > needs to calculate a bounding box around all damage clips.
> > > > 
> > > > Now that we are not complete fetching each plane, there is
> > > > another
> > > > loop needed as all the plane areas that intersect with the pipe
> > > > damaged area needs to be fetched from memory so the complete
> > > > blending
> > > > of all planes can happen.
> > > > 
> > > Hi,
> > > > v2:
> > > > - do not shifthing new_plane_state->uapi.dst only src is in
> > > > 16.16 
> > > Typo on commit message. shifthing -> shifting
> > > > format
> > > > 
> > > > v4:
> > > > - setting plane selective fetch area using the whole pipe damage
> > > > area
> > > > - mark the whole plane area damaged if plane visibility or alpha
> > > > changed
> > > > 
> > > > v5:
> > > > - taking in consideration src.y1 in the damage coordinates
> > > > - adding to the pipe damaged area planes that were visible but
> > > > are
> > > > invisible in the new state
> > > > 
> > > > v6:
> > > > - consider old state plane coordinates when visibility changes or
> > > > it
> > > > moved to calculate damaged area
> > > > - remove from damaged area the portion not in src clip
> > > > 
> > > > Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > > > Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> > > > Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
> > > > ---
> > > >  drivers/gpu/drm/i915/display/intel_psr.c | 98
> > > > +++++++++++++++++++++-
> > > > --
> > > >  1 file changed, 86 insertions(+), 12 deletions(-)
> > > > 
> > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > index d9a395c486d3..7daed098fa74 100644
> > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > @@ -1269,8 +1269,8 @@ int intel_psr2_sel_fetch_update(struct
> > > > intel_atomic_state *state,
> > > >  				struct intel_crtc *crtc)
> > > >  {
> > > >  	struct intel_crtc_state *crtc_state =
> > > > intel_atomic_get_new_crtc_state(state, crtc);
> > > > +	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 = INT_MAX,
> > > > .y2 = -1 };
> > > >  	struct intel_plane_state *new_plane_state, *old_plane_state;
> > > > -	struct drm_rect pipe_clip = { .y1 = -1 };
> > > >  	struct intel_plane *plane;
> > > >  	bool full_update = false;
> > > >  	int i, ret;
> > > > @@ -1282,9 +1282,17 @@ int intel_psr2_sel_fetch_update(struct
> > > > intel_atomic_state *state,
> > > >  	if (ret)
> > > >  		return ret;
> > > >  
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > +	/*
> > > > +	 * Calculate minimal selective fetch area of each plane and
> > > > calculate
> > > > +	 * the pipe damaged area.
> > > > +	 * In the next loop the plane selective fetch area will
> > > > actually be set
> > > > +	 * using whole pipe damaged area.
> > > > +	 */
> > > >  	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > old_plane_state,
> > > >  					     new_plane_state, i) {
> > > > -		struct drm_rect *sel_fetch_area, temp;
> > > > +		struct drm_rect src, damaged_area = { .x1 = 0, .y1 =
> > > > -1, .x2 = INT_MAX, .y2 = -1 };
> > > > +		struct drm_mode_rect *damaged_clips;
> > > > +		u32 num_clips, j;
> > > >  
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >  		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > uapi.crtc)
> > > >  			continue;
> > > > @@ -1300,23 +1308,89 @@ int intel_psr2_sel_fetch_update(struct
> > > > intel_atomic_state *state,
> > > >  			break;
> > > >  		}
> > > >  
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > -		if (!new_plane_state->uapi.visible)
> > > > -			continue;
> > > > +		drm_rect_convert_16_16_to_regular(&new_plane_state-
> > > > > uapi.src, &src);
> > > > +		damaged_clips =
> > > > drm_plane_get_damage_clips(&new_plane_state->uapi);
> > > > +		num_clips =
> > > > drm_plane_get_damage_clips_count(&new_plane_state->uapi);
> > > >  
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >  		/*
> > > > -		 * For now doing a selective fetch in the whole plane
> > > > area,
> > > > -		 * optimizations will come in the future.
> > > > +		 * If visibility or plane moved, mark the whole plane
> > > > area as
> > > > +		 * damaged as it needs to be complete redraw in the new
> > > > and old
> > > > +		 * position.
> > > >  		 */
> > > > +		if (new_plane_state->uapi.visible != old_plane_state-
> > > > > uapi.visible ||
> > > > +		    !drm_rect_equals(&new_plane_state->uapi.dst,
> > > > +				     &old_plane_state->uapi.dst)) {
> > > > +			damaged_area.y1 = old_plane_state->uapi.src.y1
> > > > > > 16;
> > > > +			damaged_area.y1 = old_plane_state->uapi.src.y2
> > > > > > 16;
> > > > +			damaged_area.y1 += old_plane_state-
> > > > > uapi.dst.y1;
> > > > +			damaged_area.y2 += old_plane_state-
> > > > > uapi.dst.y1;
> > > > +			clip_area_update(&pipe_clip, &damaged_area);
> > > > +
> > > > +			num_clips = 0;
> > > > +			damaged_area.y1 = src.y1;
> > > > +			damaged_area.y2 = src.y2;
> > > 1. Visibility change case
> > >  The pipe damaged area (The Selective Update region) needs to
> > > accumulate being visible plane's dst between old and new plane's
> > > dst.
> > > 
> > > if you are implementing this scenario, the code shoule be like
> > > this,
> > > 
> > > if (new_plane_state->uapi.visible != old_plane_state->uapi.visible) 
> > > {
> > >    if (new_plane_state->uapi.visible) {
> > >       damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > >       damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > >    } else {
> > >       damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > >       damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > >    }
> > >    clip_area_update(&pipe_clip, &damaged_area);
> > >    continue;
> > > }
> > 
> > The current code does exactly above but discards the clipped in
> > uapi.src.
> > 
> in order to accumlate the pipe damage area, we don't need to use and
> calculate src coordinates on move and visibility change scenarios.
> we can easily accumalates than additional calculation.

Using uapi.dst will cause additional and unnecessary area be included to the pipe damaged area, imagine that a plane have src.x1 = 50, src.y1 = 100,
... the plane invisible/cropped area don't need to be added to the pipe damaged area.


> > > 2. Move case
> > >  The pipe damaged area (The Selective Update region) needs to
> > > accumulate both old and new plane's dst
> > 
> > same
> > 
> > > if you are implementing this scenario, the code shoule be like
> > > this,
> > > 
> > > else if (!drm_rect_equals(&new_plane_state->uapi.dst,
> > > &old_plane_state-
> > > > uapi.dst)) {
> > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > >    clip_area_update(&pipe_clip, &damaged_area);
> > > 
> > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > >    clip_area_update(&pipe_clip, &damaged_area);
> > >    
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > >    continue;
> > > }
> > > > +		} else if (new_plane_state->uapi.alpha !=
> > > > old_plane_state->uapi.alpha) {
> > > > +			num_clips = 0;
> > > > +			damaged_area.y1 = src.y1;
> > > > +			damaged_area.y2 = src.y2;
> > > 3. alpha has changed ( because alpha handling section is not
> > > optimized,
> > > it can be treated with the move section)
> > 
> Yes, you are right, there was a misunderstanding of the alpha scenario
> of me.
> > no need to handle like this for alpha, if the plane moved if will be
> > handled in the "if" above with or without alpha change, if it did not
> > moved but
> > alpha change no need to add the old state coordinate to the pipe
> > clip.
> > 
> > > else if (new_plane_state->uapi.alpha != old_plane_state-
> > > > uapi.alpha) {
> > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > >    clip_area_update(&pipe_clip, &damaged_area);
> > > 
> > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > >    clip_area_update(&pipe_clip, &damaged_area);
> > >    
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > >    continue;
> > > } 
> > > > +		} else if (!num_clips &&
> > > > +			   new_plane_state->uapi.fb != old_plane_state-
> > > > > uapi.fb) {
> > > > +			/*
> > > > +			 * If the plane don't have damage areas but the
> > > > +			 * framebuffer changed, mark the whole plane
> > > > area as
> > > > +			 * damaged.
> > > > +			 */
> > > > +			damaged_area.y1 = src.y1;
> > > > +			damaged_area.y2 = src.y2;
> > > > +		}
> > > > +
> > > else if (!num_clips && new_plane_state->uapi.fb != old_plane_state-
> > > > uapi.fb) {
> > >    /*
> > >     * If the plane don't have damage areas but the
> > >     * framebuffer changed, mark the whole plane area as
> > >     * damaged.
> > >     */
> > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > >    clip_area_update(&pipe_clip, &damaged_area);
> > >    continue;
> > > }
> > > > +		for (j = 0; j < num_clips; j++) {
> > > > +			struct drm_rect clip;
> > > > +
> > > > +			clip.y1 = damaged_clips[j].y1;
> > > > +			clip.y2 = damaged_clips[j].y2;
> > > > +			clip_area_update(&damaged_area, &clip);
> > > > +		}
> > > > +
> > > > +		if (!drm_rect_intersect(&damaged_area, &src))
> > > > +			continue;
> > > > +
> > > > +		damaged_area.y1 += new_plane_state->uapi.dst.y1;
> > > > +		damaged_area.y2 += new_plane_state->uapi.dst.y1;
> > > > +		clip_area_update(&pipe_clip, &damaged_area);
> > > > +	}
> > > > +
> > > else if (num_clips) {
> > >    struct drm_rect plane_damaged_area;
> > >    plane_damaged_area.x1 = src.x1;
> > >    plane_damaged_area.x2 = src.x2;
> > >    plane_damaged_area.y1 = 0;
> > >    plane_damaged_area.y2 = 0;
> > > 	        
> > >    for (j = 0; j < num_clips; j++) {
> > >       struct drm_rect clip;
> > > 
> > >       clip.x1 = damaged_clips[j].x1;
> > >       clip.x2 = damaged_clips[j].x2;
> > >       clip.y1 = damaged_clips[j].y1;
> > >       clip.y2 = damaged_clips[j].y2;
> > > 
> > >       if (drm_rect_intersect(&clip, &src)) {
> > >          clip_area_update(&plane_damaged_area, &clip);
> > >       }
> > 
> > Call intersect at every clip? that don't look optimized.
> > 
> when the clip_area_update() is called it just accumulates the input
> rects to one output rect.
> it might lead to accumulating unneeded excessive update rect region

The excessive rect region will be removed once after sum all clips in the current approach.

> > 
> > >    }
> > > 
> > >   if (drm_rect_visible(plane_damaged_area)) {
> > >      plane_damaged_area.y1 = plane_damaged_area.y1 - src.y1 +
> > > new_plane_state->uapi.dst.y1;
> > >      plane_damaged_area.y2 = plane_damaged_area.y2 - src.y1 +
> > > new_plane_state->uapi.dst.y1;
> > > 
> > >      clip_area_update(&pipe_clip, &plane_damaged_area);
> > >      continue;
> > >   }
> > > }
> > 
> > Current code sum all the damage clips, if the sum of the damage clips
> > insect with the src area it is translated to pipe coordinates and
> > called
> > clip_area_update() to update pipe_clip.
> > 
> > > the calculation and translating cooridinates is alreay implemented
> > > here
> > > ( 
> > > https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
> > >   it has commetns which explains scenarios.) 
> > > > +	if (full_update)
> > > > +		goto skip_sel_fetch_set_loop;
> > > > +
> > > > +	/*
> > > > +	 * Now that we have the pipe damaged area check if it intersect
> > > > with
> > > > +	 * every plane, if it does set the plane selective fetch area.
> > > > +	 */
> > > > +	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > old_plane_state,
> > > > +					     new_plane_state, i) {
> > > > +		struct drm_rect *sel_fetch_area, inter, src;
> > > > +
> > > > +		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > uapi.crtc 
> > > > +		    !new_plane_state->uapi.visible)
> > > > +			continue;
> > > > +
> > > > +		inter = pipe_clip;
> > > > +		if (!drm_rect_intersect(&inter, &new_plane_state-
> > > > > uapi.dst))
> > > > +			continue;
> > > > +
> > > > +		drm_rect_convert_16_16_to_regular(&new_plane_state-
> > > > > uapi.src, &src);
> > > > +
> > > >  		sel_fetch_area = &new_plane_state->psr2_sel_fetch_area;
> > > > -		sel_fetch_area->y1 = new_plane_state->uapi.src.y1 >>
> > > > 16;
> > > > -		sel_fetch_area->y2 = new_plane_state->uapi.src.y2 >>
> > > > 16;
> > > > +		sel_fetch_area->y1 = inter.y1 - new_plane_state-
> > > > > uapi.dst.y1;
> > > > +		sel_fetch_area->y2 = inter.y2 - new_plane_state-
> > > > > uapi.dst.y1;
> > > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1 +
> > > src.y1;
> > > sel_fetch_area->y2 = inter.y2 - new_plane_state->uapi.dst.y1 +
> > > src.y1;
> > 
> > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1; +
> > drm_rect_intersect(sel_fetch_area, &src);
> > does a the same job and is easier to understand(translation + clip)
> > 
> when the src's x1 and y1 indicates over than 0, does it work?

It will, we use it for scenarios like that in this function.


