@@ -30,14 +30,19 @@ struct seq_file;
*/
struct sbitmap_word {
/**
- * @word: The bitmap word itself.
+ * @depth: Number of bits being used in @word/@cleared
*/
- unsigned long word;
+ unsigned long depth;
/**
- * @depth: Number of bits being used in @word.
+ * @word: word holding free bits
*/
- unsigned long depth;
+ unsigned long word ____cacheline_aligned_in_smp;
+
+ /**
+ * @cleared: word holding cleared bits
+ */
+ unsigned long cleared ____cacheline_aligned_in_smp;
} ____cacheline_aligned_in_smp;
/**
@@ -310,6 +315,19 @@ static inline void sbitmap_clear_bit(struct sbitmap *sb, unsigned int bitnr)
clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
}
+/*
+ * This one is special, since it doesn't actually clear the bit, rather it
+ * sets the corresponding bit in the ->cleared mask instead. Paired with
+ * the caller doing sbitmap_batch_clear() if a given index is full, which
+ * will clear the previously freed entries in the corresponding ->word.
+ */
+static inline void sbitmap_deferred_clear_bit(struct sbitmap *sb, unsigned int bitnr)
+{
+ unsigned long *addr = &sb->map[SB_NR_TO_INDEX(sb, bitnr)].cleared;
+
+ set_bit(SB_NR_TO_BIT(sb, bitnr), addr);
+}
+
static inline void sbitmap_clear_bit_unlock(struct sbitmap *sb,
unsigned int bitnr)
{
@@ -111,6 +111,58 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
return nr;
}
+/*
+ * See if we have deferred clears that we can batch move
+ */
+static inline bool sbitmap_deferred_clear(struct sbitmap *sb, int index)
+{
+ unsigned long mask, val;
+
+ if (!sb->map[index].cleared)
+ return false;
+
+ /*
+ * First get a stable cleared mask, setting the old mask to 0.
+ */
+ do {
+ mask = sb->map[index].cleared;
+ } while (cmpxchg(&sb->map[index].cleared, mask, 0) != mask);
+
+ /*
+ * Now clear the masked bits in our free word
+ */
+ do {
+ val = sb->map[index].word;
+ } while (cmpxchg(&sb->map[index].word, val, val & ~mask) != val);
+
+ /*
+ * If someone found ->cleared == 0 before we wrote ->word, then
+ * they could have failed when they should not have. Check for
+ * waiters.
+ */
+ smp_mb__after_atomic();
+ sbitmap_queue_wake_up(container_of(sb, struct sbitmap_queue, sb));
+ return true;
+}
+
+static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index,
+ unsigned int alloc_hint, bool round_robin)
+{
+ int nr;
+
+ do {
+ nr = __sbitmap_get_word(&sb->map[index].word,
+ sb->map[index].depth, alloc_hint,
+ !round_robin);
+ if (nr != -1)
+ break;
+ if (!sbitmap_deferred_clear(sb, index))
+ break;
+ } while (1);
+
+ return nr;
+}
+
int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
{
unsigned int i, index;
@@ -129,9 +181,8 @@ int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
alloc_hint = 0;
for (i = 0; i < sb->map_nr; i++) {
- nr = __sbitmap_get_word(&sb->map[index].word,
- sb->map[index].depth, alloc_hint,
- !round_robin);
+ nr = sbitmap_find_bit_in_index(sb, index, alloc_hint,
+ round_robin);
if (nr != -1) {
nr += index << sb->shift;
break;
@@ -514,7 +565,8 @@ EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
unsigned int cpu)
{
- sbitmap_clear_bit_unlock(&sbq->sb, nr);
+ sbitmap_deferred_clear_bit(&sbq->sb, nr);
+
/*
* Pairs with the memory barrier in set_current_state() to ensure the
* proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
sbitmap maintains a set of words that we use to set and clear bits, with each bit representing a tag for blk-mq. Even though we spread the bits out and maintain a hint cache, one particular bit allocated will end up being cleared in the exact same spot. This introduces batched clearing of bits. Instead of clearing a given bit, the same bit is set in a cleared/free mask instead. If we fail allocating a bit from a given word, then we check the free mask, and batch move those cleared bits at that time. This trades 64 atomic bitops for 2 cmpxchg(). In a threaded poll test case, half the overhead of getting and clearing tags is removed with this change. On another poll test case with a single thread, performance is unchanged. Signed-off-by: Jens Axboe <axboe@kernel.dk> --- include/linux/sbitmap.h | 26 +++++++++++++++--- lib/sbitmap.c | 60 ++++++++++++++++++++++++++++++++++++++--- 2 files changed, 78 insertions(+), 8 deletions(-)