Message ID | 20240917-preemption-a750-t-v4-5-95d48012e0ac@gmail.com (mailing list archive) |
---|---|
State | Superseded |
Headers | show |
Series | Preemption support for A7XX | expand |
On Tue, Sep 17, 2024 at 01:14:15PM +0200, Antonino Maniscalco wrote: > This patch implements preemption feature for A6xx targets, this allows > the GPU to switch to a higher priority ringbuffer if one is ready. A6XX > hardware as such supports multiple levels of preemption granularities, > ranging from coarse grained(ringbuffer level) to a more fine grained > such as draw-call level or a bin boundary level preemption. This patch > enables the basic preemption level, with more fine grained preemption > support to follow. > > Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> > Signed-off-by: Antonino Maniscalco <antomani103@gmail.com> > Tested-by: Neil Armstrong <neil.armstrong@linaro.org> # on SM8650-QRD > --- > drivers/gpu/drm/msm/Makefile | 1 + > drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 283 +++++++++++++++++++++- > drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 168 +++++++++++++ > drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 377 ++++++++++++++++++++++++++++++ > drivers/gpu/drm/msm/msm_ringbuffer.h | 7 + > 5 files changed, 825 insertions(+), 11 deletions(-) > > diff --git a/drivers/gpu/drm/msm/Makefile b/drivers/gpu/drm/msm/Makefile > index f5e2838c6a76..32e915109a59 100644 > --- a/drivers/gpu/drm/msm/Makefile > +++ b/drivers/gpu/drm/msm/Makefile > @@ -23,6 +23,7 @@ adreno-y := \ > adreno/a6xx_gpu.o \ > adreno/a6xx_gmu.o \ > adreno/a6xx_hfi.o \ > + adreno/a6xx_preempt.o \ > > adreno-$(CONFIG_DEBUG_FS) += adreno/a5xx_debugfs.o \ > > diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c > index 6e065500b64d..355a3e210335 100644 > --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c > +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c > @@ -16,6 +16,84 @@ > > #define GPU_PAS_ID 13 > > +/* IFPC & Preemption static powerup restore list */ > +static const uint32_t a7xx_pwrup_reglist[] = { > + REG_A6XX_UCHE_TRAP_BASE, > + REG_A6XX_UCHE_TRAP_BASE + 1, > + REG_A6XX_UCHE_WRITE_THRU_BASE, > + REG_A6XX_UCHE_WRITE_THRU_BASE + 1, > + REG_A6XX_UCHE_GMEM_RANGE_MIN, > + REG_A6XX_UCHE_GMEM_RANGE_MIN + 1, > + REG_A6XX_UCHE_GMEM_RANGE_MAX, > + REG_A6XX_UCHE_GMEM_RANGE_MAX + 1, > + REG_A6XX_UCHE_CACHE_WAYS, > + REG_A6XX_UCHE_MODE_CNTL, > + REG_A6XX_RB_NC_MODE_CNTL, > + REG_A6XX_RB_CMP_DBG_ECO_CNTL, > + REG_A7XX_GRAS_NC_MODE_CNTL, > + REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE, > + REG_A6XX_UCHE_GBIF_GX_CONFIG, > + REG_A6XX_UCHE_CLIENT_PF, > + REG_A6XX_TPL1_DBG_ECO_CNTL1, > +}; > + > +static const uint32_t a7xx_ifpc_pwrup_reglist[] = { > + REG_A6XX_TPL1_NC_MODE_CNTL, > + REG_A6XX_SP_NC_MODE_CNTL, > + REG_A6XX_CP_DBG_ECO_CNTL, > + REG_A6XX_CP_PROTECT_CNTL, > + REG_A6XX_CP_PROTECT(0), > + REG_A6XX_CP_PROTECT(1), > + REG_A6XX_CP_PROTECT(2), > + REG_A6XX_CP_PROTECT(3), > + REG_A6XX_CP_PROTECT(4), > + REG_A6XX_CP_PROTECT(5), > + REG_A6XX_CP_PROTECT(6), > + REG_A6XX_CP_PROTECT(7), > + REG_A6XX_CP_PROTECT(8), > + REG_A6XX_CP_PROTECT(9), > + REG_A6XX_CP_PROTECT(10), > + REG_A6XX_CP_PROTECT(11), > + REG_A6XX_CP_PROTECT(12), > + REG_A6XX_CP_PROTECT(13), > + REG_A6XX_CP_PROTECT(14), > + REG_A6XX_CP_PROTECT(15), > + REG_A6XX_CP_PROTECT(16), > + REG_A6XX_CP_PROTECT(17), > + REG_A6XX_CP_PROTECT(18), > + REG_A6XX_CP_PROTECT(19), > + REG_A6XX_CP_PROTECT(20), > + REG_A6XX_CP_PROTECT(21), > + REG_A6XX_CP_PROTECT(22), > + REG_A6XX_CP_PROTECT(23), > + REG_A6XX_CP_PROTECT(24), > + REG_A6XX_CP_PROTECT(25), > + REG_A6XX_CP_PROTECT(26), > + REG_A6XX_CP_PROTECT(27), > + REG_A6XX_CP_PROTECT(28), > + REG_A6XX_CP_PROTECT(29), > + REG_A6XX_CP_PROTECT(30), > + REG_A6XX_CP_PROTECT(31), > + REG_A6XX_CP_PROTECT(32), > + REG_A6XX_CP_PROTECT(33), > + REG_A6XX_CP_PROTECT(34), > + REG_A6XX_CP_PROTECT(35), > + REG_A6XX_CP_PROTECT(36), > + REG_A6XX_CP_PROTECT(37), > + REG_A6XX_CP_PROTECT(38), > + REG_A6XX_CP_PROTECT(39), > + REG_A6XX_CP_PROTECT(40), > + REG_A6XX_CP_PROTECT(41), > + REG_A6XX_CP_PROTECT(42), > + REG_A6XX_CP_PROTECT(43), > + REG_A6XX_CP_PROTECT(44), > + REG_A6XX_CP_PROTECT(45), > + REG_A6XX_CP_PROTECT(46), > + REG_A6XX_CP_PROTECT(47), > + REG_A6XX_CP_AHB_CNTL, > +}; > + > + > static inline bool _a6xx_check_idle(struct msm_gpu *gpu) > { > struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > @@ -68,6 +146,8 @@ static void update_shadow_rptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring) > > static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring) > { > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > uint32_t wptr; > unsigned long flags; > > @@ -81,12 +161,17 @@ static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring) > /* Make sure to wrap wptr if we need to */ > wptr = get_wptr(ring); > > - spin_unlock_irqrestore(&ring->preempt_lock, flags); > - > - /* Make sure everything is posted before making a decision */ > - mb(); > + /* Update HW if this is the current ring and we are not in preempt*/ > + if (!a6xx_in_preempt(a6xx_gpu)) { > + if (a6xx_gpu->cur_ring == ring) > + gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr); > + else > + ring->restore_wptr = true; > + } else { > + ring->restore_wptr = true; > + } > > - gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr); > + spin_unlock_irqrestore(&ring->preempt_lock, flags); > } > > static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter, > @@ -138,12 +223,14 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu, > > /* > * Write the new TTBR0 to the memstore. This is good for debugging. > + * Needed for preemption > */ > - OUT_PKT7(ring, CP_MEM_WRITE, 4); > + OUT_PKT7(ring, CP_MEM_WRITE, 5); > OUT_RING(ring, CP_MEM_WRITE_0_ADDR_LO(lower_32_bits(memptr))); > OUT_RING(ring, CP_MEM_WRITE_1_ADDR_HI(upper_32_bits(memptr))); > OUT_RING(ring, lower_32_bits(ttbr)); > - OUT_RING(ring, (asid << 16) | upper_32_bits(ttbr)); > + OUT_RING(ring, upper_32_bits(ttbr)); > + OUT_RING(ring, ctx->seqno); > > /* > * Sync both threads after switching pagetables and enable BR only > @@ -268,6 +355,34 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) > a6xx_flush(gpu, ring); > } > > +static void a6xx_emit_set_pseudo_reg(struct msm_ringbuffer *ring, > + struct a6xx_gpu *a6xx_gpu, struct msm_gpu_submitqueue *queue) > +{ > + OUT_PKT7(ring, CP_SET_PSEUDO_REG, 12); > + > + OUT_RING(ring, SMMU_INFO); > + /* don't save SMMU, we write the record from the kernel instead */ > + OUT_RING(ring, 0); > + OUT_RING(ring, 0); > + > + /* privileged and non secure buffer save */ > + OUT_RING(ring, NON_SECURE_SAVE_ADDR); > + OUT_RING(ring, lower_32_bits( > + a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE)); > + OUT_RING(ring, upper_32_bits( > + a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE)); > + > + /* user context buffer save, seems to be unnused by fw */ > + OUT_RING(ring, NON_PRIV_SAVE_ADDR); > + OUT_RING(ring, 0); > + OUT_RING(ring, 0); > + > + OUT_RING(ring, COUNTER); > + /* seems OK to set to 0 to disable it */ > + OUT_RING(ring, 0); > + OUT_RING(ring, 0); > +} > + > static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) > { > unsigned int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT; > @@ -285,6 +400,13 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) > > a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx); > > + /* > + * If preemption is enabled, then set the pseudo register for the save > + * sequence > + */ > + if (gpu->nr_rings > 1) > + a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, submit->queue); > + > get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0), > rbmemptr_stats(ring, index, cpcycles_start)); > get_stats_counter(ring, REG_A6XX_CP_ALWAYS_ON_COUNTER, > @@ -376,6 +498,8 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) > OUT_RING(ring, upper_32_bits(rbmemptr(ring, bv_fence))); > OUT_RING(ring, submit->seqno); > > + a6xx_gpu->last_seqno[ring->id] = submit->seqno; > + > /* write the ringbuffer timestamp */ > OUT_PKT7(ring, CP_EVENT_WRITE, 4); > OUT_RING(ring, CACHE_CLEAN | CP_EVENT_WRITE_0_IRQ | BIT(27)); > @@ -389,10 +513,32 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) > OUT_PKT7(ring, CP_SET_MARKER, 1); > OUT_RING(ring, 0x100); /* IFPC