> > > > +		sel_fetch_area->x1 = src.x1;
> > > > +		sel_fetch_area->x2 = src.x2;
> > > >  
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> > > > -		temp = *sel_fetch_area;
> > > > -		temp.y1 += new_plane_state->uapi.dst.y1;
> > > > -		temp.y2 += new_plane_state->uapi.dst.y2;
> > > > -		clip_area_update(&pipe_clip, &temp);
> > > > +		drm_rect_intersect(sel_fetch_area, &src);
> > > why this line is needed?
> > 
> > explained above.
> > 
> > 
> > > >  	}
> > > >  
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> > > > +skip_sel_fetch_set_loop:
> > > >  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip, full_update);
> > > >  	return 0;
> > > >  }
Gwan-gyeong Mun Dec. 16, 2020, 2:10 p.m. UTC | #5
On Wed, 2020-12-16 at 05:17 -0800, Souza, Jose wrote:
> On Wed, 2020-12-16 at 10:29 +0000, Mun, Gwan-gyeong wrote:
> > On Tue, 2020-12-15 at 05:14 -0800, Souza, Jose wrote:
> > > On Tue, 2020-12-15 at 13:02 +0000, Mun, Gwan-gyeong wrote:
> > > > On Mon, 2020-12-14 at 09:49 -0800, José Roberto de Souza wrote:
> > > > > Now using plane damage clips property to calcualte the
> > > > > damaged
> > > > > area.
> > > > > Selective fetch only supports one region to be fetched so
> > > > > software
> > > > > needs to calculate a bounding box around all damage clips.
> > > > > 
> > > > > Now that we are not complete fetching each plane, there is
> > > > > another
> > > > > loop needed as all the plane areas that intersect with the
> > > > > pipe
> > > > > damaged area needs to be fetched from memory so the complete
> > > > > blending
> > > > > of all planes can happen.
> > > > > 
> > > > Hi,
> > > > > v2:
> > > > > - do not shifthing new_plane_state->uapi.dst only src is in
> > > > > 16.16 
> > > > Typo on commit message. shifthing -> shifting
> > > > > format
> > > > > 
> > > > > v4:
> > > > > - setting plane selective fetch area using the whole pipe
> > > > > damage
> > > > > area
> > > > > - mark the whole plane area damaged if plane visibility or
> > > > > alpha
> > > > > changed
> > > > > 
> > > > > v5:
> > > > > - taking in consideration src.y1 in the damage coordinates
> > > > > - adding to the pipe damaged area planes that were visible
> > > > > but
> > > > > are
> > > > > invisible in the new state
> > > > > 
> > > > > v6:
> > > > > - consider old state plane coordinates when visibility
> > > > > changes or
> > > > > it
> > > > > moved to calculate damaged area
> > > > > - remove from damaged area the portion not in src clip
> > > > > 
> > > > > Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > > > > Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> > > > > Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
> > > > > ---
> > > > >  drivers/gpu/drm/i915/display/intel_psr.c | 98
> > > > > +++++++++++++++++++++-
> > > > > --
> > > > >  1 file changed, 86 insertions(+), 12 deletions(-)
> > > > > 
> > > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > index d9a395c486d3..7daed098fa74 100644
> > > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > @@ -1269,8 +1269,8 @@ int intel_psr2_sel_fetch_update(struct
> > > > > intel_atomic_state *state,
> > > > >  				struct intel_crtc *crtc)
> > > > >  {
> > > > >  	struct intel_crtc_state *crtc_state =
> > > > > intel_atomic_get_new_crtc_state(state, crtc);
> > > > > +	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 =
> > > > > INT_MAX,
> > > > > .y2 = -1 };
> > > > >  	struct intel_plane_state *new_plane_state,
> > > > > *old_plane_state;
> > > > > -	struct drm_rect pipe_clip = { .y1 = -1 };
> > > > >  	struct intel_plane *plane;
> > > > >  	bool full_update = false;
> > > > >  	int i, ret;
> > > > > @@ -1282,9 +1282,17 @@ int intel_psr2_sel_fetch_update(struct
> > > > > intel_atomic_state *state,
> > > > >  	if (ret)
> > > > >  		return ret;
> > > > >  
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > +	/*
> > > > > +	 * Calculate minimal selective fetch area of each plane
> > > > > and
> > > > > calculate
> > > > > +	 * the pipe damaged area.
> > > > > +	 * In the next loop the plane selective fetch area will
> > > > > actually be set
> > > > > +	 * using whole pipe damaged area.
> > > > > +	 */
> > > > >  	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > > old_plane_state,
> > > > >  					     new_plane_state,
> > > > > i) {
> > > > > -		struct drm_rect *sel_fetch_area, temp;
> > > > > +		struct drm_rect src, damaged_area = { .x1 = 0,
> > > > > .y1 =
> > > > > -1, .x2 = INT_MAX, .y2 = -1 };
> > > > > +		struct drm_mode_rect *damaged_clips;
> > > > > +		u32 num_clips, j;
> > > > >  
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > >  		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > > uapi.crtc)
> > > > >  			continue;
> > > > > @@ -1300,23 +1308,89 @@ int
> > > > > intel_psr2_sel_fetch_update(struct
> > > > > intel_atomic_state *state,
> > > > >  			break;
> > > > >  		}
> > > > >  
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > -		if (!new_plane_state->uapi.visible)
> > > > > -			continue;
> > > > > +		drm_rect_convert_16_16_to_regular(&new_plane_st
> > > > > ate-
> > > > > > uapi.src, &src);
> > > > > +		damaged_clips =
> > > > > drm_plane_get_damage_clips(&new_plane_state->uapi);
> > > > > +		num_clips =
> > > > > drm_plane_get_damage_clips_count(&new_plane_state->uapi);
> > > > >  
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > >  		/*
> > > > > -		 * For now doing a selective fetch in the whole
> > > > > plane
> > > > > area,
> > > > > -		 * optimizations will come in the future.
> > > > > +		 * If visibility or plane moved, mark the whole
> > > > > plane
> > > > > area as
> > > > > +		 * damaged as it needs to be complete redraw in
> > > > > the new
> > > > > and old
> > > > > +		 * position.
> > > > >  		 */
> > > > > +		if (new_plane_state->uapi.visible !=
> > > > > old_plane_state-
> > > > > > uapi.visible ||
> > > > > +		    !drm_rect_equals(&new_plane_state-
> > > > > >uapi.dst,
> > > > > +				     &old_plane_state-
> > > > > >uapi.dst)) {
> > > > > +			damaged_area.y1 = old_plane_state-
> > > > > >uapi.src.y1
> > > > > > > 16;
> > > > > +			damaged_area.y1 = old_plane_state-
> > > > > >uapi.src.y2
> > > > > > > 16;
> > > > > +			damaged_area.y1 += old_plane_state-
> > > > > > uapi.dst.y1;
> > > > > +			damaged_area.y2 += old_plane_state-
> > > > > > uapi.dst.y1;
> > > > > +			clip_area_update(&pipe_clip,
> > > > > &damaged_area);
> > > > > +
> > > > > +			num_clips = 0;
> > > > > +			damaged_area.y1 = src.y1;
> > > > > +			damaged_area.y2 = src.y2;
> > > > 1. Visibility change case
> > > >  The pipe damaged area (The Selective Update region) needs to
> > > > accumulate being visible plane's dst between old and new
> > > > plane's
> > > > dst.
> > > > 
> > > > if you are implementing this scenario, the code shoule be like
> > > > this,
> > > > 
> > > > if (new_plane_state->uapi.visible != old_plane_state-
> > > > >uapi.visible) 
> > > > {
> > > >    if (new_plane_state->uapi.visible) {
> > > >       damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > >       damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > >    } else {
> > > >       damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > >       damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > >    }
> > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > >    continue;
> > > > }
> > > 
> > > The current code does exactly above but discards the clipped in
> > > uapi.src.
> > > 
> > in order to accumlate the pipe damage area, we don't need to use
> > and
> > calculate src coordinates on move and visibility change scenarios.
> > we can easily accumalates than additional calculation.
> 
> Using uapi.dst will cause additional and unnecessary area be included
> to the pipe damaged area, imagine that a plane have src.x1 = 50,
> src.y1 = 100,
> ... the plane invisible/cropped area don't need to be added to the
> pipe damaged area.
> 
easist way to get damaged area for crtc is just using uapi.dst
but because fb damage clip follows uapi.src coordinates, we have to
translate fb damage clip's coordinates to dst coordinates for
accumulating crtc damage region.

therefore can you explain what is the exact burden of using uapi.dst
for calculating crtc damage area? 
> 
> > > > 2. Move case
> > > >  The pipe damaged area (The Selective Update region) needs to
> > > > accumulate both old and new plane's dst
> > > 
> > > same
> > > 
> > > > if you are implementing this scenario, the code shoule be like
> > > > this,
> > > > 
> > > > else if (!drm_rect_equals(&new_plane_state->uapi.dst,
> > > > &old_plane_state-
> > > > > uapi.dst)) {
> > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > 
> > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > >    
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >    continue;
> > > > }
> > > > > +		} else if (new_plane_state->uapi.alpha !=
> > > > > old_plane_state->uapi.alpha) {
> > > > > +			num_clips = 0;
> > > > > +			damaged_area.y1 = src.y1;
> > > > > +			damaged_area.y2 = src.y2;
> > > > 3. alpha has changed ( because alpha handling section is not
> > > > optimized,
> > > > it can be treated with the move section)
> > Yes, you are right, there was a misunderstanding of the alpha
> > scenario
> > of me.
> > > no need to handle like this for alpha, if the plane moved if will
> > > be
> > > handled in the "if" above with or without alpha change, if it did
> > > not
> > > moved but
> > > alpha change no need to add the old state coordinate to the pipe
> > > clip.
> > > 
> > > > else if (new_plane_state->uapi.alpha != old_plane_state-
> > > > > uapi.alpha) {
> > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > 
> > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > >    
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
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> > > > 
> > > > 
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> > > > 
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> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >    continue;
> > > > } 
> > > > > +		} else if (!num_clips &&
> > > > > +			   new_plane_state->uapi.fb !=
> > > > > old_plane_state-
> > > > > > uapi.fb) {
> > > > > +			/*
> > > > > +			 * If the plane don't have damage areas
> > > > > but the
> > > > > +			 * framebuffer changed, mark the whole
> > > > > plane
> > > > > area as
> > > > > +			 * damaged.
> > > > > +			 */
> > > > > +			damaged_area.y1 = src.y1;
> > > > > +			damaged_area.y2 = src.y2;
> > > > > +		}
> > > > > +
> > > > else if (!num_clips && new_plane_state->uapi.fb !=
> > > > old_plane_state-
> > > > > uapi.fb) {
> > > >    /*
> > > >     * If the plane don't have damage areas but the
> > > >     * framebuffer changed, mark the whole plane area as
> > > >     * damaged.
> > > >     */
> > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > >    continue;
> > > > }
> > > > > +		for (j = 0; j < num_clips; j++) {
> > > > > +			struct drm_rect clip;
> > > > > +
> > > > > +			clip.y1 = damaged_clips[j].y1;
> > > > > +			clip.y2 = damaged_clips[j].y2;
> > > > > +			clip_area_update(&damaged_area, &clip);
> > > > > +		}
> > > > > +
> > > > > +		if (!drm_rect_intersect(&damaged_area, &src))
> > > > > +			continue;
> > > > > +
> > > > > +		damaged_area.y1 += new_plane_state-
> > > > > >uapi.dst.y1;
> > > > > +		damaged_area.y2 += new_plane_state-
> > > > > >uapi.dst.y1;
> > > > > +		clip_area_update(&pipe_clip, &damaged_area);
> > > > > +	}
> > > > > +
> > > > else if (num_clips) {
> > > >    struct drm_rect plane_damaged_area;
> > > >    plane_damaged_area.x1 = src.x1;
> > > >    plane_damaged_area.x2 = src.x2;
> > > >    plane_damaged_area.y1 = 0;
> > > >    plane_damaged_area.y2 = 0;
> > > > 	        
> > > >    for (j = 0; j < num_clips; j++) {
> > > >       struct drm_rect clip;
> > > > 
> > > >       clip.x1 = damaged_clips[j].x1;
> > > >       clip.x2 = damaged_clips[j].x2;
> > > >       clip.y1 = damaged_clips[j].y1;
> > > >       clip.y2 = damaged_clips[j].y2;
> > > > 
> > > >       if (drm_rect_intersect(&clip, &src)) {
> > > >          clip_area_update(&plane_damaged_area, &clip);
> > > >       }
> > > 
> > > Call intersect at every clip? that don't look optimized.
> > > 
> > when the clip_area_update() is called it just accumulates the input
> > rects to one output rect.
> > it might lead to accumulating unneeded excessive update rect region
> 
> The excessive rect region will be removed once after sum all clips in
> the current approach.
> 
on the link's 2nd page,
we only need a red Selective Fetch area, but your patch seems Selective
Fetch area as green rect.
https://docs.google.com/presentation/d/1gOKE4JnC97RzRg15ZM8IaQzHnifIxwvwP_UbOoGFE9E/edit?usp=sharing
> > > >    }
> > > > 
> > > >   if (drm_rect_visible(plane_damaged_area)) {
> > > >      plane_damaged_area.y1 = plane_damaged_area.y1 - src.y1 +
> > > > new_plane_state->uapi.dst.y1;
> > > >      plane_damaged_area.y2 = plane_damaged_area.y2 - src.y1 +
> > > > new_plane_state->uapi.dst.y1;
> > > > 
> > > >      clip_area_update(&pipe_clip, &plane_damaged_area);
> > > >      continue;
> > > >   }
> > > > }
> > > 
> > > Current code sum all the damage clips, if the sum of the damage
> > > clips
> > > insect with the src area it is translated to pipe coordinates and
> > > called
> > > clip_area_update() to update pipe_clip.
> > > 
> > > > the calculation and translating cooridinates is alreay
> > > > implemented
> > > > here
> > > > ( 
> > > > https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
> > > >   it has commetns which explains scenarios.) 
> > > > > +	if (full_update)
> > > > > +		goto skip_sel_fetch_set_loop;
> > > > > +
> > > > > +	/*
> > > > > +	 * Now that we have the pipe damaged area check if it
> > > > > intersect
> > > > > with
> > > > > +	 * every plane, if it does set the plane selective
> > > > > fetch area.
> > > > > +	 */
> > > > > +	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > > old_plane_state,
> > > > > +					     new_plane_state,
> > > > > i) {
> > > > > +		struct drm_rect *sel_fetch_area, inter, src;
> > > > > +
> > > > > +		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > > uapi.crtc 
> > > > > +		    !new_plane_state->uapi.visible)
> > > > > +			continue;
> > > > > +
> > > > > +		inter = pipe_clip;
> > > > > +		if (!drm_rect_intersect(&inter,
> > > > > &new_plane_state-
> > > > > > uapi.dst))
> > > > > +			continue;
> > > > > +
> > > > > +		drm_rect_convert_16_16_to_regular(&new_plane_st
> > > > > ate-
> > > > > > uapi.src, &src);
> > > > > +
> > > > >  		sel_fetch_area = &new_plane_state-
> > > > > >psr2_sel_fetch_area;
> > > > > -		sel_fetch_area->y1 = new_plane_state-
> > > > > >uapi.src.y1 >>
> > > > > 16;
> > > > > -		sel_fetch_area->y2 = new_plane_state-
> > > > > >uapi.src.y2 >>
> > > > > 16;
> > > > > +		sel_fetch_area->y1 = inter.y1 -
> > > > > new_plane_state-
> > > > > > uapi.dst.y1;
> > > > > +		sel_fetch_area->y2 = inter.y2 -
> > > > > new_plane_state-
> > > > > > uapi.dst.y1;
> > > > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1 +
> > > > src.y1;
> > > > sel_fetch_area->y2 = inter.y2 - new_plane_state->uapi.dst.y1 +
> > > > src.y1;
> > > 
> > > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1; +
> > > drm_rect_intersect(sel_fetch_area, &src);
> > > does a the same job and is easier to understand(translation +
> > > clip)
> > > 
> > when the src's x1 and y1 indicates over than 0, does it work?
> 
> It will, we use it for scenarios like that in this function.
> 
> 
here is the problematic case,
if we assume src indicates 50 x 50 +10 +10
,fb damage rect indicates 5 x 5 +55 +55 
and dst indicates 50 x 50 +100 +100

1) if whole plane src area needs to be updated
inter: 50 x 50 +100 +100
sel_fetch_area->y1 = 100 - 100 => 0
sel_fetch_area->y2 = 100 - 100 => 0


drm_rect_intersect(sel_fetch_area, &src);
 => sel_fetch_area does not fit whole src area.

2) if only the plane fb damage needs to be updated
translate fb damage's coordinates to crtc coordinates
5 x 5 +55 +55  => 5 x 5 +105 +105
inter: 5 x 5 +105 +105
sel_fetch_area->y1 = 105 - 100 => 5
sel_fetch_area->y2 = 105 - 100 => 5

drm_rect_intersect(sel_fetch_area, &src);
 => sel_fetch_area does not fit to src's damage area.

