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[v3,1/3] fbdev: Add FOURCC-based format configuration API

Message ID 1314789501-824-2-git-send-email-laurent.pinchart@ideasonboard.com (mailing list archive)
State New, archived
Headers show

Commit Message

Laurent Pinchart Aug. 31, 2011, 11:18 a.m. UTC
This API will be used to support YUV frame buffer formats in a standard
way.

Last but not least, create a much needed fbdev API documentation and
document the format setting APIs.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
---
 Documentation/fb/api.txt |  317 ++++++++++++++++++++++++++++++++++++++++++++++
 include/linux/fb.h       |   28 +++-
 2 files changed, 339 insertions(+), 6 deletions(-)
 create mode 100644 Documentation/fb/api.txt
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Patch

diff --git a/Documentation/fb/api.txt b/Documentation/fb/api.txt
new file mode 100644
index 0000000..d842534
--- /dev/null
+++ b/Documentation/fb/api.txt
@@ -0,0 +1,317 @@ 
+			The Frame Buffer Device API
+			---------------------------
+
+Last revised: June 21, 2011
+
+
+0. Introduction
+---------------
+
+This document describes the frame buffer API used by applications to interact
+with frame buffer devices. In-kernel APIs between device drivers and the frame
+buffer core are not described.
+
+Due to a lack of documentation in the original frame buffer API, drivers
+behaviours differ in subtle (and not so subtle) ways. This document describes
+the recommended API implementation, but applications should be prepared to
+deal with different behaviours.
+
+
+1. Capabilities
+---------------
+
+Device and driver capabilities are reported in the fixed screen information
+capabilities field.
+
+struct fb_fix_screeninfo {
+	...
+	__u16 capabilities;		/* see FB_CAP_*			*/
+	...
+};
+
+Application should use those capabilities to find out what features they can
+expect from the device and driver.
+
+- FB_CAP_FOURCC
+
+The driver supports the four character code (FOURCC) based format setting API.
+When supported, formats are configured using a FOURCC instead of manually
+specifying color components layout.
+
+
+2. Types and visuals
+--------------------
+
+Pixels are stored in memory in hardware-dependent formats. Applications need
+to be aware of the pixel storage format in order to write image data to the
+frame buffer memory in the format expected by the hardware.
+
+Formats are described by frame buffer types and visuals. Some visuals require
+additional information, which are stored in the variable screen information
+bits_per_pixel, grayscale, fourcc, red, green, blue and transp fields.
+
+Visuals describe how color information is encoded and assembled to create
+macropixels. Types describe how macropixels are stored in memory. The following
+types and visuals are supported.
+
+- FB_TYPE_PACKED_PIXELS
+
+Macropixels are stored contiguously in a single plane. If the number of bits
+per macropixel is not a multiple of 8, whether macropixels are padded to the
+next multiple of 8 bits or packed together into bytes depends on the visual.
+
+Padding at end of lines may be present and is then reported through the fixed
+screen information line_length field.
+
+- FB_TYPE_PLANES
+
+Macropixels are split across multiple planes. The number of planes is equal to
+the number of bits per macropixel, with plane i'th storing i'th bit from all
+macropixels.
+
+Planes are located contiguously in memory.
+
+- FB_TYPE_INTERLEAVED_PLANES
+
+Macropixels are split across multiple planes. The number of planes is equal to
+the number of bits per macropixel, with plane i'th storing i'th bit from all
+macropixels.
+
+Planes are interleaved in memory. The interleave factor, defined as the
+distance in bytes between the beginning of two consecutive interleaved blocks
+belonging to different planes, is stored in the fixed screen information
+type_aux field.
+
+- FB_TYPE_FOURCC
+
+Macropixels are stored in memory as described by the format FOURCC identifier
+stored in the variable screen information fourcc field.
+
+- FB_VISUAL_MONO01
+
+Pixels are black or white and stored on a number of bits (typically one)
+specified by the variable screen information bpp field.
+
+Black pixels are represented by all bits set to 1 and white pixels by all bits
+set to 0. When the number of bits per pixel is smaller than 8, several pixels
+are packed together in a byte.
+
+FB_VISUAL_MONO01 is currently used with FB_TYPE_PACKED_PIXELS only.
+
+- FB_VISUAL_MONO10
+
+Pixels are black or white and stored on a number of bits (typically one)
+specified by the variable screen information bpp field.
+
+Black pixels are represented by all bits set to 0 and white pixels by all bits
