@@ -240,13 +240,13 @@ static void free_resource(struct intel_vgpu *vgpu)
}
static int alloc_resource(struct intel_vgpu *vgpu,
- struct intel_vgpu_creation_params *param)
+ const struct intel_vgpu_config *conf)
{
struct intel_gvt *gvt = vgpu->gvt;
unsigned long request, avail, max, taken;
const char *item;
- if (!param->low_gm_sz || !param->high_gm_sz || !param->fence_sz) {
+ if (!conf->low_mm || !conf->high_mm || !conf->fence) {
gvt_vgpu_err("Invalid vGPU creation params\n");
return -EINVAL;
}
@@ -255,7 +255,7 @@ static int alloc_resource(struct intel_vgpu *vgpu,
max = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
taken = gvt->gm.vgpu_allocated_low_gm_size;
avail = max - taken;
- request = MB_TO_BYTES(param->low_gm_sz);
+ request = conf->low_mm;
if (request > avail)
goto no_enough_resource;
@@ -266,7 +266,7 @@ static int alloc_resource(struct intel_vgpu *vgpu,
max = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
taken = gvt->gm.vgpu_allocated_high_gm_size;
avail = max - taken;
- request = MB_TO_BYTES(param->high_gm_sz);
+ request = conf->high_mm;
if (request > avail)
goto no_enough_resource;
@@ -277,16 +277,16 @@ static int alloc_resource(struct intel_vgpu *vgpu,
max = gvt_fence_sz(gvt) - HOST_FENCE;
taken = gvt->fence.vgpu_allocated_fence_num;
avail = max - taken;
- request = param->fence_sz;
+ request = conf->fence;
if (request > avail)
goto no_enough_resource;
vgpu_fence_sz(vgpu) = request;
- gvt->gm.vgpu_allocated_low_gm_size += MB_TO_BYTES(param->low_gm_sz);
- gvt->gm.vgpu_allocated_high_gm_size += MB_TO_BYTES(param->high_gm_sz);
- gvt->fence.vgpu_allocated_fence_num += param->fence_sz;
+ gvt->gm.vgpu_allocated_low_gm_size += conf->low_mm;
+ gvt->gm.vgpu_allocated_high_gm_size += conf->high_mm;
+ gvt->fence.vgpu_allocated_fence_num += conf->fence;
return 0;
no_enough_resource:
@@ -340,11 +340,11 @@ void intel_vgpu_reset_resource(struct intel_vgpu *vgpu)
*
*/
int intel_vgpu_alloc_resource(struct intel_vgpu *vgpu,
- struct intel_vgpu_creation_params *param)
+ const struct intel_vgpu_config *conf)
{
int ret;
- ret = alloc_resource(vgpu, param);
+ ret = alloc_resource(vgpu, conf);
if (ret)
return ret;
@@ -294,15 +294,26 @@ struct intel_gvt_firmware {
bool firmware_loaded;
};
+struct intel_vgpu_config {
+ unsigned int low_mm;
+ unsigned int high_mm;
+ unsigned int fence;
+
+ /*
+ * A vGPU with a weight of 8 will get twice as much GPU as a vGPU with
+ * a weight of 4 on a contended host, different vGPU type has different
+ * weight set. Legal weights range from 1 to 16.