> > > > > +		sel_fetch_area->x1 = src.x1;
> > > > > +		sel_fetch_area->x2 = src.x2;
> > > > >  
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> > > > > 
> > > > > -		temp = *sel_fetch_area;
> > > > > -		temp.y1 += new_plane_state->uapi.dst.y1;
> > > > > -		temp.y2 += new_plane_state->uapi.dst.y2;
> > > > > -		clip_area_update(&pipe_clip, &temp);
> > > > > +		drm_rect_intersect(sel_fetch_area, &src);
> > > > why this line is needed?
> > > 
> > > explained above.
> > > 
> > > 
> > > > >  	}
> > > > >  
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> > > > > 
> > > > > +skip_sel_fetch_set_loop:
> > > > >  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip,
> > > > > full_update);
> > > > >  	return 0;
> > > > >  }
Souza, Jose Dec. 16, 2020, 2:40 p.m. UTC | #6
On Wed, 2020-12-16 at 14:10 +0000, Mun, Gwan-gyeong wrote:
> On Wed, 2020-12-16 at 05:17 -0800, Souza, Jose wrote:
> > On Wed, 2020-12-16 at 10:29 +0000, Mun, Gwan-gyeong wrote:
> > > On Tue, 2020-12-15 at 05:14 -0800, Souza, Jose wrote:
> > > > On Tue, 2020-12-15 at 13:02 +0000, Mun, Gwan-gyeong wrote:
> > > > > On Mon, 2020-12-14 at 09:49 -0800, José Roberto de Souza wrote:
> > > > > > Now using plane damage clips property to calcualte the
> > > > > > damaged
> > > > > > area.
> > > > > > Selective fetch only supports one region to be fetched so
> > > > > > software
> > > > > > needs to calculate a bounding box around all damage clips.
> > > > > > 
> > > > > > Now that we are not complete fetching each plane, there is
> > > > > > another
> > > > > > loop needed as all the plane areas that intersect with the
> > > > > > pipe
> > > > > > damaged area needs to be fetched from memory so the complete
> > > > > > blending
> > > > > > of all planes can happen.
> > > > > > 
> > > > > Hi,
> > > > > > v2:
> > > > > > - do not shifthing new_plane_state->uapi.dst only src is in
> > > > > > 16.16 
> > > > > Typo on commit message. shifthing -> shifting
> > > > > > format
> > > > > > 
> > > > > > v4:
> > > > > > - setting plane selective fetch area using the whole pipe
> > > > > > damage
> > > > > > area
> > > > > > - mark the whole plane area damaged if plane visibility or
> > > > > > alpha
> > > > > > changed
> > > > > > 
> > > > > > v5:
> > > > > > - taking in consideration src.y1 in the damage coordinates
> > > > > > - adding to the pipe damaged area planes that were visible
> > > > > > but
> > > > > > are
> > > > > > invisible in the new state
> > > > > > 
> > > > > > v6:
> > > > > > - consider old state plane coordinates when visibility
> > > > > > changes or
> > > > > > it
> > > > > > moved to calculate damaged area
> > > > > > - remove from damaged area the portion not in src clip
> > > > > > 
> > > > > > Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > > > > > Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> > > > > > Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
> > > > > > ---
> > > > > >  drivers/gpu/drm/i915/display/intel_psr.c | 98
> > > > > > +++++++++++++++++++++-
> > > > > > --
> > > > > >  1 file changed, 86 insertions(+), 12 deletions(-)
> > > > > > 
> > > > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > index d9a395c486d3..7daed098fa74 100644
> > > > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > @@ -1269,8 +1269,8 @@ int intel_psr2_sel_fetch_update(struct
> > > > > > intel_atomic_state *state,
> > > > > >  				struct intel_crtc *crtc)
> > > > > >  {
> > > > > >  	struct intel_crtc_state *crtc_state =
> > > > > > intel_atomic_get_new_crtc_state(state, crtc);
> > > > > > +	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 =
> > > > > > INT_MAX,
> > > > > > .y2 = -1 };
> > > > > >  	struct intel_plane_state *new_plane_state,
> > > > > > *old_plane_state;
> > > > > > -	struct drm_rect pipe_clip = { .y1 = -1 };
> > > > > >  	struct intel_plane *plane;
> > > > > >  	bool full_update = false;
> > > > > >  	int i, ret;
> > > > > > @@ -1282,9 +1282,17 @@ int intel_psr2_sel_fetch_update(struct
> > > > > > intel_atomic_state *state,
> > > > > >  	if (ret)
> > > > > >  		return ret;
> > > > > >  
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > +	/*
> > > > > > +	 * Calculate minimal selective fetch area of each plane
> > > > > > and
> > > > > > calculate
> > > > > > +	 * the pipe damaged area.
> > > > > > +	 * In the next loop the plane selective fetch area will
> > > > > > actually be set
> > > > > > +	 * using whole pipe damaged area.
> > > > > > +	 */
> > > > > >  	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > > > old_plane_state,
> > > > > >  					     new_plane_state,
> > > > > > i) {
> > > > > > -		struct drm_rect *sel_fetch_area, temp;
> > > > > > +		struct drm_rect src, damaged_area = { .x1 = 0,
> > > > > > .y1 =
> > > > > > -1, .x2 = INT_MAX, .y2 = -1 };
> > > > > > +		struct drm_mode_rect *damaged_clips;
> > > > > > +		u32 num_clips, j;
> > > > > >  
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > >  		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > > > uapi.crtc)
> > > > > >  			continue;
> > > > > > @@ -1300,23 +1308,89 @@ int
> > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > intel_atomic_state *state,
> > > > > >  			break;
> > > > > >  		}
> > > > > >  
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > -		if (!new_plane_state->uapi.visible)
> > > > > > -			continue;
> > > > > > +		drm_rect_convert_16_16_to_regular(&new_plane_st
> > > > > > ate-
> > > > > > > uapi.src, &src);
> > > > > > +		damaged_clips =
> > > > > > drm_plane_get_damage_clips(&new_plane_state->uapi);
> > > > > > +		num_clips =
> > > > > > drm_plane_get_damage_clips_count(&new_plane_state->uapi);
> > > > > >  
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > >  		/*
> > > > > > -		 * For now doing a selective fetch in the whole
> > > > > > plane
> > > > > > area,
> > > > > > -		 * optimizations will come in the future.
> > > > > > +		 * If visibility or plane moved, mark the whole
> > > > > > plane
> > > > > > area as
> > > > > > +		 * damaged as it needs to be complete redraw in
> > > > > > the new
> > > > > > and old
> > > > > > +		 * position.
> > > > > >  		 */
> > > > > > +		if (new_plane_state->uapi.visible !=
> > > > > > old_plane_state-
> > > > > > > uapi.visible ||
> > > > > > +		    !drm_rect_equals(&new_plane_state-
> > > > > > > uapi.dst,
> > > > > > +				     &old_plane_state-
> > > > > > > uapi.dst)) {
> > > > > > +			damaged_area.y1 = old_plane_state-
> > > > > > > uapi.src.y1
> > > > > > > > 16;
> > > > > > +			damaged_area.y1 = old_plane_state-
> > > > > > > uapi.src.y2
> > > > > > > > 16;
> > > > > > +			damaged_area.y1 += old_plane_state-
> > > > > > > uapi.dst.y1;
> > > > > > +			damaged_area.y2 += old_plane_state-
> > > > > > > uapi.dst.y1;
> > > > > > +			clip_area_update(&pipe_clip,
> > > > > > &damaged_area);
> > > > > > +
> > > > > > +			num_clips = 0;
> > > > > > +			damaged_area.y1 = src.y1;
> > > > > > +			damaged_area.y2 = src.y2;
> > > > > 1. Visibility change case
> > > > >  The pipe damaged area (The Selective Update region) needs to
> > > > > accumulate being visible plane's dst between old and new
> > > > > plane's
> > > > > dst.
> > > > > 
> > > > > if you are implementing this scenario, the code shoule be like
> > > > > this,
> > > > > 
> > > > > if (new_plane_state->uapi.visible != old_plane_state-
> > > > > > uapi.visible) 
> > > > > {
> > > > >    if (new_plane_state->uapi.visible) {
> > > > >       damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > >       damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > >    } else {
> > > > >       damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > >       damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > >    }
> > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > >    continue;
> > > > > }
> > > > 
> > > > The current code does exactly above but discards the clipped in
> > > > uapi.src.
> > > > 
> > > in order to accumlate the pipe damage area, we don't need to use
> > > and
> > > calculate src coordinates on move and visibility change scenarios.
> > > we can easily accumalates than additional calculation.
> > 
> > Using uapi.dst will cause additional and unnecessary area be included
> > to the pipe damaged area, imagine that a plane have src.x1 = 50,
> > src.y1 = 100,
> > ... the plane invisible/cropped area don't need to be added to the
> > pipe damaged area.
> > 
> easist way to get damaged area for crtc is just using uapi.dst
> but because fb damage clip follows uapi.src coordinates, we have to
> translate fb damage clip's coordinates to dst coordinates for
> accumulating crtc damage region.
> 
> therefore can you explain what is the exact burden of using uapi.dst
> for calculating crtc damage area?
> 

I hope this ASCI drawing do not break :P

|----------------------|
|                      |
|   Pipe area          |
|----------------|     |
| whole plane A  |     |
|     |----------|     |
|     |   src    |     |
|     | visible  |     |
------------------------

Using dst would add the whole plane A area to the pipe damaged area while using src will only add the visible area.

>  
> > 
> > > > > 2. Move case
> > > > >  The pipe damaged area (The Selective Update region) needs to
> > > > > accumulate both old and new plane's dst
> > > > 
> > > > same
> > > > 
> > > > > if you are implementing this scenario, the code shoule be like
> > > > > this,
> > > > > 
> > > > > else if (!drm_rect_equals(&new_plane_state->uapi.dst,
> > > > > &old_plane_state-
> > > > > > uapi.dst)) {
> > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > 
> > > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > >    
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > >    continue;
> > > > > }
> > > > > > +		} else if (new_plane_state->uapi.alpha !=
> > > > > > old_plane_state->uapi.alpha) {
> > > > > > +			num_clips = 0;
> > > > > > +			damaged_area.y1 = src.y1;
> > > > > > +			damaged_area.y2 = src.y2;
> > > > > 3. alpha has changed ( because alpha handling section is not
> > > > > optimized,
> > > > > it can be treated with the move section)
> > > Yes, you are right, there was a misunderstanding of the alpha
> > > scenario
> > > of me.
> > > > no need to handle like this for alpha, if the plane moved if will
> > > > be
> > > > handled in the "if" above with or without alpha change, if it did
> > > > not
> > > > moved but
> > > > alpha change no need to add the old state coordinate to the pipe
> > > > clip.
> > > > 
> > > > > else if (new_plane_state->uapi.alpha != old_plane_state-
> > > > > > uapi.alpha) {
> > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > 
> > > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > >    
> > > > > 
> > > > > 
> > > > > 
> > > > > 
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> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > >    continue;
> > > > > } 
> > > > > > +		} else if (!num_clips &&
> > > > > > +			   new_plane_state->uapi.fb !=
> > > > > > old_plane_state-
> > > > > > > uapi.fb) {
> > > > > > +			/*
> > > > > > +			 * If the plane don't have damage areas
> > > > > > but the
> > > > > > +			 * framebuffer changed, mark the whole
> > > > > > plane
> > > > > > area as
> > > > > > +			 * damaged.
> > > > > > +			 */
> > > > > > +			damaged_area.y1 = src.y1;
> > > > > > +			damaged_area.y2 = src.y2;
> > > > > > +		}
> > > > > > +
> > > > > else if (!num_clips && new_plane_state->uapi.fb !=
> > > > > old_plane_state-
> > > > > > uapi.fb) {
> > > > >    /*
> > > > >     * If the plane don't have damage areas but the
> > > > >     * framebuffer changed, mark the whole plane area as
> > > > >     * damaged.
> > > > >     */
> > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > >    continue;
> > > > > }
> > > > > > +		for (j = 0; j < num_clips; j++) {
> > > > > > +			struct drm_rect clip;
> > > > > > +
> > > > > > +			clip.y1 = damaged_clips[j].y1;
> > > > > > +			clip.y2 = damaged_clips[j].y2;
> > > > > > +			clip_area_update(&damaged_area, &clip);
> > > > > > +		}
> > > > > > +
> > > > > > +		if (!drm_rect_intersect(&damaged_area, &src))
> > > > > > +			continue;
> > > > > > +
> > > > > > +		damaged_area.y1 += new_plane_state-
> > > > > > > uapi.dst.y1;
> > > > > > +		damaged_area.y2 += new_plane_state-
> > > > > > > uapi.dst.y1;
> > > > > > +		clip_area_update(&pipe_clip, &damaged_area);
> > > > > > +	}
> > > > > > +
> > > > > else if (num_clips) {
> > > > >    struct drm_rect plane_damaged_area;
> > > > >    plane_damaged_area.x1 = src.x1;
> > > > >    plane_damaged_area.x2 = src.x2;
> > > > >    plane_damaged_area.y1 = 0;
> > > > >    plane_damaged_area.y2 = 0;
> > > > > 	        
> > > > >    for (j = 0; j < num_clips; j++) {
> > > > >       struct drm_rect clip;
> > > > > 
> > > > >       clip.x1 = damaged_clips[j].x1;
> > > > >       clip.x2 = damaged_clips[j].x2;
> > > > >       clip.y1 = damaged_clips[j].y1;
> > > > >       clip.y2 = damaged_clips[j].y2;
> > > > > 
> > > > >       if (drm_rect_intersect(&clip, &src)) {
> > > > >          clip_area_update(&plane_damaged_area, &clip);
> > > > >       }
> > > > 
> > > > Call intersect at every clip? that don't look optimized.
> > > > 
> > > when the clip_area_update() is called it just accumulates the input
> > > rects to one output rect.
> > > it might lead to accumulating unneeded excessive update rect region
> > 
> > The excessive rect region will be removed once after sum all clips in
> > the current approach.
> > 
> on the link's 2nd page,
> we only need a red Selective Fetch area, but your patch seems Selective
> Fetch area as green rect.
> https://docs.google.com/presentation/d/1gOKE4JnC97RzRg15ZM8IaQzHnifIxwvwP_UbOoGFE9E/edit?usp=sharing

Okay, now I got it.
Will update this but please take a look to the other answers so we do only one more version.


> > > > >    }
> > > > > 
> > > > >   if (drm_rect_visible(plane_damaged_area)) {
> > > > >      plane_damaged_area.y1 = plane_damaged_area.y1 - src.y1 +
> > > > > new_plane_state->uapi.dst.y1;
> > > > >      plane_damaged_area.y2 = plane_damaged_area.y2 - src.y1 +
> > > > > new_plane_state->uapi.dst.y1;
> > > > > 
> > > > >      clip_area_update(&pipe_clip, &plane_damaged_area);
> > > > >      continue;
> > > > >   }
> > > > > }
> > > > 
> > > > Current code sum all the damage clips, if the sum of the damage
> > > > clips
> > > > insect with the src area it is translated to pipe coordinates and
> > > > called
> > > > clip_area_update() to update pipe_clip.
> > > > 
> > > > > the calculation and translating cooridinates is alreay
> > > > > implemented
> > > > > here
> > > > > ( 
> > > > > https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
> > > > >   it has commetns which explains scenarios.) 
> > > > > > +	if (full_update)
> > > > > > +		goto skip_sel_fetch_set_loop;
> > > > > > +
> > > > > > +	/*
> > > > > > +	 * Now that we have the pipe damaged area check if it
> > > > > > intersect
> > > > > > with
> > > > > > +	 * every plane, if it does set the plane selective
> > > > > > fetch area.
> > > > > > +	 */
> > > > > > +	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > > > old_plane_state,
> > > > > > +					     new_plane_state,
> > > > > > i) {
> > > > > > +		struct drm_rect *sel_fetch_area, inter, src;
> > > > > > +
> > > > > > +		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > > > uapi.crtc 
> > > > > > +		    !new_plane_state->uapi.visible)
> > > > > > +			continue;
> > > > > > +
> > > > > > +		inter = pipe_clip;
> > > > > > +		if (!drm_rect_intersect(&inter,
> > > > > > &new_plane_state-
> > > > > > > uapi.dst))
> > > > > > +			continue;
> > > > > > +
> > > > > > +		drm_rect_convert_16_16_to_regular(&new_plane_st
> > > > > > ate-
> > > > > > > uapi.src, &src);
> > > > > > +
> > > > > >  		sel_fetch_area = &new_plane_state-
> > > > > > > psr2_sel_fetch_area;
> > > > > > -		sel_fetch_area->y1 = new_plane_state-
> > > > > > > uapi.src.y1 >>
> > > > > > 16;
> > > > > > -		sel_fetch_area->y2 = new_plane_state-
> > > > > > > uapi.src.y2 >>
> > > > > > 16;
> > > > > > +		sel_fetch_area->y1 = inter.y1 -
> > > > > > new_plane_state-
> > > > > > > uapi.dst.y1;
> > > > > > +		sel_fetch_area->y2 = inter.y2 -
> > > > > > new_plane_state-
> > > > > > > uapi.dst.y1;
> > > > > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1 +
> > > > > src.y1;
> > > > > sel_fetch_area->y2 = inter.y2 - new_plane_state->uapi.dst.y1 +
> > > > > src.y1;
> > > > 
> > > > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1; +
> > > > drm_rect_intersect(sel_fetch_area, &src);
> > > > does a the same job and is easier to understand(translation +
> > > > clip)
> > > > 
> > > when the src's x1 and y1 indicates over than 0, does it work?
> > 
> > It will, we use it for scenarios like that in this function.
> > 
> > 
> here is the problematic case,
> if we assume src indicates 50 x 50 +10 +10
> ,fb damage rect indicates 5 x 5 +55 +55 
> and dst indicates 50 x 50 +100 +100
> 
> 1) if whole plane src area needs to be updated
> inter: 50 x 50 +100 +100
> sel_fetch_area->y1 = 100 - 100 => 0
> sel_fetch_area->y2 = 100 - 100 => 0
> 
> 
> drm_rect_intersect(sel_fetch_area, &src);
>  => sel_fetch_area does not fit whole src area.

Your values are wrong.

# 50 x 50 +10 +10

src.x1 = 50
src.y1 = 50
src.x2 = 60
src.y2 = 60

# 5 x 5 +55 +55. * not used in example 1
damaged.x1 = 5
damaged.y1 = 5
damaged.x2 = 60
damaged.y2 = 60

# 50 x 50 +100 +100
dst.x1 = 50
dst.y1 = 50
dst.x2 = 150
dst.y2 = 150

####

1) if whole plane src are needs to be updated
pipe_clip.x1 = src.x1 + dst.x1 = 100
pipe_clip.y2 = src.y1 + dst.y1 = 100
pipe_clip.x2 = src.x2 + dst.y1 = 110
pipe_clip.y2 = src.y2 + dst.y2 = 110

# drm_rect_intersect(&inter, &new_plane_state->uapi.dst)
iter.x1 = 100
iter.y1 = 100
iter.x2 = 110
iter.y2 = 110

# sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1;
sel_fetch_area.y1 = 100 - 50 = 50
sel_fetch_area.y2 = 110 - 50 = 60

drm_rect_intersect(sel_fetch_area, &src);

sel_fetch_area.y1 = 50
sel_fetch_area.y2 = 60

> 
> 2) if only the plane fb damage needs to be updated
> translate fb damage's coordinates to crtc coordinates
> 5 x 5 +55 +55  => 5 x 5 +105 +105
> inter: 5 x 5 +105 +105
> sel_fetch_area->y1 = 105 - 100 => 5
> sel_fetch_area->y2 = 105 - 100 => 5
> 
> drm_rect_intersect(sel_fetch_area, &src);
>  => sel_fetch_area does not fit to src's damage area.

Let me know if this case is broken after use the right values.

