@@ -501,10 +501,15 @@ static int ttm_bo_evict(struct ttm_buffer_object *bo,
bdev->funcs->evict_flags(bo, &placement);
if (!placement.num_placement && !placement.num_busy_placement) {
- ttm_bo_wait(bo, false, false);
+ ret = ttm_bo_wait(bo, true, false);
+ if (ret)
+ return ret;
- ttm_bo_cleanup_memtype_use(bo);
- return ttm_tt_create(bo, false);
+ /*
+ * Since we've already synced, this frees backing store
+ * immediately.
+ */
+ return ttm_bo_pipeline_gutting(bo);
}
ret = ttm_bo_mem_space(bo, &placement, &evict_mem, ctx);
@@ -976,13 +981,8 @@ int ttm_bo_validate(struct ttm_buffer_object *bo,
/*
* Remove the backing store if no placement is given.
*/
- if (!placement->num_placement && !placement->num_busy_placement) {
- ret = ttm_bo_pipeline_gutting(bo);
- if (ret)
- return ret;
-
- return ttm_tt_create(bo, false);
- }
+ if (!placement->num_placement && !placement->num_busy_placement)
+ return ttm_bo_pipeline_gutting(bo);
/*
* Check whether we need to move buffer.
@@ -565,26 +565,73 @@ int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
}
EXPORT_SYMBOL(ttm_bo_move_accel_cleanup);
+/**
+ * ttm_bo_pipeline_gutting - purge the contents of a bo
+ * @bo: The buffer object
+ *
+ * Purge the contents of a bo, async if the bo is not idle.
+ * After a successful call, the bo is left unpopulated in
+ * system placement. The function may wait uninterruptible
+ * for idle on OOM.
+ *
+ * Return: 0 if successful, negative error code on failure.
+ */
int ttm_bo_pipeline_gutting(struct ttm_buffer_object *bo)
{
static const struct ttm_place sys_mem = { .mem_type = TTM_PL_SYSTEM };
struct ttm_buffer_object *ghost;
+ struct ttm_tt *ttm;
int ret;
- ret = ttm_buffer_object_transfer(bo, &ghost);
+ /* If already idle, no need for ghost object dance. */
+ ret = ttm_bo_wait(bo, false, true);
+ if (ret != -EBUSY) {
+ if (!bo->ttm) {
+ /* See comment below about clearing. */
+ ret = ttm_tt_create(bo, true);
+ if (ret)
+ return ret;
+ } else {
+ ttm_tt_unpopulate(bo->bdev, bo->ttm);
+ if (bo->type == ttm_bo_type_device)
+ ttm_tt_mark_for_clear(bo->ttm);
+ }
+ ttm_resource_free(bo, &bo->mem);
+ ttm_resource_alloc(bo, &sys_mem, &bo->mem);
+
+ return 0;
+ }
+
+ /*
+ * We need an unpopulated ttm_tt after giving our current one,
+ * if any, to the ghost object. And we can't afford to fail
+ * creating one *after* the operation. If the bo subsequently gets
+ * resurrected, make sure it's cleared (if ttm_bo_type_device)
+ * to avoid leaking sensitive information to user-space.
+ */
+
+ ttm = bo->ttm;
+ bo->ttm = NULL;
+ ret = ttm_tt_create(bo, true);
+ swap(bo->ttm, ttm);
if (ret)
return ret;
+ ret = ttm_buffer_object_transfer(bo, &ghost);
+ if (ret) {
+ ttm_tt_destroy(bo->bdev, ttm);
+ return ret;
+ }
+
ret = dma_resv_copy_fences(&ghost->base._resv, bo->base.resv);
/* Last resort, wait for the BO to be idle when we are OOM */
if (ret)
ttm_bo_wait(bo, false, false);
- ttm_resource_alloc(bo, &sys_mem, &bo->mem);
- bo->ttm = NULL;
-
dma_resv_unlock(&ghost->base._resv);
ttm_bo_put(ghost);
+ bo->ttm = ttm;
+ ttm_resource_alloc(bo, &sys_mem, &bo->mem);
return 0;
}
@@ -170,6 +170,19 @@ int ttm_tt_populate(struct ttm_device *bdev, struct ttm_tt *ttm, struct ttm_oper
*/
void ttm_tt_unpopulate(struct ttm_device *bdev, struct ttm_tt *ttm);
+/**
+ * ttm_tt_mark_for_clear - Mark pages for clearing on populate.
+ *
+ * @ttm: Pointer to the ttm_tt structure
+ *
+ * Marks pages for clearing so that the next time the page vector is
+ * populated, the pages will be cleared.
+ */
+static inline void ttm_tt_mark_for_clear(struct ttm_tt *ttm)
+{
+ ttm->page_flags |= TTM_PAGE_FLAG_ZERO_ALLOC;
+}
+
void ttm_tt_mgr_init(unsigned long num_pages, unsigned long num_dma32_pages);
struct ttm_kmap_iter *ttm_kmap_iter_tt_init(struct ttm_kmap_iter_tt *iter_tt,