@@ -76,7 +76,6 @@ extern void fpsimd_load_state(struct user_fpsimd_state *state);
extern void fpsimd_thread_switch(struct task_struct *next);
extern void fpsimd_flush_thread(void);
-extern void fpsimd_signal_preserve_current_state(void);
extern void fpsimd_preserve_current_state(void);
extern void fpsimd_restore_current_state(void);
extern void fpsimd_update_current_state(struct user_fpsimd_state const *state);
@@ -1662,18 +1662,6 @@ void fpsimd_preserve_current_state(void)
put_cpu_fpsimd_context();
}
-/*
- * Like fpsimd_preserve_current_state(), but ensure that
- * current->thread.uw.fpsimd_state is updated so that it can be copied to
- * the signal frame.
- */
-void fpsimd_signal_preserve_current_state(void)
-{
- fpsimd_preserve_current_state();
- if (current->thread.fp_type == FP_STATE_SVE)
- sve_to_fpsimd(current);
-}
-
/*
* Associate current's FPSIMD context with this cpu
* The caller must have ownership of the cpu FPSIMD context before calling
@@ -1766,30 +1754,14 @@ void fpsimd_restore_current_state(void)
put_cpu_fpsimd_context();
}
-/*
- * Load an updated userland FPSIMD state for 'current' from memory and set the
- * flag that indicates that the FPSIMD register contents are the most recent
- * FPSIMD state of 'current'. This is used by the signal code to restore the
- * register state when returning from a signal handler in FPSIMD only cases,
- * any SVE context will be discarded.
- */
void fpsimd_update_current_state(struct user_fpsimd_state const *state)
{
if (WARN_ON(!system_supports_fpsimd()))
return;
- get_cpu_fpsimd_context();
-
current->thread.uw.fpsimd_state = *state;
if (current->thread.fp_type == FP_STATE_SVE)
fpsimd_to_sve(current);
-
- task_fpsimd_load();
- fpsimd_bind_task_to_cpu();
-
- clear_thread_flag(TIF_FOREIGN_FPSTATE);
-
- put_cpu_fpsimd_context();
}
/*
@@ -250,6 +250,8 @@ static int preserve_fpsimd_context(struct fpsimd_context __user *ctx)
¤t->thread.uw.fpsimd_state;
int err;
+ sve_sync_to_fpsimd(current);
+
/* copy the FP and status/control registers */
err = __copy_to_user(ctx->vregs, fpsimd->vregs, sizeof(fpsimd->vregs));
__put_user_error(fpsimd->fpsr, &ctx->fpsr, err);
@@ -291,8 +293,6 @@ static int preserve_fpmr_context(struct fpmr_context __user *ctx)
{
int err = 0;
- current->thread.uw.fpmr = read_sysreg_s(SYS_FPMR);
-
__put_user_error(FPMR_MAGIC, &ctx->head.magic, err);
__put_user_error(sizeof(*ctx), &ctx->head.size, err);
__put_user_error(current->thread.uw.fpmr, &ctx->fpmr, err);
@@ -310,7 +310,7 @@ static int restore_fpmr_context(struct user_ctxs *user)
__get_user_error(fpmr, &user->fpmr->fpmr, err);
if (!err)
- write_sysreg_s(fpmr, SYS_FPMR);
+ current->thread.uw.fpmr = fpmr;
return err;
}
@@ -372,11 +372,6 @@ static int preserve_sve_context(struct sve_context __user *ctx)
err |= __copy_to_user(&ctx->__reserved, reserved, sizeof(reserved));
if (vq) {
- /*
- * This assumes that the SVE state has already been saved to
- * the task struct by calling the function
- * fpsimd_signal_preserve_current_state().
- */
err |= __copy_to_user((char __user *)ctx + SVE_SIG_REGS_OFFSET,
current->thread.sve_state,
SVE_SIG_REGS_SIZE(vq));
@@ -432,16 +427,6 @@ static int restore_sve_fpsimd_context(struct user_ctxs *user)
if (user->sve_size < SVE_SIG_CONTEXT_SIZE(vq))
return -EINVAL;
- /*
- * Careful: we are about __copy_from_user() directly into
- * thread.sve_state with preemption enabled, so protection is
- * needed to prevent a racing context switch from writing stale
- * registers back over the new data.