> 
> > > > > > +		sel_fetch_area->x1 = src.x1;
> > > > > > +		sel_fetch_area->x2 = src.x2;
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> > > > > > 
> > > > > > -		temp = *sel_fetch_area;
> > > > > > -		temp.y1 += new_plane_state->uapi.dst.y1;
> > > > > > -		temp.y2 += new_plane_state->uapi.dst.y2;
> > > > > > -		clip_area_update(&pipe_clip, &temp);
> > > > > > +		drm_rect_intersect(sel_fetch_area, &src);
> > > > > why this line is needed?
> > > > 
> > > > explained above.
> > > > 
> > > > 
> > > > > >  	}
> > > > > >  
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> > > > > > +skip_sel_fetch_set_loop:
> > > > > >  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip,
> > > > > > full_update);
> > > > > >  	return 0;
> > > > > >  }
Gwan-gyeong Mun Dec. 17, 2020, 11:51 a.m. UTC | #7
On Wed, 2020-12-16 at 06:40 -0800, Souza, Jose wrote:
> On Wed, 2020-12-16 at 14:10 +0000, Mun, Gwan-gyeong wrote:
> > On Wed, 2020-12-16 at 05:17 -0800, Souza, Jose wrote:
> > > On Wed, 2020-12-16 at 10:29 +0000, Mun, Gwan-gyeong wrote:
> > > > On Tue, 2020-12-15 at 05:14 -0800, Souza, Jose wrote:
> > > > > On Tue, 2020-12-15 at 13:02 +0000, Mun, Gwan-gyeong wrote:
> > > > > > On Mon, 2020-12-14 at 09:49 -0800, José Roberto de Souza
> > > > > > wrote:
> > > > > > > Now using plane damage clips property to calcualte the
> > > > > > > damaged
> > > > > > > area.
> > > > > > > Selective fetch only supports one region to be fetched so
> > > > > > > software
> > > > > > > needs to calculate a bounding box around all damage
> > > > > > > clips.
> > > > > > > 
> > > > > > > Now that we are not complete fetching each plane, there
> > > > > > > is
> > > > > > > another
> > > > > > > loop needed as all the plane areas that intersect with
> > > > > > > the
> > > > > > > pipe
> > > > > > > damaged area needs to be fetched from memory so the
> > > > > > > complete
> > > > > > > blending
> > > > > > > of all planes can happen.
> > > > > > > 
> > > > > > Hi,
> > > > > > > v2:
> > > > > > > - do not shifthing new_plane_state->uapi.dst only src is
> > > > > > > in
> > > > > > > 16.16 
> > > > > > Typo on commit message. shifthing -> shifting
> > > > > > > format
> > > > > > > 
> > > > > > > v4:
> > > > > > > - setting plane selective fetch area using the whole pipe
> > > > > > > damage
> > > > > > > area
> > > > > > > - mark the whole plane area damaged if plane visibility
> > > > > > > or
> > > > > > > alpha
> > > > > > > changed
> > > > > > > 
> > > > > > > v5:
> > > > > > > - taking in consideration src.y1 in the damage
> > > > > > > coordinates
> > > > > > > - adding to the pipe damaged area planes that were
> > > > > > > visible
> > > > > > > but
> > > > > > > are
> > > > > > > invisible in the new state
> > > > > > > 
> > > > > > > v6:
> > > > > > > - consider old state plane coordinates when visibility
> > > > > > > changes or
> > > > > > > it
> > > > > > > moved to calculate damaged area
> > > > > > > - remove from damaged area the portion not in src clip
> > > > > > > 
> > > > > > > Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > > > > > > Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> > > > > > > Signed-off-by: José Roberto de Souza <
> > > > > > > jose.souza@intel.com>
> > > > > > > ---
> > > > > > >  drivers/gpu/drm/i915/display/intel_psr.c | 98
> > > > > > > +++++++++++++++++++++-
> > > > > > > --
> > > > > > >  1 file changed, 86 insertions(+), 12 deletions(-)
> > > > > > > 
> > > > > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > index d9a395c486d3..7daed098fa74 100644
> > > > > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > @@ -1269,8 +1269,8 @@ int
> > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > intel_atomic_state *state,
> > > > > > >  				struct intel_crtc *crtc)
> > > > > > >  {
> > > > > > >  	struct intel_crtc_state *crtc_state =
> > > > > > > intel_atomic_get_new_crtc_state(state, crtc);
> > > > > > > +	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 =
> > > > > > > INT_MAX,
> > > > > > > .y2 = -1 };
> > > > > > >  	struct intel_plane_state *new_plane_state,
> > > > > > > *old_plane_state;
> > > > > > > -	struct drm_rect pipe_clip = { .y1 = -1 };
> > > > > > >  	struct intel_plane *plane;
> > > > > > >  	bool full_update = false;
> > > > > > >  	int i, ret;
> > > > > > > @@ -1282,9 +1282,17 @@ int
> > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > intel_atomic_state *state,
> > > > > > >  	if (ret)
> > > > > > >  		return ret;
> > > > > > >  
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > +	/*
> > > > > > > +	 * Calculate minimal selective fetch area of each plane
> > > > > > > and
> > > > > > > calculate
> > > > > > > +	 * the pipe damaged area.
> > > > > > > +	 * In the next loop the plane selective fetch area will
> > > > > > > actually be set
> > > > > > > +	 * using whole pipe damaged area.
> > > > > > > +	 */
> > > > > > >  	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > > > > old_plane_state,
> > > > > > >  					     new_plane_state,
> > > > > > > i) {
> > > > > > > -		struct drm_rect *sel_fetch_area, temp;
> > > > > > > +		struct drm_rect src, damaged_area = { .x1 = 0,
> > > > > > > .y1 =
> > > > > > > -1, .x2 = INT_MAX, .y2 = -1 };
> > > > > > > +		struct drm_mode_rect *damaged_clips;
> > > > > > > +		u32 num_clips, j;
> > > > > > >  
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > >  		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > > > > uapi.crtc)
> > > > > > >  			continue;
> > > > > > > @@ -1300,23 +1308,89 @@ int
> > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > intel_atomic_state *state,
> > > > > > >  			break;
> > > > > > >  		}
> > > > > > >  
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > -		if (!new_plane_state->uapi.visible)
> > > > > > > -			continue;
> > > > > > > +		drm_rect_convert_16_16_to_regular(&new_plane_st
> > > > > > > ate-
> > > > > > > > uapi.src, &src);
> > > > > > > +		damaged_clips =
> > > > > > > drm_plane_get_damage_clips(&new_plane_state->uapi);
> > > > > > > +		num_clips =
> > > > > > > drm_plane_get_damage_clips_count(&new_plane_state->uapi);
> > > > > > >  
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > >  		/*
> > > > > > > -		 * For now doing a selective fetch in the whole
> > > > > > > plane
> > > > > > > area,
> > > > > > > -		 * optimizations will come in the future.
> > > > > > > +		 * If visibility or plane moved, mark the whole
> > > > > > > plane
> > > > > > > area as
> > > > > > > +		 * damaged as it needs to be complete redraw in
> > > > > > > the new
> > > > > > > and old
> > > > > > > +		 * position.
> > > > > > >  		 */
> > > > > > > +		if (new_plane_state->uapi.visible !=
> > > > > > > old_plane_state-
> > > > > > > > uapi.visible ||
> > > > > > > +		    !drm_rect_equals(&new_plane_state-
> > > > > > > > uapi.dst,
> > > > > > > +				     &old_plane_state-
> > > > > > > > uapi.dst)) {
> > > > > > > +			damaged_area.y1 = old_plane_state-
> > > > > > > > uapi.src.y1
> > > > > > > > > 16;
> > > > > > > +			damaged_area.y1 = old_plane_state-
> > > > > > > > uapi.src.y2
> > > > > > > > > 16;
> > > > > > > +			damaged_area.y1 += old_plane_state-
> > > > > > > > uapi.dst.y1;
> > > > > > > +			damaged_area.y2 += old_plane_state-
> > > > > > > > uapi.dst.y1;
> > > > > > > +			clip_area_update(&pipe_clip,
> > > > > > > &damaged_area);
> > > > > > > +
> > > > > > > +			num_clips = 0;
> > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > 1. Visibility change case
> > > > > >  The pipe damaged area (The Selective Update region) needs
> > > > > > to
> > > > > > accumulate being visible plane's dst between old and new
> > > > > > plane's
> > > > > > dst.
> > > > > > 
> > > > > > if you are implementing this scenario, the code shoule be
> > > > > > like
> > > > > > this,
> > > > > > 
> > > > > > if (new_plane_state->uapi.visible != old_plane_state-
> > > > > > > uapi.visible) 
> > > > > > {
> > > > > >    if (new_plane_state->uapi.visible) {
> > > > > >       damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > >       damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > >    } else {
> > > > > >       damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > >       damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > >    }
> > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > >    continue;
> > > > > > }
> > > > > 
> > > > > The current code does exactly above but discards the clipped
> > > > > in
> > > > > uapi.src.
> > > > > 
> > > > in order to accumlate the pipe damage area, we don't need to
> > > > use
> > > > and
> > > > calculate src coordinates on move and visibility change
> > > > scenarios.
> > > > we can easily accumalates than additional calculation.
> > > 
> > > Using uapi.dst will cause additional and unnecessary area be
> > > included
> > > to the pipe damaged area, imagine that a plane have src.x1 = 50,
> > > src.y1 = 100,
> > > ... the plane invisible/cropped area don't need to be added to
> > > the
> > > pipe damaged area.
> > > 
> > easist way to get damaged area for crtc is just using uapi.dst
> > but because fb damage clip follows uapi.src coordinates, we have to
> > translate fb damage clip's coordinates to dst coordinates for
> > accumulating crtc damage region.
> > 
> > therefore can you explain what is the exact burden of using
> > uapi.dst
> > for calculating crtc damage area?
> > 
> 
> I hope this ASCI drawing do not break :P
> 
> > ----------------------|
> >                      |
> >   Pipe area          |
> > ----------------|     |
> > whole plane A  |     |
> >     |----------|     |
> >     |   src    |     |
> >     | visible  |     |
> ------------------------
> 
> Using dst would add the whole plane A area to the pipe damaged area
> while using src will only add the visible area.
> 

if you expect to be shown the src visible area to pipe area, 
(that means the dst area has the same width and height, but the x1, y1
will be based on crtc coordinates.)
in the crte point of view, the src visible area is the dst area.
(but because the src area use fb based coordinates, we should use dst)

and if you are expecting handling obscured area by other planes, (for
optimizing)
we should use dst too.

we only need to use src for handling fb damaged clip rects. 
but after accumulating the fb damaged clip rects, it also has to be
translated to crtc coordinates from fb (src ) coordinates.

> >  
> > > > > > 2. Move case
> > > > > >  The pipe damaged area (The Selective Update region) needs
> > > > > > to
> > > > > > accumulate both old and new plane's dst
> > > > > 
> > > > > same
> > > > > 
> > > > > > if you are implementing this scenario, the code shoule be
> > > > > > like
> > > > > > this,
> > > > > > 
> > > > > > else if (!drm_rect_equals(&new_plane_state->uapi.dst,
> > > > > > &old_plane_state-
> > > > > > > uapi.dst)) {
> > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > 
> > > > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > >    
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > >    continue;
> > > > > > }
> > > > > > > +		} else if (new_plane_state->uapi.alpha !=
> > > > > > > old_plane_state->uapi.alpha) {
> > > > > > > +			num_clips = 0;
> > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > 3. alpha has changed ( because alpha handling section is
> > > > > > not
> > > > > > optimized,
> > > > > > it can be treated with the move section)
> > > > Yes, you are right, there was a misunderstanding of the alpha
> > > > scenario
> > > > of me.
> > > > > no need to handle like this for alpha, if the plane moved if
> > > > > will
> > > > > be
> > > > > handled in the "if" above with or without alpha change, if it
> > > > > did
> > > > > not
> > > > > moved but
> > > > > alpha change no need to add the old state coordinate to the
> > > > > pipe
> > > > > clip.
> > > > > 
> > > > > > else if (new_plane_state->uapi.alpha != old_plane_state-
> > > > > > > uapi.alpha) {
> > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > 
> > > > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > >    
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > >    continue;
> > > > > > } 
> > > > > > > +		} else if (!num_clips &&
> > > > > > > +			   new_plane_state->uapi.fb !=
> > > > > > > old_plane_state-
> > > > > > > > uapi.fb) {
> > > > > > > +			/*
> > > > > > > +			 * If the plane don't have damage areas
> > > > > > > but the
> > > > > > > +			 * framebuffer changed, mark the whole
> > > > > > > plane
> > > > > > > area as
> > > > > > > +			 * damaged.
> > > > > > > +			 */
> > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > > +		}
> > > > > > > +
> > > > > > else if (!num_clips && new_plane_state->uapi.fb !=
> > > > > > old_plane_state-
> > > > > > > uapi.fb) {
> > > > > >    /*
> > > > > >     * If the plane don't have damage areas but the
> > > > > >     * framebuffer changed, mark the whole plane area as
> > > > > >     * damaged.
> > > > > >     */
> > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > >    continue;
> > > > > > }
> > > > > > > +		for (j = 0; j < num_clips; j++) {
> > > > > > > +			struct drm_rect clip;
> > > > > > > +
> > > > > > > +			clip.y1 = damaged_clips[j].y1;
> > > > > > > +			clip.y2 = damaged_clips[j].y2;
> > > > > > > +			clip_area_update(&damaged_area, &clip);
> > > > > > > +		}
> > > > > > > +
> > > > > > > +		if (!drm_rect_intersect(&damaged_area, &src))
> > > > > > > +			continue;
> > > > > > > +
> > > > > > > +		damaged_area.y1 += new_plane_state-
> > > > > > > > uapi.dst.y1;
> > > > > > > +		damaged_area.y2 += new_plane_state-
> > > > > > > > uapi.dst.y1;
> > > > > > > +		clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > +	}
> > > > > > > +
> > > > > > else if (num_clips) {
> > > > > >    struct drm_rect plane_damaged_area;
> > > > > >    plane_damaged_area.x1 = src.x1;
> > > > > >    plane_damaged_area.x2 = src.x2;
> > > > > >    plane_damaged_area.y1 = 0;
> > > > > >    plane_damaged_area.y2 = 0;
> > > > > > 	        
> > > > > >    for (j = 0; j < num_clips; j++) {
> > > > > >       struct drm_rect clip;
> > > > > > 
> > > > > >       clip.x1 = damaged_clips[j].x1;
> > > > > >       clip.x2 = damaged_clips[j].x2;
> > > > > >       clip.y1 = damaged_clips[j].y1;
> > > > > >       clip.y2 = damaged_clips[j].y2;
> > > > > > 
> > > > > >       if (drm_rect_intersect(&clip, &src)) {
> > > > > >          clip_area_update(&plane_damaged_area, &clip);
> > > > > >       }
> > > > > 
> > > > > Call intersect at every clip? that don't look optimized.
> > > > > 
> > > > when the clip_area_update() is called it just accumulates the
> > > > input
> > > > rects to one output rect.
> > > > it might lead to accumulating unneeded excessive update rect
> > > > region
> > > 
> > > The excessive rect region will be removed once after sum all
> > > clips in
> > > the current approach.
> > > 
> > on the link's 2nd page,
> > we only need a red Selective Fetch area, but your patch seems
> > Selective
> > Fetch area as green rect.
> > https://docs.google.com/presentation/d/1gOKE4JnC97RzRg15ZM8IaQzHnifIxwvwP_UbOoGFE9E/edit?usp=sharing
> 
> Okay, now I got it.
> Will update this but please take a look to the other answers so we do
> only one more version.
> 
> 
> > > > > >    }
> > > > > > 
> > > > > >   if (drm_rect_visible(plane_damaged_area)) {
> > > > > >      plane_damaged_area.y1 = plane_damaged_area.y1 - src.y1
> > > > > > +
> > > > > > new_plane_state->uapi.dst.y1;
> > > > > >      plane_damaged_area.y2 = plane_damaged_area.y2 - src.y1
> > > > > > +
> > > > > > new_plane_state->uapi.dst.y1;
> > > > > > 
> > > > > >      clip_area_update(&pipe_clip, &plane_damaged_area);
> > > > > >      continue;
> > > > > >   }
> > > > > > }
> > > > > 
> > > > > Current code sum all the damage clips, if the sum of the
> > > > > damage
> > > > > clips
> > > > > insect with the src area it is translated to pipe coordinates
> > > > > and
> > > > > called
> > > > > clip_area_update() to update pipe_clip.
> > > > > 
> > > > > > the calculation and translating cooridinates is alreay
> > > > > > implemented
> > > > > > here
> > > > > > ( 
> > > > > > https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
> > > > > >   it has commetns which explains scenarios.) 
> > > > > > > +	if (full_update)
> > > > > > > +		goto skip_sel_fetch_set_loop;
> > > > > > > +
> > > > > > > +	/*
> > > > > > > +	 * Now that we have the pipe damaged area check if it
> > > > > > > intersect
> > > > > > > with
> > > > > > > +	 * every plane, if it does set the plane selective
> > > > > > > fetch area.
> > > > > > > +	 */
> > > > > > > +	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > > > > old_plane_state,
> > > > > > > +					     new_plane_state,
> > > > > > > i) {
> > > > > > > +		struct drm_rect *sel_fetch_area, inter, src;
> > > > > > > +
> > > > > > > +		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > > > > uapi.crtc 
> > > > > > > +		    !new_plane_state->uapi.visible)
> > > > > > > +			continue;
> > > > > > > +
> > > > > > > +		inter = pipe_clip;
> > > > > > > +		if (!drm_rect_intersect(&inter,
> > > > > > > &new_plane_state-
> > > > > > > > uapi.dst))
> > > > > > > +			continue;
> > > > > > > +
> > > > > > > +		drm_rect_convert_16_16_to_regular(&new_plane_st
> > > > > > > ate-
> > > > > > > > uapi.src, &src);
> > > > > > > +
> > > > > > >  		sel_fetch_area = &new_plane_state-
> > > > > > > > psr2_sel_fetch_area;
> > > > > > > -		sel_fetch_area->y1 = new_plane_state-
> > > > > > > > uapi.src.y1 >>
> > > > > > > 16;
> > > > > > > -		sel_fetch_area->y2 = new_plane_state-
> > > > > > > > uapi.src.y2 >>
> > > > > > > 16;
> > > > > > > +		sel_fetch_area->y1 = inter.y1 -
> > > > > > > new_plane_state-
> > > > > > > > uapi.dst.y1;
> > > > > > > +		sel_fetch_area->y2 = inter.y2 -
> > > > > > > new_plane_state-
> > > > > > > > uapi.dst.y1;
> > > > > > sel_fetch_area->y1 = inter.y1 - new_plane_state-
> > > > > > >uapi.dst.y1 +
> > > > > > src.y1;
> > > > > > sel_fetch_area->y2 = inter.y2 - new_plane_state-
> > > > > > >uapi.dst.y1 +
> > > > > > src.y1;
> > > > > 
> > > > > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1; 
> > > > > +
> > > > > drm_rect_intersect(sel_fetch_area, &src);
> > > > > does a the same job and is easier to understand(translation +
> > > > > clip)
> > > > > 
> > > > when the src's x1 and y1 indicates over than 0, does it work?
> > > 
> > > It will, we use it for scenarios like that in this function.
> > > 
> > > 
> > here is the problematic case,
> > if we assume src indicates 50 x 50 +10 +10
> > ,fb damage rect indicates 5 x 5 +55 +55 
> > and dst indicates 50 x 50 +100 +100
> > 
> > 1) if whole plane src area needs to be updated
> > inter: 50 x 50 +100 +100
> > sel_fetch_area->y1 = 100 - 100 => 0
> > sel_fetch_area->y2 = 100 - 100 => 0
> > 
> > 
> > drm_rect_intersect(sel_fetch_area, &src);
> >  => sel_fetch_area does not fit whole src area.
> 
> Your values are wrong.
> 
I used DRM_RECT_FMT style.