enable */ > > + /* If preemption is enabled */ > + if (gpu->nr_rings > 1) { > + /* Yield the floor on command completion */ > + OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4); > + > + /* > + * If dword[2:1] are non zero, they specify an address for > + * the CP to write the value of dword[3] to on preemption > + * complete. Write 0 to skip the write > + */ > + OUT_RING(ring, 0x00); > + OUT_RING(ring, 0x00); > + /* Data value - not used if the address above is 0 */ > + OUT_RING(ring, 0x01); > + /* generate interrupt on preemption completion */ > + OUT_RING(ring, 0x00); > + } > + > + > trace_msm_gpu_submit_flush(submit, > gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER)); > > a6xx_flush(gpu, ring); > + > + /* Check to see if we need to start preemption */ > + a6xx_preempt_trigger(gpu); > } > > static void a6xx_set_hwcg(struct msm_gpu *gpu, bool state) > @@ -588,6 +734,89 @@ static void a6xx_set_ubwc_config(struct msm_gpu *gpu) > adreno_gpu->ubwc_config.min_acc_len << 23 | hbb_lo << 21); > } > > +static void a7xx_patch_pwrup_reglist(struct msm_gpu *gpu) > +{ > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > + struct adreno_reglist_list reglist[2]; > + void *ptr = a6xx_gpu->pwrup_reglist_ptr; > + struct cpu_gpu_lock *lock = ptr; > + u32 *dest = (u32 *)&lock->regs[0]; > + int i, j; > + > + lock->gpu_req = lock->cpu_req = lock->turn = 0; > + lock->ifpc_list_len = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist); > + lock->preemption_list_len = ARRAY_SIZE(a7xx_pwrup_reglist); > + > + /* Static IFPC-only registers */ > + reglist[0].regs = a7xx_ifpc_pwrup_reglist; > + reglist[0].count = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist); > + lock->ifpc_list_len = reglist[0].count; > + > + /* Static IFPC + preemption registers */ > + reglist[1].regs = a7xx_pwrup_reglist; > + reglist[1].count = ARRAY_SIZE(a7xx_pwrup_reglist); > + lock->preemption_list_len = reglist[1].count; > + > + /* > + * For each entry in each of the lists, write the offset and the current > + * register value into the GPU buffer > + */ > + for (i = 0; i < 2; i++) { > + const u32 *r = reglist[i].regs; > + > + for (j = 0; j < reglist[i].count; j++) { > + *dest++ = r[j]; > + *dest++ = gpu_read(gpu, r[j]); > + } > + } > + > + /* > + * The overall register list is composed of > + * 1. Static IFPC-only registers > + * 2. Static IFPC + preemption registers > + * 3. Dynamic IFPC + preemption registers (ex: perfcounter selects) > + * > + * The first two lists are static. Size of these lists are stored as > + * number of pairs in ifpc_list_len and preemption_list_len > + * respectively. With concurrent binning, Some of the perfcounter > + * registers being virtualized, CP needs to know the pipe id to program > + * the aperture inorder to restore the same. Thus, third list is a > + * dynamic list with triplets as > + * (<aperture, shifted 12 bits> <address> <data>), and the length is > + * stored as number for triplets in dynamic_list_len. > + */ > + lock->dynamic_list_len = 0; > +} > + > +static int a7xx_preempt_start(struct msm_gpu *gpu) > +{ > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > + struct msm_ringbuffer *ring = gpu->rb[0]; > + > + if (gpu->nr_rings <= 1) > + return 0; > + > + /* Turn CP protection off */ > + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); > + OUT_RING(ring, 0); > + > + a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, NULL); > + > + /* Yield the floor on command completion */ > + OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4); > + OUT_RING(ring, 0x00); > + OUT_RING(ring, 0x00); > + OUT_RING(ring, 0x00); > + /* Generate interrupt on preemption completion */ > + OUT_RING(ring, 0x00); > + > + a6xx_flush(gpu, ring); > + > + return a6xx_idle(gpu, ring) ? 0 : -EINVAL; > +} > + > static int a6xx_cp_init(struct msm_gpu *gpu) > { > struct msm_ringbuffer *ring = gpu->rb[0]; > @@ -619,6 +848,8 @@ static int a6xx_cp_init(struct msm_gpu *gpu) > > static int a7xx_cp_init(struct msm_gpu *gpu) > { > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > struct msm_ringbuffer *ring = gpu->rb[0]; > u32 mask; > > @@ -656,11 +887,11 @@ static int a7xx_cp_init(struct msm_gpu *gpu) > > /* *Don't* send a power up reg list for concurrent binning (TODO) */ > /* Lo address */ > - OUT_RING(ring, 0x00000000); > + OUT_RING(ring, lower_32_bits(a6xx_gpu->pwrup_reglist_iova)); > /* Hi address */ > - OUT_RING(ring, 0x00000000); > + OUT_RING(ring, upper_32_bits(a6xx_gpu->pwrup_reglist_iova)); > /* BIT(31) set => read the regs from the list */ > - OUT_RING(ring, 0x00000000); > + OUT_RING(ring, BIT(31)); > > a6xx_flush(gpu, ring); > return a6xx_idle(gpu, ring) ? 0 : -EINVAL; > @@ -784,6 +1015,16 @@ static int a6xx_ucode_load(struct msm_gpu *gpu) > msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow"); > } > > + a6xx_gpu->pwrup_reglist_ptr = msm_gem_kernel_new(gpu->dev, PAGE_SIZE, > + MSM_BO_WC | MSM_BO_MAP_PRIV, > + gpu->aspace, &a6xx_gpu->pwrup_reglist_bo, > + &a6xx_gpu->pwrup_reglist_iova); > + > + if (IS_ERR(a6xx_gpu->pwrup_reglist_ptr)) > + return PTR_ERR(a6xx_gpu->pwrup_reglist_ptr); > + > + msm_gem_object_set_name(a6xx_gpu->pwrup_reglist_bo, "pwrup_reglist"); > + > return 0; > } > > @@ -1128,6 +1369,8 @@ static int hw_init(struct msm_gpu *gpu) > if (a6xx_gpu->shadow_bo) { > gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR, > shadowptr(a6xx_gpu, gpu->rb[0])); > + for (unsigned int i = 0; i < gpu->nr_rings; i++) > + a6xx_gpu->shadow[i] = 0; > } > > /* ..which means "always" on A7xx, also for BV shadow */ > @@ -1136,6 +1379,8 @@ static int hw_init(struct msm_gpu *gpu) > rbmemptr(gpu->rb[0], bv_rptr)); > } > > + a6xx_preempt_hw_init(gpu); > + > /* Always come up on rb 0 */ > a6xx_gpu->cur_ring = gpu->rb[0]; > > @@ -1145,6 +1390,11 @@ static int hw_init(struct msm_gpu *gpu) > /* Enable the SQE_to start the CP engine */ > gpu_write(gpu, REG_A6XX_CP_SQE_CNTL, 1); > > + if (adreno_is_a7xx(adreno_gpu) && !a6xx_gpu->pwrup_reglist_emitted) { > + a7xx_patch_pwrup_reglist(gpu); > + a6xx_gpu->pwrup_reglist_emitted = true; > + } > + > ret = adreno_is_a7xx(adreno_gpu) ? a7xx_cp_init(gpu) : a6xx_cp_init(gpu); > if (ret) > goto out; > @@ -1182,6 +1432,10 @@ static int hw_init(struct msm_gpu *gpu) > out: > if (adreno_has_gmu_wrapper(adreno_gpu)) > return ret; > + > + /* Last step - yield the ringbuffer */ > + a7xx_preempt_start(gpu); > + > /* > * Tell the GMU that we are done touching the GPU and it can start power > * management > @@ -1559,8 +1813,13 @@ static irqreturn_t a6xx_irq(struct msm_gpu *gpu) > if (status & A6XX_RBBM_INT_0_MASK_SWFUSEVIOLATION) > a7xx_sw_fuse_violation_irq(gpu); > > - if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) > + if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) { > msm_gpu_retire(gpu); > + a6xx_preempt_trigger(gpu); > + } > + > + if (status & A6XX_RBBM_INT_0_MASK_CP_SW) > + a6xx_preempt_irq(gpu); > > return IRQ_HANDLED; > } > @@ -2333,6 +2592,8 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device *dev) > a6xx_fault_handler); > > a6xx_calc_ubwc_config(adreno_gpu); > + /* Set up the preemption specific bits and pieces for each ringbuffer */ > + a6xx_preempt_init(gpu); > > return gpu; > } > diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h > index e3e5c53ae8af..7fc994121676 100644 > --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h > +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h > @@ -12,6 +12,31 @@ > > extern bool hang_debug; > > +struct cpu_gpu_lock { > + uint32_t gpu_req; > + uint32_t cpu_req; > + uint32_t turn; > + union { > + struct { > + uint16_t list_length; > + uint16_t list_offset; > + }; > + struct { > + uint8_t ifpc_list_len; > + uint8_t preemption_list_len; > + uint16_t dynamic_list_len; > + }; > + }; > + uint64_t regs[62]; > +}; > + > +struct adreno_reglist_list { > + /** @reg: List of register **/ > + const u32 *regs; > + /** @count: Number of registers in the list **/ > + u32 count; > +}; > + > /** > * struct a6xx_info - a6xx specific information from device table > * > @@ -31,6 +56,20 @@ struct a6xx_gpu { > uint64_t sqe_iova; > > struct msm_ringbuffer *cur_ring; > + struct msm_ringbuffer *next_ring; > + > + struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS]; > + void *preempt[MSM_GPU_MAX_RINGS]; > + uint64_t preempt_iova[MSM_GPU_MAX_RINGS]; > + uint32_t last_seqno[MSM_GPU_MAX_RINGS]; > + > + atomic_t preempt_state; > + spinlock_t eval_lock; > + struct timer_list preempt_timer; > + > + unsigned int preempt_level; > + bool uses_gmem; > + bool skip_save_restore; > > struct a6xx_gmu gmu; > > @@ -38,6 +77,11 @@ struct a6xx_gpu { > uint64_t shadow_iova; > uint32_t *shadow; > > + struct drm_gem_object *pwrup_reglist_bo; > + void *pwrup_reglist_ptr; > + uint64_t pwrup_reglist_iova; > + bool pwrup_reglist_emitted; > + > bool has_whereami; > > void __iomem *llc_mmio; > @@ -49,6 +93,102 @@ struct a6xx_gpu { > > #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base) > > +/* > + * In order to do lockless preemption we use a simple state machine to progress > + * through the process. > + * > + * PREEMPT_NONE - no preemption in progress. Next state START. > + * PREEMPT_START - The trigger is evaluating if preemption is possible. Next > + * states: TRIGGERED, NONE > + * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next > + * state: NONE. > + * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next > + * states: FAULTED, PENDING > + * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger > + * recovery. Next state: N/A > + * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is > + * checking the success of the operation. Next state: FAULTED, NONE. > + */ > + > +enum a6xx_preempt_state { > + PREEMPT_NONE = 0, > + PREEMPT_START, > + PREEMPT_FINISH, > + PREEMPT_TRIGGERED, > + PREEMPT_FAULTED, > + PREEMPT_PENDING, > +}; > + > +/* > + * struct a6xx_preempt_record is a shared buffer between the microcode and the > + * CPU to store the state for preemption. The record itself is much larger > + * (2112k) but most of that is used by the CP for storage. > + * > + * There is a preemption record assigned per ringbuffer. When the CPU triggers a > + * preemption, it fills out the record with the useful information (wptr, ring > + * base, etc) and the microcode uses that information to set up the CP following > + * the preemption. When a ring is switched out, the CP will save the ringbuffer > + * state back to the record. In this way, once the records are properly set up > + * the CPU can quickly switch back and forth between ringbuffers by only > + * updating a few registers (often only the wptr). > + * > + * These are the CPU aware registers in the record: > + * @magic: Must always be 0xAE399D6EUL > + * @info: Type of the record - written 0 by the CPU, updated by the CP > + * @errno: preemption error record > + * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP > + * @cntl: Value of RB_CNTL written by CPU, save/restored by CP > + * @rptr: Value of RB_RPTR written by CPU, save/restored by CP > + * @wptr: Value of RB_WPTR written by CPU, save/restored by CP > + * @_pad: Reserved/padding > + * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP > + * @rbase: Value of RB_BASE written by CPU, save/restored by CP > + * @counter: GPU address of the storage area for the preemption counters > + * @bv_rptr_addr: Value of BV_RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP > + */ > +struct a6xx_preempt_record { > + u32 magic; > + u32 info; > + u32 errno; > + u32 data; > + u32 cntl; > + u32 rptr; > + u32 wptr; > + u32 _pad; > + u64 rptr_addr; > + u64 rbase; > + u64 counter; > + u64 bv_rptr_addr; > +}; > + > +#define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL > + > +#define PREEMPT_RECORD_SIZE_FALLBACK(size) \ > + ((size) == 0 ? 4192 * SZ_1K : (size)) > + > +#define PREEMPT_OFFSET_SMMU_INFO 0 > +#define PREEMPT_OFFSET_PRIV_NON_SECURE (PREEMPT_OFFSET_SMMU_INFO + 4096) > +#define PREEMPT_SIZE(size) \ > + (PREEMPT_OFFSET_PRIV_NON_SECURE + PREEMPT_RECORD_SIZE_FALLBACK(size)) > + > +/* > + * The preemption counter block is a storage area for the value of the > + * preemption counters that are saved immediately before context switch. We > + * append it on to the end of the allocation for the preemption record. > + */ > +#define A6XX_PREEMPT_COUNTER_SIZE (16 * 4) > + > +struct a7xx_cp_smmu_info { > + u32 magic; > + u32 _pad4; > + u64 ttbr0; > + u32 asid; > + u32 context_idr; > + u32 context_bank; > +}; > + > +#define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL > + > /* > * Given a register and a count, return a value to program into > * REG_CP_PROTECT_REG(n) - this will block both reads and writes for > @@ -106,6 +246,34 @@ int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node); > int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node); > void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu); > > +void a6xx_preempt_init(struct msm_gpu *gpu); > +void a6xx_preempt_hw_init(struct msm_gpu *gpu); > +void a6xx_preempt_trigger(struct msm_gpu *gpu); > +void a6xx_preempt_irq(struct msm_gpu *gpu); > +void a6xx_preempt_fini(struct msm_gpu *gpu); > +int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu, > + struct msm_gpu_submitqueue *queue); > +void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu, > + struct msm_gpu_submitqueue *queue); > + > +/* Return true if we are in a preempt state */ > +static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu) > +{ > + /* > + * Make sure the read to preempt_state is ordered with respect to reads > + * of other variables before ... > + */ > + smp_rmb(); > + > + int preempt_state = atomic_read(&a6xx_gpu->preempt_state); > + > + /* ... and after. */ > + smp_rmb(); > + > + return !(preempt_state == PREEMPT_NONE || > + preempt_state == PREEMPT_FINISH); > +} > + > void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp, > bool suspended); > unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu); > diff --git a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c > new file mode 100644 > index 000000000000..aa4bad394f9e > --- /dev/null > +++ b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c > @@ -0,0 +1,377 @@ > +// SPDX-License-Identifier: GPL-2.0 > +/* Copyright (c) 2018, The Linux Foundation. All rights reserved. */ > +/* Copyright (c) 2023 Collabora, Ltd. */ > +/* Copyright (c) 2024 Valve Corporation */ > + > +#include "msm_gem.h" > +#include "a6xx_gpu.h" > +#include "a6xx_gmu.xml.h" > +#include "msm_mmu.h" > + > +/* > + * Try to transition the preemption state from old to new. Return > + * true on success or false if the original state wasn't 'old' > + */ > +static inline bool try_preempt_state(struct a6xx_gpu *a6xx_gpu, > + enum a6xx_preempt_state old, enum a6xx_preempt_state new) > +{ > + enum a6xx_preempt_state cur = atomic_cmpxchg(&a6xx_gpu->preempt_state, > + old, new); > + > + return (cur == old); > +} > + > +/* > + * Force the preemption state to the specified state. This is used in cases > + * where the current state is known and won't change > + */ > +static inline void set_preempt_state(struct a6xx_gpu *gpu, > + enum a6xx_preempt_state new) > +{ > + /* > + * preempt_state may be read by other cores trying to trigger a > + * preemption or in the interrupt handler so barriers are needed > + * before... > + */ > + smp_mb__before_atomic(); > + atomic_set(&gpu->preempt_state, new); > + /* ... and after*/ > + smp_mb__after_atomic(); > +} > + > +/* Write the most recent wptr for the given ring into the hardware */ > +static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring) > +{ > + unsigned long flags; > + uint32_t wptr; > + > + spin_lock_irqsave(&ring->preempt_lock, flags); > + > + if (ring->restore_wptr) { > + wptr = get_wptr(ring); > + > + gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr); > + > + ring->restore_wptr = false; > + } > + > + spin_unlock_irqrestore(&ring->preempt_lock, flags); > +} > + > +/* Return the highest priority ringbuffer with something in it */ > +static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu) > +{ > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > + > + unsigned long flags; > + int i; > + > + for (i = 0; i < gpu->nr_rings; i++) { > + bool empty; > + struct msm_ringbuffer *ring = gpu->rb[i]; > + > + spin_lock_irqsave(&ring->preempt_lock, flags); > + empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring)); > + if (!empty && ring == a6xx_gpu->cur_ring) > + empty = ring->memptrs->fence == a6xx_gpu->last_seqno[i]; > + spin_unlock_irqrestore(&ring->preempt_lock, flags); > + > + if (!empty) > + return ring; > + } > + > + return NULL; > +} > + > +static void a6xx_preempt_timer(struct timer_list *t) > +{ > + struct a6xx_gpu *a6xx_gpu = from_timer(a6xx_gpu, t, preempt_timer); > + struct msm_gpu *gpu = &a6xx_gpu->base.base; > + struct drm_device *dev = gpu->dev; > + > + if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED)) > + return; > + > + dev_err(dev->dev, "%s: preemption timed out\n", gpu->name); > + kthread_queue_work(gpu->worker, &gpu->recover_work); > +} > + > +void a6xx_preempt_irq(struct msm_gpu *gpu) > +{ > + uint32_t status; > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > + struct drm_device *dev = gpu->dev; > + > + if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING)) > + return; > + > + /* Delete the preemption watchdog timer */ > + del_timer(&a6xx_gpu->preempt_timer); > + > + /* > + * The hardware should be setting the stop bit of CP_CONTEXT_SWITCH_CNTL > + * to zero before firing the interrupt, but there is a non zero chance > + * of a hardware condition or a software race that could set it again > + * before we have a chance to finish. If that happens, log and go for > + * recovery > + */ > + status = gpu_read(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL); > + if (unlikely(status & A6XX_CP_CONTEXT_SWITCH_CNTL_STOP)) { > + DRM_DEV_ERROR(&gpu->pdev->dev, > + "!!!!!!!!!!!!!!!! preemption faulted !!!!!!!!!!!!!! irq\n"); > + set_preempt_state(a6xx_gpu, PREEMPT_FAULTED); > + dev_err(dev->dev, "%s: Preemption failed to complete\n", > + gpu->name); > + kthread_queue_work(gpu->worker, &gpu->recover_work); > + return; > + } > + > + a6xx_gpu->cur_ring = a6xx_gpu->next_ring; > + a6xx_gpu->next_ring = NULL; > + > + set_preempt_state(a6xx_gpu, PREEMPT_FINISH); > + > + update_wptr(gpu, a6xx_gpu->cur_ring); > + > + set_preempt_state(a6xx_gpu, PREEMPT_NONE); > + > + /* > + * Retrigger preemption to avoid a deadlock that might occur when preemption > + * is skipped due to it being already in flight when requested. > + */ > + a6xx_preempt_trigger(gpu); > +} > + > +void a6xx_preempt_hw_init(struct msm_gpu *gpu) > +{ > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > + int i; > + > + /* No preemption if we only have one ring */ > + if (gpu->nr_rings == 1) > + return; > + > + for (i = 0; i < gpu->nr_rings; i++) { > + struct a6xx_preempt_record *record_ptr = > + a6xx_gpu->preempt[i] + PREEMPT_OFFSET_PRIV_NON_SECURE; > + record_ptr->wptr = 0; > + record_ptr->rptr = 0; > + record_ptr->rptr_addr = shadowptr(a6xx_gpu, gpu->rb[i]); > + record_ptr->info = 0; > + record_ptr->data = 0; > + record_ptr->rbase = gpu->rb[i]->iova; > + } > + > + /* Write a 0 to signal that we aren't switching pagetables */ > + gpu_write64(gpu, REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, 0); > + > + /* Enable the GMEM save/restore feature for preemption */ > + gpu_write(gpu, REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE, 0x1); > + > + /* Reset the preemption state */ > + set_preempt_state(a6xx_gpu, PREEMPT_NONE); > + > + spin_lock_init(&a6xx_gpu->eval_lock); > + > + /* Always come up on rb 0 */ > + a6xx_gpu->cur_ring = gpu->rb[0]; > +} > + > +void a6xx_preempt_trigger(struct msm_gpu *gpu) > +{ > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > + unsigned long flags; > + struct msm_ringbuffer *ring; > + unsigned int cntl; > + > + if (gpu->nr_rings == 1) > + return; > + > + /* > + * Lock to make sure another thread attempting preemption doesn't skip it > + * while we are still evaluating the next ring. This makes sure the other > + * thread does start preemption if we abort it and avoids a soft lock. > + */ > + spin_lock_irqsave(&a6xx_gpu->eval_lock, flags); > + > + /* > + * Try to start preemption by moving from NONE to START. If > + * unsuccessful, a preemption is already in flight > + */ > + if (!try_preempt_state(a6xx_gpu, PREEMPT_NONE, PREEMPT_START)) { > + spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags); > + return; > + } > + > + cntl = A6XX_CP_CONTEXT_SWITCH_CNTL_LEVEL(a6xx_gpu->preempt_level); > + > + if (a6xx_gpu->skip_save_restore) > + cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_SKIP_SAVE_RESTORE; > + > + if (a6xx_gpu->uses_gmem) > + cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_USES_GMEM; > + > + cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_STOP; > + > + /* Get the next ring to preempt to */ > + ring = get_next_ring(gpu); > + > + /* > + * If no ring is populated or the highest priority ring is the current > + * one do nothing except to update the wptr to the latest and greatest > + */ > + if (!ring || (a6xx_gpu->cur_ring == ring)) { > + set_preempt_state(a6xx_gpu, PREEMPT_FINISH); > + update_wptr(gpu, a6xx_gpu->cur_ring); > + set_preempt_state(a6xx_gpu, PREEMPT_NONE); > + spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags); > + return; > + } > + > + spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags); > + > + spin_lock_irqsave(&ring->preempt_lock, flags); > + > + struct a7xx_cp_smmu_info *smmu_info_ptr = > + a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_SMMU_INFO; > + struct a6xx_preempt_record *record_ptr = > + a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE; > + u64 ttbr0 = ring->memptrs->ttbr0; > + u32 context_idr = ring->memptrs->context_idr; > + > + smmu_info_ptr->ttbr0 = ttbr0; > + smmu_info_ptr->context_idr = context_idr; > + record_ptr->wptr = get_wptr(ring); > + > + /* > + * The GPU will write the wptr we set above when we preempt. Reset > + * restore_wptr to make sure that we don't write WPTR to the same > + * thing twice. It's still possible subsequent submissions will update > + * wptr again, in which case they will set the flag to true. This has > + * to be protected by the lock for setting the flag and updating wptr > + * to be atomic. > + */ > + ring->restore_wptr = false; > + > + spin_unlock_irqrestore(&ring->preempt_lock, flags); > + > + gpu_write64(gpu, > + REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, > + a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_SMMU_INFO); > + > + gpu_write64(gpu, > + REG_A6XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR, > + a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE); > + > + a6xx_gpu->next_ring = ring; > + > + /* Start a timer to catch a stuck preemption */ > + mod_timer(&a6xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000)); > + > + /* Set the preemption state to triggered */ > + set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED); > + > + /* Trigger the preemption */ > + gpu_write(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl); > +} > + > +static int preempt_init_ring(struct a6xx_gpu *a6xx_gpu, > + struct msm_ringbuffer *ring) > +{ > + struct adreno_gpu *adreno_gpu = &a6xx_gpu->base; > + struct msm_gpu *gpu = &adreno_gpu->base; > + struct drm_gem_object *bo = NULL; > + phys_addr_t ttbr; > + u64 iova = 0; > + void *ptr; > + int asid; > + > + ptr = msm_gem_kernel_new(gpu->dev, > + PREEMPT_SIZE(adreno_gpu->info->preempt_record_size), > + MSM_BO_WC | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova); > + > + if (IS_ERR(ptr)) > + return PTR_ERR(ptr); > + > + memset(ptr, 0, PREEMPT_SIZE(adreno_gpu->info->preempt_record_size)); > + > + msm_gem_object_set_name(bo, "preempt_record"); I wish we could add ring id too. Anyway Reviewed-by: Akhil P Oommen <quic_akhilpo@quicinc.com> -Akhil > + > + a6xx_gpu->preempt_bo[ring->id] = bo; > + a6xx_gpu->preempt_iova[ring->id] = iova; > + a6xx_gpu->preempt[ring->id] = ptr; > + > + struct a7xx_cp_smmu_info *smmu_info_ptr = ptr + PREEMPT_OFFSET_SMMU_INFO; > + struct a6xx_preempt_record *record_ptr = ptr + PREEMPT_OFFSET_PRIV_NON_SECURE; > + > + msm_iommu_pagetable_params(gpu->aspace->mmu, &ttbr, &asid); > + > + smmu_info_ptr->magic = GEN7_CP_SMMU_INFO_MAGIC; > + smmu_info_ptr->ttbr0 = ttbr; > + smmu_info_ptr->asid = 0xdecafbad; > + smmu_info_ptr->context_idr = 0; > + > + /* Set up the defaults on the preemption record */ > + record_ptr->magic = A6XX_PREEMPT_RECORD_MAGIC; > + record_ptr->info = 0; > + record_ptr->data = 0; > + record_ptr->rptr = 0; > + record_ptr->wptr = 0; > + record_ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT; > + record_ptr->rbase = ring->iova; > + record_ptr->counter = 0; > + record_ptr->bv_rptr_addr = rbmemptr(ring, bv_rptr); > + > + return 0; > +} > + > +void a6xx_preempt_fini(struct msm_gpu *gpu) > +{ > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > + int i; > + > + for (i = 0; i < gpu->nr_rings; i++) > + msm_gem_kernel_put(a6xx_gpu->preempt_bo[i], gpu->aspace); > +} > + > +void a6xx_preempt_init(struct msm_gpu *gpu) > +{ > + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > + int i; > + > + /* No preemption if we only have one ring */ > + if (gpu->nr_rings <= 1) > + return; > + > + for (i = 0; i < gpu->nr_rings; i++) { > + if (preempt_init_ring(a6xx_gpu, gpu->rb[i])) > + goto fail; > + } > + > + /* TODO: make this configurable? */ > + a6xx_gpu->preempt_level = 1; > + a6xx_gpu->uses_gmem = 1; > + a6xx_gpu->skip_save_restore = 1; > + > + timer_setup(&a6xx_gpu->preempt_timer, a6xx_preempt_timer, 0); > + > + return; > +fail: > + /* > + * On any failure our adventure is over. Clean up and > + * set nr_rings to 1 to force preemption off > + */ > + a6xx_preempt_fini(gpu); > + gpu->nr_rings = 1; > + > + DRM_DEV_ERROR(&gpu->pdev->dev, > + "preemption init failed, disabling preemption\n"); > + > + return; > +} > diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h b/drivers/gpu/drm/msm/msm_ringbuffer.h > index 174f83137a49..d1e49f701c81 100644 > --- a/drivers/gpu/drm/msm/msm_ringbuffer.h > +++ b/drivers/gpu/drm/msm/msm_ringbuffer.h > @@ -36,6 +36,7 @@ struct msm_rbmemptrs { > > volatile struct msm_gpu_submit_stats stats[MSM_GPU_SUBMIT_STATS_COUNT]; > volatile u64 ttbr0; > + volatile u32 context_idr; > }; > > struct msm_cp_state { > @@ -101,6 +102,12 @@ struct msm_ringbuffer { > */ > spinlock_t preempt_lock; > > + /* > + * Whether we skipped writing wptr and it needs to be updated in the > + * future when the ring becomes current. > + */ > + bool restore_wptr; > + > /** > * cur_ctx_seqno: > * > > -- > 2.46.0 >
diff --git a/drivers/gpu/drm/msm/Makefile b/drivers/gpu/drm/msm/Makefile index f5e2838c6a76..32e915109a59 100644 --- a/drivers/gpu/drm/msm/Makefile +++ b/drivers/gpu/drm/msm/Makefile @@ -23,6 +23,7 @@ adreno-y := \ adreno/a6xx_gpu.o \ adreno/a6xx_gmu.o \ adreno/a6xx_hfi.o \ + adreno/a6xx_preempt.o \ adreno-$(CONFIG_DEBUG_FS) += adreno/a5xx_debugfs.o \ diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c index 6e065500b64d..355a3e210335 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c @@ -16,6 +16,84 @@ #define GPU_PAS_ID 13 +/* IFPC & Preemption static powerup restore list */ +static const uint32_t a7xx_pwrup_reglist[] = { + REG_A6XX_UCHE_TRAP_BASE, + REG_A6XX_UCHE_TRAP_BASE + 1, + REG_A6XX_UCHE_WRITE_THRU_BASE, + REG_A6XX_UCHE_WRITE_THRU_BASE + 1, + REG_A6XX_UCHE_GMEM_RANGE_MIN, + REG_A6XX_UCHE_GMEM_RANGE_MIN + 1, + REG_A6XX_UCHE_GMEM_RANGE_MAX, + REG_A6XX_UCHE_GMEM_RANGE_MAX + 1, + REG_A6XX_UCHE_CACHE_WAYS, + REG_A6XX_UCHE_MODE_CNTL, + REG_A6XX_RB_NC_MODE_CNTL, + REG_A6XX_RB_CMP_DBG_ECO_CNTL, + REG_A7XX_GRAS_NC_MODE_CNTL, + REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE, + REG_A6XX_UCHE_GBIF_GX_CONFIG, + REG_A6XX_UCHE_CLIENT_PF, + REG_A6XX_TPL1_DBG_ECO_CNTL1, +}; + +static const uint32_t a7xx_ifpc_pwrup_reglist[] = { + REG_A6XX_TPL1_NC_MODE_CNTL, + REG_A6XX_SP_NC_MODE_CNTL, + REG_A6XX_CP_DBG_ECO_CNTL, + REG_A6XX_CP_PROTECT_CNTL, + REG_A6XX_CP_PROTECT(0), + REG_A6XX_CP_PROTECT(1), + REG_A6XX_CP_PROTECT(2), + REG_A6XX_CP_PROTECT(3), + REG_A6XX_CP_PROTECT(4), + REG_A6XX_CP_PROTECT(5), + REG_A6XX_CP_PROTECT(6), + REG_A6XX_CP_PROTECT(7), + REG_A6XX_CP_PROTECT(8), + REG_A6XX_CP_PROTECT(9), + REG_A6XX_CP_PROTECT(10), + REG_A6XX_CP_PROTECT(11), + REG_A6XX_CP_PROTECT(12), + REG_A6XX_CP_PROTECT(13), + REG_A6XX_CP_PROTECT(14), + REG_A6XX_CP_PROTECT(15), + REG_A6XX_CP_PROTECT(16), + REG_A6XX_CP_PROTECT(17), + REG_A6XX_CP_PROTECT(18), + REG_A6XX_CP_PROTECT(19), + REG_A6XX_CP_PROTECT(20), + REG_A6XX_CP_PROTECT(21), + REG_A6XX_CP_PROTECT(22), + REG_A6XX_CP_PROTECT(23), + REG_A6XX_CP_PROTECT(24), + REG_A6XX_CP_PROTECT(25), + REG_A6XX_CP_PROTECT(26), + REG_A6XX_CP_PROTECT(27), + REG_A6XX_CP_PROTECT(28), + REG_A6XX_CP_PROTECT(29), + REG_A6XX_CP_PROTECT(30), + REG_A6XX_CP_PROTECT(31), + REG_A6XX_CP_PROTECT(32), + REG_A6XX_CP_PROTECT(33), + REG_A6XX_CP_PROTECT(34), + REG_A6XX_CP_PROTECT(35), + REG_A6XX_CP_PROTECT(36), + REG_A6XX_CP_PROTECT(37), + REG_A6XX_CP_PROTECT(38), + REG_A6XX_CP_PROTECT(39), + REG_A6XX_CP_PROTECT(40), + REG_A6XX_CP_PROTECT(41), + REG_A6XX_CP_PROTECT(42), + REG_A6XX_CP_PROTECT(43), + REG_A6XX_CP_PROTECT(44), + REG_A6XX_CP_PROTECT(45), + REG_A6XX_CP_PROTECT(46), + REG_A6XX_CP_PROTECT(47), + REG_A6XX_CP_AHB_CNTL, +}; + + static inline bool _a6xx_check_idle(struct msm_gpu *gpu) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); @@ -68,6 +146,8 @@ static void update_shadow_rptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring) static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring) { + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); uint32_t wptr; unsigned long flags; @@ -81,12 +161,17 @@ static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring) /* Make sure to wrap wptr if we need to */ wptr = get_wptr(ring); - spin_unlock_irqrestore(&ring->preempt_lock, flags); - - /* Make sure everything is posted before making a decision */ - mb(); + /* Update HW if this is the current ring and we are not in preempt*/ + if (!a6xx_in_preempt(a6xx_gpu)) { + if (a6xx_gpu->cur_ring == ring) + gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr); + else + ring->restore_wptr = true; + } else { + ring->restore_wptr = true; + } - gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr); + spin_unlock_irqrestore(&ring->preempt_lock, flags); } static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter, @@ -138,12 +223,14 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu, /* * Write the new TTBR0 to the memstore. This is good for debugging. + * Needed for preemption */ - OUT_PKT7(ring, CP_MEM_WRITE, 4); + OUT_PKT7(ring, CP_MEM_WRITE, 5); OUT_RING(ring, CP_MEM_WRITE_0_ADDR_LO(lower_32_bits(memptr))); OUT_RING(ring, CP_MEM_WRITE_1_ADDR_HI(upper_32_bits(memptr))); OUT_RING(ring, lower_32_bits(ttbr)); - OUT_RING(ring, (asid << 16) | upper_32_bits(ttbr)); + OUT_RING(ring, upper_32_bits(ttbr)); + OUT_RING(ring, ctx->seqno); /* * Sync both threads after switching pagetables and enable BR only @@ -268,6 +355,34 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) a6xx_flush(gpu, ring); } +static void a6xx_emit_set_pseudo_reg(struct msm_ringbuffer *ring, + struct a6xx_gpu *a6xx_gpu, struct msm_gpu_submitqueue *queue) +{ + OUT_PKT7(ring, CP_SET_PSEUDO_REG, 12); + + OUT_RING(ring, SMMU_INFO); + /* don't save SMMU, we write the record from the kernel instead */ + OUT_RING(ring, 0); + OUT_RING(ring, 0); + + /* privileged and non secure buffer save */ + OUT_RING(ring, NON_SECURE_SAVE_ADDR); + OUT_RING(ring, lower_32_bits( + a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE)); + OUT_RING(ring, upper_32_bits( + a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE)); + + /* user context buffer save, seems to be unnused by fw */ + OUT_RING(ring, NON_PRIV_SAVE_ADDR); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + + OUT_RING(ring, COUNTER); + /* seems OK to set to 0 to disable it */ + OUT_RING(ring, 0); + OUT_RING(ring, 0); +} + static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) { unsigned int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT; @@ -285,6 +400,13 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx); + /* + * If preemption is enabled, then set the pseudo register for the save + * sequence + */ + if (gpu->nr_rings > 1) + a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, submit->queue); + get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0), rbmemptr_stats(ring, index, cpcycles_start)); get_stats_counter(ring, REG_A6XX_CP_ALWAYS_ON_COUNTER, @@ -376,6 +498,8 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) OUT_RING(ring, upper_32_bits(rbmemptr(ring, bv_fence))); OUT_RING(ring, submit->seqno); + a6xx_gpu->last_seqno[ring->id] = submit->seqno; + /* write the ringbuffer timestamp */ OUT_PKT7(ring, CP_EVENT_WRITE, 4); OUT_RING(ring, CACHE_CLEAN | CP_EVENT_WRITE_0_IRQ | BIT(27)); @@ -389,10 +513,32 