@@ -913,6 +913,12 @@ void intel_io_mmio_fw_write(void *ctx, i915_reg_t reg, u32 val);
typedef void (*intel_io_reg_write)(void *ctx, i915_reg_t reg, u32 val);
+enum intel_vrrtg_mode {
+ INTEL_VRRTG_MODE_NONE,
+ INTEL_VRRTG_MODE_VRR,
+ INTEL_VRRTG_MODE_CMRR,
+};
+
struct intel_crtc_state {
/*
* uapi (drm) state. This is the software state shown to userspace.
@@ -1286,6 +1292,7 @@ struct intel_crtc_state {
u8 pipeline_full;
u16 flipline, vmin, vmax, guardband;
u32 vsync_end, vsync_start;
+ enum intel_vrrtg_mode mode;
} vrr;
/* Content Match Refresh Rate state */
The VRR timing generator can be used in multiple modes of operation: dynamic refresh rate (VRR), content-matched refresh rate (CMRR), and fixed refresh rate (Fixed_RR). Currently, VRR and CMRR modes are supported, with Fixed_RR mode forthcoming. To track the different operational modes of the VRR timing generator, introduce a new member 'mode' to the VRR struct. Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com> --- drivers/gpu/drm/i915/display/intel_display_types.h | 7 +++++++ 1 file changed, 7 insertions(+)