#define DRM_RECT_FMT    "%dx%d%+d%+d"
#define DRM_RECT_ARG(r) drm_rect_width(r), drm_rect_height(r), (r)->x1, 
(r)->y1 

> # 50 x 50 +10 +10
> 
> src.x1 = 50
> src.y1 = 50
> src.x2 = 60
> src.y2 = 60
> 
src.x1 = 10
src.y1 = 10
src.x2 = 60
src.y2 = 60

> # 5 x 5 +55 +55. * not used in example 1
> damaged.x1 = 5
> damaged.y1 = 5
> damaged.x2 = 60
> damaged.y2 = 60
> 
damaged.x1 = 55
damaged.y1 = 55
damaged.x2 = 60
damaged.y2 = 60

> # 50 x 50 +100 +100
> dst.x1 = 50
> dst.y1 = 50
> dst.x2 = 150
> dst.y2 = 150
> 
dst.x1 = 100
dst.y1 = 100
dst.x2 = 150
dst.y2 = 150

therefore below result seems to wrong result.

> ####
> 
> 1) if whole plane src are needs to be updated
> pipe_clip.x1 = src.x1 + dst.x1 = 100
> pipe_clip.y2 = src.y1 + dst.y1 = 100
> pipe_clip.x2 = src.x2 + dst.y1 = 110
> pipe_clip.y2 = src.y2 + dst.y2 = 110
> 
> # drm_rect_intersect(&inter, &new_plane_state->uapi.dst)
> iter.x1 = 100
> iter.y1 = 100
> iter.x2 = 110
> iter.y2 = 110
> 
> # sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1;
> sel_fetch_area.y1 = 100 - 50 = 50
> sel_fetch_area.y2 = 110 - 50 = 60
> 
> drm_rect_intersect(sel_fetch_area, &src);
> 
> sel_fetch_area.y1 = 50
> sel_fetch_area.y2 = 60
> 
> > 2) if only the plane fb damage needs to be updated
> > translate fb damage's coordinates to crtc coordinates
> > 5 x 5 +55 +55  => 5 x 5 +105 +105
> > inter: 5 x 5 +105 +105
> > sel_fetch_area->y1 = 105 - 100 => 5
> > sel_fetch_area->y2 = 105 - 100 => 5
> > 
> > drm_rect_intersect(sel_fetch_area, &src);
> >  => sel_fetch_area does not fit to src's damage area.
> 
> Let me know if this case is broken after use the right values.
> 
> > > > > > > +		sel_fetch_area->x1 = src.x1;
> > > > > > > +		sel_fetch_area->x2 = src.x2;
> > > > > > >  
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> > > > > > > 
> > > > > > > -		temp = *sel_fetch_area;
> > > > > > > -		temp.y1 += new_plane_state->uapi.dst.y1;
> > > > > > > -		temp.y2 += new_plane_state->uapi.dst.y2;
> > > > > > > -		clip_area_update(&pipe_clip, &temp);
> > > > > > > +		drm_rect_intersect(sel_fetch_area, &src);
> > > > > > why this line is needed?
> > > > > 
> > > > > explained above.
> > > > > 
> > > > > 
> > > > > > >  	}
> > > > > > >  
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> > > > > > > 
> > > > > > > 
> > > > > > > +skip_sel_fetch_set_loop:
> > > > > > >  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip,
> > > > > > > full_update);
> > > > > > >  	return 0;
> > > > > > >  }
Souza, Jose Dec. 17, 2020, 1:34 p.m. UTC | #8
On Thu, 2020-12-17 at 11:51 +0000, Mun, Gwan-gyeong wrote:
> On Wed, 2020-12-16 at 06:40 -0800, Souza, Jose wrote:
> > On Wed, 2020-12-16 at 14:10 +0000, Mun, Gwan-gyeong wrote:
> > > On Wed, 2020-12-16 at 05:17 -0800, Souza, Jose wrote:
> > > > On Wed, 2020-12-16 at 10:29 +0000, Mun, Gwan-gyeong wrote:
> > > > > On Tue, 2020-12-15 at 05:14 -0800, Souza, Jose wrote:
> > > > > > On Tue, 2020-12-15 at 13:02 +0000, Mun, Gwan-gyeong wrote:
> > > > > > > On Mon, 2020-12-14 at 09:49 -0800, José Roberto de Souza
> > > > > > > wrote:
> > > > > > > > Now using plane damage clips property to calcualte the
> > > > > > > > damaged
> > > > > > > > area.
> > > > > > > > Selective fetch only supports one region to be fetched so
> > > > > > > > software
> > > > > > > > needs to calculate a bounding box around all damage
> > > > > > > > clips.
> > > > > > > > 
> > > > > > > > Now that we are not complete fetching each plane, there
> > > > > > > > is
> > > > > > > > another
> > > > > > > > loop needed as all the plane areas that intersect with
> > > > > > > > the
> > > > > > > > pipe
> > > > > > > > damaged area needs to be fetched from memory so the
> > > > > > > > complete
> > > > > > > > blending
> > > > > > > > of all planes can happen.
> > > > > > > > 
> > > > > > > Hi,
> > > > > > > > v2:
> > > > > > > > - do not shifthing new_plane_state->uapi.dst only src is
> > > > > > > > in
> > > > > > > > 16.16 
> > > > > > > Typo on commit message. shifthing -> shifting
> > > > > > > > format
> > > > > > > > 
> > > > > > > > v4:
> > > > > > > > - setting plane selective fetch area using the whole pipe
> > > > > > > > damage
> > > > > > > > area
> > > > > > > > - mark the whole plane area damaged if plane visibility
> > > > > > > > or
> > > > > > > > alpha
> > > > > > > > changed
> > > > > > > > 
> > > > > > > > v5:
> > > > > > > > - taking in consideration src.y1 in the damage
> > > > > > > > coordinates
> > > > > > > > - adding to the pipe damaged area planes that were
> > > > > > > > visible
> > > > > > > > but
> > > > > > > > are
> > > > > > > > invisible in the new state
> > > > > > > > 
> > > > > > > > v6:
> > > > > > > > - consider old state plane coordinates when visibility
> > > > > > > > changes or
> > > > > > > > it
> > > > > > > > moved to calculate damaged area
> > > > > > > > - remove from damaged area the portion not in src clip
> > > > > > > > 
> > > > > > > > Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > > > > > > > Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> > > > > > > > Signed-off-by: José Roberto de Souza <
> > > > > > > > jose.souza@intel.com>
> > > > > > > > ---
> > > > > > > >  drivers/gpu/drm/i915/display/intel_psr.c | 98
> > > > > > > > +++++++++++++++++++++-
> > > > > > > > --
> > > > > > > >  1 file changed, 86 insertions(+), 12 deletions(-)
> > > > > > > > 
> > > > > > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > > b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > > index d9a395c486d3..7daed098fa74 100644
> > > > > > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > > @@ -1269,8 +1269,8 @@ int
> > > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > > intel_atomic_state *state,
> > > > > > > >  				struct intel_crtc *crtc)
> > > > > > > >  {
> > > > > > > >  	struct intel_crtc_state *crtc_state =
> > > > > > > > intel_atomic_get_new_crtc_state(state, crtc);
> > > > > > > > +	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 =
> > > > > > > > INT_MAX,
> > > > > > > > .y2 = -1 };
> > > > > > > >  	struct intel_plane_state *new_plane_state,
> > > > > > > > *old_plane_state;
> > > > > > > > -	struct drm_rect pipe_clip = { .y1 = -1 };
> > > > > > > >  	struct intel_plane *plane;
> > > > > > > >  	bool full_update = false;
> > > > > > > >  	int i, ret;
> > > > > > > > @@ -1282,9 +1282,17 @@ int
> > > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > > intel_atomic_state *state,
> > > > > > > >  	if (ret)
> > > > > > > >  		return ret;
> > > > > > > >  
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > +	/*
> > > > > > > > +	 * Calculate minimal selective fetch area of each plane
> > > > > > > > and
> > > > > > > > calculate
> > > > > > > > +	 * the pipe damaged area.
> > > > > > > > +	 * In the next loop the plane selective fetch area will
> > > > > > > > actually be set
> > > > > > > > +	 * using whole pipe damaged area.
> > > > > > > > +	 */
> > > > > > > >  	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > > > > > old_plane_state,
> > > > > > > >  					     new_plane_state,
> > > > > > > > i) {
> > > > > > > > -		struct drm_rect *sel_fetch_area, temp;
> > > > > > > > +		struct drm_rect src, damaged_area = { .x1 = 0,
> > > > > > > > .y1 =
> > > > > > > > -1, .x2 = INT_MAX, .y2 = -1 };
> > > > > > > > +		struct drm_mode_rect *damaged_clips;
> > > > > > > > +		u32 num_clips, j;
> > > > > > > >  
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > >  		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > > > > > uapi.crtc)
> > > > > > > >  			continue;
> > > > > > > > @@ -1300,23 +1308,89 @@ int
> > > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > > intel_atomic_state *state,
> > > > > > > >  			break;
> > > > > > > >  		}
> > > > > > > >  
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > -		if (!new_plane_state->uapi.visible)
> > > > > > > > -			continue;
> > > > > > > > +		drm_rect_convert_16_16_to_regular(&new_plane_st
> > > > > > > > ate-
> > > > > > > > > uapi.src, &src);
> > > > > > > > +		damaged_clips =
> > > > > > > > drm_plane_get_damage_clips(&new_plane_state->uapi);
> > > > > > > > +		num_clips =
> > > > > > > > drm_plane_get_damage_clips_count(&new_plane_state->uapi);
> > > > > > > >  
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > >  		/*
> > > > > > > > -		 * For now doing a selective fetch in the whole
> > > > > > > > plane
> > > > > > > > area,
> > > > > > > > -		 * optimizations will come in the future.
> > > > > > > > +		 * If visibility or plane moved, mark the whole
> > > > > > > > plane
> > > > > > > > area as
> > > > > > > > +		 * damaged as it needs to be complete redraw in
> > > > > > > > the new
> > > > > > > > and old
> > > > > > > > +		 * position.
> > > > > > > >  		 */
> > > > > > > > +		if (new_plane_state->uapi.visible !=
> > > > > > > > old_plane_state-
> > > > > > > > > uapi.visible ||
> > > > > > > > +		    !drm_rect_equals(&new_plane_state-
> > > > > > > > > uapi.dst,
> > > > > > > > +				     &old_plane_state-
> > > > > > > > > uapi.dst)) {
> > > > > > > > +			damaged_area.y1 = old_plane_state-
> > > > > > > > > uapi.src.y1
> > > > > > > > > > 16;
> > > > > > > > +			damaged_area.y1 = old_plane_state-
> > > > > > > > > uapi.src.y2
> > > > > > > > > > 16;
> > > > > > > > +			damaged_area.y1 += old_plane_state-
> > > > > > > > > uapi.dst.y1;
> > > > > > > > +			damaged_area.y2 += old_plane_state-
> > > > > > > > > uapi.dst.y1;
> > > > > > > > +			clip_area_update(&pipe_clip,
> > > > > > > > &damaged_area);
> > > > > > > > +
> > > > > > > > +			num_clips = 0;
> > > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > > 1. Visibility change case
> > > > > > >  The pipe damaged area (The Selective Update region) needs
> > > > > > > to
> > > > > > > accumulate being visible plane's dst between old and new
> > > > > > > plane's
> > > > > > > dst.
> > > > > > > 
> > > > > > > if you are implementing this scenario, the code shoule be
> > > > > > > like
> > > > > > > this,
> > > > > > > 
> > > > > > > if (new_plane_state->uapi.visible != old_plane_state-
> > > > > > > > uapi.visible) 
> > > > > > > {
> > > > > > >    if (new_plane_state->uapi.visible) {
> > > > > > >       damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > > >       damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > > >    } else {
> > > > > > >       damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > > >       damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > > >    }
> > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > >    continue;
> > > > > > > }
> > > > > > 
> > > > > > The current code does exactly above but discards the clipped
> > > > > > in
> > > > > > uapi.src.
> > > > > > 
> > > > > in order to accumlate the pipe damage area, we don't need to
> > > > > use
> > > > > and
> > > > > calculate src coordinates on move and visibility change
> > > > > scenarios.
> > > > > we can easily accumalates than additional calculation.
> > > > 
> > > > Using uapi.dst will cause additional and unnecessary area be
> > > > included
> > > > to the pipe damaged area, imagine that a plane have src.x1 = 50,
> > > > src.y1 = 100,
> > > > ... the plane invisible/cropped area don't need to be added to
> > > > the
> > > > pipe damaged area.
> > > > 
> > > easist way to get damaged area for crtc is just using uapi.dst
> > > but because fb damage clip follows uapi.src coordinates, we have to
> > > translate fb damage clip's coordinates to dst coordinates for
> > > accumulating crtc damage region.
> > > 
> > > therefore can you explain what is the exact burden of using
> > > uapi.dst
> > > for calculating crtc damage area?
> > > 
> > 
> > I hope this ASCI drawing do not break :P
> > 
> > > ----------------------|
> > >                      |
> > >   Pipe area          |
> > > ----------------|     |
> > > whole plane A  |     |
> > >     |----------|     |
> > >     |   src    |     |
> > >     | visible  |     |
> > ------------------------
> > 
> > Using dst would add the whole plane A area to the pipe damaged area
> > while using src will only add the visible area.
> > 
> 
> if you expect to be shown the src visible area to pipe area, 
> (that means the dst area has the same width and height, but the x1, y1
> will be based on crtc coordinates.)
> in the crte point of view, the src visible area is the dst area.
> (but because the src area use fb based coordinates, we should use dst)
> 
> and if you are expecting handling obscured area by other planes, (for
> optimizing)
> we should use dst too.
> 
> we only need to use src for handling fb damaged clip rects. 
> but after accumulating the fb damaged clip rects, it also has to be
> translated to crtc coordinates from fb (src ) coordinates.


