diff mbox series

[1/2] drm/msm: Move hangcheck timer restart

Message ID 20220803172302.1976981-1-robdclark@gmail.com (mailing list archive)
State Superseded
Headers show
Series [1/2] drm/msm: Move hangcheck timer restart | expand

Commit Message

Rob Clark Aug. 3, 2022, 5:23 p.m. UTC
From: Rob Clark <robdclark@chromium.org>

Don't directly restart the hangcheck timer from the timer handler, but
instead start it after the recover_worker replays remaining jobs.

If the kthread is blocked for other reasons, there is no point to
immediately restart the timer.  Fixes a random symptom of the problem
fixed in the next patch.

Signed-off-by: Rob Clark <robdclark@chromium.org>
---
 drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++-----
 1 file changed, 9 insertions(+), 5 deletions(-)

Comments

Akhil P Oommen Aug. 3, 2022, 7:52 p.m. UTC | #1
On 8/3/2022 10:53 PM, Rob Clark wrote:
> From: Rob Clark <robdclark@chromium.org>
> 
> Don't directly restart the hangcheck timer from the timer handler, but
> instead start it after the recover_worker replays remaining jobs.
> 
> If the kthread is blocked for other reasons, there is no point to
> immediately restart the timer.  Fixes a random symptom of the problem
> fixed in the next patch.
> 
> Signed-off-by: Rob Clark <robdclark@chromium.org>
> ---
>   drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++-----
>   1 file changed, 9 insertions(+), 5 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
> index fba85f894314..8f9c48eabf7d 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.c
> +++ b/drivers/gpu/drm/msm/msm_gpu.c
> @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence)
>   }
>   
>   static void retire_submits(struct msm_gpu *gpu);
> +static void hangcheck_timer_reset(struct msm_gpu *gpu);
>   
>   static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd)
>   {
> @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work)
>   	}
>   
>   	if (msm_gpu_active(gpu)) {
> +		bool restart_hangcheck = false;
> +
>   		/* retire completed submits, plus the one that hung: */
>   		retire_submits(gpu);
>   
> @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work)
>   			unsigned long flags;
>   
>   			spin_lock_irqsave(&ring->submit_lock, flags);
> -			list_for_each_entry(submit, &ring->submits, node)
> +			list_for_each_entry(submit, &ring->submits, node) {
>   				gpu->funcs->submit(gpu, submit);
> +				restart_hangcheck = true;
> +			}
>   			spin_unlock_irqrestore(&ring->submit_lock, flags);
>   		}
> +
> +		if (restart_hangcheck)
> +			hangcheck_timer_reset(gpu);
>   	}
>   
>   	mutex_unlock(&gpu->lock);
> @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t)
>   		kthread_queue_work(gpu->worker, &gpu->recover_work);
>   	}
>   
> -	/* if still more pending work, reset the hangcheck timer: */
In the scenario mentioned here, shouldn't we restart the timer?

-Akhil.
> -	if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence))
> -		hangcheck_timer_reset(gpu);
> -
>   	/* workaround for missing irq: */
>   	msm_gpu_retire(gpu);
>   }
>
Rob Clark Aug. 3, 2022, 8:29 p.m. UTC | #2
On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@quicinc.com> wrote:
>
> On 8/3/2022 10:53 PM, Rob Clark wrote:
> > From: Rob Clark <robdclark@chromium.org>
> >
> > Don't directly restart the hangcheck timer from the timer handler, but
> > instead start it after the recover_worker replays remaining jobs.
> >
> > If the kthread is blocked for other reasons, there is no point to
> > immediately restart the timer.  Fixes a random symptom of the problem
> > fixed in the next patch.
> >
> > Signed-off-by: Rob Clark <robdclark@chromium.org>
> > ---
> >   drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++-----
> >   1 file changed, 9 insertions(+), 5 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
> > index fba85f894314..8f9c48eabf7d 100644
> > --- a/drivers/gpu/drm/msm/msm_gpu.c
> > +++ b/drivers/gpu/drm/msm/msm_gpu.c
> > @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence)
> >   }
> >
> >   static void retire_submits(struct msm_gpu *gpu);
> > +static void hangcheck_timer_reset(struct msm_gpu *gpu);
> >
> >   static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd)
> >   {
> > @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work)
> >       }
> >
> >       if (msm_gpu_active(gpu)) {
> > +             bool restart_hangcheck = false;
> > +
> >               /* retire completed submits, plus the one that hung: */
> >               retire_submits(gpu);
> >
> > @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work)
> >                       unsigned long flags;
> >
> >                       spin_lock_irqsave(&ring->submit_lock, flags);
> > -                     list_for_each_entry(submit, &ring->submits, node)
> > +                     list_for_each_entry(submit, &ring->submits, node) {
> >                               gpu->funcs->submit(gpu, submit);
> > +                             restart_hangcheck = true;
> > +                     }
> >                       spin_unlock_irqrestore(&ring->submit_lock, flags);
> >               }
> > +
> > +             if (restart_hangcheck)
> > +                     hangcheck_timer_reset(gpu);
> >       }
> >
> >       mutex_unlock(&gpu->lock);
> > @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t)
> >               kthread_queue_work(gpu->worker, &gpu->recover_work);
> >       }
> >
> > -     /* if still more pending work, reset the hangcheck timer: */
> In the scenario mentioned here, shouldn't we restart the timer?

