@@ -340,14 +340,29 @@ void intel_cx0_phy_set_signal_levels(struct intel_encoder *encoder,
lane = ln / 2;
tx = ln % 2 + 1;
- intel_cx0_rmw(i915, encoder->port, lane, PHY_CX0_TX_CONTROL(tx, 2),
- C10_PHY_VSWING_PREEMPH_MASK,
- C10_PHY_VSWING_PREEMPH(trans->entries[level].direct.preemph),
- MB_WRITE_COMMITTED);
- intel_cx0_rmw(i915, encoder->port, lane, PHY_CX0_TX_CONTROL(tx, 8),
- C10_PHY_VSWING_LEVEL_MASK,
- C10_PHY_VSWING_LEVEL(trans->entries[level].direct.level),
- MB_WRITE_COMMITTED);
+ if (crtc_state->port_clock > 1000000) {
+ intel_cx0_rmw(i915, encoder->port, lane, PHY_CX0_TX_CONTROL(tx, 2),
+ C20_PHY_VSWING_PREEMPH_MASK,
+ C20_PHY_VSWING_PREEMPH(trans->entries[level].snps.pre_cursor),
+ MB_WRITE_COMMITTED);
+ intel_cx0_rmw(i915, encoder->port, lane, PHY_CX0_TX_CONTROL(tx, 3),
+ C20_PHY_VSWING_PREEMPH_MASK,
+ C20_PHY_VSWING_PREEMPH(trans->entries[level].snps.vswing),
+ MB_WRITE_COMMITTED);
+ intel_cx0_rmw(i915, encoder->port, lane, PHY_CX0_TX_CONTROL(tx, 4),
+ C20_PHY_VSWING_PREEMPH_MASK,
+ C20_PHY_VSWING_PREEMPH(trans->entries[level].snps.post_cursor),
+ MB_WRITE_COMMITTED);
+ } else {
+ intel_cx0_rmw(i915, encoder->port, lane, PHY_CX0_TX_CONTROL(tx, 2),
+ C10_PHY_VSWING_PREEMPH_MASK,
+ C10_PHY_VSWING_PREEMPH(trans->entries[level].direct.preemph),
+ MB_WRITE_COMMITTED);
+ intel_cx0_rmw(i915, encoder->port, lane, PHY_CX0_TX_CONTROL(tx, 8),
+ C10_PHY_VSWING_LEVEL_MASK,
+ C10_PHY_VSWING_LEVEL(trans->entries[level].direct.level),
+ MB_WRITE_COMMITTED);
+ }
}
intel_cx0_write(i915, encoder->port, master_lane, PHY_C10_VDR_CONTROL(1),
@@ -198,6 +198,10 @@
#define C20_MPLLB_TX_CLK_DIV_MASK REG_GENMASK(15, 13)
#define C20_MPLLA_TX_CLK_DIV_MASK REG_GENMASK(10, 8)
+/* C20 Phy VSwing Masks */
+#define C20_PHY_VSWING_PREEMPH_MASK REG_GENMASK8(5, 0)
+#define C20_PHY_VSWING_PREEMPH(val) REG_FIELD_PREP8(C20_PHY_VSWING_PREEMPH_MASK, val)
+
#define RAWLANEAONX_DIG_TX_MPLLB_CAL_DONE_BANK(idx) (0x303D + (idx))
#endif /* __INTEL_CX0_REG_DEFS_H__ */
@@ -9,6 +9,7 @@
#include "intel_de.h"
#include "intel_display_types.h"
#include "intel_dp.h"
+#include "intel_cx0_phy.h"
/* HDMI/DVI modes ignore everything but the last 2 items. So we share
* them for both DP and FDI transports, allowing those ports to
@@ -1053,12 +1054,37 @@ static const union intel_ddi_buf_trans_entry direct_map_trans[] = {
{ .direct = { .level = 3, .preemph = 0 } },
};
-static const struct intel_ddi_buf_trans mtl_cx0c10_trans = {
+static const struct intel_ddi_buf_trans mtl_cx0_trans = {
.entries = direct_map_trans,
.num_entries = ARRAY_SIZE(direct_map_trans),
.hdmi_default_entry = ARRAY_SIZE(direct_map_trans) - 1,
};
+/* DP2.0 */
+static const union intel_ddi_buf_trans_entry _mtl_c20_trans_uhbr[] = {
+ { .snps = { 48, 0, 0 } }, /* preset 0 */
+ { .snps = { 43, 0, 5 } }, /* preset 1 */
+ { .snps = { 40, 0, 8 } }, /* preset 2 */
+ { .snps = { 37, 0, 11 } }, /* preset 3 */
+ { .snps = { 33, 0, 15 } }, /* preset 4 */
+ { .snps = { 46, 2, 0 } }, /* preset 5 */
+ { .snps = { 42, 2, 4 } }, /* preset 6 */
+ { .snps = { 38, 2, 8 } }, /* preset 7 */
+ { .snps = { 35, 2, 11 } }, /* preset 8 */
+ { .snps = { 33, 2, 13 } }, /* preset 9 */
+ { .snps = { 44, 4, 0 } }, /* preset 10 */
+ { .snps = { 40, 4, 4 } }, /* preset 11 */
+ { .snps = { 37, 4, 7 } }, /* preset 12 */
+ { .snps = { 33, 4, 11 } }, /* preset 13 */
+ { .snps = { 36, 6, 6 } }, /* preset 14 */
+ { .snps = { 28, 6, 2 } }, /* preset 15 */
+};
+
+static const struct intel_ddi_buf_trans mtl_c20_trans_uhbr = {
+ .entries = _mtl_c20_trans_uhbr,
+ .num_entries = ARRAY_SIZE(_mtl_c20_trans_uhbr),
+};
+
bool is_hobl_buf_trans(const struct intel_ddi_buf_trans *table)
{
return table == &tgl_combo_phy_trans_edp_hbr2_hobl;
@@ -1635,7 +1661,10 @@ mtl_get_cx0_buf_trans(struct intel_encoder *encoder,
const struct intel_crtc_state *crtc_state,
int *n_entries)
{
- return intel_get_buf_trans(&mtl_cx0c10_trans, n_entries);
+ if (crtc_state->port_clock > 1000000)
+ return intel_get_buf_trans(&mtl_c20_trans_uhbr, n_entries);
+ else
+ return intel_get_buf_trans(&mtl_cx0_trans, n_entries);
}
void intel_ddi_buf_trans_init(struct intel_encoder *encoder)