@@ -1060,6 +1060,7 @@
#define FLOW_CONTROL_ENABLE REG_BIT(15)
#define UGM_BACKUP_MODE REG_BIT(13)
#define MDQ_ARBITRATION_MODE REG_BIT(12)
+#define SYSTOLIC_DOP_CLOCK_GATING_DIS REG_BIT(10)
#define PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE REG_BIT(8)
#define STALL_DOP_GATING_DISABLE REG_BIT(5)
#define THROTTLE_12_5 REG_GENMASK(4, 2)
@@ -1217,6 +1217,14 @@ gen12_emit_indirect_ctx_xcs(const struct intel_context *ce, u32 *cs)
cs = gen12_emit_timestamp_wa(ce, cs);
cs = gen12_emit_restore_scratch(ce, cs);
+ /* Wa_16013000631:dg2 */
+ if (IS_DG2_GRAPHICS_STEP(ce->engine->i915, G10, STEP_B0, STEP_C0) ||
+ IS_DG2_G11(ce->engine->i915))
+ if (ce->engine->class == COMPUTE_CLASS)
+ cs = gen8_emit_pipe_control(cs,
+ PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE,
+ 0);
+
return cs;
}
@@ -1921,6 +1921,11 @@ static void dg2_whitelist_build(struct intel_engine_cs *engine)
RING_FORCE_TO_NONPRIV_RANGE_4);
break;
+ case COMPUTE_CLASS:
+ /* Wa_16011157294:dg2_g10 */
+ if (IS_DG2_GRAPHICS_STEP(engine->i915, G10, STEP_A0, STEP_B0))
+ whitelist_reg(w, GEN9_CTX_PREEMPT_REG);
+ break;
default:
break;
}
@@ -2581,6 +2586,40 @@ xcs_engine_wa_init(struct intel_engine_cs *engine, struct i915_wa_list *wal)
}
}
+/*
+ * The workarounds in this function apply to shared registers in
+ * the general render reset domain that aren't tied to a
+ * specific engine. Since all render+compute engines get reset
+ * together, and the contents of these registers are lost during
+ * the shared render domain reset, we'll define such workarounds
+ * here and then add them to just a single RCS or CCS engine's
+ * workaround list (whichever engine has the XXXX flag).
+ */
+static void
+general_render_compute_wa_init(struct intel_engine_cs *engine, struct i915_wa_list *wal)
+{
+ struct drm_i915_private *i915 = engine->i915;
+
+ if (IS_XEHPSDV(i915)) {
+ /* Wa_1409954639 */
+ wa_masked_en(wal,
+ GEN8_ROW_CHICKEN,
+ SYSTOLIC_DOP_CLOCK_GATING_DIS);
+
+ /* Wa_1607196519 */
+ wa_masked_en(wal,
+ GEN9_ROW_CHICKEN4,
+ GEN12_DISABLE_GRF_CLEAR);
+
+ /* Wa_14010670810:xehpsdv */
+ wa_write_or(wal, XEHP_L3NODEARBCFG, XEHP_LNESPARE);
+
+ /* Wa_14010449647:xehpsdv */
+ wa_masked_en(wal, GEN7_HALF_SLICE_CHICKEN1,
+ GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE);
+ }
+}
+
static void
engine_init_workarounds(struct intel_engine_cs *engine, struct i915_wa_list *wal)
{
@@ -2589,6 +2628,14 @@ engine_init_workarounds(struct intel_engine_cs *engine, struct i915_wa_list *wal
engine_fake_wa_init(engine, wal);
+ /*
+ * These are common workarounds that just need to applied
+ * to a single RCS/CCS engine's workaround list since
+ * they're reset as part of the general render domain reset.
+ */
+ if (engine->class == RENDER_CLASS)
+ general_render_compute_wa_init(engine, wal);
+
if (engine->class == RENDER_CLASS)
rcs_engine_wa_init(engine, wal);
else