yeah, actually the case where we don't want to restart the timer is
*only* when we schedule recover_work..

BR,
-R

>
> -Akhil.
> > -     if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence))
> > -             hangcheck_timer_reset(gpu);
> > -
> >       /* workaround for missing irq: */
> >       msm_gpu_retire(gpu);
> >   }
> >
>
Akhil P Oommen Aug. 4, 2022, 7:53 a.m. UTC | #3
On 8/4/2022 1:59 AM, Rob Clark wrote:
> On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@quicinc.com> wrote:
>> On 8/3/2022 10:53 PM, Rob Clark wrote:
>>> From: Rob Clark <robdclark@chromium.org>
>>>
>>> Don't directly restart the hangcheck timer from the timer handler, but
>>> instead start it after the recover_worker replays remaining jobs.
>>>
>>> If the kthread is blocked for other reasons, there is no point to
>>> immediately restart the timer.  Fixes a random symptom of the problem
>>> fixed in the next patch.
>>>
>>> Signed-off-by: Rob Clark <robdclark@chromium.org>
>>> ---
>>>    drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++-----
>>>    1 file changed, 9 insertions(+), 5 deletions(-)
>>>
>>> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
>>> index fba85f894314..8f9c48eabf7d 100644
>>> --- a/drivers/gpu/drm/msm/msm_gpu.c
>>> +++ b/drivers/gpu/drm/msm/msm_gpu.c
>>> @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence)
>>>    }
>>>
>>>    static void retire_submits(struct msm_gpu *gpu);
>>> +static void hangcheck_timer_reset(struct msm_gpu *gpu);
>>>
>>>    static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd)
>>>    {
>>> @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work)
>>>        }
>>>
>>>        if (msm_gpu_active(gpu)) {
>>> +             bool restart_hangcheck = false;
>>> +
>>>                /* retire completed submits, plus the one that hung: */
>>>                retire_submits(gpu);
>>>
>>> @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work)
>>>                        unsigned long flags;
>>>
>>>                        spin_lock_irqsave(&ring->submit_lock, flags);
>>> -                     list_for_each_entry(submit, &ring->submits, node)
>>> +                     list_for_each_entry(submit, &ring->submits, node) {
>>>                                gpu->funcs->submit(gpu, submit);
>>> +                             restart_hangcheck = true;
>>> +                     }
>>>                        spin_unlock_irqrestore(&ring->submit_lock, flags);
>>>                }
>>> +
>>> +             if (restart_hangcheck)
>>> +                     hangcheck_timer_reset(gpu);
>>>        }
>>>
>>>        mutex_unlock(&gpu->lock);
>>> @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t)
>>>                kthread_queue_work(gpu->worker, &gpu->recover_work);
>>>        }
>>>
>>> -     /* if still more pending work, reset the hangcheck timer: */
>> In the scenario mentioned here, shouldn't we restart the timer?
> yeah, actually the case where we don't want to restart the timer is
> *only* when we schedule recover_work..
>
> BR,
> -R
Not sure if your codebase is different but based on msm-next branch, 
when "if (fence != ring->hangcheck_fence)" is true, we now skip 
rescheduling the timer. I don't think that is what we want. There should 
be a hangcheck timer running as long as there is an active submit, 
unless we have scheduled a recover_work here.

