diff mbox series

[v2,25/25] drm/pl111: Use GEM DMA fbdev emulation

Message ID 20230313155138.20584-26-tzimmermann@suse.de (mailing list archive)
State New, archived
Headers show
Series drm/dma-helper: Add dedicated fbdev emulation | expand

Commit Message

Thomas Zimmermann March 13, 2023, 3:51 p.m. UTC
Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Reported-by: Linus Walleij <linus.walleij@linaro.org>
Link: https://lore.kernel.org/dri-devel/CACRpkdawSQsNqKJkSSoSw3HmMHyNXFUywxkdszpTC-a_uZA+tQ@mail.gmail.com/
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
---
 drivers/gpu/drm/pl111/pl111_drv.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

Comments

Linus Walleij March 13, 2023, 9:41 p.m. UTC | #1
On Mon, Mar 13, 2023 at 4:51 PM Thomas Zimmermann <tzimmermann@suse.de> wrote:

> Use the fbdev emulation that is optimized for DMA helpers. Avoids
> possible shadow buffering and makes the code simpler.
>
> Reported-by: Linus Walleij <linus.walleij@linaro.org>
> Link: https://lore.kernel.org/dri-devel/CACRpkdawSQsNqKJkSSoSw3HmMHyNXFUywxkdszpTC-a_uZA+tQ@mail.gmail.com/
> Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>

Reviewed-by: Linus Walleij <linus.walleij@linaro.org>

Yours,
Linus Walleij
diff mbox series

Patch

diff --git a/drivers/gpu/drm/pl111/pl111_drv.c b/drivers/gpu/drm/pl111/pl111_drv.c
index 00deba0b7271..4b2a9e9753f6 100644
--- a/drivers/gpu/drm/pl111/pl111_drv.c
+++ b/drivers/gpu/drm/pl111/pl111_drv.c
@@ -48,7 +48,7 @@ 
 #include <drm/drm_atomic_helper.h>
 #include <drm/drm_bridge.h>
 #include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
 #include <drm/drm_fourcc.h>
 #include <drm/drm_gem_dma_helper.h>
 #include <drm/drm_gem_framebuffer_helper.h>
@@ -308,7 +308,7 @@  static int pl111_amba_probe(struct amba_device *amba_dev,
 	if (ret < 0)
 		goto dev_put;
 
-	drm_fbdev_generic_setup(drm, priv->variant->fb_bpp);
+	drm_fbdev_dma_setup(drm, priv->variant->fb_bpp);
 
 	return 0;