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) OUT_PKT7(ring, CP_SET_MARKER, 1); OUT_RING(ring, 0x100); /* IFPC enable */ + /* If preemption is enabled */ + if (gpu->nr_rings > 1) { + /* Yield the floor on command completion */ + OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4); + + /* + * If dword[2:1] are non zero, they specify an address for + * the CP to write the value of dword[3] to on preemption + * complete. Write 0 to skip the write + */ + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x00); + /* Data value - not used if the address above is 0 */ + OUT_RING(ring, 0x01); + /* generate interrupt on preemption completion */ + OUT_RING(ring, 0x00); + } + + trace_msm_gpu_submit_flush(submit, gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER)); a6xx_flush(gpu, ring); + + /* Check to see if we need to start preemption */ + a6xx_preempt_trigger(gpu); } static void a6xx_set_hwcg(struct msm_gpu *gpu, bool state) @@ -588,6 +734,89 @@ static void a6xx_set_ubwc_config(struct msm_gpu *gpu) adreno_gpu->ubwc_config.min_acc_len << 23 | hbb_lo << 21); } +static void a7xx_patch_pwrup_reglist(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); + struct adreno_reglist_list reglist[2]; + void *ptr = a6xx_gpu->pwrup_reglist_ptr; + struct cpu_gpu_lock *lock = ptr; + u32 *dest = (u32 *)&lock->regs[0]; + int i, j; + + lock->gpu_req = lock->cpu_req = lock->turn = 0; + lock->ifpc_list_len = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist); + lock->preemption_list_len = ARRAY_SIZE(a7xx_pwrup_reglist); + + /* Static IFPC-only registers */ + reglist[0].regs = a7xx_ifpc_pwrup_reglist; + reglist[0].count = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist); + lock->ifpc_list_len = reglist[0].count; + + /* Static IFPC + preemption registers */ + reglist[1].regs = a7xx_pwrup_reglist; + reglist[1].count = ARRAY_SIZE(a7xx_pwrup_reglist); + lock->preemption_list_len = reglist[1].count; + + /* + * For each entry in each of the lists, write the offset and the current + * register value into the GPU buffer + */ + for (i = 0; i < 2; i++) { + const u32 *r = reglist[i].regs; + + for (j = 0; j < reglist[i].count; j++) { + *dest++ = r[j]; + *dest++ = gpu_read(gpu, r[j]); + } + } + + /* + * The overall register list is composed of + * 1. Static IFPC-only registers + * 2. Static IFPC + preemption registers + * 3. Dynamic IFPC + preemption registers (ex: perfcounter selects) + * + * The first two lists are static. Size of these lists are stored as + * number of pairs in ifpc_list_len and preemption_list_len + * respectively. With concurrent binning, Some of the perfcounter + * registers being virtualized, CP needs to know the pipe id to program + * the aperture inorder to restore the same. Thus, third list is a + * dynamic list with triplets as + * (<aperture, shifted 12 bits> <address> <data>), and the length is + * stored as number for triplets in dynamic_list_len. + */ + lock->dynamic_list_len = 0; +} + +static int a7xx_preempt_start(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); + struct msm_ringbuffer *ring = gpu->rb[0]; + + if (gpu->nr_rings <= 1) + return 0; + + /* Turn CP protection off */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 0); + + a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, NULL); + + /* Yield the floor on command completion */ + OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4); + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x00); + /* Generate interrupt on preemption completion */ + OUT_RING(ring, 0x00); + + a6xx_flush(gpu, ring); + + return a6xx_idle(gpu, ring) ? 0 : -EINVAL; +} + static int a6xx_cp_init(struct msm_gpu *gpu) { struct msm_ringbuffer *ring = gpu->rb[0]; @@ -619,6 +848,8 @@ static int a6xx_cp_init(struct msm_gpu *gpu) static int a7xx_cp_init(struct msm_gpu *gpu) { + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); struct msm_ringbuffer *ring = gpu->rb[0]; u32 mask; @@ -656,11 +887,11 @@ static int a7xx_cp_init(struct msm_gpu *gpu) /* *Don't* send a power up reg list for concurrent binning (TODO) */ /* Lo address */ - OUT_RING(ring, 0x00000000); + OUT_RING(ring, lower_32_bits(a6xx_gpu->pwrup_reglist_iova)); /* Hi address */ - OUT_RING(ring, 0x00000000); + OUT_RING(ring, upper_32_bits(a6xx_gpu->pwrup_reglist_iova)); /* BIT(31) set => read the regs from the list */ - OUT_RING(ring, 0x00000000); + OUT_RING(ring, BIT(31)); a6xx_flush(gpu, ring); return a6xx_idle(gpu, ring) ? 0 : -EINVAL; @@ -784,6 +1015,16 @@ static int a6xx_ucode_load(struct msm_gpu *gpu) msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow"); } + a6xx_gpu->pwrup_reglist_ptr = msm_gem_kernel_new(gpu->dev, PAGE_SIZE, + MSM_BO_WC | MSM_BO_MAP_PRIV, + gpu->aspace, &a6xx_gpu->pwrup_reglist_bo, + &a6xx_gpu->pwrup_reglist_iova); + + if (IS_ERR(a6xx_gpu->pwrup_reglist_ptr)) + return PTR_ERR(a6xx_gpu->pwrup_reglist_ptr); + + msm_gem_object_set_name(a6xx_gpu->pwrup_reglist_bo, "pwrup_reglist"); + return 0; } @@ -1128,6 +1369,8 @@ static int hw_init(struct msm_gpu *gpu) if (a6xx_gpu->shadow_bo) { gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR, shadowptr(a6xx_gpu, gpu->rb[0])); + for (unsigned int i = 0; i < gpu->nr_rings; i++) + a6xx_gpu->shadow[i] = 0; } /* ..which means "always" on A7xx, also for BV shadow */ @@ -1136,6 +1379,8 @@ static int hw_init(struct msm_gpu *gpu) rbmemptr(gpu->rb[0], bv_rptr)); } + a6xx_preempt_hw_init(gpu); + /* Always come up on rb 0 */ a6xx_gpu->cur_ring = gpu->rb[0]; @@ -1145,6 +1390,11 @@ static int hw_init(struct msm_gpu *gpu) /* Enable the SQE_to start the CP engine */ gpu_write(gpu, REG_A6XX_CP_SQE_CNTL, 1); + if (adreno_is_a7xx(adreno_gpu) && !a6xx_gpu->pwrup_reglist_emitted) { + a7xx_patch_pwrup_reglist(gpu); + a6xx_gpu->pwrup_reglist_emitted = true; + } + ret = adreno_is_a7xx(adreno_gpu) ? a7xx_cp_init(gpu) : a6xx_cp_init(gpu); if (ret) goto out; @@ -1182,6 +1432,10 @@ static int hw_init(struct msm_gpu *gpu) out: if (adreno_has_gmu_wrapper(adreno_gpu)) return ret; + + /* Last step - yield the ringbuffer */ + a7xx_preempt_start(gpu); + /* * Tell the GMU that we are done touching the GPU and it can start power * management @@ -1559,8 +1813,13 @@ static irqreturn_t a6xx_irq(struct msm_gpu *gpu) if (status & A6XX_RBBM_INT_0_MASK_SWFUSEVIOLATION) a7xx_sw_fuse_violation_irq(gpu); - if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) + if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) { msm_gpu_retire(gpu); + a6xx_preempt_trigger(gpu); + } + + if (status & A6XX_RBBM_INT_0_MASK_CP_SW) + a6xx_preempt_irq(gpu); return IRQ_HANDLED; } @@ -2333,6 +2592,8 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device *dev) a6xx_fault_handler); a6xx_calc_ubwc_config(adreno_gpu); + /* Set up the preemption specific bits and pieces for each ringbuffer */ + a6xx_preempt_init(gpu); return gpu; } diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h index e3e5c53ae8af..7fc994121676 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h @@ -12,6 +12,31 @@ extern bool hang_debug; +struct cpu_gpu_lock { + uint32_t gpu_req; + uint32_t cpu_req; + uint32_t turn; + union { + struct { + uint16_t list_length; + uint16_t list_offset; + }; + struct { + uint8_t ifpc_list_len; + uint8_t preemption_list_len; + uint16_t dynamic_list_len; + }; + }; + uint64_t regs[62]; +}; + +struct adreno_reglist_list { + /** @reg: List of register **/ + const u32 *regs; + /** @count: Number of registers in the list **/ + u32 count; +}; + /** * struct a6xx_info - a6xx specific information from device table * @@ -31,6 +56,20 @@ struct a6xx_gpu { uint64_t sqe_iova; struct msm_ringbuffer *cur_ring; + struct msm_ringbuffer *next_ring; + + struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS]; + void *preempt[MSM_GPU_MAX_RINGS]; + uint64_t preempt_iova[MSM_GPU_MAX_RINGS]; + uint32_t last_seqno[MSM_GPU_MAX_RINGS]; + + atomic_t preempt_state; + spinlock_t eval_lock; + struct timer_list preempt_timer; + + unsigned int preempt_level; + bool uses_gmem; + bool skip_save_restore; struct a6xx_gmu gmu; @@ -38,6 +77,11 @@ struct a6xx_gpu { uint64_t shadow_iova; uint32_t *shadow; + struct drm_gem_object *pwrup_reglist_bo; + void *pwrup_reglist_ptr; + uint64_t pwrup_reglist_iova; + bool pwrup_reglist_emitted; + bool has_whereami; void __iomem *llc_mmio; @@ -49,6 +93,102 @@ struct a6xx_gpu { #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base) +/* + * In order to do lockless preemption we use a simple state machine to progress + * through the process. + * + * PREEMPT_NONE - no preemption in progress. Next state START. + * PREEMPT_START - The trigger is evaluating if preemption is possible. Next + * states: TRIGGERED, NONE + * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next + * state: NONE. + * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next + * states: FAULTED, PENDING + * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger + * recovery. Next state: N/A + * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is + * checking the success of the operation. Next state: FAULTED, NONE. + */ + +enum a6xx_preempt_state { + PREEMPT_NONE = 0, + PREEMPT_START, + PREEMPT_FINISH, + PREEMPT_TRIGGERED, + PREEMPT_FAULTED, + PREEMPT_PENDING, +}; + +/* + * struct a6xx_preempt_record is a shared buffer between the microcode and the + * CPU to store the state for preemption. The record itself is much larger + * (2112k) but most of that is used by the CP for storage. + * + * There is a preemption record assigned per ringbuffer. When the CPU triggers a + * preemption, it fills out the record with the useful information (wptr, ring + * base, etc) and the microcode uses that information to set up the CP following + * the preemption. When a ring is switched out, the CP will save the ringbuffer + * state back to the record. In this way, once the records are properly set up + * the CPU can quickly switch back and forth between ringbuffers by only + * updating a few registers (often only the wptr). + * + * These are the CPU aware registers in the record: + * @magic: Must always be 0xAE399D6EUL + * @info: Type of the record - written 0 by the CPU, updated by the CP + * @errno: preemption error record + * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP + * @cntl: Value of RB_CNTL written by CPU, save/restored by CP + * @rptr: Value of RB_RPTR written by CPU, save/restored by CP + * @wptr: Value of RB_WPTR written by CPU, save/restored by CP + * @_pad: Reserved/padding + * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP + * @rbase: Value of RB_BASE written by CPU, save/restored by CP + * @counter: GPU address of the storage area for the preemption counters + * @bv_rptr_addr: Value of BV_RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP + */ +struct a6xx_preempt_record { + u32 magic; + u32 info; + u32 errno; + u32 data; + u32 cntl; + u32 rptr; + u32 wptr; + u32 _pad; + u64 rptr_addr; + u64 rbase; + u64 counter; + u64 bv_rptr_addr; +}; + +#define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL + +#define PREEMPT_RECORD_SIZE_FALLBACK(size) \ + ((size) == 0 ? 4192 * SZ_1K : (size)) + +#define PREEMPT_OFFSET_SMMU_INFO 0 +#define PREEMPT_OFFSET_PRIV_NON_SECURE (PREEMPT_OFFSET_SMMU_INFO + 4096) +#define PREEMPT_SIZE(size) \ + (PREEMPT_OFFSET_PRIV_NON_SECURE + PREEMPT_RECORD_SIZE_FALLBACK(size)) + +/* + * The preemption counter block is a storage area for the value of the + * preemption counters that are saved immediately before context switch. We + * append it on to the end of the allocation for the preemption record. + */ +#define A6XX_PREEMPT_COUNTER_SIZE (16 * 4) + +struct a7xx_cp_smmu_info { + u32 magic; + u32 _pad4; + u64 ttbr0; + u32 asid; + u32 context_idr; + u32 context_bank; +}; + +#define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL + /* * Given a register and a count, return a value to program into * REG_CP_PROTECT_REG(n) - this will block both reads and writes for @@ -106,6 +246,34 @@ int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node); int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node); void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu); +void a6xx_preempt_init(struct msm_gpu *gpu); +void a6xx_preempt_hw_init(struct msm_gpu *gpu); +void a6xx_preempt_trigger(struct msm_gpu *gpu); +void a6xx_preempt_irq(struct msm_gpu *gpu); +void a6xx_preempt_fini(struct msm_gpu *gpu); +int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu, + struct msm_gpu_submitqueue *queue); +void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu, + struct msm_gpu_submitqueue *queue); + +/* Return true if we are in a preempt state */ +static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu) +{ + /* + * Make sure the read to preempt_state is ordered with respect to reads + * of other variables before ... + */ + smp_rmb(); + + int preempt_state = atomic_read(&a6xx_gpu->preempt_state); + + /* ... and after. */ + smp_rmb(); + + return !(preempt_state == PREEMPT_NONE || + preempt_state == PREEMPT_FINISH); +} + void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp, bool suspended); unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu); diff --git a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c new file mode 100644 index 000000000000..aa4bad394f9e --- /dev/null +++ b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c @@ -0,0 +1,377 @@ +// SPDX-License-Identifier: GPL-2.0 +/* Copyright (c) 2018, The Linux Foundation. All rights reserved. */ +/* Copyright (c) 2023 Collabora, Ltd. */ +/* Copyright (c) 2024 Valve Corporation */ + +#include "msm_gem.h" +#include "a6xx_gpu.h" +#include "a6xx_gmu.xml.h" +#include "msm_mmu.h" + +/* + * Try to transition the preemption state from old to new. Return + * true on success or false if the original state wasn't 'old' + */ +static inline bool try_preempt_state(struct a6xx_gpu *a6xx_gpu, + enum a6xx_preempt_state old, enum a6xx_preempt_state new) +{ + enum a6xx_preempt_state cur = atomic_cmpxchg(&a6xx_gpu->preempt_state, + old, new); + + return (cur == old); +} + +/* + * Force the preemption state to the specified state. This is used in cases + * where the current state is known and won't change + */ +static inline void set_preempt_state(struct a6xx_gpu *gpu, + enum a6xx_preempt_state new) +{ + /* + * preempt_state may be read by other cores trying to trigger a + * preemption or in the interrupt handler so barriers are needed + * before... + */ + smp_mb__before_atomic(); + atomic_set(&gpu->preempt_state, new); + /* ... and after*/ + smp_mb__after_atomic(); +} + +/* Write the most recent wptr for the given ring into the hardware */ +static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring) +{ + unsigned long flags; + uint32_t wptr; + + spin_lock_irqsave(&ring->preempt_lock, flags); + + if (ring->restore_wptr) { + wptr = get_wptr(ring); + + gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr); + + ring->restore_wptr = false; + } + + spin_unlock_irqrestore(&ring->preempt_lock, flags); +} + +/* Return the highest priority ringbuffer with something in it */ +static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); + + unsigned long flags; + int i; + + for (i = 0; i < gpu->nr_rings; i++) { + bool empty; + struct msm_ringbuffer *ring = gpu->rb[i]; + + spin_lock_irqsave(&ring->preempt_lock, flags); + empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring)); + if (!empty && ring == a6xx_gpu->cur_ring) + empty = ring->memptrs->fence == a6xx_gpu->last_seqno[i]; + spin_unlock_irqrestore(&ring->preempt_lock, flags); + + if (!empty) + return ring; + } + + return NULL; +} + +static void a6xx_preempt_timer(struct timer_list *t) +{ + struct a6xx_gpu *a6xx_gpu = from_timer(a6xx_gpu, t, preempt_timer); + struct msm_gpu *gpu = &a6xx_gpu->base.base; + struct drm_device *dev = gpu->dev; + + if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED)) + return; + + dev_err(dev->dev, "%s: preemption timed out\n", gpu->name); + kthread_queue_work(gpu->worker, &gpu->recover_work); +} + +void a6xx_preempt_irq(struct msm_gpu *gpu) +{ + uint32_t status; + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); + struct drm_device *dev = gpu->dev; + + if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING)) + return; + + /* Delete the preemption watchdog timer */ + del_timer(&a6xx_gpu->preempt_timer); + + /* + * The hardware should be setting the stop bit of CP_CONTEXT_SWITCH_CNTL + * to zero before firing the interrupt, but there is a non zero chance + * of a hardware condition or a software race that could set it again + * before we have a chance to