Message ID | c94426633627913afc86b652fe17e265e2076618.1473953743.git.shli@fb.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
diff --git a/block/blk-throttle.c b/block/blk-throttle.c index 76988f0..2bd8333 100644 --- a/block/blk-throttle.c +++ b/block/blk-throttle.c @@ -589,6 +589,9 @@ static void throtl_dequeue_tg(struct throtl_grp *tg) static void throtl_schedule_pending_timer(struct throtl_service_queue *sq, unsigned long expires) { + unsigned long max_expire = jiffies + 8 * throtl_slice; + if (time_after(expires, max_expire)) + expires = max_expire; mod_timer(&sq->pending_timer, expires); throtl_log(sq, "schedule timer. delay=%lu jiffies=%lu", expires - jiffies, jiffies);
cgroup could be throttled to a limit but when all cgroups cross high limit, queue enters a higher state and so the group should be throttled to a higher limit. It's possible the cgroup is sleeping because of throttle and other cgroups don't dispatch IO any more. In this case, nobody can trigger current downgrade/upgrade logic. To fix this issue, we could either set up a timer to wakeup the cgroup if other cgroups are idle or make sure this cgroup doesn't sleep too long. Setting up a timer means we must change the timer very frequently. This patch chooses the latter. Making cgroup sleep time not too big wouldn't change cgroup bps/iops, but could make it wakeup more frequently, which isn't a big issue because throtl_slice * 8 is already quite big. Signed-off-by: Shaohua Li <shli@fb.com> --- block/blk-throttle.c | 3 +++ 1 file changed, 3 insertions(+)