+set to 1. When the number of bits per pixel is smaller than 8, several pixels
+are packed together in a byte.
+
+FB_VISUAL_MONO01 is currently used with FB_TYPE_PACKED_PIXELS only.
+
+- FB_VISUAL_TRUECOLOR
+
+Pixels are broken into red, green and blue components, and each component
+indexes a read-only lookup table for the corresponding value. Lookup tables
+are device-dependent, and provide linear or non-linear ramps.
+
+Each component is stored in a macropixel according to the variable screen
+information red, green, blue and transp fields.
+
+- FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR
+
+Pixel values are encoded as indices into a colormap that stores red, green and
+blue components. The colormap is read-only for FB_VISUAL_STATIC_PSEUDOCOLOR
+and read-write for FB_VISUAL_PSEUDOCOLOR.
+
+Each pixel value is stored in the number of bits reported by the variable
+screen information bits_per_pixel field.
+
+- FB_VISUAL_DIRECTCOLOR
+
+Pixels are broken into red, green and blue components, and each component
+indexes a programmable lookup table for the corresponding value.
+
+Each component is stored in a macropixel according to the variable screen
+information red, green, blue and transp fields.
+
+- FB_VISUAL_FOURCC
+
+Pixels are encoded and  interpreted as described by the format FOURCC
+identifier stored in the variable screen information fourcc field.
+
+
+3. Screen information
+---------------------
+
+Screen information are queried by applications using the FBIOGET_FSCREENINFO
+and FBIOGET_VSCREENINFO ioctls. Those ioctls take a pointer to a
+fb_fix_screeninfo and fb_var_screeninfo structure respectively.
+
+struct fb_fix_screeninfo stores device independent unchangeable information
+about the frame buffer device and the current format. Those information can't
+be directly modified by applications, but can be changed by the driver when an
+application modifies the format.
+
+struct fb_fix_screeninfo {
+	char id[16];			/* identification string eg "TT Builtin" */
+	unsigned long smem_start;	/* Start of frame buffer mem */
+					/* (physical address) */
+	__u32 smem_len;			/* Length of frame buffer mem */
+	__u32 type;			/* see FB_TYPE_*		*/
+	__u32 type_aux;			/* Interleave for interleaved Planes */
+	__u32 visual;			/* see FB_VISUAL_*		*/
+	__u16 xpanstep;			/* zero if no hardware panning  */
+	__u16 ypanstep;			/* zero if no hardware panning  */
+	__u16 ywrapstep;		/* zero if no hardware ywrap    */
+	__u32 line_length;		/* length of a line in bytes    */
+	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
+					/* (physical address) */
+	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
+	__u32 accel;			/* Indicate to driver which	*/
+					/*  specific chip/card we have	*/
+	__u16 capabilities;		/* see FB_CAP_*			*/
+	__u16 reserved[2];		/* Reserved for future compatibility */
+};
+
+struct fb_var_screeninfo stores device independent changeable information
+about a frame buffer device, its current format and video mode, as well as
+other miscellaneous parameters.
+
+struct fb_var_screeninfo {
+	__u32 xres;			/* visible resolution		*/
+	__u32 yres;
+	__u32 xres_virtual;		/* virtual resolution		*/
+	__u32 yres_virtual;
+	__u32 xoffset;			/* offset from virtual to visible */
+	__u32 yoffset;			/* resolution			*/
+
+	__u32 bits_per_pixel;		/* guess what			*/
+	union {
+		struct {		/* Legacy format API		*/
+			__u32 grayscale; /* 0 = color, 1 = grayscale	*/
+			/* bitfields in fb mem if true color, else only */
+			/* length is significant			*/
+			struct fb_bitfield red;
+			struct fb_bitfield green;
+			struct fb_bitfield blue;
+			struct fb_bitfield transp;	/* transparency	*/
+		};
+		struct {		/* FOURCC-based format API	*/
+			__u32 fourcc;		/* FOURCC format	*/
+			__u32 colorspace;
+			__u32 reserved[11];
+		} fourcc;
+	};
+
+	__u32 nonstd;			/* != 0 Non standard pixel format */
+
+	__u32 activate;			/* see FB_ACTIVATE_*		*/
+
+	__u32 height;			/* height of picture in mm    */
+	__u32 width;			/* width of picture in mm     */
+
+	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
+
+	/* Timing: All values in pixclocks, except pixclock (of course) */
+	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
+	__u32 left_margin;		/* time from sync to picture	*/
+	__u32 right_margin;		/* time from picture to sync	*/
+	__u32 upper_margin;		/* time from sync to picture	*/
+	__u32 lower_margin;
+	__u32 hsync_len;		/* length of horizontal sync	*/
+	__u32 vsync_len;		/* length of vertical sync	*/
+	__u32 sync;			/* see FB_SYNC_*		*/
+	__u32 vmode;			/* see FB_VMODE_*		*/
+	__u32 rotate;			/* angle we rotate counter clockwise */
