@@ -144,6 +144,8 @@ struct throtl_grp {
unsigned long last_check_time;
+ unsigned long last_dispatch_time[2];
+
/* When did we start a new slice */
unsigned long slice_start[2];
unsigned long slice_end[2];
@@ -438,11 +440,14 @@ static void tg_update_has_rules(struct throtl_grp *tg)
static void throtl_pd_online(struct blkg_policy_data *pd)
{
+ struct throtl_grp *tg = pd_to_tg(pd);
/*
* We don't want new groups to escape the limits of its ancestors.
* Update has_rules[] after a new group is brought online.
*/
- tg_update_has_rules(pd_to_tg(pd));
+ tg_update_has_rules(tg);
+ tg->last_dispatch_time[READ] = jiffies;
+ tg->last_dispatch_time[WRITE] = jiffies;
}
static void blk_throtl_update_valid_limit(struct throtl_data *td)
@@ -1606,6 +1611,12 @@ static bool throtl_upgrade_check_one(struct throtl_grp *tg)
if (write_limit && sq->nr_queued[WRITE] &&
(!read_limit || sq->nr_queued[READ]))
return true;
+
+ if (time_after_eq(jiffies,
+ tg->last_dispatch_time[READ] + tg->td->throtl_slice) &&
+ time_after_eq(jiffies,
+ tg->last_dispatch_time[WRITE] + tg->td->throtl_slice))
+ return true;
return false;
}
@@ -1686,6 +1697,9 @@ static bool throtl_downgrade_check_one(struct throtl_grp *tg)
struct throtl_data *td = tg->td;
unsigned long now = jiffies;
+ if (time_after_eq(now, tg->last_dispatch_time[READ] + td->throtl_slice) &&
+ time_after_eq(now, tg->last_dispatch_time[WRITE] + td->throtl_slice))
+ return false;
/*
* If cgroup is below high limit, consider downgrade and throttle other
* cgroups
@@ -1804,6 +1818,7 @@ bool blk_throtl_bio(struct request_queue *q, struct blkcg_gq *blkg,
again:
while (true) {
+ tg->last_dispatch_time[rw] = jiffies;
if (tg->last_high_overflow_time[rw] == 0)
tg->last_high_overflow_time[rw] = jiffies;
throtl_downgrade_check(tg);
cgroup could be assigned a limit, but doesn't dispatch enough IO, eg the cgroup is idle. When this happens, the cgroup doesn't hit its limit, so we can't move the state machine to higher level and all cgroups will be throttled to thier lower limit, so we waste bandwidth. Detecting idle cgroup is hard. This patch handles a simple case, a cgroup doesn't dispatch any IO. We ignore such cgroup's limit, so other cgroups can use the bandwidth. Signed-off-by: Shaohua Li <shli@fb.com> --- block/blk-throttle.c | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-)