diff mbox series

[3/3] drm/msm: Optimize adreno_show_object()

Message ID 1541484606-20813-3-git-send-email-smasetty@codeaurora.org (mailing list archive)
State Not Applicable, archived
Delegated to: Andy Gross
Headers show
Series [1/3] drm/msm: use kvmalloc for ring data in gpu crashstate | expand

Commit Message

Sharat Masetty Nov. 6, 2018, 6:10 a.m. UTC
When the userspace tries to read the crashstate dump, the read side
implementation in the driver currently ascii85 encodes all the binary
buffers and it does this each time the read system call is called.
A userspace tool like cat typically does a page by page read and the
number of read calls depends on the size of the data captured by the
driver. This is certainly not desirable and does not scale well with
large captures.

This patch encodes the buffer only once in the read path. With this there
is an immediate >10X speed improvement in crashstate save time.

Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
---
 drivers/gpu/drm/msm/adreno/adreno_gpu.c | 76 ++++++++++++++++++++++++---------
 drivers/gpu/drm/msm/msm_gpu.h           |  2 +
 2 files changed, 58 insertions(+), 20 deletions(-)

Comments

Jordan Crouse Nov. 6, 2018, 5:07 p.m. UTC | #1
On Tue, Nov 06, 2018 at 11:40:06AM +0530, Sharat Masetty wrote:
> When the userspace tries to read the crashstate dump, the read side
> implementation in the driver currently ascii85 encodes all the binary
> buffers and it does this each time the read system call is called.
> A userspace tool like cat typically does a page by page read and the
> number of read calls depends on the size of the data captured by the
> driver. This is certainly not desirable and does not scale well with
> large captures.
> 
> This patch encodes the buffer only once in the read path. With this there
> is an immediate >10X speed improvement in crashstate save time.
> 
> Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
> ---
>  drivers/gpu/drm/msm/adreno/adreno_gpu.c | 76 ++++++++++++++++++++++++---------
>  drivers/gpu/drm/msm/msm_gpu.h           |  2 +
>  2 files changed, 58 insertions(+), 20 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> index c93702d..e29093e 100644
> --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> @@ -475,34 +475,70 @@ int adreno_gpu_state_put(struct msm_gpu_state *state)
>  
>  #if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
>  
> -static void adreno_show_object(struct drm_printer *p, u32 *ptr, int len)
> +static char *adreno_gpu_ascii85_encode(u32 *src, size_t len)
>  {
> -	char out[ASCII85_BUFSZ];
> -	long l, datalen, i;
> +	void *buf;
> +	size_t buf_itr = 0;
> +	long i, l;
>  
> -	if (!ptr || !len)
> -		return;
> +	if (!len)
> +		return NULL;
> +
> +	l = ascii85_encode_len(len);
>  
>  	/*
> -	 * Only dump the non-zero part of the buffer - rarely will any data
> -	 * completely fill the entire allocated size of the buffer
> +	 * ascii85 outputs either a 5 byte string or a 1 byte string. So we
> +	 * account for the worst case of 5 bytes per dword plus the 1 for '\0'
>  	 */
> -	for (datalen = 0, i = 0; i < len >> 2; i++) {
> -		if (ptr[i])
> -			datalen = (i << 2) + 1;
> -	}
> +	buf = kvmalloc((l * 5) + 1, GFP_KERNEL);
> +	if (!buf)
> +		return NULL;
>  
> -	/* Skip printing the object if it is empty */
> -	if (datalen == 0)
> +	for (i = 0; i < l; i++)
> +		buf_itr += ascii85_encode_to_buf(src[i], buf + buf_itr);

If this is the only use of ascii85_encode_to_buf I don't think we need it in the
common header - the same functionality can just be built in here.