+ */
+ unsigned int weight;
+ enum intel_vgpu_edid edid;
+ const char *name;
+};
+
#define NR_MAX_INTEL_VGPU_TYPES 20
struct intel_vgpu_type {
char name[16];
+ const struct intel_vgpu_config *conf;
unsigned int avail_instance;
- unsigned int low_gm_size;
- unsigned int high_gm_size;
- unsigned int fence;
- unsigned int weight;
- enum intel_vgpu_edid resolution;
};
struct intel_gvt {
@@ -436,19 +447,8 @@ int intel_gvt_load_firmware(struct intel_gvt *gvt);
/* ring context size i.e. the first 0x50 dwords*/
#define RING_CTX_SIZE 320
-struct intel_vgpu_creation_params {
- __u64 low_gm_sz; /* in MB */
- __u64 high_gm_sz; /* in MB */
- __u64 fence_sz;
- __u64 resolution;
- __s32 primary;
- __u64 vgpu_id;
-
- __u32 weight;
-};
-
int intel_vgpu_alloc_resource(struct intel_vgpu *vgpu,
- struct intel_vgpu_creation_params *param);
+ const struct intel_vgpu_config *conf);
void intel_vgpu_reset_resource(struct intel_vgpu *vgpu);
void intel_vgpu_free_resource(struct intel_vgpu *vgpu);
void intel_vgpu_write_fence(struct intel_vgpu *vgpu,
@@ -495,7 +495,7 @@ void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt);
struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt);
void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu);
struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
- struct intel_vgpu_type *type);
+ const struct intel_vgpu_config *conf);
void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu);
void intel_gvt_release_vgpu(struct intel_vgpu *vgpu);
void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
@@ -151,10 +151,10 @@ static ssize_t description_show(struct mdev_type *mtype,
return sprintf(buf, "low_gm_size: %dMB\nhigh_gm_size: %dMB\n"
"fence: %d\nresolution: %s\n"
"weight: %d\n",
- BYTES_TO_MB(type->low_gm_size),
- BYTES_TO_MB(type->high_gm_size),
- type->fence, vgpu_edid_str(type->resolution),
- type->weight);
+ BYTES_TO_MB(type->conf->low_mm),
+ BYTES_TO_MB(type->conf->high_mm),
+ type->conf->fence, vgpu_edid_str(type->conf->edid),
+ type->conf->weight);
}
static ssize_t name_show(struct mdev_type *mtype,
@@ -1568,7 +1568,7 @@ static int intel_vgpu_probe(struct mdev_device *mdev)
if (!type)
return -EINVAL;
- vgpu = intel_gvt_create_vgpu(gvt, type);
+ vgpu = intel_gvt_create_vgpu(gvt, type->conf);
if (IS_ERR(vgpu)) {
gvt_err("failed to create intel vgpu: %ld\n", PTR_ERR(vgpu));
return PTR_ERR(vgpu);
@@ -73,24 +73,21 @@ void populate_pvinfo_page(struct intel_vgpu *vgpu)
drm_WARN_ON(&i915->drm, sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
}
+/*
+ * vGPU type name is defined as GVTg_Vx_y which contains the physical GPU
+ * generation type (e.g V4 as BDW server, V5 as SKL server).
+ *
+ * Depening on the physical SKU resource, we might see vGPU types like
+ * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create different types of
+ * vGPU on same physical GPU depending on available resource. Each vGPU
+ * type will have a different number of avail_instance to indicate how
+ * many vGPU instance can be created for this type.
+ */
#define VGPU_MAX_WEIGHT 16
#define VGPU_WEIGHT(vgpu_num) \
(VGPU_MAX_WEIGHT / (vgpu_num))
-static const struct {
- unsigned int low_mm;
- unsigned int high_mm;
- unsigned int fence;
-
- /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU
- * with a weight of 4 on a contended host, different vGPU type has
- * different weight set. Legal weights range from 1 to 16.
- */
- unsigned int weight;
- enum intel_vgpu_edid edid;
- const char *name;
-} vgpu_types[] = {
-/* Fixed vGPU type table */
+static const struct intel_vgpu_config intel_vgpu_configs[] = {
{ MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
{ MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
{ MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
@@ -106,63 +103,34 @@ static const struct {
*/
int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
{
- unsigned int num_types;
- unsigned int i, low_avail, high_avail;
- unsigned int min_low;
-
- /* vGPU type name is defined as GVTg_Vx_y which contains
- * physical GPU generation type (e.g V4 as BDW server, V5 as
- * SKL server).