- */
-
- fpsimd_flush_task_state(current);
- /* From now, fpsimd_thread_switch() won't touch thread.sve_state */
-
sve_alloc(current, true);
if (!current->thread.sve_state) {
clear_thread_flag(TIF_SVE);
@@ -541,11 +526,6 @@ static int preserve_za_context(struct za_context __user *ctx)
err |= __copy_to_user(&ctx->__reserved, reserved, sizeof(reserved));
if (vq) {
- /*
- * This assumes that the ZA state has already been saved to
- * the task struct by calling the function
- * fpsimd_signal_preserve_current_state().
- */
err |= __copy_to_user((char __user *)ctx + ZA_SIG_REGS_OFFSET,
current->thread.sme_state,
ZA_SIG_REGS_SIZE(vq));
@@ -580,16 +560,6 @@ static int restore_za_context(struct user_ctxs *user)
if (user->za_size < ZA_SIG_CONTEXT_SIZE(vq))
return -EINVAL;
- /*
- * Careful: we are about __copy_from_user() directly into
- * thread.sme_state with preemption enabled, so protection is
- * needed to prevent a racing context switch from writing stale
- * registers back over the new data.
- */
-
- fpsimd_flush_task_state(current);
- /* From now, fpsimd_thread_switch() won't touch thread.sve_state */
-
sme_alloc(current, true);
if (!current->thread.sme_state) {
current->thread.svcr &= ~SVCR_ZA_MASK;
@@ -627,11 +597,6 @@ static int preserve_zt_context(struct zt_context __user *ctx)
BUILD_BUG_ON(sizeof(ctx->__reserved) != sizeof(reserved));
err |= __copy_to_user(&ctx->__reserved, reserved, sizeof(reserved));
- /*
- * This assumes that the ZT state has already been saved to
- * the task struct by calling the function
- * fpsimd_signal_preserve_current_state().
- */
err |= __copy_to_user((char __user *)ctx + ZT_SIG_REGS_OFFSET,
thread_zt_state(¤t->thread),
ZT_SIG_REGS_SIZE(1));
@@ -657,16 +622,6 @@ static int restore_zt_context(struct user_ctxs *user)
if (nregs != 1)
return -EINVAL;
- /*
- * Careful: we are about __copy_from_user() directly into
- * thread.zt_state with preemption enabled, so protection is
- * needed to prevent a racing context switch from writing stale
- * registers back over the new data.
- */
-
- fpsimd_flush_task_state(current);
- /* From now, fpsimd_thread_switch() won't touch ZT in thread state */
-
err = __copy_from_user(thread_zt_state(¤t->thread),
(char __user const *)user->zt +
ZT_SIG_REGS_OFFSET,
@@ -1017,6 +972,8 @@ static int restore_sigframe(struct pt_regs *regs,
*/
forget_syscall(regs);
+ fpsimd_save_and_flush_current_state();
+
err |= !valid_user_regs(®s->user_regs, current);
if (err == 0)
err = parse_user_sigframe(&user, sf);
@@ -1510,8 +1467,11 @@ static int setup_return(struct pt_regs *regs, struct ksignal *ksig,
/*
* If we were in streaming mode the saved register
* state was SVE but we will exit SM and use the
- * FPSIMD register state - flush the saved FPSIMD
- * register state in case it gets loaded.
+ * FPSIMD register state.
+ *
+ * TODO: decide if this should behave as SMSTOP (e.g. reset
+ * FPSR + FPMR), or whether this should only clear the scalable
+ * registers + ZA state.
*/
if (current->thread.svcr & SVCR_SM_MASK) {
memset(¤t->thread.uw.fpsimd_state, 0,
@@ -1519,9 +1479,7 @@ static int setup_return(struct pt_regs *regs, struct ksignal *ksig,
current->thread.fp_type = FP_STATE_FPSIMD;
}
- current->thread.svcr &= ~(SVCR_ZA_MASK |
- SVCR_SM_MASK);
- sme_smstop();
+ current->thread.svcr &= ~(SVCR_ZA_MASK | SVCR_SM_MASK);
}
return 0;
@@ -1535,7 +1493,7 @@ static int setup_rt_frame(int usig, struct ksignal *ksig, sigset_t *set,
struct user_access_state ua_state;
int err = 0;
- fpsimd_signal_preserve_current_state();
+ fpsimd_save_and_flush_current_state();
if (get_sigframe(&user, ksig, regs))
return 1;