@@ -2705,6 +2705,14 @@ S: Supported
F: drivers/net/bonding/
F: include/uapi/linux/if_bonding.h
+BOOTSPLASH
+M: Max Staudt <mstaudt@suse.de>
+L: linux-fbdev@vger.kernel.org
+S: Maintained
+F: drivers/video/fbdev/core/bootsplash*.*
+F: drivers/video/fbdev/core/dummycon.c
+F: include/linux/bootsplash.h
+
BPF (Safe dynamic programs and tools)
M: Alexei Starovoitov <ast@kernel.org>
M: Daniel Borkmann <daniel@iogearbox.net>
@@ -151,6 +151,30 @@ config FRAMEBUFFER_CONSOLE_ROTATION
such that other users of the framebuffer will remain normally
oriented.
+config BOOTSPLASH
+ bool "Bootup splash screen"
+ depends on FRAMEBUFFER_CONSOLE
+ ---help---
+ This option enables the Linux bootsplash screen.
+
+ The bootsplash is a full-screen logo or animation indicating a
+ booting system. It replaces the classic scrolling text with a
+ graphical alternative, similar to other systems.
+
+ Since this is technically implemented as a hook on top of fbcon,
+ it can only work if the FRAMEBUFFER_CONSOLE is enabled and a
+ framebuffer driver is active. Thus, to get a text-free boot,
+ the system needs to boot with vesafb, efifb, or similar.
+
+ Once built into the kernel, the bootsplash needs to be enabled
+ with bootsplash.enabled=1 and a splash file needs to be supplied.
+
+ Further documentation can be found in:
+ Documentation/fb/bootsplash.txt
+
+ If unsure, say N.
+ This is typically used by distributors and system integrators.
+
config STI_CONSOLE
bool "STI text console"
depends on PARISC
@@ -29,3 +29,6 @@ obj-$(CONFIG_FB_SYS_IMAGEBLIT) += sysimgblt.o
obj-$(CONFIG_FB_SYS_FOPS) += fb_sys_fops.o
obj-$(CONFIG_FB_SVGALIB) += svgalib.o
obj-$(CONFIG_FB_DDC) += fb_ddc.o
+
+obj-$(CONFIG_BOOTSPLASH) += bootsplash.o bootsplash_render.o \
+ dummyblit.o
new file mode 100644
@@ -0,0 +1,294 @@
+/*
+ * Kernel based bootsplash.
+ *
+ * (Main file: Glue code, workers, timer, PM, kernel and userland API)
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#define pr_fmt(fmt) "bootsplash: " fmt
+
+
+#include <linux/atomic.h>
+#include <linux/bootsplash.h>
+#include <linux/console.h>
+#include <linux/device.h> /* dev_warn() */
+#include <linux/fb.h>
+#include <linux/fs.h>
+#include <linux/kernel.h>
+#include <linux/jiffies.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/platform_device.h>
+#include <linux/printk.h>
+#include <linux/selection.h> /* console_blanked */
+#include <linux/stringify.h>
+#include <linux/types.h>
+#include <linux/vmalloc.h>
+#include <linux/vt_kern.h>
+#include <linux/workqueue.h>
+
+#include "bootsplash_internal.h"
+
+
+/*
+ * We only have one splash screen, so let's keep a single
+ * instance of the internal state.
+ */
+static struct splash_priv splash_state;
+
+
+static void splash_callback_redraw_vc(struct work_struct *ignored)
+{
+ if (console_blanked)
+ return;
+
+ console_lock();
+ if (vc_cons[fg_console].d)
+ update_screen(vc_cons[fg_console].d);
+ console_unlock();
+}
+
+
+static bool is_fb_compatible(const struct fb_info *info)
+{
+ if (!(info->flags & FBINFO_BE_MATH)
+ != !fb_be_math((struct fb_info *)info)) {
+ dev_warn(info->device,
+ "Can't draw on foreign endianness framebuffer.\n");
+
+ return false;
+ }
+
+ if (info->flags & FBINFO_MISC_TILEBLITTING) {
+ dev_warn(info->device,
+ "Can't draw splash on tiling framebuffer.\n");
+
+ return false;
+ }
+
+ if (info->fix.type != FB_TYPE_PACKED_PIXELS
+ || (info->fix.visual != FB_VISUAL_TRUECOLOR
+ && info->fix.visual != FB_VISUAL_DIRECTCOLOR)) {
+ dev_warn(info->device,
+ "Can't draw splash on non-packed or non-truecolor framebuffer.\n");
+
+ dev_warn(info->device,
+ " type: %u visual: %u\n",
+ info->fix.type, info->fix.visual);
+
+ return false;
+ }
+
+ if (info->var.bits_per_pixel != 16
+ && info->var.bits_per_pixel != 24
+ && info->var.bits_per_pixel != 32) {
+ dev_warn(info->device,
+ "We only support drawing on framebuffers with 16, 24, or 32 bpp, not %d.\n",
+ info->var.bits_per_pixel);
+
+ return false;
+ }
+
+ return true;
+}
+
+
+/*
+ * Called by fbcon_switch() when an instance is activated or refreshed.