- *
- * Depend on physical SKU resource, might see vGPU types like
- * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
- * different types of vGPU on same physical GPU depending on
- * available resource. Each vGPU type will have "avail_instance"
- * to indicate how many vGPU instance can be created for this
- * type.
- *
- */
- low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
- high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
- num_types = ARRAY_SIZE(vgpu_types);
+ unsigned int low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
+ unsigned int high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
+ unsigned int num_types = ARRAY_SIZE(intel_vgpu_configs);
+ unsigned int i;
gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
GFP_KERNEL);
if (!gvt->types)
return -ENOMEM;
- min_low = MB_TO_BYTES(32);
for (i = 0; i < num_types; ++i) {
- if (low_avail / vgpu_types[i].low_mm == 0)
- break;
-
- gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
- gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
- gvt->types[i].fence = vgpu_types[i].fence;
+ const struct intel_vgpu_config *conf = &intel_vgpu_configs[i];
- if (vgpu_types[i].weight < 1 ||
- vgpu_types[i].weight > VGPU_MAX_WEIGHT)
+ if (low_avail / conf->low_mm == 0)
+ break;
+ if (conf->weight < 1 || conf->weight > VGPU_MAX_WEIGHT)
goto out_free_types;
- gvt->types[i].weight = vgpu_types[i].weight;
- gvt->types[i].resolution = vgpu_types[i].edid;
- gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
- high_avail / vgpu_types[i].high_mm);
-
- if (GRAPHICS_VER(gvt->gt->i915) == 8)
- sprintf(gvt->types[i].name, "GVTg_V4_%s",
- vgpu_types[i].name);
- else if (GRAPHICS_VER(gvt->gt->i915) == 9)
- sprintf(gvt->types[i].name, "GVTg_V5_%s",
- vgpu_types[i].name);
+ sprintf(gvt->types[i].name, "GVTg_V%u_%s",
+ GRAPHICS_VER(gvt->gt->i915) == 8 ? 4 : 5, conf->name);
+ gvt->types->conf = conf;
+ gvt->types[i].avail_instance = min(low_avail / conf->low_mm,
+ high_avail / conf->high_mm);
gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
- i, gvt->types[i].name,
- gvt->types[i].avail_instance,
- gvt->types[i].low_gm_size,
- gvt->types[i].high_gm_size, gvt->types[i].fence,
- gvt->types[i].weight,
- vgpu_edid_str(gvt->types[i].resolution));
+ i, gvt->types[i].name, gvt->types[i].avail_instance,
+ conf->low_mm, conf->high_mm, conf->fence,
+ conf->weight, vgpu_edid_str(conf->edid));
}
gvt->num_types = i;
@@ -195,16 +163,16 @@ static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
gvt->fence.vgpu_allocated_fence_num;
for (i = 0; i < gvt->num_types; i++) {
- low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
- high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
- fence_min = fence_avail / gvt->types[i].fence;
+ low_gm_min = low_gm_avail / gvt->types[i].conf->low_mm;
+ high_gm_min = high_gm_avail / gvt->types[i].conf->high_mm;
+ fence_min = fence_avail / gvt->types[i].conf->fence;
gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
fence_min);
gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
i, gvt->types[i].name,
- gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
- gvt->types[i].high_gm_size, gvt->types[i].fence);
+ gvt->types[i].avail_instance, gvt->types[i].conf->low_mm,
+ gvt->types[i].conf->high_mm, gvt->types[i].conf->fence);
}
}
@@ -367,42 +335,53 @@ void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
vfree(vgpu);
}
-static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
- struct intel_vgpu_creation_params *param)
+/**
+ * intel_gvt_create_vgpu - create a virtual GPU
+ * @gvt: GVT device
+ * @conf: type of the vGPU to create
+ *
+ * This function is called when user wants to create a virtual GPU.
