@@ -33,13 +33,17 @@
#include <linux/dma-fence-chain.h>
#include <linux/dma-resv.h>
+#include <linux/iosys-map.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_blend.h>
+#include <drm/drm_cache.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_gem.h>
#include <drm/drm_gem_atomic_helper.h>
+#include <drm/drm_panic.h>
+#include "gem/i915_gem_object.h"
#include "i915_config.h"
#include "i9xx_plane_regs.h"
#include "intel_atomic_plane.h"
@@ -50,6 +54,7 @@
#include "intel_display_types.h"
#include "intel_fb.h"
#include "intel_fb_pin.h"
+#include "intel_fbdev.h"
#include "skl_scaler.h"
#include "skl_watermark.h"
@@ -1198,14 +1203,105 @@ intel_cleanup_plane_fb(struct drm_plane *plane,
intel_plane_unpin_fb(old_plane_state);
}
+/* Only used by drm_panic get_scanout_buffer() and panic_flush(), so it is
+ * protected by the drm panic spinlock
+ */
+static struct iosys_map panic_map;
+
+static void intel_panic_flush(struct drm_plane *plane)
+{
+ struct intel_plane_state *plane_state = to_intel_plane_state(plane->state);
+ struct drm_i915_private *dev_priv = to_i915(plane->dev);
+ struct drm_framebuffer *fb = plane_state->hw.fb;
+ struct intel_plane *iplane = to_intel_plane(plane);
+
+ /* Force a cache flush, otherwise the new pixels won't show up */
+ drm_clflush_virt_range(panic_map.vaddr, fb->height * fb->pitches[0]);
+
+ /* Don't disable tiling if it's the fbdev framebuffer.*/
+ if (to_intel_framebuffer(fb) == intel_fbdev_framebuffer(dev_priv->display.fbdev.fbdev))
+ return;
+
+ if (fb->modifier && iplane->disable_tiling)
+ iplane->disable_tiling(iplane);
+}
+
+static int intel_get_scanout_buffer(struct drm_plane *plane,
+ struct drm_scanout_buffer *sb)
+{
+ struct intel_plane_state *plane_state;
+ struct drm_gem_object *gem_obj;
+ struct drm_i915_gem_object *obj;
+ struct drm_framebuffer *fb;
+ struct drm_i915_private *dev_priv = to_i915(plane->dev);
+ void *ptr;
+ enum i915_map_type has_type;
+
+ if (!plane->state || !plane->state->fb || !plane->state->visible)
+ return -ENODEV;
+
+ plane_state = to_intel_plane_state(plane->state);
+ fb = plane_state->hw.fb;
+ gem_obj = intel_fb_bo(fb);
+ if (!gem_obj)
+ return -ENODEV;
+
+ obj = to_intel_bo(gem_obj);
+
+ if (to_intel_framebuffer(fb) == intel_fbdev_framebuffer(dev_priv->display.fbdev.fbdev)) {
+ ptr = intel_fbdev_getvaddr(dev_priv->display.fbdev.fbdev);
+ if (!ptr)
+ return -ENOMEM;
+ } else {
+ /* can't disable tiling if DPT is in use */
+ if (fb->modifier && HAS_DPT(dev_priv))
+ return -EOPNOTSUPP;
+
+ /* Taken from i915_gem_object_pin_map() */
+ ptr = page_unpack_bits(obj->mm.mapping, &has_type);
+ if (!ptr) {
+ if (i915_gem_object_has_struct_page(obj))
+ ptr = i915_gem_object_map_page(obj, I915_MAP_WB);
+ else
+ ptr = i915_gem_object_map_pfn(obj, I915_MAP_WB);
+ if (IS_ERR(ptr))
+ return -ENOMEM;
+ }
+ }
+
+ if (i915_gem_object_has_iomem(obj))
+ iosys_map_set_vaddr_iomem(&panic_map, ptr);
+ else
+ iosys_map_set_vaddr(&panic_map, ptr);
+
+ sb->map[0] = panic_map;
+ sb->width = fb->width;
+ sb->height = fb->height;
+ sb->format = fb->format;
+ sb->pitch[0] = fb->pitches[0];
+
+ return 0;
+}
+
static const struct drm_plane_helper_funcs intel_plane_helper_funcs = {
.prepare_fb = intel_prepare_plane_fb,
.cleanup_fb = intel_cleanup_plane_fb,
};
+
+static const struct drm_plane_helper_funcs intel_primary_plane_helper_funcs = {
+ .prepare_fb = intel_prepare_plane_fb,
+ .cleanup_fb = intel_cleanup_plane_fb,
+ .get_scanout_buffer = intel_get_scanout_buffer,
+ .panic_flush = intel_panic_flush,
+};
+
void intel_plane_helper_add(struct intel_plane *plane)
{
- drm_plane_helper_add(&plane->base, &intel_plane_helper_funcs);
+ if (plane->base.type == DRM_PLANE_TYPE_PRIMARY)
+ drm_plane_helper_add(&plane->base, &intel_primary_plane_helper_funcs);
+ else
+ drm_plane_helper_add(&plane->base, &intel_plane_helper_funcs);
}
void intel_plane_init_cursor_vblank_work(struct intel_plane_state *old_plane_state,
This adds drm_panic support for a wide range of Intel GPU. I've tested it only on 3 laptops, haswell (with 128MB of eDRAM), cometlake and alderlake. * DPT: if I disable tiling on a framebuffer using DPT, then it displays some other memory location. As DPT is enabled only for tiled framebuffer, there might be some hardware limitations. * fbdev: On my haswell laptop, the fbdev framebuffer is configured with tiling enabled, but really it's linear, because fbcon don't know about tiling, and the panic screen is perfect when it's drawn as linear. Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com> --- .../gpu/drm/i915/display/intel_atomic_plane.c | 98 ++++++++++++++++++- 1 file changed, 97 insertions(+), 1 deletion(-)