That is being done, src are then translated to CRTC coordinates using dst but only using dst is not a optimized solution.


damaged_area.y1 = old_plane_state->uapi.src.y1 >> 16;
damaged_area.y1 = old_plane_state->uapi.src.y2 >> 16;
damaged_area.y1 += old_plane_state->uapi.dst.y1;
damaged_area.y2 += old_plane_state->uapi.dst.y1;
clip_area_update(&pipe_clip, &damaged_area);

num_clips = 0;
damaged_area.y1 = src.y1;
damaged_area.y2 = src.y2;
...

damaged_area.y1 += new_plane_state->uapi.dst.y1;
damaged_area.y2 += new_plane_state->uapi.dst.y1;
clip_area_update(&pipe_clip, &damaged_area);



> 
> > >  
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > > > > > 2. Move case
> > > > > > >  The pipe damaged area (The Selective Update region) needs
> > > > > > > to
> > > > > > > accumulate both old and new plane's dst
> > > > > > 
> > > > > > same
> > > > > > 
> > > > > > > if you are implementing this scenario, the code shoule be
> > > > > > > like
> > > > > > > this,
> > > > > > > 
> > > > > > > else if (!drm_rect_equals(&new_plane_state->uapi.dst,
> > > > > > > &old_plane_state-
> > > > > > > > uapi.dst)) {
> > > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > 
> > > > > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > >    
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > >    continue;
> > > > > > > }
> > > > > > > > +		} else if (new_plane_state->uapi.alpha !=
> > > > > > > > old_plane_state->uapi.alpha) {
> > > > > > > > +			num_clips = 0;
> > > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > > 3. alpha has changed ( because alpha handling section is
> > > > > > > not
> > > > > > > optimized,
> > > > > > > it can be treated with the move section)
> > > > > Yes, you are right, there was a misunderstanding of the alpha
> > > > > scenario
> > > > > of me.
> > > > > > no need to handle like this for alpha, if the plane moved if
> > > > > > will
> > > > > > be
> > > > > > handled in the "if" above with or without alpha change, if it
> > > > > > did
> > > > > > not
> > > > > > moved but
> > > > > > alpha change no need to add the old state coordinate to the
> > > > > > pipe
> > > > > > clip.
> > > > > > 
> > > > > > > else if (new_plane_state->uapi.alpha != old_plane_state-
> > > > > > > > uapi.alpha) {
> > > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > 
> > > > > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > >    
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > >    continue;
> > > > > > > } 
> > > > > > > > +		} else if (!num_clips &&
> > > > > > > > +			   new_plane_state->uapi.fb !=
> > > > > > > > old_plane_state-
> > > > > > > > > uapi.fb) {
> > > > > > > > +			/*
> > > > > > > > +			 * If the plane don't have damage areas
> > > > > > > > but the
> > > > > > > > +			 * framebuffer changed, mark the whole
> > > > > > > > plane
> > > > > > > > area as
> > > > > > > > +			 * damaged.
> > > > > > > > +			 */
> > > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > > > +		}
> > > > > > > > +
> > > > > > > else if (!num_clips && new_plane_state->uapi.fb !=
> > > > > > > old_plane_state-
> > > > > > > > uapi.fb) {
> > > > > > >    /*
> > > > > > >     * If the plane don't have damage areas but the
> > > > > > >     * framebuffer changed, mark the whole plane area as
> > > > > > >     * damaged.
> > > > > > >     */
> > > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > >    continue;
> > > > > > > }
> > > > > > > > +		for (j = 0; j < num_clips; j++) {
> > > > > > > > +			struct drm_rect clip;
> > > > > > > > +
> > > > > > > > +			clip.y1 = damaged_clips[j].y1;
> > > > > > > > +			clip.y2 = damaged_clips[j].y2;
> > > > > > > > +			clip_area_update(&damaged_area, &clip);
> > > > > > > > +		}
> > > > > > > > +
> > > > > > > > +		if (!drm_rect_intersect(&damaged_area, &src))
> > > > > > > > +			continue;
> > > > > > > > +
> > > > > > > > +		damaged_area.y1 += new_plane_state-
> > > > > > > > > uapi.dst.y1;
> > > > > > > > +		damaged_area.y2 += new_plane_state-
> > > > > > > > > uapi.dst.y1;
> > > > > > > > +		clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > > +	}
> > > > > > > > +
> > > > > > > else if (num_clips) {
> > > > > > >    struct drm_rect plane_damaged_area;
> > > > > > >    plane_damaged_area.x1 = src.x1;
> > > > > > >    plane_damaged_area.x2 = src.x2;
> > > > > > >    plane_damaged_area.y1 = 0;
> > > > > > >    plane_damaged_area.y2 = 0;
> > > > > > > 	        
> > > > > > >    for (j = 0; j < num_clips; j++) {
> > > > > > >       struct drm_rect clip;
> > > > > > > 
> > > > > > >       clip.x1 = damaged_clips[j].x1;
> > > > > > >       clip.x2 = damaged_clips[j].x2;
> > > > > > >       clip.y1 = damaged_clips[j].y1;
> > > > > > >       clip.y2 = damaged_clips[j].y2;
> > > > > > > 
> > > > > > >       if (drm_rect_intersect(&clip, &src)) {
> > > > > > >          clip_area_update(&plane_damaged_area, &clip);
> > > > > > >       }
> > > > > > 
> > > > > > Call intersect at every clip? that don't look optimized.
> > > > > > 
> > > > > when the clip_area_update() is called it just accumulates the
> > > > > input
> > > > > rects to one output rect.
> > > > > it might lead to accumulating unneeded excessive update rect
> > > > > region
> > > > 
> > > > The excessive rect region will be removed once after sum all
> > > > clips in
> > > > the current approach.
> > > > 
> > > on the link's 2nd page,
> > > we only need a red Selective Fetch area, but your patch seems
> > > Selective
> > > Fetch area as green rect.
> > > https://docs.google.com/presentation/d/1gOKE4JnC97RzRg15ZM8IaQzHnifIxwvwP_UbOoGFE9E/edit?usp=sharing
> > 
> > Okay, now I got it.
> > Will update this but please take a look to the other answers so we do
> > only one more version.
> > 
> > 
> > > > > > >    }
> > > > > > > 
> > > > > > >   if (drm_rect_visible(plane_damaged_area)) {
> > > > > > >      plane_damaged_area.y1 = plane_damaged_area.y1 - src.y1
> > > > > > > +
> > > > > > > new_plane_state->uapi.dst.y1;
> > > > > > >      plane_damaged_area.y2 = plane_damaged_area.y2 - src.y1
> > > > > > > +
> > > > > > > new_plane_state->uapi.dst.y1;
> > > > > > > 
> > > > > > >      clip_area_update(&pipe_clip, &plane_damaged_area);
> > > > > > >      continue;
> > > > > > >   }
> > > > > > > }
> > > > > > 
> > > > > > Current code sum all the damage clips, if the sum of the
> > > > > > damage
> > > > > > clips
> > > > > > insect with the src area it is translated to pipe coordinates
> > > > > > and
> > > > > > called
> > > > > > clip_area_update() to update pipe_clip.
> > > > > > 
> > > > > > > the calculation and translating cooridinates is alreay
> > > > > > > implemented
> > > > > > > here
> > > > > > > ( 
> > > > > > > https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
> > > > > > >   it has commetns which explains scenarios.) 
> > > > > > > > +	if (full_update)
> > > > > > > > +		goto skip_sel_fetch_set_loop;
> > > > > > > > +
> > > > > > > > +	/*
> > > > > > > > +	 * Now that we have the pipe damaged area check if it
> > > > > > > > intersect
> > > > > > > > with
> > > > > > > > +	 * every plane, if it does set the plane selective
> > > > > > > > fetch area.
> > > > > > > > +	 */
> > > > > > > > +	for_each_oldnew_intel_plane_in_state(state, plane,
> > > > > > > > old_plane_state,
> > > > > > > > +					     new_plane_state,
> > > > > > > > i) {
> > > > > > > > +		struct drm_rect *sel_fetch_area, inter, src;
> > > > > > > > +
> > > > > > > > +		if (new_plane_state->uapi.crtc != crtc_state-
> > > > > > > > > uapi.crtc 
> > > > > > > > +		    !new_plane_state->uapi.visible)
> > > > > > > > +			continue;
> > > > > > > > +
> > > > > > > > +		inter = pipe_clip;
> > > > > > > > +		if (!drm_rect_intersect(&inter,
> > > > > > > > &new_plane_state-
> > > > > > > > > uapi.dst))
> > > > > > > > +			continue;
> > > > > > > > +
> > > > > > > > +		drm_rect_convert_16_16_to_regular(&new_plane_st
> > > > > > > > ate-
> > > > > > > > > uapi.src, &src);
> > > > > > > > +
> > > > > > > >  		sel_fetch_area = &new_plane_state-
> > > > > > > > > psr2_sel_fetch_area;
> > > > > > > > -		sel_fetch_area->y1 = new_plane_state-
> > > > > > > > > uapi.src.y1 >>
> > > > > > > > 16;
> > > > > > > > -		sel_fetch_area->y2 = new_plane_state-
> > > > > > > > > uapi.src.y2 >>
> > > > > > > > 16;
> > > > > > > > +		sel_fetch_area->y1 = inter.y1 -
> > > > > > > > new_plane_state-
> > > > > > > > > uapi.dst.y1;
> > > > > > > > +		sel_fetch_area->y2 = inter.y2 -
> > > > > > > > new_plane_state-
> > > > > > > > > uapi.dst.y1;
> > > > > > > sel_fetch_area->y1 = inter.y1 - new_plane_state-
> > > > > > > > uapi.dst.y1 +
> > > > > > > src.y1;
> > > > > > > sel_fetch_area->y2 = inter.y2 - new_plane_state-
> > > > > > > > uapi.dst.y1 +
> > > > > > > src.y1;
> > > > > > 
> > > > > > sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1; 
> > > > > > +
> > > > > > drm_rect_intersect(sel_fetch_area, &src);
> > > > > > does a the same job and is easier to understand(translation +
> > > > > > clip)
> > > > > > 
> > > > > when the src's x1 and y1 indicates over than 0, does it work?
> > > > 
> > > > It will, we use it for scenarios like that in this function.
> > > > 
> > > > 
> > > here is the problematic case,
> > > if we assume src indicates 50 x 50 +10 +10
> > > ,fb damage rect indicates 5 x 5 +55 +55 
> > > and dst indicates 50 x 50 +100 +100
> > > 
> > > 1) if whole plane src area needs to be updated
> > > inter: 50 x 50 +100 +100
> > > sel_fetch_area->y1 = 100 - 100 => 0
> > > sel_fetch_area->y2 = 100 - 100 => 0
> > > 
> > > 
> > > drm_rect_intersect(sel_fetch_area, &src);
> > >  => sel_fetch_area does not fit whole src area.
> > 
> > Your values are wrong.
> > 
> I used DRM_RECT_FMT style.
> 
> #define DRM_RECT_FMT    "%dx%d%+d%+d"
> #define DRM_RECT_ARG(r) drm_rect_width(r), drm_rect_height(r), (r)->x1, 
> (r)->y1 
> 
> > # 50 x 50 +10 +10
> > 
> > src.x1 = 50
> > src.y1 = 50
> > src.x2 = 60
> > src.y2 = 60
> > 
> src.x1 = 10
> src.y1 = 10
> src.x2 = 60
> src.y2 = 60

If plane dst has 50px of width and height the src above is not possible.
Adjusting it to:

src.x2 = 50
src.y2 = 50

src.x1 = 10
src.y1 = 10
src.x2 = 50
src.y2 = 50

damaged.x1 = 55
damaged.y1 = 55
damaged.x2 = 60
damaged.y2 = 60

dst.x1 = 100
dst.y1 = 100
dst.x2 = 150
dst.y2 = 150

1) if whole plane src are needs to be updated
pipe_clip.y1 = src.y1 + dst.y1 = 110
pipe_clip.y2 = src.y2 + dst.y1 = 150

# drm_rect_intersect(&inter, &new_plane_state->uapi.dst)
iter.y1 = 110
iter.y2 = 150

# sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1;
sel_fetch_area.y1 = 110 - 100 = 10
sel_fetch_area.y2 = 150 - 100 = 50

drm_rect_intersect(sel_fetch_area, &src);
sel_fetch_area.y1 = 10
sel_fetch_area.y2 = 50