+	__u32 reserved[5];		/* Reserved for future compatibility */
+};
+
+To modify variable information, applications call the FBIOPUT_VSCREENINFO
+ioctl with a pointer to a fb_var_screeninfo structure. If the call is
+successful, the driver will update the fixed screen information accordingly.
+
+Instead of filling the complete fb_var_screeninfo structure manually,
+applications should call the FBIOGET_VSCREENINFO ioctl and modify only the
+fields they care about.
+
+
+4. Format configuration
+-----------------------
+
+Frame buffer devices offer two ways to configure the frame buffer format: the
+legacy API and the FOURCC-based API.
+
+
+The legacy API has been the only frame buffer format configuration API for a
+long time and is thus widely used by application. It is the recommended API
+for applications when using RGB and grayscale formats, as well as legacy
+non-standard formats.
+
+To select a format, applications set the fb_var_screeninfo bits_per_pixel field
+to the desired frame buffer depth. Values up to 8 will usually map to
+monochrome, grayscale or pseudocolor visuals, although this is not required.
+
+- For grayscale formats, applications set the grayscale field to one. The red,
+  blue, green and transp fields must be set to 0 by applications and ignored by
+  drivers. Drivers must fill the red, blue and green offsets to 0 and lengths
+  to the bits_per_pixel value.
+
+- For pseudocolor formats, applications set the grayscale field to zero. The
+  red, blue, green and transp fields must be set to 0 by applications and
+  ignored by drivers. Drivers must fill the red, blue and green offsets to 0
+  and lengths to the bits_per_pixel value.
+
+- For truecolor and directcolor formats, applications set the grayscale field
+  to zero, and the red, blue, green and transp fields to describe the layout of
+  color components in memory.
+
+struct fb_bitfield {
+	__u32 offset;			/* beginning of bitfield	*/
+	__u32 length;			/* length of bitfield		*/
+	__u32 msb_right;		/* != 0 : Most significant bit is */
+					/* right */
+};
+
+  Pixel values are bits_per_pixel wide and are split in non-overlapping red,
+  green, blue and alpha (transparency) components. Location and size of each
+  component in the pixel value are described by the fb_bitfield offset and
+  length fields. Offset are computed from the right.
+
+  Pixels are always stored in an integer number of bytes. If the number of
+  bits per pixel is not a multiple of 8, pixel values are padded to the next
+  multiple of 8 bits.
+
+Upon successful format configuration, drivers update the fb_fix_screeninfo
+type, visual and line_length fields depending on the selected format.
+
+
+The FOURCC-based API replaces format descriptions by four character codes
+(FOURCC). FOURCCs are abstract identifiers that uniquely define a format
+without explicitly describing it. This is the only API that supports YUV
+formats. Drivers are also encouraged to implement the FOURCC-based API for RGB
+and grayscale formats.
+
+Drivers that support the FOURCC-based API report this capability by setting
+the FB_CAP_FOURCC bit in the fb_fix_screeninfo capabilities field.
+
+FOURCC definitions are located in the linux/videodev2.h header. However, and
+despite starting with the V4L2_PIX_FMT_prefix, they are not restricted to V4L2
+and don't require usage of the V4L2 subsystem. FOURCC documentation is
+available in Documentation/DocBook/v4l/pixfmt.xml.
+
+To select a format, applications set the fourcc.fourcc field to the desired
+FOURCC. For YUV formats, they should also select the appropriate colorspace by
+setting the fourcc.colorspace field to one of the colorspaces listed in
+linux/videodev2.h and documented in Documentation/DocBook/v4l/colorspaces.xml.
+
+For forward compatibility reasons applications must zero the fourcc reserved
+fields by zeroing the whole fourcc structure before filling it. The reserved
+fields must be ignored by drivers. Values other than 0 may get a meaning in
+future extensions. Note that the grayscale, red, green, blue and transp field
+share memory with the fourcc field. Application must thus not touch those
+fields when using the FOURCC-based API.
+
+Upon successful format configuration, drivers update the fb_fix_screeninfo
+type, visual and line_length fields depending on the selected format. The type
+and visual fields are set to FB_TYPE_FOURCC and FB_VISUAL_FOURCC respectively.
diff --git a/include/linux/fb.h b/include/linux/fb.h
index 1d6836c..98b23e3 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -45,6 +45,7 @@ 
 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
+#define FB_TYPE_FOURCC			5	/* Type identified by a V4L2 FOURCC */
 
