diff mbox series

[v2,32/66] media: sun6i-csi: Add capture state using vsync for page flip

Message ID 20220205185429.2278860-33-paul.kocialkowski@bootlin.com (mailing list archive)
State Not Applicable, archived
Headers show
Series Allwinner A31/A83T MIPI CSI-2 Support and A31 ISP Support | expand

Commit Message

Paul Kocialkowski Feb. 5, 2022, 6:53 p.m. UTC
This introduces a new state structure and associated helpers for
capture, which handles the buffer queue and state for each submitted
buffer.

Besides from the code refactoring, this changes the page flip point
to vsync instead of frame done, which allows working with only
two buffers without losing frames. This is apparently a more
appropriate thing to do with this controller.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
---
 .../platform/sunxi/sun6i-csi/sun6i_csi.c      |   4 +
 .../platform/sunxi/sun6i-csi/sun6i_csi.h      |   3 -
 .../sunxi/sun6i-csi/sun6i_csi_capture.c       | 259 ++++++++++--------
 .../sunxi/sun6i-csi/sun6i_csi_capture.h       |  23 +-
 4 files changed, 165 insertions(+), 124 deletions(-)

Comments

Maxime Ripard Feb. 9, 2022, 9:26 a.m. UTC | #1
On Sat, Feb 05, 2022 at 07:53:55PM +0100, Paul Kocialkowski wrote:
> This introduces a new state structure and associated helpers for
> capture, which handles the buffer queue and state for each submitted
> buffer.
> 
> Besides from the code refactoring, this changes the page flip point
> to vsync instead of frame done, which allows working with only
> two buffers without losing frames. This is apparently a more
> appropriate thing to do with this controller.

Why? What issues were you seeing before, how does using a separate
interrupt addresses it, and what makes you think it's more appropriate?

Maxime
Paul Kocialkowski Feb. 11, 2022, 3:40 p.m. UTC | #2
Hi,

On Wed 09 Feb 22, 10:26, Maxime Ripard wrote:
> On Sat, Feb 05, 2022 at 07:53:55PM +0100, Paul Kocialkowski wrote:
> > This introduces a new state structure and associated helpers for
> > capture, which handles the buffer queue and state for each submitted
> > buffer.
> > 
> > Besides from the code refactoring, this changes the page flip point
> > to vsync instead of frame done, which allows working with only
> > two buffers without losing frames. This is apparently a more
> > appropriate thing to do with this controller.
> 
> Why? What issues were you seeing before, how does using a separate
> interrupt addresses it, and what makes you think it's more appropriate?

I'll try to update the commit log to address this, thanks.

One of the main issues that the rework is trying to address is the way
that double buffering is handled, which currently requires up to 3 buffers
to work, due to how buffer configuration is implemented. In particular,
it's synchronizing to the frame done interrupt which seems to hit after
scanout of the next frame begins, so page flips are always delayed by one
frame.

This is currently solved by setting two buffers when starting the stream:
the first one is set before vcap is enabled and seems to be sampled when the
first frame scan begins and the second one is set after and stays until the
second vsync hits, at which point it becomes the current active buffer.
This way no frame is lost but 3 frames are needed to start.

This proposal changes the sync point to vsync which allows page flipping to
happen for the next frame, thus only 2 buffers are required.

Paul
Maxime Ripard Feb. 11, 2022, 4:45 p.m. UTC | #3
On Fri, Feb 11, 2022 at 04:40:55PM +0100, Paul Kocialkowski wrote:
> Hi,
> 
> On Wed 09 Feb 22, 10:26, Maxime Ripard wrote:
> > On Sat, Feb 05, 2022 at 07:53:55PM +0100, Paul Kocialkowski wrote:
> > > This introduces a new state structure and associated helpers for
> > > capture, which handles the buffer queue and state for each submitted
> > > buffer.
> > > 
> > > Besides from the code refactoring, this changes the page flip point
> > > to vsync instead of frame done, which allows working with only
> > > two buffers without losing frames. This is apparently a more
> > > appropriate thing to do with this controller.
> > 
> > Why? What issues were you seeing before, how does using a separate
> > interrupt addresses it, and what makes you think it's more appropriate?
> 
> I'll try to update the commit log to address this, thanks.
> 
> One of the main issues that the rework is trying to address is the way
> that double buffering is handled, which currently requires up to 3 buffers
> to work, due to how buffer configuration is implemented. In particular,
> it's synchronizing to the frame done interrupt which seems to hit after
> scanout of the next frame begins, so page flips are always delayed by one
> frame.
> 
> This is currently solved by setting two buffers when starting the stream:
> the first one is set before vcap is enabled and seems to be sampled when the
> first frame scan begins and the second one is set after and stays until the
> second vsync hits, at which point it becomes the current active buffer.
> This way no frame is lost but 3 frames are needed to start.
> 
> This proposal changes the sync point to vsync which allows page flipping to
> happen for the next frame, thus only 2 buffers are required.

