diff mbox series

[RFC,v3,2/7] lib/sbitmap: make sbitmap_get_shallow() internal

Message ID 20241221093710.926309-3-yukuai1@huaweicloud.com (mailing list archive)
State New
Headers show
Series lib/sbitmap: fix shallow_depth tag allocation | expand

Commit Message

Yu Kuai Dec. 21, 2024, 9:37 a.m. UTC
From: Yu Kuai <yukuai3@huawei.com>

Because it's only used in sbitmap.c

Signed-off-by: Yu Kuai <yukuai3@huawei.com>
---
 include/linux/sbitmap.h | 17 -----------------
 lib/sbitmap.c           | 18 ++++++++++++++++--
 2 files changed, 16 insertions(+), 19 deletions(-)
diff mbox series

Patch

diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
index 4adf4b364fcd..ffb9907c7070 100644
--- a/include/linux/sbitmap.h
+++ b/include/linux/sbitmap.h
@@ -209,23 +209,6 @@  void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
  */
 int sbitmap_get(struct sbitmap *sb);
 
-/**
- * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap,
- * limiting the depth used from each word.
- * @sb: Bitmap to allocate from.
- * @shallow_depth: The maximum number of bits to allocate from the bitmap.
- *
- * This rather specific operation allows for having multiple users with
- * different allocation limits. E.g., there can be a high-priority class that
- * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow()
- * with a @shallow_depth of (sb->depth >> 1). Then, the low-priority
- * class can only allocate half of the total bits in the bitmap, preventing it
- * from starving out the high-priority class.
- *
- * Return: Non-negative allocated bit number if successful, -1 otherwise.
- */
-int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth);
-
 /**
  * sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap.
  * @sb: Bitmap to check.
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index f2e90ac6b56e..5e3c35086253 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -306,7 +306,22 @@  static int __sbitmap_get_shallow(struct sbitmap *sb,
 	return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true);
 }
 
-int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
+/**
+ * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap,
+ * limiting the depth used from each word.
+ * @sb: Bitmap to allocate from.
+ * @shallow_depth: The maximum number of bits to allocate from the bitmap.
+ *
+ * This rather specific operation allows for having multiple users with
+ * different allocation limits. E.g., there can be a high-priority class that
+ * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow()
+ * with a @shallow_depth of (sb->depth >> 1). Then, the low-priority
+ * class can only allocate half of the total bits in the bitmap, preventing it
+ * from starving out the high-priority class.
+ *
+ * Return: Non-negative allocated bit number if successful, -1 otherwise.
+ */
+static int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
 {
 	int nr;
 	unsigned int hint, depth;
@@ -321,7 +336,6 @@  int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
 
 	return nr;
 }
-EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
 
 bool sbitmap_any_bit_set(const struct sbitmap *sb)
 {