-Akhil.
>
>> -Akhil.
>>> -     if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence))
>>> -             hangcheck_timer_reset(gpu);
>>> -
>>>        /* workaround for missing irq: */
>>>        msm_gpu_retire(gpu);
>>>    }
>>>
Rob Clark Aug. 4, 2022, 5:33 p.m. UTC | #4
On Thu, Aug 4, 2022 at 12:53 AM Akhil P Oommen <quic_akhilpo@quicinc.com> wrote:
>
> On 8/4/2022 1:59 AM, Rob Clark wrote:
> > On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@quicinc.com> wrote:
> >> On 8/3/2022 10:53 PM, Rob Clark wrote:
> >>> From: Rob Clark <robdclark@chromium.org>
> >>>
> >>> Don't directly restart the hangcheck timer from the timer handler, but
> >>> instead start it after the recover_worker replays remaining jobs.
> >>>
> >>> If the kthread is blocked for other reasons, there is no point to
> >>> immediately restart the timer.  Fixes a random symptom of the problem
> >>> fixed in the next patch.
> >>>
> >>> Signed-off-by: Rob Clark <robdclark@chromium.org>
> >>> ---
> >>>    drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++-----
> >>>    1 file changed, 9 insertions(+), 5 deletions(-)
> >>>
> >>> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
> >>> index fba85f894314..8f9c48eabf7d 100644
> >>> --- a/drivers/gpu/drm/msm/msm_gpu.c
> >>> +++ b/drivers/gpu/drm/msm/msm_gpu.c
> >>> @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence)
> >>>    }
> >>>
> >>>    static void retire_submits(struct msm_gpu *gpu);
> >>> +static void hangcheck_timer_reset(struct msm_gpu *gpu);
> >>>
> >>>    static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd)
> >>>    {
> >>> @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work)
> >>>        }
> >>>
> >>>        if (msm_gpu_active(gpu)) {
> >>> +             bool restart_hangcheck = false;
> >>> +
> >>>                /* retire completed submits, plus the one that hung: */
> >>>                retire_submits(gpu);
> >>>
> >>> @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work)
> >>>                        unsigned long flags;
> >>>
> >>>                        spin_lock_irqsave(&ring->submit_lock, flags);
> >>> -                     list_for_each_entry(submit, &ring->submits, node)
> >>> +                     list_for_each_entry(submit, &ring->submits, node) {
> >>>                                gpu->funcs->submit(gpu, submit);
> >>> +                             restart_hangcheck = true;
> >>> +                     }
> >>>                        spin_unlock_irqrestore(&ring->submit_lock, flags);
> >>>                }
> >>> +
> >>> +             if (restart_hangcheck)
> >>> +                     hangcheck_timer_reset(gpu);
> >>>        }
> >>>
> >>>        mutex_unlock(&gpu->lock);
> >>> @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t)
> >>>                kthread_queue_work(gpu->worker, &gpu->recover_work);
> >>>        }
> >>>
> >>> -     /* if still more pending work, reset the hangcheck timer: */
> >> In the scenario mentioned here, shouldn't we restart the timer?
> > yeah, actually the case where we don't want to restart the timer is
> > *only* when we schedule recover_work..
> >
> > BR,
> > -R
> Not sure if your codebase is different but based on msm-next branch,
> when "if (fence != ring->hangcheck_fence)" is true, we now skip
> rescheduling the timer. I don't think that is what we want. There should
> be a hangcheck timer running as long as there is an active submit,
> unless we have scheduled a recover_work here.
>

right, v2 will change that to only skip rescheduling the timer in the
recover path

BR,
-R

> -Akhil.
> >
> >> -Akhil.
> >>> -     if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence))
> >>> -             hangcheck_timer_reset(gpu);
> >>> -
> >>>        /* workaround for missing irq: */
> >>>        msm_gpu_retire(gpu);
> >>>    }
> >>>
>
diff mbox series

Patch

diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index fba85f894314..8f9c48eabf7d 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -328,6 +328,7 @@  find_submit(struct msm_ringbuffer *ring, uint32_t fence)
 }
 
 static void retire_submits(struct msm_gpu *gpu);
+static void hangcheck_timer_reset(struct msm_gpu *gpu);
 
 static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd)
 {
@@ -420,6 +421,8 @@  static void recover_worker(struct kthread_work *work)
 	}
 
 	if (msm_gpu_active(gpu)) {
+		bool restart_hangcheck = false;
+
 		/* retire completed submits, plus the one that hung: */
 		retire_submits(gpu);
 
@@ -436,10 +439,15 @@  static void recover_worker(struct kthread_work *work)
 			unsigned long flags;
 
 			spin_lock_irqsave(&ring->submit_lock, flags);
-			list_for_each_entry(submit, &ring->submits, node)
+			list_for_each_entry(submit, &ring->submits, node) {
 				gpu->funcs->submit(gpu, submit);
+				restart_hangcheck = true;
+			}
 			spin_unlock_irqrestore(&ring->submit_lock, flags);
 		}
+
+		if (restart_hangcheck)
+			hangcheck_timer_reset(gpu);
 	}
 
 	mutex_unlock(&gpu->lock);
@@ -515,10 +523,6 @@  static void hangcheck_handler(struct timer_list *t)
 		kthread_queue_work(gpu->worker, &gpu->recover_work);
 	}
 
-	/* if still more pending work, reset the hangcheck timer: */
-	if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence))
-		hangcheck_timer_reset(gpu);
-
 	/* workaround for missing irq: */
 	msm_gpu_retire(gpu);
 }