This should be in your commit log

Maxime
diff mbox series

Patch

diff --git a/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi.c b/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi.c
index 834fc8c17189..1b5995e68be5 100644
--- a/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi.c
+++ b/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi.c
@@ -566,6 +566,7 @@  void sun6i_csi_set_stream(struct sun6i_csi_device *csi_dev, bool enable)
 
 	regmap_write(regmap, CSI_CH_INT_STA_REG, 0xFF);
 	regmap_write(regmap, CSI_CH_INT_EN_REG,
+		     CSI_CH_INT_EN_VS_INT_EN |
 		     CSI_CH_INT_EN_HB_OF_INT_EN |
 		     CSI_CH_INT_EN_FIFO2_OF_INT_EN |
 		     CSI_CH_INT_EN_FIFO1_OF_INT_EN |
@@ -686,6 +687,9 @@  static irqreturn_t sun6i_csi_isr(int irq, void *private)
 	if (status & CSI_CH_INT_STA_FD_PD)
 		sun6i_csi_capture_frame_done(csi_dev);
 
+	if (status & CSI_CH_INT_STA_VS_PD)
+		sun6i_csi_capture_sync(csi_dev);
+
 	regmap_write(regmap, CSI_CH_INT_STA_REG, status);
 
 	return IRQ_HANDLED;
diff --git a/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi.h b/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi.h
index a53c98507f37..741cacaa43e1 100644
--- a/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi.h
+++ b/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi.h
@@ -26,9 +26,6 @@  enum sun6i_csi_port {
 struct sun6i_csi_buffer {
 	struct vb2_v4l2_buffer		v4l2_buffer;
 	struct list_head		list;
-
-	dma_addr_t			dma_addr;
-	bool				queued_to_csi;
 };
 
 /**
diff --git a/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi_capture.c b/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi_capture.c
index 1ebc2d825838..bcbb4ffbb517 100644
--- a/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi_capture.c
+++ b/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi_capture.c
@@ -90,8 +90,13 @@  static void
 sun6i_csi_capture_buffer_configure(struct sun6i_csi_device *csi_dev,
 				   struct sun6i_csi_buffer *csi_buffer)
 {
-	csi_buffer->queued_to_csi = true;
-	sun6i_csi_update_buf_addr(csi_dev, csi_buffer->dma_addr);
+	struct vb2_buffer *vb2_buffer;
+	dma_addr_t address;
+
+	vb2_buffer = &csi_buffer->v4l2_buffer.vb2_buf;
+	address = vb2_dma_contig_plane_dma_addr(vb2_buffer, 0);
+
+	sun6i_csi_update_buf_addr(csi_dev, address);
 }
 
 static void sun6i_csi_capture_configure(struct sun6i_csi_device *csi_dev)
@@ -108,6 +113,119 @@  static void sun6i_csi_capture_configure(struct sun6i_csi_device *csi_dev)
 	sun6i_csi_update_config(csi_dev, &config);
 }
 