> 
> > # 5 x 5 +55 +55. * not used in example 1
> > damaged.x1 = 5
> > damaged.y1 = 5
> > damaged.x2 = 60
> > damaged.y2 = 60
> > 
> damaged.x1 = 55
> damaged.y1 = 55
> damaged.x2 = 60
> damaged.y2 = 60
> 
> > # 50 x 50 +100 +100
> > dst.x1 = 50
> > dst.y1 = 50
> > dst.x2 = 150
> > dst.y2 = 150
> > 
> dst.x1 = 100
> dst.y1 = 100
> dst.x2 = 150
> dst.y2 = 150
> 
> therefore below result seems to wrong result.
> 
> > ####
> > 
> > 1) if whole plane src are needs to be updated
> > pipe_clip.x1 = src.x1 + dst.x1 = 100
> > pipe_clip.y2 = src.y1 + dst.y1 = 100
> > pipe_clip.x2 = src.x2 + dst.y1 = 110
> > pipe_clip.y2 = src.y2 + dst.y2 = 110
> > 
> > # drm_rect_intersect(&inter, &new_plane_state->uapi.dst)
> > iter.x1 = 100
> > iter.y1 = 100
> > iter.x2 = 110
> > iter.y2 = 110
> > 
> > # sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1;
> > sel_fetch_area.y1 = 100 - 50 = 50
> > sel_fetch_area.y2 = 110 - 50 = 60
> > 
> > drm_rect_intersect(sel_fetch_area, &src);
> > 
> > sel_fetch_area.y1 = 50
> > sel_fetch_area.y2 = 60
> > 
> > > 2) if only the plane fb damage needs to be updated
> > > translate fb damage's coordinates to crtc coordinates
> > > 5 x 5 +55 +55  => 5 x 5 +105 +105
> > > inter: 5 x 5 +105 +105
> > > sel_fetch_area->y1 = 105 - 100 => 5
> > > sel_fetch_area->y2 = 105 - 100 => 5
> > > 
> > > drm_rect_intersect(sel_fetch_area, &src);
> > >  => sel_fetch_area does not fit to src's damage area.
> > 
> > Let me know if this case is broken after use the right values.
> > 
> > > > > > > > +		sel_fetch_area->x1 = src.x1;
> > > > > > > > +		sel_fetch_area->x2 = src.x2;
> > > > > > > >  
> > > > > > > > 
> > > > > > > > 
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> > > > > > > > 
> > > > > > > > 
> > > > > > > > -		temp = *sel_fetch_area;
> > > > > > > > -		temp.y1 += new_plane_state->uapi.dst.y1;
> > > > > > > > -		temp.y2 += new_plane_state->uapi.dst.y2;
> > > > > > > > -		clip_area_update(&pipe_clip, &temp);
> > > > > > > > +		drm_rect_intersect(sel_fetch_area, &src);
> > > > > > > why this line is needed?
> > > > > > 
> > > > > > explained above.
> > > > > > 
> > > > > > 
> > > > > > > >  	}
> > > > > > > >  
> > > > > > > > 
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> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > +skip_sel_fetch_set_loop:
> > > > > > > >  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip,
> > > > > > > > full_update);
> > > > > > > >  	return 0;
> > > > > > > >  }
Gwan-gyeong Mun Dec. 17, 2020, 4:04 p.m. UTC | #9
On Thu, 2020-12-17 at 05:34 -0800, Souza, Jose wrote:
> On Thu, 2020-12-17 at 11:51 +0000, Mun, Gwan-gyeong wrote:
> > On Wed, 2020-12-16 at 06:40 -0800, Souza, Jose wrote:
> > > On Wed, 2020-12-16 at 14:10 +0000, Mun, Gwan-gyeong wrote:
> > > > On Wed, 2020-12-16 at 05:17 -0800, Souza, Jose wrote:
> > > > > On Wed, 2020-12-16 at 10:29 +0000, Mun, Gwan-gyeong wrote:
> > > > > > On Tue, 2020-12-15 at 05:14 -0800, Souza, Jose wrote:
> > > > > > > On Tue, 2020-12-15 at 13:02 +0000, Mun, Gwan-gyeong
> > > > > > > wrote:
> > > > > > > > On Mon, 2020-12-14 at 09:49 -0800, José Roberto de
> > > > > > > > Souza
> > > > > > > > wrote:
> > > > > > > > > Now using plane damage clips property to calcualte
> > > > > > > > > the
> > > > > > > > > damaged
> > > > > > > > > area.
> > > > > > > > > Selective fetch only supports one region to be
> > > > > > > > > fetched so
> > > > > > > > > software
> > > > > > > > > needs to calculate a bounding box around all damage
> > > > > > > > > clips.
> > > > > > > > > 
> > > > > > > > > Now that we are not complete fetching each plane,
> > > > > > > > > there
> > > > > > > > > is
> > > > > > > > > another
> > > > > > > > > loop needed as all the plane areas that intersect
> > > > > > > > > with
> > > > > > > > > the
> > > > > > > > > pipe
> > > > > > > > > damaged area needs to be fetched from memory so the
> > > > > > > > > complete
> > > > > > > > > blending
> > > > > > > > > of all planes can happen.
> > > > > > > > > 
> > > > > > > > Hi,
> > > > > > > > > v2:
> > > > > > > > > - do not shifthing new_plane_state->uapi.dst only src
> > > > > > > > > is
> > > > > > > > > in
> > > > > > > > > 16.16 
> > > > > > > > Typo on commit message. shifthing -> shifting
> > > > > > > > > format
> > > > > > > > > 
> > > > > > > > > v4:
> > > > > > > > > - setting plane selective fetch area using the whole
> > > > > > > > > pipe
> > > > > > > > > damage
> > > > > > > > > area
> > > > > > > > > - mark the whole plane area damaged if plane
> > > > > > > > > visibility
> > > > > > > > > or
> > > > > > > > > alpha
> > > > > > > > > changed
> > > > > > > > > 
> > > > > > > > > v5:
> > > > > > > > > - taking in consideration src.y1 in the damage
> > > > > > > > > coordinates
> > > > > > > > > - adding to the pipe damaged area planes that were
> > > > > > > > > visible
> > > > > > > > > but
> > > > > > > > > are
> > > > > > > > > invisible in the new state
> > > > > > > > > 
> > > > > > > > > v6:
> > > > > > > > > - consider old state plane coordinates when
> > > > > > > > > visibility
> > > > > > > > > changes or
> > > > > > > > > it
> > > > > > > > > moved to calculate damaged area
> > > > > > > > > - remove from damaged area the portion not in src
> > > > > > > > > clip
> > > > > > > > > 
> > > > > > > > > Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > > > > > > > > Cc: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
> > > > > > > > > Signed-off-by: José Roberto de Souza <
> > > > > > > > > jose.souza@intel.com>
> > > > > > > > > ---
> > > > > > > > >  drivers/gpu/drm/i915/display/intel_psr.c | 98
> > > > > > > > > +++++++++++++++++++++-
> > > > > > > > > --
> > > > > > > > >  1 file changed, 86 insertions(+), 12 deletions(-)
> > > > > > > > > 
> > > > > > > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > > > b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > > > index d9a395c486d3..7daed098fa74 100644
> > > > > > > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > > > > > > @@ -1269,8 +1269,8 @@ int
> > > > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > > > intel_atomic_state *state,
> > > > > > > > >  				struct intel_crtc
> > > > > > > > > *crtc)
> > > > > > > > >  {
> > > > > > > > >  	struct intel_crtc_state *crtc_state =
> > > > > > > > > intel_atomic_get_new_crtc_state(state, crtc);
> > > > > > > > > +	struct drm_rect pipe_clip = { .x1 = 0, .y1 =
> > > > > > > > > -1, .x2 =
> > > > > > > > > INT_MAX,
> > > > > > > > > .y2 = -1 };
> > > > > > > > >  	struct intel_plane_state *new_plane_state,
> > > > > > > > > *old_plane_state;
> > > > > > > > > -	struct drm_rect pipe_clip = { .y1 = -1 };
> > > > > > > > >  	struct intel_plane *plane;
> > > > > > > > >  	bool full_update = false;
> > > > > > > > >  	int i, ret;
> > > > > > > > > @@ -1282,9 +1282,17 @@ int
> > > > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > > > intel_atomic_state *state,
> > > > > > > > >  	if (ret)
> > > > > > > > >  		return ret;
> > > > > > > > >  
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > +	/*
> > > > > > > > > +	 * Calculate minimal selective fetch area of
> > > > > > > > > each plane
> > > > > > > > > and
> > > > > > > > > calculate
> > > > > > > > > +	 * the pipe damaged area.
> > > > > > > > > +	 * In the next loop the plane selective fetch
> > > > > > > > > area will
> > > > > > > > > actually be set
> > > > > > > > > +	 * using whole pipe damaged area.
> > > > > > > > > +	 */
> > > > > > > > >  	for_each_oldnew_intel_plane_in_state(state,
> > > > > > > > > plane,
> > > > > > > > > old_plane_state,
> > > > > > > > >  					     new_plane_
> > > > > > > > > state,
> > > > > > > > > i) {
> > > > > > > > > -		struct drm_rect *sel_fetch_area, temp;
> > > > > > > > > +		struct drm_rect src, damaged_area = {
> > > > > > > > > .x1 = 0,
> > > > > > > > > .y1 =
> > > > > > > > > -1, .x2 = INT_MAX, .y2 = -1 };
> > > > > > > > > +		struct drm_mode_rect *damaged_clips;
> > > > > > > > > +		u32 num_clips, j;
> > > > > > > > >  
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > >  		if (new_plane_state->uapi.crtc !=
> > > > > > > > > crtc_state-
> > > > > > > > > > uapi.crtc)
> > > > > > > > >  			continue;
> > > > > > > > > @@ -1300,23 +1308,89 @@ int
> > > > > > > > > intel_psr2_sel_fetch_update(struct
> > > > > > > > > intel_atomic_state *state,
> > > > > > > > >  			break;
> > > > > > > > >  		}
> > > > > > > > >  
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > -		if (!new_plane_state->uapi.visible)
> > > > > > > > > -			continue;
> > > > > > > > > +		drm_rect_convert_16_16_to_regular(&new_
> > > > > > > > > plane_st
> > > > > > > > > ate-
> > > > > > > > > > uapi.src, &src);
> > > > > > > > > +		damaged_clips =
> > > > > > > > > drm_plane_get_damage_clips(&new_plane_state->uapi);
> > > > > > > > > +		num_clips =
> > > > > > > > > drm_plane_get_damage_clips_count(&new_plane_state-
> > > > > > > > > >uapi);
> > > > > > > > >  
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > >  		/*
> > > > > > > > > -		 * For now doing a selective fetch in
> > > > > > > > > the whole
> > > > > > > > > plane
> > > > > > > > > area,
> > > > > > > > > -		 * optimizations will come in the
> > > > > > > > > future.
> > > > > > > > > +		 * If visibility or plane moved, mark
> > > > > > > > > the whole
> > > > > > > > > plane
> > > > > > > > > area as
> > > > > > > > > +		 * damaged as it needs to be complete
> > > > > > > > > redraw in
> > > > > > > > > the new
> > > > > > > > > and old
> > > > > > > > > +		 * position.
> > > > > > > > >  		 */
> > > > > > > > > +		if (new_plane_state->uapi.visible !=
> > > > > > > > > old_plane_state-
> > > > > > > > > > uapi.visible ||
> > > > > > > > > +		    !drm_rect_equals(&new_plane_state-
> > > > > > > > > > uapi.dst,
> > > > > > > > > +				     &old_plane_state-
> > > > > > > > > > uapi.dst)) {
> > > > > > > > > +			damaged_area.y1 =
> > > > > > > > > old_plane_state-
> > > > > > > > > > uapi.src.y1
> > > > > > > > > > > 16;
> > > > > > > > > +			damaged_area.y1 =
> > > > > > > > > old_plane_state-
> > > > > > > > > > uapi.src.y2
> > > > > > > > > > > 16;
> > > > > > > > > +			damaged_area.y1 +=
> > > > > > > > > old_plane_state-
> > > > > > > > > > uapi.dst.y1;
> > > > > > > > > +			damaged_area.y2 +=
> > > > > > > > > old_plane_state-
> > > > > > > > > > uapi.dst.y1;
> > > > > > > > > +			clip_area_update(&pipe_clip,
> > > > > > > > > &damaged_area);
> > > > > > > > > +
> > > > > > > > > +			num_clips = 0;
> > > > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > > > 1. Visibility change case
> > > > > > > >  The pipe damaged area (The Selective Update region)
> > > > > > > > needs
> > > > > > > > to
> > > > > > > > accumulate being visible plane's dst between old and
> > > > > > > > new
> > > > > > > > plane's
> > > > > > > > dst.
> > > > > > > > 
> > > > > > > > if you are implementing this scenario, the code shoule
> > > > > > > > be
> > > > > > > > like
> > > > > > > > this,
> > > > > > > > 
> > > > > > > > if (new_plane_state->uapi.visible != old_plane_state-
> > > > > > > > > uapi.visible) 
> > > > > > > > {
> > > > > > > >    if (new_plane_state->uapi.visible) {
> > > > > > > >       damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > > > >       damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > > > >    } else {
> > > > > > > >       damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > > > >       damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > > > >    }
> > > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > >    continue;
> > > > > > > > }
> > > > > > > 
> > > > > > > The current code does exactly above but discards the
> > > > > > > clipped
> > > > > > > in
> > > > > > > uapi.src.
> > > > > > > 
> > > > > > in order to accumlate the pipe damage area, we don't need
> > > > > > to
> > > > > > use
> > > > > > and
> > > > > > calculate src coordinates on move and visibility change
> > > > > > scenarios.
> > > > > > we can easily accumalates than additional calculation.
> > > > > 
> > > > > Using uapi.dst will cause additional and unnecessary area be
> > > > > included
> > > > > to the pipe damaged area, imagine that a plane have src.x1 =
> > > > > 50,
> > > > > src.y1 = 100,
> > > > > ... the plane invisible/cropped area don't need to be added
> > > > > to
> > > > > the
> > > > > pipe damaged area.
> > > > > 
> > > > easist way to get damaged area for crtc is just using uapi.dst
> > > > but because fb damage clip follows uapi.src coordinates, we
> > > > have to
> > > > translate fb damage clip's coordinates to dst coordinates for
> > > > accumulating crtc damage region.
> > > > 
> > > > therefore can you explain what is the exact burden of using
> > > > uapi.dst
> > > > for calculating crtc damage area?
> > > > 
> > > 
> > > I hope this ASCI drawing do not break :P
> > > 
> > > > ----------------------|
> > > >                      |
> > > >   Pipe area          |
> > > > ----------------|     |
> > > > whole plane A  |     |
> > > >     |----------|     |
> > > >     |   src    |     |
> > > >     | visible  |     |
> > > ------------------------
> > > 
> > > Using dst would add the whole plane A area to the pipe damaged
> > > area
> > > while using src will only add the visible area.
> > > 
> > 
> > if you expect to be shown the src visible area to pipe area, 
> > (that means the dst area has the same width and height, but the x1,
> > y1
> > will be based on crtc coordinates.)
> > in the crte point of view, the src visible area is the dst area.
> > (but because the src area use fb based coordinates, we should use
> > dst)
> > 
> > and if you are expecting handling obscured area by other planes,
> > (for
> > optimizing)
> > we should use dst too.
> > 
> > we only need to use src for handling fb damaged clip rects. 
> > but after accumulating the fb damaged clip rects, it also has to be
> > translated to crtc coordinates from fb (src ) coordinates.
> 
> That is being done, src are then translated to CRTC coordinates using
> dst but only using dst is not a optimized solution.
> 
> 
> damaged_area.y1 = old_plane_state->uapi.src.y1 >> 16;
> damaged_area.y1 = old_plane_state->uapi.src.y2 >> 16;
why do you save it to damaged_area.y1 twice?

> damaged_area.y1 += old_plane_state->uapi.dst.y1;
> damaged_area.y2 += old_plane_state->uapi.dst.y1;

and if we just want to accumulate pipe_clip for the move or visibility.
we should just use dst. (if src.y1 is over 0, your result leads to
wrong geometry.)

> clip_area_update(&pipe_clip, &damaged_area);
> 
> num_clips = 0;
> damaged_area.y1 = src.y1;
> damaged_area.y2 = src.y2;
> ...
> 
> damaged_area.y1 += new_plane_state->uapi.dst.y1;
> damaged_area.y2 += new_plane_state->uapi.dst.y1;
> clip_area_update(&pipe_clip, &damaged_area);
> 
> 
> 
> > > >  
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > > > > > 2. Move case
> > > > > > > >  The pipe damaged area (The Selective Update region)
> > > > > > > > needs
> > > > > > > > to
> > > > > > > > accumulate both old and new plane's dst
> > > > > > > 
> > > > > > > same
> > > > > > > 
> > > > > > > > if you are implementing this scenario, the code shoule
> > > > > > > > be
> > > > > > > > like
> > > > > > > > this,
> > > > > > > > 
> > > > > > > > else if (!drm_rect_equals(&new_plane_state->uapi.dst,
> > > > > > > > &old_plane_state-
> > > > > > > > > uapi.dst)) {
> > > > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > > 
> > > > > > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > >    
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > >    continue;
> > > > > > > > }
> > > > > > > > > +		} else if (new_plane_state->uapi.alpha
> > > > > > > > > !=
> > > > > > > > > old_plane_state->uapi.alpha) {
> > > > > > > > > +			num_clips = 0;
> > > > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > > > 3. alpha has changed ( because alpha handling section
> > > > > > > > is
> > > > > > > > not
> > > > > > > > optimized,
> > > > > > > > it can be treated with the move section)
> > > > > > Yes, you are right, there was a misunderstanding of the
> > > > > > alpha
> > > > > > scenario
> > > > > > of me.
> > > > > > > no need to handle like this for alpha, if the plane moved
> > > > > > > if
> > > > > > > will
> > > > > > > be
> > > > > > > handled in the "if" above with or without alpha change,
> > > > > > > if it
> > > > > > > did
> > > > > > > not
> > > > > > > moved but
> > > > > > > alpha change no need to add the old state coordinate to
> > > > > > > the
> > > > > > > pipe
> > > > > > > clip.
> > > > > > > 
> > > > > > > > else if (new_plane_state->uapi.alpha !=
> > > > > > > > old_plane_state-
> > > > > > > > > uapi.alpha) {
> > > > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > > 
> > > > > > > >    damaged_area.y1 = old_plane_state->uapi.dst.y1;
> > > > > > > >    damaged_area.y2 = old_plane_state->uapi.dst.y2;
> > > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > >    
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > > >    continue;
> > > > > > > > } 
> > > > > > > > > +		} else if (!num_clips &&
> > > > > > > > > +			   new_plane_state->uapi.fb !=
> > > > > > > > > old_plane_state-
> > > > > > > > > > uapi.fb) {
> > > > > > > > > +			/*
> > > > > > > > > +			 * If the plane don't have
> > > > > > > > > damage areas
> > > > > > > > > but the
> > > > > > > > > +			 * framebuffer changed, mark
> > > > > > > > > the whole
> > > > > > > > > plane
> > > > > > > > > area as
> > > > > > > > > +			 * damaged.
> > > > > > > > > +			 */
> > > > > > > > > +			damaged_area.y1 = src.y1;
> > > > > > > > > +			damaged_area.y2 = src.y2;
> > > > > > > > > +		}
> > > > > > > > > +
> > > > > > > > else if (!num_clips && new_plane_state->uapi.fb !=
> > > > > > > > old_plane_state-
> > > > > > > > > uapi.fb) {
> > > > > > > >    /*
> > > > > > > >     * If the plane don't have damage areas but the
> > > > > > > >     * framebuffer changed, mark the whole plane area as
> > > > > > > >     * damaged.
> > > > > > > >     */
> > > > > > > >    damaged_area.y1 = new_plane_state->uapi.dst.y1;
> > > > > > > >    damaged_area.y2 = new_plane_state->uapi.dst.y2;
> > > > > > > >    clip_area_update(&pipe_clip, &damaged_area);
> > > > > > > >    continue;
> > > > > > > > }
> > > > > > > > > +		for (j = 0; j < num_clips; j++) {
> > > > > > > > > +			struct drm_rect clip;
> > > > > > > > > +
> > > > > > > > > +			clip.y1 = damaged_clips[j].y1;
> > > > > > > > > +			clip.y2 = damaged_clips[j].y2;
> > > > > > > > > +			clip_area_update(&damaged_area,
> > > > > > > > > &clip);
> > > > > > > > > +		}
> > > > > > > > > +
> > > > > > > > > +		if (!drm_rect_intersect(&damaged_area,
> > > > > > > > > &src))
> > > > > > > > > +			continue;
> > > > > > > > > +
> > > > > > > > > +		damaged_area.y1 += new_plane_state-
> > > > > > > > > > uapi.dst.y1;
> > > > > > > > > +		damaged_area.y2 += new_plane_state-
> > > > > > > > > > uapi.dst.y1;
> > > > > > > > > +		clip_area_update(&pipe_clip,
> > > > > > > > > &damaged_area);
> > > > > > > > > +	}
> > > > > > > > > +
> > > > > > > > else if (num_clips) {
> > > > > > > >    struct drm_rect plane_damaged_area;
> > > > > > > >    plane_damaged_area.x1 = src.x1;
> > > > > > > >    plane_damaged_area.x2 = src.x2;
> > > > > > > >    plane_damaged_area.y1 = 0;
> > > > > > > >    plane_damaged_area.y2 = 0;
> > > > > > > > 	        
> > > > > > > >    for (j = 0; j < num_clips; j++) {
> > > > > > > >       struct drm_rect clip;
> > > > > > > > 
> > > > > > > >       clip.x1 = damaged_clips[j].x1;
> > > > > > > >       clip.x2 = damaged_clips[j].x2;
> > > > > > > >       clip.y1 = damaged_clips[j].y1;
> > > > > > > >       clip.y2 = damaged_clips[j].y2;
> > > > > > > > 
> > > > > > > >       if (drm_rect_intersect(&clip, &src)) {
> > > > > > > >          clip_area_update(&plane_damaged_area, &clip);
> > > > > > > >       }
> > > > > > > 
> > > > > > > Call intersect at every clip? that don't look optimized.
> > > > > > > 
> > > > > > when the clip_area_update() is called it just accumulates
> > > > > > the
> > > > > > input
> > > > > > rects to one output rect.
> > > > > > it might lead to accumulating unneeded excessive update
> > > > > > rect
> > > > > > region
> > > > > 
> > > > > The excessive rect region will be removed once after sum all
> > > > > clips in
> > > > > the current approach.
> > > > > 
> > > > on the link's 2nd page,
> > > > we only need a red Selective Fetch area, but your patch seems
> > > > Selective
> > > > Fetch area as green rect.
> > > > https://docs.google.com/presentation/d/1gOKE4JnC97RzRg15ZM8IaQzHnifIxwvwP_UbOoGFE9E/edit?usp=sharing
> > > 
> > > Okay, now I got it.
> > > Will update this but please take a look to the other answers so
> > > we do
> > > only one more version.
> > > 
> > > 
> > > > > > > >    }
> > > > > > > > 
> > > > > > > >   if (drm_rect_visible(plane_damaged_area)) {
> > > > > > > >      plane_damaged_area.y1 = plane_damaged_area.y1 -
> > > > > > > > src.y1
> > > > > > > > +
> > > > > > > > new_plane_state->uapi.dst.y1;
> > > > > > > >      plane_damaged_area.y2 = plane_damaged_area.y2 -
> > > > > > > > src.y1
> > > > > > > > +
> > > > > > > > new_plane_state->uapi.dst.y1;
> > > > > > > > 
> > > > > > > >      clip_area_update(&pipe_clip, &plane_damaged_area);
> > > > > > > >      continue;
> > > > > > > >   }
> > > > > > > > }
> > > > > > > 
> > > > > > > Current code sum all the damage clips, if the sum of the
> > > > > > > damage
> > > > > > > clips
> > > > > > > insect with the src area it is translated to pipe
> > > > > > > coordinates
> > > > > > > and
> > > > > > > called
> > > > > > > clip_area_update() to update pipe_clip.
> > > > > > > 
> > > > > > > > the calculation and translating cooridinates is alreay
> > > > > > > > implemented
> > > > > > > > here
> > > > > > > > ( 
> > > > > > > > https://patchwork.freedesktop.org/patch/404264/?series=84340&rev=1
> > > > > > > >   it has commetns which explains scenarios.) 
> > > > > > > > > +	if (full_update)
> > > > > > > > > +		goto skip_sel_fetch_set_loop;
> > > > > > > > > +
> > > > > > > > > +	/*
> > > > > > > > > +	 * Now that we have the pipe damaged area check
> > > > > > > > > if it
> > > > > > > > > intersect
> > > > > > > > > with
> > > > > > > > > +	 * every plane, if it does set the plane
> > > > > > > > > selective
> > > > > > > > > fetch area.
> > > > > > > > > +	 */
> > > > > > > > > +	for_each_oldnew_intel_plane_in_state(state,
> > > > > > > > > plane,
> > > > > > > > > old_plane_state,
> > > > > > > > > +					     new_plane_
> > > > > > > > > state,
> > > > > > > > > i) {
> > > > > > > > > +		struct drm_rect *sel_fetch_area, inter,
> > > > > > > > > src;
> > > > > > > > > +
> > > > > > > > > +		if (new_plane_state->uapi.crtc !=
> > > > > > > > > crtc_state-
> > > > > > > > > > uapi.crtc 
> > > > > > > > > +		    !new_plane_state->uapi.visible)
> > > > > > > > > +			continue;
> > > > > > > > > +
> > > > > > > > > +		inter = pipe_clip;
> > > > > > > > > +		if (!drm_rect_intersect(&inter,
> > > > > > > > > &new_plane_state-
> > > > > > > > > > uapi.dst))
> > > > > > > > > +			continue;
> > > > > > > > > +
> > > > > > > > > +		drm_rect_convert_16_16_to_regular(&new_
> > > > > > > > > plane_st
> > > > > > > > > ate-
> > > > > > > > > > uapi.src, &src);
> > > > > > > > > +
> > > > > > > > >  		sel_fetch_area = &new_plane_state-
> > > > > > > > > > psr2_sel_fetch_area;
> > > > > > > > > -		sel_fetch_area->y1 = new_plane_state-
> > > > > > > > > > uapi.src.y1 >>
> > > > > > > > > 16;
> > > > > > > > > -		sel_fetch_area->y2 = new_plane_state-
> > > > > > > > > > uapi.src.y2 >>
> > > > > > > > > 16;
> > > > > > > > > +		sel_fetch_area->y1 = inter.y1 -
> > > > > > > > > new_plane_state-
> > > > > > > > > > uapi.dst.y1;
> > > > > > > > > +		sel_fetch_area->y2 = inter.y2 -
> > > > > > > > > new_plane_state-
> > > > > > > > > > uapi.dst.y1;
> > > > > > > > sel_fetch_area->y1 = inter.y1 - new_plane_state-
> > > > > > > > > uapi.dst.y1 +
> > > > > > > > src.y1;
> > > > > > > > sel_fetch_area->y2 = inter.y2 - new_plane_state-
> > > > > > > > > uapi.dst.y1 +
> > > > > > > > src.y1;
> > > > > > > 
> > > > > > > sel_fetch_area->y1 = inter.y1 - new_plane_state-
> > > > > > > >uapi.dst.y1; 
> > > > > > > +
> > > > > > > drm_rect_intersect(sel_fetch_area, &src);
> > > > > > > does a the same job and is easier to
> > > > > > > understand(translation +
> > > > > > > clip)
> > > > > > > 
> > > > > > when the src's x1 and y1 indicates over than 0, does it
> > > > > > work?
> > > > > 
> > > > > It will, we use it for scenarios like that in this function.
> > > > > 
> > > > > 
> > > > here is the problematic case,
> > > > if we assume src indicates 50 x 50 +10 +10
> > > > ,fb damage rect indicates 5 x 5 +55 +55 
> > > > and dst indicates 50 x 50 +100 +100
> > > > 
> > > > 1) if whole plane src area needs to be updated
> > > > inter: 50 x 50 +100 +100
> > > > sel_fetch_area->y1 = 100 - 100 => 0
> > > > sel_fetch_area->y2 = 100 - 100 => 0
> > > > 
> > > > 
> > > > drm_rect_intersect(sel_fetch_area, &src);
> > > >  => sel_fetch_area does not fit whole src area.
> > > 
> > > Your values are wrong.
> > > 
> > I used DRM_RECT_FMT style.
> > 
> > #define DRM_RECT_FMT    "%dx%d%+d%+d"
> > #define DRM_RECT_ARG(r) drm_rect_width(r), drm_rect_height(r), (r)-
> > >x1, 
> > (r)->y1 
> > 
> > > # 50 x 50 +10 +10
> > > 
> > > src.x1 = 50
> > > src.y1 = 50
> > > src.x2 = 60
> > > src.y2 = 60
> > > 
> > src.x1 = 10
> > src.y1 = 10
> > src.x2 = 60
> > src.y2 = 60
> 
> If plane dst has 50px of width and height the src above is not
> possible.
if src width and height has 50x50, the dst can have 50 x 50 too.
> Adjusting it to:
> 
> src.x2 = 50
> src.y2 = 50
> 
> src.x1 = 10
> src.y1 = 10
> src.x2 = 50
src.x2 = 60
> src.y2 = 50
src.y2 = 60
> 
> damaged.x1 = 55
> damaged.y1 = 55
> damaged.x2 = 60
> damaged.y2 = 60
> 
> dst.x1 = 100
> dst.y1 = 100
> dst.x2 = 150
> dst.y2 = 150
> 
> 1) if whole plane src are needs to be updated
> pipe_clip.y1 = src.y1 + dst.y1 = 110
> pipe_clip.y2 = src.y2 + dst.y1 = 150
pipe_clip.y2 = src.y2 + dst.y1 = 160
> 
> # drm_rect_intersect(&inter, &new_plane_state->uapi.dst)
> iter.y1 = 110
> iter.y2 = 150
> 
inter = pipe_clip;
pipe_clip.x1 = 0
pipe_clip.y1 = 110
=> in the crtc point of view, the pipe_clip.y1 shoule be 100.
but the middle of value is wrong.