> +
> +	return buf;
> +}
> +
> +/* len is expected to be in bytes */
> +static void adreno_show_object(struct drm_printer *p, void **ptr, int len,
> +		bool *encoded)
> +{
> +	if (!*ptr || !len)
>  		return;
>  
> -	l = ascii85_encode_len(datalen);
> +	if (!*encoded) {

We wouldn't need the encoded bool if you used different pointers for the
non-encoded and encoded objects -

if (!encoded) {
   encoded = adreno_gpu_ascii85_encode(raw);

   kvfree(raw);
   raw = NULL;
}

And then just blindly kvfree() both in the destroy function - I think that
would be a bit clearer than trying to reuse the buffer.
   
> +		long datalen, i;
> +		u32 *buf = *ptr;
> +
> +		/*
> +		 * Only dump the non-zero part of the buffer - rarely will
> +		 * any data completely fill the entire allocated size of
> +		 * the buffer.
> +		 */
> +		for (datalen = 0, i = 0; i < len >> 2; i++) {
> +			if (buf[i])
> +				datalen = ((i + 1) << 2);
> +		}
> +
> +		/*
> +		 * If we reach here, then the originally captured binary buffer
> +		 * will be replaced with the ascii85 encoded string
> +		 */
> +		*ptr = adreno_gpu_ascii85_encode(buf, datalen);
> +
> +		kvfree(buf);
> +
> +		*encoded = true;
> +	}
> +
> +	if (!*ptr)
> +		return;
>  
>  	drm_puts(p, "    data: !!ascii85 |\n");
>  	drm_puts(p, "     ");
>  
> -	for (i = 0; i < l; i++)
> -		drm_puts(p, ascii85_encode(ptr[i], out));
> +	drm_puts(p, *ptr);
>  
>  	drm_puts(p, "\n");
>  }
> @@ -534,8 +570,8 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
>  		drm_printf(p, "    wptr: %d\n", state->ring[i].wptr);
>  		drm_printf(p, "    size: %d\n", MSM_GPU_RINGBUFFER_SZ);
>  
> -		adreno_show_object(p, state->ring[i].data,
> -			state->ring[i].data_size);
> +		adreno_show_object(p, &state->ring[i].data,
> +			state->ring[i].data_size, &state->ring[i].encoded);

This implies we should make a sub struct to store the data / size / state of the
buffers so this can turn into:


adreno_show_object(&(state->ring[i].object))

We could repurpose msm_gpu_state_bo for this task - this would dovetail nicely
into the suggestion above to use individual pointers for the encoded and
non-encoded buffers.


>  	}
>  
>  	if (state->bos) {
> @@ -546,8 +582,8 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
>  				state->bos[i].iova);
>  			drm_printf(p, "    size: %zd\n", state->bos[i].size);
>  
> -			adreno_show_object(p, state->bos[i].data,
> -				state->bos[i].size);
> +			adreno_show_object(p, &state->bos[i].data,
> +				state->bos[i].size, &state->bos[i].encoded);

And then this would turn into just adreno_show_object(p, &state->bos[i]);

>  		}
>  	}
>  
> diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
> index f82bac0..efb49bb 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.h
> +++ b/drivers/gpu/drm/msm/msm_gpu.h
> @@ -187,6 +187,7 @@ struct msm_gpu_state_bo {
>  	u64 iova;
>  	size_t size;
>  	void *data;
> +	bool encoded;
>  };
>  
>  struct msm_gpu_state {
> @@ -201,6 +202,7 @@ struct msm_gpu_state {
>  		u32 wptr;
>  		void *data;
>  		int data_size;
> +		bool encoded;
>  	} ring[MSM_GPU_MAX_RINGS];
>  
>  	int nr_registers;
> -- 
> 1.9.1
>
diff mbox series

Patch

diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index c93702d..e29093e 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -475,34 +475,70 @@  int adreno_gpu_state_put(struct msm_gpu_state *state)
 
 #if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
 
-static void adreno_show_object(struct drm_printer *p, u32 *ptr, int len)
+static char *adreno_gpu_ascii85_encode(u32 *src, size_t len)
 {
-	char out[ASCII85_BUFSZ];
-	long l, datalen, i;
+	void *buf;
+	size_t buf_itr = 0;
+	long i, l;
 