+/* State */
+
+static void sun6i_csi_capture_state_cleanup(struct sun6i_csi_device *csi_dev,
+					    bool error)
+{
+	struct sun6i_csi_capture_state *state = &csi_dev->capture.state;
+	struct sun6i_csi_buffer **csi_buffer_states[] = {
+		&state->pending, &state->current, &state->complete,
+	};
+	struct sun6i_csi_buffer *csi_buffer;
+	struct vb2_buffer *vb2_buffer;
+	unsigned long flags;
+	unsigned int i;
+
+	spin_lock_irqsave(&state->lock, flags);
+
+	for (i = 0; i < ARRAY_SIZE(csi_buffer_states); i++) {
+		csi_buffer = *csi_buffer_states[i];
+		if (!csi_buffer)
+			continue;
+
+		vb2_buffer = &csi_buffer->v4l2_buffer.vb2_buf;
+		vb2_buffer_done(vb2_buffer, error ? VB2_BUF_STATE_ERROR :
+				VB2_BUF_STATE_QUEUED);
+
+		*csi_buffer_states[i] = NULL;
+	}
+
+	list_for_each_entry(csi_buffer, &state->queue, list) {
+		vb2_buffer = &csi_buffer->v4l2_buffer.vb2_buf;
+		vb2_buffer_done(vb2_buffer, error ? VB2_BUF_STATE_ERROR :
+				VB2_BUF_STATE_QUEUED);
+	}
+
+	INIT_LIST_HEAD(&state->queue);
+
+	spin_unlock_irqrestore(&state->lock, flags);
+}
+
+static void sun6i_csi_capture_state_update(struct sun6i_csi_device *csi_dev)
+{
+	struct sun6i_csi_capture_state *state = &csi_dev->capture.state;
+	struct sun6i_csi_buffer *csi_buffer;
+	unsigned long flags;
+
+	spin_lock_irqsave(&state->lock, flags);
+
+	if (list_empty(&state->queue))
+		goto complete;
+
+	if (state->pending)
+		goto complete;
+
+	csi_buffer = list_first_entry(&state->queue, struct sun6i_csi_buffer,
+				      list);
+
+	sun6i_csi_capture_buffer_configure(csi_dev, csi_buffer);
+
+	list_del(&csi_buffer->list);
+
+	state->pending = csi_buffer;
+
+complete:
+	spin_unlock_irqrestore(&state->lock, flags);
+}
+
+static void sun6i_csi_capture_state_complete(struct sun6i_csi_device *csi_dev)
+{
+	struct sun6i_csi_capture_state *state = &csi_dev->capture.state;
+	unsigned long flags;
+
+	spin_lock_irqsave(&state->lock, flags);
+
+	if (!state->pending)
+		goto complete;
+
+	state->complete = state->current;
+	state->current = state->pending;
+	state->pending = NULL;
+
+	if (state->complete) {
+		struct sun6i_csi_buffer *csi_buffer = state->complete;
+		struct vb2_buffer *vb2_buffer =
+			&csi_buffer->v4l2_buffer.vb2_buf;
+
+		vb2_buffer->timestamp = ktime_get_ns();
+		csi_buffer->v4l2_buffer.sequence = state->sequence;
+
+		vb2_buffer_done(vb2_buffer, VB2_BUF_STATE_DONE);
+
+		state->complete = NULL;
+	}
+
+complete:
+	spin_unlock_irqrestore(&state->lock, flags);
+}
+
+void sun6i_csi_capture_frame_done(struct sun6i_csi_device *csi_dev)
+{
+	struct sun6i_csi_capture_state *state = &csi_dev->capture.state;
+	unsigned long flags;
+
+	spin_lock_irqsave(&state->lock, flags);
+	state->sequence++;
+	spin_unlock_irqrestore(&state->lock, flags);
+}
+
+void sun6i_csi_capture_sync(struct sun6i_csi_device *csi_dev)
+{
+	sun6i_csi_capture_state_complete(csi_dev);
+	sun6i_csi_capture_state_update(csi_dev);
+}
+
 /* Queue */
 
 static int sun6i_csi_capture_queue_setup(struct vb2_queue *queue,
@@ -117,8 +235,7 @@  static int sun6i_csi_capture_queue_setup(struct vb2_queue *queue,
 					 struct device *alloc_devs[])
 {
 	struct sun6i_csi_device *csi_dev = vb2_get_drv_priv(queue);
-	struct sun6i_csi_capture *capture = &csi_dev->capture;
-	unsigned int size = capture->format.fmt.pix.sizeimage;
+	unsigned int size = csi_dev->capture.format.fmt.pix.sizeimage;
 
 	if (*planes_count)
 		return sizes[0] < size ? -EINVAL : 0;
@@ -135,8 +252,6 @@  static int sun6i_csi_capture_buffer_prepare(struct vb2_buffer *buffer)
 	struct sun6i_csi_capture *capture = &csi_dev->capture;
 	struct v4l2_device *v4l2_dev = &csi_dev->v4l2.v4l2_dev;
 	struct vb2_v4l2_buffer *v4l2_buffer = to_vb2_v4l2_buffer(buffer);
-	struct sun6i_csi_buffer *csi_buffer =
-		container_of(v4l2_buffer, struct sun6i_csi_buffer, v4l2_buffer);
 	unsigned long size = capture->format.fmt.pix.sizeimage;
 
 	if (vb2_plane_size(buffer, 0) < size) {
@@ -147,7 +262,6 @@  static int sun6i_csi_capture_buffer_prepare(struct vb2_buffer *buffer)
 
 	vb2_set_plane_payload(buffer, 0, size);
 