pipe_clip.x2 = INT_MAX
pipe_clip.y2 = 160
=> in the crtc point of view, the pipe_clip.y1 shoule be 150.
but the
middle of value is wrong.

dst.x1 = 100
dst.y1 = 100
dst.x2 = 150
dst.y2 = 150


drm_rect_intersect(&inter, &new_plane_state->uapi.dst)
=>
iter.x1 = 100
iter.y1 = 110
iter.x2 = 150
iter.y2 = 150

because we only add one dst, 
the inter should be same to dst.
but the result of iter does not have same geometry to dst.

wrong pipe_clip region leads wrong SelectiveUpdate region.

> # sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1;
> sel_fetch_area.y1 = 110 - 100 = 10
> sel_fetch_area.y2 = 150 - 100 = 50
> drm_rect_intersect(sel_fetch_area, &src);
> sel_fetch_area.y1 = 10
> sel_fetch_area.y2 = 50
> 
> > > # 5 x 5 +55 +55. * not used in example 1
> > > damaged.x1 = 5
> > > damaged.y1 = 5
> > > damaged.x2 = 60
> > > damaged.y2 = 60
> > > 
> > damaged.x1 = 55
> > damaged.y1 = 55
> > damaged.x2 = 60
> > damaged.y2 = 60
> > 
> > > # 50 x 50 +100 +100
> > > dst.x1 = 50
> > > dst.y1 = 50
> > > dst.x2 = 150
> > > dst.y2 = 150
> > > 
> > dst.x1 = 100
> > dst.y1 = 100
> > dst.x2 = 150
> > dst.y2 = 150
> > 
> > therefore below result seems to wrong result.
> > 
> > > ####
> > > 
> > > 1) if whole plane src are needs to be updated
> > > pipe_clip.x1 = src.x1 + dst.x1 = 100
> > > pipe_clip.y2 = src.y1 + dst.y1 = 100
> > > pipe_clip.x2 = src.x2 + dst.y1 = 110
> > > pipe_clip.y2 = src.y2 + dst.y2 = 110
> > > 
> > > # drm_rect_intersect(&inter, &new_plane_state->uapi.dst)
> > > iter.x1 = 100
> > > iter.y1 = 100
> > > iter.x2 = 110
> > > iter.y2 = 110
> > > 
> > > # sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1;
> > > sel_fetch_area.y1 = 100 - 50 = 50
> > > sel_fetch_area.y2 = 110 - 50 = 60
> > > 
> > > drm_rect_intersect(sel_fetch_area, &src);
> > > 
> > > sel_fetch_area.y1 = 50
> > > sel_fetch_area.y2 = 60
> > > 
> > > > 2) if only the plane fb damage needs to be updated
> > > > translate fb damage's coordinates to crtc coordinates
> > > > 5 x 5 +55 +55  => 5 x 5 +105 +105
> > > > inter: 5 x 5 +105 +105
> > > > sel_fetch_area->y1 = 105 - 100 => 5
> > > > sel_fetch_area->y2 = 105 - 100 => 5
> > > > 

> > > > drm_rect_intersect(sel_fetch_area, &src);
> > > >  => sel_fetch_area does not fit to src's damage area.
> > > 
> > > Let me know if this case is broken after use the right values.
> > > 
> > > > > > > > > +		sel_fetch_area->x1 = src.x1;
> > > > > > > > > +		sel_fetch_area->x2 = src.x2;
> > > > > > > > >  
> > > > > > > > > 
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> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > -		temp = *sel_fetch_area;
> > > > > > > > > -		temp.y1 += new_plane_state-
> > > > > > > > > >uapi.dst.y1;
> > > > > > > > > -		temp.y2 += new_plane_state-
> > > > > > > > > >uapi.dst.y2;
> > > > > > > > > -		clip_area_update(&pipe_clip, &temp);
> > > > > > > > > +		drm_rect_intersect(sel_fetch_area,
> > > > > > > > > &src);
> > > > > > > > why this line is needed?
> > > > > > > 
> > > > > > > explained above.
> > > > > > > 
> > > > > > > 
> > > > > > > > >  	}
> > > > > > > > >  
> > > > > > > > > 
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> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > +skip_sel_fetch_set_loop:
> > > > > > > > >  	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip,
> > > > > > > > > full_update);
> > > > > > > > >  	return 0;
> > > > > > > > >  }
diff mbox series

Patch

diff --git a/drivers/gpu/drm/i915/display/intel_psr.c b/drivers/gpu/drm/i915/display/intel_psr.c
index d9a395c486d3..7daed098fa74 100644
--- a/drivers/gpu/drm/i915/display/intel_psr.c
+++ b/drivers/gpu/drm/i915/display/intel_psr.c
@@ -1269,8 +1269,8 @@  int intel_psr2_sel_fetch_update(struct intel_atomic_state *state,
 				struct intel_crtc *crtc)
 {
 	struct intel_crtc_state *crtc_state = intel_atomic_get_new_crtc_state(state, crtc);
+	struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 = INT_MAX, .y2 = -1 };
 	struct intel_plane_state *new_plane_state, *old_plane_state;
-	struct drm_rect pipe_clip = { .y1 = -1 };
 	struct intel_plane *plane;
 	bool full_update = false;
 	int i, ret;
@@ -1282,9 +1282,17 @@  int intel_psr2_sel_fetch_update(struct intel_atomic_state *state,
 	if (ret)
 		return ret;
 
+	/*
+	 * Calculate minimal selective fetch area of each plane and calculate
+	 * the pipe damaged area.
+	 * In the next loop the plane selective fetch area will actually be set
+	 * using whole pipe damaged area.
+	 */
 	for_each_oldnew_intel_plane_in_state(state, plane, old_plane_state,
 					     new_plane_state, i) {
-		struct drm_rect *sel_fetch_area, temp;
+		struct drm_rect src, damaged_area = { .x1 = 0, .y1 = -1, .x2 = INT_MAX, .y2 = -1 };
+		struct drm_mode_rect *damaged_clips;
+		u32 num_clips, j;
 
 		if (new_plane_state->uapi.crtc != crtc_state->uapi.crtc)
 			continue;
@@ -1300,23 +1308,89 @@  int intel_psr2_sel_fetch_update(struct intel_atomic_state *state,
 			break;
 		}
 
-		if (!new_plane_state->uapi.visible)
-			continue;
+		drm_rect_convert_16_16_to_regular(&new_plane_state->uapi.src, &src);
+		damaged_clips = drm_plane_get_damage_clips(&new_plane_state->uapi);
+		num_clips = drm_plane_get_damage_clips_count(&new_plane_state->uapi);
 
 		/*
-		 * For now doing a selective fetch in the whole plane area,
-		 * optimizations will come in the future.
+		 * If visibility or plane moved, mark the whole plane area as
+		 * damaged as it needs to be complete redraw in the new and old
+		 * position.
 		 */
+		if (new_plane_state->uapi.visible != old_plane_state->uapi.visible ||
+		    !drm_rect_equals(&new_plane_state->uapi.dst,
+				     &old_plane_state->uapi.dst)) {
+			damaged_area.y1 = old_plane_state->uapi.src.y1 >> 16;
+			damaged_area.y1 = old_plane_state->uapi.src.y2 >> 16;
+			damaged_area.y1 += old_plane_state->uapi.dst.y1;
+			damaged_area.y2 += old_plane_state->uapi.dst.y1;
+			clip_area_update(&pipe_clip, &damaged_area);
+
+			num_clips = 0;
+			damaged_area.y1 = src.y1;
+			damaged_area.y2 = src.y2;
+		} else if (new_plane_state->uapi.alpha != old_plane_state->uapi.alpha) {
+			num_clips = 0;
+			damaged_area.y1 = src.y1;
+			damaged_area.y2 = src.y2;
+		} else if (!num_clips &&
+			   new_plane_state->uapi.fb != old_plane_state->uapi.fb) {
+			/*
+			 * If the plane don't have damage areas but the
+			 * framebuffer changed, mark the whole plane area as
+			 * damaged.
+			 */
+			damaged_area.y1 = src.y1;
+			damaged_area.y2 = src.y2;
+		}
+
+		for (j = 0; j < num_clips; j++) {
+			struct drm_rect clip;
+
+			clip.y1 = damaged_clips[j].y1;
+			clip.y2 = damaged_clips[j].y2;
+			clip_area_update(&damaged_area, &clip);
+		}
+
+		if (!drm_rect_intersect(&damaged_area, &src))
+			continue;
+
+		damaged_area.y1 += new_plane_state->uapi.dst.y1;
+		damaged_area.y2 += new_plane_state->uapi.dst.y1;
+		clip_area_update(&pipe_clip, &damaged_area);
+	}
+
+	if (full_update)
+		goto skip_sel_fetch_set_loop;
+
+	/*
+	 * Now that we have the pipe damaged area check if it intersect with
+	 * every plane, if it does set the plane selective fetch area.
+	 */
+	for_each_oldnew_intel_plane_in_state(state, plane, old_plane_state,
+					     new_plane_state, i) {
+		struct drm_rect *sel_fetch_area, inter, src;
+
+		if (new_plane_state->uapi.crtc != crtc_state->uapi.crtc ||
+		    !new_plane_state->uapi.visible)
+			continue;
+
+		inter = pipe_clip;
+		if (!drm_rect_intersect(&inter, &new_plane_state->uapi.dst))
+			continue;
+
+		drm_rect_convert_16_16_to_regular(&new_plane_state->uapi.src, &src);
+
 		sel_fetch_area = &new_plane_state->psr2_sel_fetch_area;
-		sel_fetch_area->y1 = new_plane_state->uapi.src.y1 >> 16;
-		sel_fetch_area->y2 = new_plane_state->uapi.src.y2 >> 16;
+		sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1;
+		sel_fetch_area->y2 = inter.y2 - new_plane_state->uapi.dst.y1;
+		sel_fetch_area->x1 = src.x1;
+		sel_fetch_area->x2 = src.x2;
 
-		temp = *sel_fetch_area;
-		temp.y1 += new_plane_state->uapi.dst.y1;
-		temp.y2 += new_plane_state->uapi.dst.y2;
-		clip_area_update(&pipe_clip, &temp);
+		drm_rect_intersect(sel_fetch_area, &src);
 	}
 
+skip_sel_fetch_set_loop:
 	psr2_man_trk_ctl_calc(crtc_state, &pipe_clip, full_update);
 	return 0;
 }