+ *
+ * Returns:
+ * pointer to intel_vgpu, error pointer if failed.
+ */
+struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
+ const struct intel_vgpu_config *conf)
{
struct drm_i915_private *dev_priv = gvt->gt->i915;
struct intel_vgpu *vgpu;
int ret;
- gvt_dbg_core("low %llu MB high %llu MB fence %llu\n",
- param->low_gm_sz, param->high_gm_sz,
- param->fence_sz);
+ gvt_dbg_core("low %u MB high %u MB fence %u\n",
+ BYTES_TO_MB(conf->low_mm), BYTES_TO_MB(conf->high_mm),
+ conf->fence);
vgpu = vzalloc(sizeof(*vgpu));
if (!vgpu)
return ERR_PTR(-ENOMEM);
+ mutex_lock(&gvt->lock);
ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
GFP_KERNEL);
if (ret < 0)
- goto out_free_vgpu;
+ goto out_unlock;;
vgpu->id = ret;
vgpu->gvt = gvt;
- vgpu->sched_ctl.weight = param->weight;
+ vgpu->sched_ctl.weight = conf->weight;
mutex_init(&vgpu->vgpu_lock);
mutex_init(&vgpu->dmabuf_lock);
INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
idr_init_base(&vgpu->object_idr, 1);
- intel_vgpu_init_cfg_space(vgpu, param->primary);
+ intel_vgpu_init_cfg_space(vgpu, 1);
vgpu->d3_entered = false;
ret = intel_vgpu_init_mmio(vgpu);
if (ret)
goto out_clean_idr;
- ret = intel_vgpu_alloc_resource(vgpu, param);
+ ret = intel_vgpu_alloc_resource(vgpu, conf);
if (ret)
goto out_clean_vgpu_mmio;
@@ -416,7 +395,7 @@ static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
if (ret)
goto out_clean_gtt;
- ret = intel_vgpu_init_display(vgpu, param->resolution);
+ ret = intel_vgpu_init_display(vgpu, conf->edid);
if (ret)
goto out_clean_opregion;
@@ -441,6 +420,9 @@ static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
if (ret)
goto out_clean_sched_policy;
+ intel_gvt_update_vgpu_types(gvt);
+ intel_gvt_update_reg_whitelist(vgpu);
+ mutex_unlock(&gvt->lock);
return vgpu;
out_clean_sched_policy:
@@ -459,50 +441,12 @@ static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
intel_vgpu_clean_mmio(vgpu);
out_clean_idr:
idr_remove(&gvt->vgpu_idr, vgpu->id);
-out_free_vgpu:
+out_unlock:
+ mutex_unlock(&gvt->lock);
vfree(vgpu);
return ERR_PTR(ret);
}
-/**
- * intel_gvt_create_vgpu - create a virtual GPU
- * @gvt: GVT device
- * @type: type of the vGPU to create
- *
- * This function is called when user wants to create a virtual GPU.
- *
- * Returns:
- * pointer to intel_vgpu, error pointer if failed.
- */
-struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
- struct intel_vgpu_type *type)
-{
- struct intel_vgpu_creation_params param;
- struct intel_vgpu *vgpu;
-
- param.primary = 1;
- param.low_gm_sz = type->low_gm_size;
- param.high_gm_sz = type->high_gm_size;
- param.fence_sz = type->fence;
- param.weight = type->weight;
- param.resolution = type->resolution;
-
- /* XXX current param based on MB */
- param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
- param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
-
- mutex_lock(&gvt->lock);
- vgpu = __intel_gvt_create_vgpu(gvt, ¶m);
- if (!IS_ERR(vgpu)) {
- /* calculate left instance change for types */
- intel_gvt_update_vgpu_types(gvt);
- intel_gvt_update_reg_whitelist(vgpu);
- }
- mutex_unlock(&gvt->lock);
-
- return vgpu;
-}
-
/**
* intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
* @vgpu: virtual GPU