-	csi_buffer->dma_addr = vb2_dma_contig_plane_dma_addr(buffer, 0);
 	v4l2_buffer->field = capture->format.fmt.pix.field;
 
 	return 0;
@@ -156,16 +270,15 @@  static int sun6i_csi_capture_buffer_prepare(struct vb2_buffer *buffer)
 static void sun6i_csi_capture_buffer_queue(struct vb2_buffer *buffer)
 {
 	struct sun6i_csi_device *csi_dev = vb2_get_drv_priv(buffer->vb2_queue);
-	struct sun6i_csi_capture *capture = &csi_dev->capture;
+	struct sun6i_csi_capture_state *state = &csi_dev->capture.state;
 	struct vb2_v4l2_buffer *v4l2_buffer = to_vb2_v4l2_buffer(buffer);
 	struct sun6i_csi_buffer *csi_buffer =
 		container_of(v4l2_buffer, struct sun6i_csi_buffer, v4l2_buffer);
 	unsigned long flags;
 
-	spin_lock_irqsave(&capture->dma_queue_lock, flags);
-	csi_buffer->queued_to_csi = false;
-	list_add_tail(&csi_buffer->list, &capture->dma_queue);
-	spin_unlock_irqrestore(&capture->dma_queue_lock, flags);
+	spin_lock_irqsave(&state->lock, flags);
+	list_add_tail(&csi_buffer->list, &state->queue);
+	spin_unlock_irqrestore(&state->lock, flags);
 }
 
 static int sun6i_csi_capture_start_streaming(struct vb2_queue *queue,
@@ -173,18 +286,16 @@  static int sun6i_csi_capture_start_streaming(struct vb2_queue *queue,
 {
 	struct sun6i_csi_device *csi_dev = vb2_get_drv_priv(queue);
 	struct sun6i_csi_capture *capture = &csi_dev->capture;
+	struct sun6i_csi_capture_state *state = &capture->state;
 	struct video_device *video_dev = &capture->video_dev;
-	struct sun6i_csi_buffer *buf;
-	struct sun6i_csi_buffer *next_buf;
 	struct v4l2_subdev *subdev;
-	unsigned long flags;
 	int ret;
 
-	capture->sequence = 0;
+	state->sequence = 0;
 
 	ret = media_pipeline_start(&video_dev->entity, &video_dev->pipe);
 	if (ret < 0)
-		goto error_dma_queue_flush;
+		goto error_state;
 
 	if (capture->mbus_code == 0) {
 		ret = -EINVAL;
@@ -197,37 +308,17 @@  static int sun6i_csi_capture_start_streaming(struct vb2_queue *queue,
 		goto error_media_pipeline;
 	}
 
+	/* Configure */
+
 	sun6i_csi_capture_configure(csi_dev);
 
-	spin_lock_irqsave(&capture->dma_queue_lock, flags);
+	/* State Update */
 
-	buf = list_first_entry(&capture->dma_queue,
-			       struct sun6i_csi_buffer, list);
-	sun6i_csi_capture_buffer_configure(csi_dev, buf);
+	sun6i_csi_capture_state_update(csi_dev);
 
-	sun6i_csi_set_stream(csi_dev, true);
+	/* Enable */
 
-	/*
-	 * CSI will lookup the next dma buffer for next frame before the
-	 * the current frame done IRQ triggered. This is not documented
-	 * but reported by Ondřej Jirman.
-	 * The BSP code has workaround for this too. It skip to mark the
-	 * first buffer as frame done for VB2 and pass the second buffer
-	 * to CSI in the first frame done ISR call. Then in second frame
-	 * done ISR call, it mark the first buffer as frame done for VB2
-	 * and pass the third buffer to CSI. And so on. The bad thing is
-	 * that the first buffer will be written twice and the first frame
-	 * is dropped even the queued buffer is sufficient.
-	 * So, I make some improvement here. Pass the next buffer to CSI
-	 * just follow starting the CSI. In this case, the first frame
-	 * will be stored in first buffer, second frame in second buffer.
-	 * This method is used to avoid dropping the first frame, it
-	 * would also drop frame when lacking of queued buffer.
-	 */
-	next_buf = list_next_entry(buf, list);
-	sun6i_csi_capture_buffer_configure(csi_dev, next_buf);
-
-	spin_unlock_irqrestore(&capture->dma_queue_lock, flags);
+	sun6i_csi_set_stream(csi_dev, true);
 
