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Lin" , Singo Chang , Nancy Lin , , Fei Shao Subject: [PATCH] drm/mediatek: Add support for 180-degree rotation in the display driver Date: Mon, 18 Nov 2024 10:51:26 +0800 Message-ID: <20241118025126.30808-1-jason-jh.lin@mediatek.com> X-Mailer: git-send-email 2.18.0 MIME-Version: 1.0 X-MTK: N X-CRM114-Version: 20100106-BlameMichelson ( TRE 0.8.0 (BSD) ) MR-646709E3 X-CRM114-CacheID: sfid-20241117_185136_291321_3DA2C1AF X-CRM114-Status: GOOD ( 14.92 ) X-BeenThere: linux-arm-kernel@lists.infradead.org X-Mailman-Version: 2.1.34 Precedence: list List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: "linux-arm-kernel" Errors-To: linux-arm-kernel-bounces+linux-arm-kernel=archiver.kernel.org@lists.infradead.org mediatek-drm driver reported the capability of 180-degree rotation by adding `DRM_MODE_ROTATE_180` to the plane property, as flip-x combined with flip-y equals a 180-degree rotation. However, we did not handle the rotation property in the driver and lead to rotation issues. Fixes: 74608d8feefd ("drm/mediatek: Add DRM_MODE_ROTATE_0 to rotation property") Signed-off-by: Jason-JH.Lin Reviewed-by: AngeloGioacchino Del Regno Reviewed-by: CK Hu --- drivers/gpu/drm/mediatek/mtk_disp_ovl.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/mediatek/mtk_disp_ovl.c b/drivers/gpu/drm/mediatek/mtk_disp_ovl.c index e0c0bb01f65a..cc825c4f2e09 100644 --- a/drivers/gpu/drm/mediatek/mtk_disp_ovl.c +++ b/drivers/gpu/drm/mediatek/mtk_disp_ovl.c @@ -472,6 +472,7 @@ void mtk_ovl_layer_config(struct device *dev, unsigned int idx, unsigned int hdr_pitch = pending->hdr_pitch; unsigned int fmt = pending->format; unsigned int offset = (pending->y << 16) | pending->x; + unsigned int rotation = pending->rotation; unsigned int src_size = (pending->height << 16) | pending->width; unsigned int blend_mode = state->base.pixel_blend_mode; unsigned int ignore_pixel_alpha = 0; @@ -513,12 +514,19 @@ void mtk_ovl_layer_config(struct device *dev, unsigned int idx, ignore_pixel_alpha = OVL_CONST_BLEND; } - if (pending->rotation & DRM_MODE_REFLECT_Y) { + /* + * Treat rotate 180 as flip x + flip y, and XOR the original rotation value + * to flip x + flip y to support both in the same time. + */ + if (rotation & DRM_MODE_ROTATE_180) + rotation ^= DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y; + + if (rotation & DRM_MODE_REFLECT_Y) { con |= OVL_CON_VIRT_FLIP; addr += (pending->height - 1) * pending->pitch; } - if (pending->rotation & DRM_MODE_REFLECT_X) { + if (rotation & DRM_MODE_REFLECT_X) { con |= OVL_CON_HORZ_FLIP; addr += pending->pitch - 1; }