@@ -403,22 +403,16 @@ static int imx8mq_clocks_probe(struct platform_device *pdev)
/* CORE */
hws[IMX8MQ_CLK_A53_SRC] = imx_clk_hw_mux2("arm_a53_src", base + 0x8000, 24, 3, imx8mq_a53_sels, ARRAY_SIZE(imx8mq_a53_sels));
- hws[IMX8MQ_CLK_M4_SRC] = imx_clk_hw_mux2("arm_m4_src", base + 0x8080, 24, 3, imx8mq_arm_m4_sels, ARRAY_SIZE(imx8mq_arm_m4_sels));
- hws[IMX8MQ_CLK_VPU_SRC] = imx_clk_hw_mux2("vpu_src", base + 0x8100, 24, 3, imx8mq_vpu_sels, ARRAY_SIZE(imx8mq_vpu_sels));
- hws[IMX8MQ_CLK_GPU_CORE_SRC] = imx_clk_hw_mux2("gpu_core_src", base + 0x8180, 24, 3, imx8mq_gpu_core_sels, ARRAY_SIZE(imx8mq_gpu_core_sels));
- hws[IMX8MQ_CLK_GPU_SHADER_SRC] = imx_clk_hw_mux2("gpu_shader_src", base + 0x8200, 24, 3, imx8mq_gpu_shader_sels, ARRAY_SIZE(imx8mq_gpu_shader_sels));
-
hws[IMX8MQ_CLK_A53_CG] = imx_clk_hw_gate3_flags("arm_a53_cg", "arm_a53_src", base + 0x8000, 28, CLK_IS_CRITICAL);
- hws[IMX8MQ_CLK_M4_CG] = imx_clk_hw_gate3("arm_m4_cg", "arm_m4_src", base + 0x8080, 28);
- hws[IMX8MQ_CLK_VPU_CG] = imx_clk_hw_gate3("vpu_cg", "vpu_src", base + 0x8100, 28);
- hws[IMX8MQ_CLK_GPU_CORE_CG] = imx_clk_hw_gate3("gpu_core_cg", "gpu_core_src", base + 0x8180, 28);
- hws[IMX8MQ_CLK_GPU_SHADER_CG] = imx_clk_hw_gate3("gpu_shader_cg", "gpu_shader_src", base + 0x8200, 28);
-
hws[IMX8MQ_CLK_A53_DIV] = imx_clk_hw_divider2("arm_a53_div", "arm_a53_cg", base + 0x8000, 0, 3);
- hws[IMX8MQ_CLK_M4_DIV] = imx_clk_hw_divider2("arm_m4_div", "arm_m4_cg", base + 0x8080, 0, 3);
- hws[IMX8MQ_CLK_VPU_DIV] = imx_clk_hw_divider2("vpu_div", "vpu_cg", base + 0x8100, 0, 3);
- hws[IMX8MQ_CLK_GPU_CORE_DIV] = imx_clk_hw_divider2("gpu_core_div", "gpu_core_cg", base + 0x8180, 0, 3);
- hws[IMX8MQ_CLK_GPU_SHADER_DIV] = imx_clk_hw_divider2("gpu_shader_div", "gpu_shader_cg", base + 0x8200, 0, 3);
+
+ hws[IMX8MQ_CLK_M4_DIV] = imx8m_clk_hw_composite_core("arm_m4_div", imx8mq_arm_m4_sels, base + 0x8080);
+ hws[IMX8MQ_CLK_VPU_DIV] = imx8m_clk_hw_composite_core("vpu_div", imx8mq_vpu_sels, base + 0x8100);
+ hws[IMX8MQ_CLK_GPU_CORE_DIV] = imx8m_clk_hw_composite_core("gpu_core_div", imx8mq_gpu_core_sels, base + 0x8180);
+ hws[IMX8MQ_CLK_GPU_SHADER_DIV] = imx8m_clk_hw_composite("gpu_shader_div", imx8mq_gpu_shader_sels, base + 0x8200);
+ /* For DTS which still assign parents for gpu core src clk */
+ hws[IMX8MQ_CLK_GPU_CORE_SRC] = hws[IMX8MQ_CLK_GPU_CORE_DIV];
+ hws[IMX8MQ_CLK_GPU_SHADER_SRC] = hws[IMX8MQ_CLK_GPU_SHADER_DIV];
/* BUS */
hws[IMX8MQ_CLK_MAIN_AXI] = imx8m_clk_hw_composite_critical("main_axi", imx8mq_main_axi_sels, base + 0x8800);