 	ret = v4l2_subdev_call(subdev, video, s_stream, 1);
 	if (ret && ret != -ENOIOCTLCMD)
@@ -241,13 +332,8 @@  static int sun6i_csi_capture_start_streaming(struct vb2_queue *queue,
 error_media_pipeline:
 	media_pipeline_stop(&video_dev->entity);
 
-error_dma_queue_flush:
-	spin_lock_irqsave(&capture->dma_queue_lock, flags);
-	list_for_each_entry(buf, &capture->dma_queue, list)
-		vb2_buffer_done(&buf->v4l2_buffer.vb2_buf,
-				VB2_BUF_STATE_QUEUED);
-	INIT_LIST_HEAD(&capture->dma_queue);
-	spin_unlock_irqrestore(&capture->dma_queue_lock, flags);
+error_state:
+	sun6i_csi_capture_state_cleanup(csi_dev, false);
 
 	return ret;
 }
@@ -257,8 +343,6 @@  static void sun6i_csi_capture_stop_streaming(struct vb2_queue *queue)
 	struct sun6i_csi_device *csi_dev = vb2_get_drv_priv(queue);
 	struct sun6i_csi_capture *capture = &csi_dev->capture;
 	struct v4l2_subdev *subdev;
-	unsigned long flags;
-	struct sun6i_csi_buffer *buf;
 
 	subdev = sun6i_csi_capture_remote_subdev(capture, NULL);
 	if (subdev)
@@ -268,59 +352,7 @@  static void sun6i_csi_capture_stop_streaming(struct vb2_queue *queue)
 
 	media_pipeline_stop(&capture->video_dev.entity);
 
-	/* Release all active buffers */
-	spin_lock_irqsave(&capture->dma_queue_lock, flags);
-	list_for_each_entry(buf, &capture->dma_queue, list)
-		vb2_buffer_done(&buf->v4l2_buffer.vb2_buf, VB2_BUF_STATE_ERROR);
-	INIT_LIST_HEAD(&capture->dma_queue);
-	spin_unlock_irqrestore(&capture->dma_queue_lock, flags);
-}
-
-void sun6i_csi_capture_frame_done(struct sun6i_csi_device *csi_dev)
-{
-	struct sun6i_csi_capture *capture = &csi_dev->capture;
-	struct sun6i_csi_buffer *buf;
-	struct sun6i_csi_buffer *next_buf;
-	struct vb2_v4l2_buffer *v4l2_buffer;
-
-	spin_lock(&capture->dma_queue_lock);
-
-	buf = list_first_entry(&capture->dma_queue,
-			       struct sun6i_csi_buffer, list);
-	if (list_is_last(&buf->list, &capture->dma_queue)) {
-		dev_dbg(csi_dev->dev, "Frame dropped!\n");
-		goto complete;
-	}
-
-	next_buf = list_next_entry(buf, list);
-	/* If a new buffer (#next_buf) had not been queued to CSI, the old
-	 * buffer (#buf) is still holding by CSI for storing the next
-	 * frame. So, we queue a new buffer (#next_buf) to CSI then wait
-	 * for next ISR call.
-	 */
-	if (!next_buf->queued_to_csi) {
-		sun6i_csi_capture_buffer_configure(csi_dev, next_buf);
-		dev_dbg(csi_dev->dev, "Frame dropped!\n");
-		goto complete;
-	}
-
-	list_del(&buf->list);
-	v4l2_buffer = &buf->v4l2_buffer;
-	v4l2_buffer->vb2_buf.timestamp = ktime_get_ns();
-	v4l2_buffer->sequence = capture->sequence;
-	vb2_buffer_done(&v4l2_buffer->vb2_buf, VB2_BUF_STATE_DONE);
-
-	/* Prepare buffer for next frame but one.  */
-	if (!list_is_last(&next_buf->list, &capture->dma_queue)) {
-		next_buf = list_next_entry(next_buf, list);
-		sun6i_csi_capture_buffer_configure(csi_dev, next_buf);
-	} else {
-		dev_dbg(csi_dev->dev, "Next frame will be dropped!\n");
-	}
-
-complete:
-	capture->sequence++;
-	spin_unlock(&capture->dma_queue_lock);
+	sun6i_csi_capture_state_cleanup(csi_dev, true);
 }
 