-	if (!ptr || !len)
-		return;
+	if (!len)
+		return NULL;
+
+	l = ascii85_encode_len(len);
 
 	/*
-	 * Only dump the non-zero part of the buffer - rarely will any data
-	 * completely fill the entire allocated size of the buffer
+	 * ascii85 outputs either a 5 byte string or a 1 byte string. So we
+	 * account for the worst case of 5 bytes per dword plus the 1 for '\0'
 	 */
-	for (datalen = 0, i = 0; i < len >> 2; i++) {
-		if (ptr[i])
-			datalen = (i << 2) + 1;
-	}
+	buf = kvmalloc((l * 5) + 1, GFP_KERNEL);
+	if (!buf)
+		return NULL;
 
-	/* Skip printing the object if it is empty */
-	if (datalen == 0)
+	for (i = 0; i < l; i++)
+		buf_itr += ascii85_encode_to_buf(src[i], buf + buf_itr);
+
+	return buf;
+}
+
+/* len is expected to be in bytes */
+static void adreno_show_object(struct drm_printer *p, void **ptr, int len,
+		bool *encoded)
+{
+	if (!*ptr || !len)
 		return;
 
-	l = ascii85_encode_len(datalen);
+	if (!*encoded) {
+		long datalen, i;
+		u32 *buf = *ptr;
+
+		/*
+		 * Only dump the non-zero part of the buffer - rarely will
+		 * any data completely fill the entire allocated size of
+		 * the buffer.
+		 */
+		for (datalen = 0, i = 0; i < len >> 2; i++) {
+			if (buf[i])
+				datalen = ((i + 1) << 2);
+		}
+
+		/*
+		 * If we reach here, then the originally captured binary buffer
+		 * will be replaced with the ascii85 encoded string
+		 */
+		*ptr = adreno_gpu_ascii85_encode(buf, datalen);
+
+		kvfree(buf);
+
+		*encoded = true;
+	}
+
+	if (!*ptr)
+		return;
 
 	drm_puts(p, "    data: !!ascii85 |\n");
 	drm_puts(p, "     ");
 
-	for (i = 0; i < l; i++)
-		drm_puts(p, ascii85_encode(ptr[i], out));
+	drm_puts(p, *ptr);
 
 	drm_puts(p, "\n");
 }
@@ -534,8 +570,8 @@  void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
 		drm_printf(p, "    wptr: %d\n", state->ring[i].wptr);
 		drm_printf(p, "    size: %d\n", MSM_GPU_RINGBUFFER_SZ);
 
-		adreno_show_object(p, state->ring[i].data,
-			state->ring[i].data_size);
+		adreno_show_object(p, &state->ring[i].data,
+			state->ring[i].data_size, &state->ring[i].encoded);
 	}
 
 	if (state->bos) {
@@ -546,8 +582,8 @@  void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
 				state->bos[i].iova);
 			drm_printf(p, "    size: %zd\n", state->bos[i].size);
 
-			adreno_show_object(p, state->bos[i].data,
-				state->bos[i].size);
+			adreno_show_object(p, &state->bos[i].data,
+				state->bos[i].size, &state->bos[i].encoded);
 		}
 	}
 
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
index f82bac0..efb49bb 100644
--- a/drivers/gpu/drm/msm/msm_gpu.h
+++ b/drivers/gpu/drm/msm/msm_gpu.h
@@ -187,6 +187,7 @@  struct msm_gpu_state_bo {
 	u64 iova;
 	size_t size;
 	void *data;
+	bool encoded;
 };
 
 struct msm_gpu_state {
@@ -201,6 +202,7 @@  struct msm_gpu_state {
 		u32 wptr;
 		void *data;
 		int data_size;
+		bool encoded;
 	} ring[MSM_GPU_MAX_RINGS];
 
 	int nr_registers;