@@ -89,9 +89,7 @@ u8 NVReadSeq(struct nvidia_par *par, u8 index)
}
void NVWriteAttr(struct nvidia_par *par, u8 index, u8 value)
{
- volatile u8 tmp;
-
- tmp = VGA_RD08(par->PCIO, par->IOBase + 0x0a);
+ VGA_RD08(par->PCIO, par->IOBase + 0x0a);
if (par->paletteEnabled)
index &= ~0x20;
else
@@ -101,9 +99,7 @@ void NVWriteAttr(struct nvidia_par *par, u8 index, u8 value)
}
u8 NVReadAttr(struct nvidia_par *par, u8 index)
{
- volatile u8 tmp;
-
- tmp = VGA_RD08(par->PCIO, par->IOBase + 0x0a);
+ VGA_RD08(par->PCIO, par->IOBase + 0x0a);
if (par->paletteEnabled)
index &= ~0x20;
else
Variable ar assigned a value that is never used. I have also removed all the code that thereby serves no purpose. This was found using a static code analysis program called cppcheck Signed-off-by: Rickard Strandqvist <rickard_strandqvist@spectrumdigital.se> --- drivers/video/fbdev/nvidia/nv_setup.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-)