 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
@@ -69,6 +70,7 @@ 
 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
+#define FB_VISUAL_FOURCC		6	/* Visual identified by a V4L2 FOURCC */
 
 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
@@ -154,6 +156,8 @@ 
 
 #define FB_ACCEL_PUV3_UNIGFX	0xa0	/* PKUnity-v3 Unigfx		*/
 
+#define FB_CAP_FOURCC		1	/* Device supports FOURCC-based formats */
+
 struct fb_fix_screeninfo {
 	char id[16];			/* identification string eg "TT Builtin" */
 	unsigned long smem_start;	/* Start of frame buffer mem */
@@ -171,7 +175,8 @@  struct fb_fix_screeninfo {
 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
 	__u32 accel;			/* Indicate to driver which	*/
 					/*  specific chip/card we have	*/
-	__u16 reserved[3];		/* Reserved for future compatibility */
+	__u16 capabilities;		/* see FB_CAP_*			*/
+	__u16 reserved[2];		/* Reserved for future compatibility */
 };
 
 /* Interpretation of offset for color fields: All offsets are from the right,
@@ -246,12 +251,23 @@  struct fb_var_screeninfo {
 	__u32 yoffset;			/* resolution			*/
 
 	__u32 bits_per_pixel;		/* guess what			*/
-	__u32 grayscale;		/* != 0 Graylevels instead of colors */
 
-	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
-	struct fb_bitfield green;	/* else only length is significant */
-	struct fb_bitfield blue;
-	struct fb_bitfield transp;	/* transparency			*/	
+	union {
+		struct {		/* Legacy format API		*/
+			__u32 grayscale; /* 0 = color, 1 = grayscale	*/
+			/* bitfields in fb mem if true color, else only */
+			/* length is significant			*/
+			struct fb_bitfield red;
+			struct fb_bitfield green;
+			struct fb_bitfield blue;
+			struct fb_bitfield transp;	/* transparency	*/
+		};
+		struct {		/* FOURCC-based format API	*/
+			__u32 fourcc;		/* FOURCC format	*/
+			__u32 colorspace;
+			__u32 reserved[11];
+		} fourcc;
+	};
 
 	__u32 nonstd;			/* != 0 Non standard pixel format */