finish. If that happens, log and go for + * recovery + */ + status = gpu_read(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL); + if (unlikely(status & A6XX_CP_CONTEXT_SWITCH_CNTL_STOP)) { + DRM_DEV_ERROR(&gpu->pdev->dev, + "!!!!!!!!!!!!!!!! preemption faulted !!!!!!!!!!!!!! irq\n"); + set_preempt_state(a6xx_gpu, PREEMPT_FAULTED); + dev_err(dev->dev, "%s: Preemption failed to complete\n", + gpu->name); + kthread_queue_work(gpu->worker, &gpu->recover_work); + return; + } + + a6xx_gpu->cur_ring = a6xx_gpu->next_ring; + a6xx_gpu->next_ring = NULL; + + set_preempt_state(a6xx_gpu, PREEMPT_FINISH); + + update_wptr(gpu, a6xx_gpu->cur_ring); + + set_preempt_state(a6xx_gpu, PREEMPT_NONE); + + /* + * Retrigger preemption to avoid a deadlock that might occur when preemption + * is skipped due to it being already in flight when requested. + */ + a6xx_preempt_trigger(gpu); +} + +void a6xx_preempt_hw_init(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); + int i; + + /* No preemption if we only have one ring */ + if (gpu->nr_rings == 1) + return; + + for (i = 0; i < gpu->nr_rings; i++) { + struct a6xx_preempt_record *record_ptr = + a6xx_gpu->preempt[i] + PREEMPT_OFFSET_PRIV_NON_SECURE; + record_ptr->wptr = 0; + record_ptr->rptr = 0; + record_ptr->rptr_addr = shadowptr(a6xx_gpu, gpu->rb[i]); + record_ptr->info = 0; + record_ptr->data = 0; + record_ptr->rbase = gpu->rb[i]->iova; + } + + /* Write a 0 to signal that we aren't switching pagetables */ + gpu_write64(gpu, REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, 0); + + /* Enable the GMEM save/restore feature for preemption */ + gpu_write(gpu, REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE, 0x1); + + /* Reset the preemption state */ + set_preempt_state(a6xx_gpu, PREEMPT_NONE); + + spin_lock_init(&a6xx_gpu->eval_lock); + + /* Always come up on rb 0 */ + a6xx_gpu->cur_ring = gpu->rb[0]; +} + +void a6xx_preempt_trigger(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); + unsigned long flags; + struct msm_ringbuffer *ring; + unsigned int cntl; + + if (gpu->nr_rings == 1) + return; + + /* + * Lock to make sure another thread attempting preemption doesn't skip it + * while we are still evaluating the next ring. This makes sure the other + * thread does start preemption if we abort it and avoids a soft lock. + */ + spin_lock_irqsave(&a6xx_gpu->eval_lock, flags); + + /* + * Try to start preemption by moving from NONE to START. If + * unsuccessful, a preemption is already in flight + */ + if (!try_preempt_state(a6xx_gpu, PREEMPT_NONE, PREEMPT_START)) { + spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags); + return; + } + + cntl = A6XX_CP_CONTEXT_SWITCH_CNTL_LEVEL(a6xx_gpu->preempt_level); + + if (a6xx_gpu->skip_save_restore) + cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_SKIP_SAVE_RESTORE; + + if (a6xx_gpu->uses_gmem) + cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_USES_GMEM; + + cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_STOP; + + /* Get the next ring to preempt to */ + ring = get_next_ring(gpu); + + /* + * If no ring is populated or the highest priority ring is the current + * one do nothing except to update the wptr to the latest and greatest + */ + if (!ring || (a6xx_gpu->cur_ring == ring)) { + set_preempt_state(a6xx_gpu, PREEMPT_FINISH); + update_wptr(gpu, a6xx_gpu->cur_ring); + set_preempt_state(a6xx_gpu, PREEMPT_NONE); + spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags); + return; + } + + spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags); + + spin_lock_irqsave(&ring->preempt_lock, flags); + + struct a7xx_cp_smmu_info *smmu_info_ptr = + a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_SMMU_INFO; + struct a6xx_preempt_record *record_ptr = + a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE; + u64 ttbr0 = ring->memptrs->ttbr0; + u32 context_idr = ring->memptrs->context_idr; + + smmu_info_ptr->ttbr0 = ttbr0; + smmu_info_ptr->context_idr = context_idr; + record_ptr->wptr = get_wptr(ring); + + /* + * The GPU will write the wptr we set above when we preempt. Reset + * restore_wptr to make sure that we don't write WPTR to the same + * thing twice. It's still possible subsequent submissions will update + * wptr again, in which case they will set the flag to true. This has + * to be protected by the lock for setting the flag and updating wptr + * to be atomic. + */ + ring->restore_wptr = false; + + spin_unlock_irqrestore(&ring->preempt_lock, flags); + + gpu_write64(gpu, + REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, + a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_SMMU_INFO); + + gpu_write64(gpu, + REG_A6XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR, + a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE); + + a6xx_gpu->next_ring = ring; + + /* Start a timer to catch a stuck preemption */ + mod_timer(&a6xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000)); + + /* Set the preemption state to triggered */ + set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED); + + /* Trigger the preemption */ + gpu_write(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl); +} + +static int preempt_init_ring(struct a6xx_gpu *a6xx_gpu, + struct msm_ringbuffer *ring) +{ + struct adreno_gpu *adreno_gpu = &a6xx_gpu->base; + struct msm_gpu *gpu = &adreno_gpu->base; + struct drm_gem_object *bo = NULL; + phys_addr_t ttbr; + u64 iova = 0; + void *ptr; + int asid; + + ptr = msm_gem_kernel_new(gpu->dev, + PREEMPT_SIZE(adreno_gpu->info->preempt_record_size), + MSM_BO_WC | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova); + + if (IS_ERR(ptr)) + return PTR_ERR(ptr); + + memset(ptr, 0, PREEMPT_SIZE(adreno_gpu->info->preempt_record_size)); + + msm_gem_object_set_name(bo, "preempt_record"); + + a6xx_gpu->preempt_bo[ring->id] = bo; + a6xx_gpu->preempt_iova[ring->id] = iova; + a6xx_gpu->preempt[ring->id] = ptr; + + struct a7xx_cp_smmu_info *smmu_info_ptr = ptr + PREEMPT_OFFSET_SMMU_INFO; + struct a6xx_preempt_record *record_ptr = ptr + PREEMPT_OFFSET_PRIV_NON_SECURE; + + msm_iommu_pagetable_params(gpu->aspace->mmu, &ttbr, &asid); + + smmu_info_ptr->magic = GEN7_CP_SMMU_INFO_MAGIC; + smmu_info_ptr->ttbr0 = ttbr; + smmu_info_ptr->asid = 0xdecafbad; + smmu_info_ptr->context_idr = 0; + + /* Set up the defaults on the preemption record */ + record_ptr->magic = A6XX_PREEMPT_RECORD_MAGIC; + record_ptr->info = 0; + record_ptr->data = 0; + record_ptr->rptr = 0; + record_ptr->wptr = 0; + record_ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT; + record_ptr->rbase = ring->iova; + record_ptr->counter = 0; + record_ptr->bv_rptr_addr = rbmemptr(ring, bv_rptr); + + return 0; +} + +void a6xx_preempt_fini(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); + int i; + + for (i = 0; i < gpu->nr_rings; i++) + msm_gem_kernel_put(a6xx_gpu->preempt_bo[i], gpu->aspace); +} + +void a6xx_preempt_init(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); + int i; + + /* No preemption if we only have one ring */ + if (gpu->nr_rings <= 1) + return; + + for (i = 0; i < gpu->nr_rings; i++) { + if (preempt_init_ring(a6xx_gpu, gpu->rb[i])) + goto fail; + } + + /* TODO: make this configurable? */ + a6xx_gpu->preempt_level = 1; + a6xx_gpu->uses_gmem = 1; + a6xx_gpu->skip_save_restore = 1; + + timer_setup(&a6xx_gpu->preempt_timer, a6xx_preempt_timer, 0); + + return; +fail: + /* + * On any failure our adventure is over. Clean up and + * set nr_rings to 1 to force preemption off + */ + a6xx_preempt_fini(gpu); + gpu->nr_rings = 1; + + DRM_DEV_ERROR(&gpu->pdev->dev, + "preemption init failed, disabling preemption\n"); + + return; +} diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h b/drivers/gpu/drm/msm/msm_ringbuffer.h index 174f83137a49..d1e49f701c81 100644 --- a/drivers/gpu/drm/msm/msm_ringbuffer.h +++ b/drivers/gpu/drm/msm/msm_ringbuffer.h @@ -36,6 +36,7 @@ struct msm_rbmemptrs { volatile struct msm_gpu_submit_stats stats[MSM_GPU_SUBMIT_STATS_COUNT]; volatile u64 ttbr0; + volatile u32 context_idr; }; struct msm_cp_state { @@ -101,6 +102,12 @@ struct msm_ringbuffer { */ spinlock_t preempt_lock; + /* + * Whether we skipped writing wptr and it needs to be updated in the + * future when the ring becomes current. + */ + bool restore_wptr; + /** * cur_ctx_seqno: *