 static const struct vb2_ops sun6i_csi_capture_queue_ops = {
@@ -635,6 +667,7 @@  static const struct media_entity_operations sun6i_csi_capture_media_ops = {
 int sun6i_csi_capture_setup(struct sun6i_csi_device *csi_dev)
 {
 	struct sun6i_csi_capture *capture = &csi_dev->capture;
+	struct sun6i_csi_capture_state *state = &capture->state;
 	struct v4l2_device *v4l2_dev = &csi_dev->v4l2.v4l2_dev;
 	struct v4l2_subdev *bridge_subdev = &csi_dev->bridge.subdev;
 	struct video_device *video_dev = &capture->video_dev;
@@ -644,6 +677,11 @@  int sun6i_csi_capture_setup(struct sun6i_csi_device *csi_dev)
 	struct v4l2_pix_format *pix_format = &format.fmt.pix;
 	int ret;
 
+	/* State */
+
+	INIT_LIST_HEAD(&state->queue);
+	spin_lock_init(&state->lock);
+
 	/* Media Entity */
 
 	video_dev->entity.ops = &sun6i_csi_capture_media_ops;
@@ -656,13 +694,6 @@  int sun6i_csi_capture_setup(struct sun6i_csi_device *csi_dev)
 	if (ret < 0)
 		return ret;
 
-	/* DMA queue */
-
-	INIT_LIST_HEAD(&capture->dma_queue);
-	spin_lock_init(&capture->dma_queue_lock);
-
-	capture->sequence = 0;
-
 	/* Queue */
 
 	mutex_init(&capture->lock);
@@ -672,14 +703,12 @@  int sun6i_csi_capture_setup(struct sun6i_csi_device *csi_dev)
 	queue->buf_struct_size = sizeof(struct sun6i_csi_buffer);
 	queue->ops = &sun6i_csi_capture_queue_ops;
 	queue->mem_ops = &vb2_dma_contig_memops;
+	queue->min_buffers_needed = 2;
 	queue->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
 	queue->lock = &capture->lock;
 	queue->dev = csi_dev->dev;
 	queue->drv_priv = csi_dev;
 
-	/* Make sure non-dropped frame. */
-	queue->min_buffers_needed = 3;
-
 	ret = vb2_queue_init(queue);
 	if (ret) {
 		v4l2_err(v4l2_dev, "failed to initialize vb2 queue: %d\n", ret);
diff --git a/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi_capture.h b/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi_capture.h
index 36bba31fcb48..7fa66a2af5ec 100644
--- a/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi_capture.h
+++ b/drivers/media/platform/sunxi/sun6i-csi/sun6i_csi_capture.h
@@ -13,23 +13,34 @@ 
 
 struct sun6i_csi_device;
 
+#undef current
+struct sun6i_csi_capture_state {
+	struct list_head		queue;
+	spinlock_t			lock; /* Queue and buffers lock. */
+
+	struct sun6i_csi_buffer		*pending;
+	struct sun6i_csi_buffer		*current;
+	struct sun6i_csi_buffer		*complete;
+
+	unsigned int			sequence;
+};
+
 struct sun6i_csi_capture {
+	struct sun6i_csi_capture_state	state;
+
 	struct video_device		video_dev;
 	struct vb2_queue		queue;
 	struct mutex			lock; /* Queue lock. */
 	struct media_pad		pad;
 
-	struct list_head		dma_queue;
-	spinlock_t			dma_queue_lock; /* DMA queue lock. */
-
 	struct v4l2_format		format;
 	u32				mbus_code;
-	unsigned int			sequence;
 };
 
+void sun6i_csi_capture_sync(struct sun6i_csi_device *csi_dev);
+void sun6i_csi_capture_frame_done(struct sun6i_csi_device *csi_dev);
+
 int sun6i_csi_capture_setup(struct sun6i_csi_device *csi_dev);
 void sun6i_csi_capture_cleanup(struct sun6i_csi_device *csi_dev);
 
-void sun6i_csi_capture_frame_done(struct sun6i_csi_device *csi_dev);
-
 #endif /* __SUN6I_CAPTURE_H__ */