+ */
+void bootsplash_render_full(struct fb_info *info)
+{
+ if (!is_fb_compatible(info))
+ return;
+
+ bootsplash_do_render_background(info);
+}
+
+
+/*
+ * External status enquiry and on/off switch
+ */
+bool bootsplash_would_render_now(void)
+{
+ return !oops_in_progress
+ && !console_blanked
+ && bootsplash_is_enabled();
+}
+
+bool bootsplash_is_enabled(void)
+{
+ bool was_enabled;
+
+ /* Make sure we have the newest state */
+ smp_rmb();
+
+ was_enabled = test_bit(0, &splash_state.enabled);
+
+ return was_enabled;
+}
+
+void bootsplash_disable(void)
+{
+ int was_enabled;
+
+ was_enabled = test_and_clear_bit(0, &splash_state.enabled);
+
+ if (was_enabled) {
+ if (oops_in_progress) {
+ /* Redraw screen now so we can see a panic */
+ if (vc_cons[fg_console].d)
+ update_screen(vc_cons[fg_console].d);
+ } else {
+ /* No urgency, redraw at next opportunity */
+ schedule_work(&splash_state.work_redraw_vc);
+ }
+ }
+}
+
+void bootsplash_enable(void)
+{
+ bool was_enabled;
+
+ if (oops_in_progress)
+ return;
+
+ was_enabled = test_and_set_bit(0, &splash_state.enabled);
+
+ if (!was_enabled)
+ schedule_work(&splash_state.work_redraw_vc);
+}
+
+
+/*
+ * Userland API via platform device in sysfs
+ */
+static ssize_t splash_show_enabled(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ return sprintf(buf, "%d\n", bootsplash_is_enabled());
+}
+
+static ssize_t splash_store_enabled(struct device *device,
+ struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ bool enable;
+ int err;
+
+ if (!buf || !count)
+ return -EFAULT;
+
+ err = kstrtobool(buf, &enable);
+ if (err)
+ return err;
+
+ if (enable)
+ bootsplash_enable();
+ else
+ bootsplash_disable();
+
+ return count;
+}
+
+static DEVICE_ATTR(enabled, 0644, splash_show_enabled, splash_store_enabled);
+
+
+static struct attribute *splash_dev_attrs[] = {
+ &dev_attr_enabled.attr,
+ NULL
+};
+
+ATTRIBUTE_GROUPS(splash_dev);
+
+
+
+
+/*
+ * Power management fixup via platform device
+ *
+ * When the system is woken from sleep or restored after hibernating, we
+ * cannot expect the screen contents to still be present in video RAM.
+ * Thus, we have to redraw the splash if we're currently active.
+ */
+static int splash_resume(struct device *device)
+{
+ if (bootsplash_would_render_now())
+ schedule_work(&splash_state.work_redraw_vc);
+
+ return 0;
+}
+
+static int splash_suspend(struct device *device)
+{
+ cancel_work_sync(&splash_state.work_redraw_vc);
+
+ return 0;
+}
+
+
+static const struct dev_pm_ops splash_pm_ops = {
+ .thaw = splash_resume,
+ .restore = splash_resume,
+ .resume = splash_resume,
+ .suspend = splash_suspend,
+ .freeze = splash_suspend,
+};
+
+static struct platform_driver splash_driver = {
+ .driver = {
+ .name = "bootsplash",
+ .pm = &splash_pm_ops,
+ },
+};
+
+
+/*
+ * Main init
+ */
+void bootsplash_init(void)
+{
+ int ret;
+
+ /* Initialized already? */
+ if (splash_state.splash_device)
+ return;
+
+
+ /* Register platform device to export user API */
+ ret = platform_driver_register(&splash_driver);
+ if (ret) {
+ pr_err("platform_driver_register() failed: %d\n", ret);
+ goto err;
+ }
+
+ splash_state.splash_device
+ = platform_device_alloc("bootsplash", 0);
+
+ if (!splash_state.splash_device)
+ goto err_driver;
+
+ splash_state.splash_device->dev.groups = splash_dev_groups;
+
+ ret = platform_device_add(splash_state.splash_device);
+ if (ret) {
+ pr_err("platform_device_add() failed: %d\n", ret);
+ goto err_device;
+ }
+
+
+ INIT_WORK(&splash_state.work_redraw_vc, splash_callback_redraw_vc);
+
+ return;
+
+err_device:
+ platform_device_put(splash_state.splash_device);
+ splash_state.splash_device = NULL;
+err_driver:
+ platform_driver_unregister(&splash_driver);
+err:
+ pr_err("Failed to initialize.\n");
+}
new file mode 100644
@@ -0,0 +1,55 @@
+/*
+ * Kernel based bootsplash.
+ *
+ * (Internal data structures used at runtime)
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#ifndef __BOOTSPLASH_INTERNAL_H
+#define __BOOTSPLASH_INTERNAL_H
+
+
+#include <linux/types.h>
+#include <linux/fb.h>
+#include <linux/kernel.h>
+#include <linux/mutex.h>
+#include <linux/spinlock.h>
+
+
+/*
+ * Runtime types
+ */
+struct splash_priv {
+ /*
+ * Enabled/disabled state, to be used with atomic bit operations.
+ * Bit 0: 0 = Splash hidden
+ * 1 = Splash shown
+ *
+ * Note: fbcon.c uses this twice, by calling
+ * bootsplash_would_render_now() in set_blitting_type() and
+ * in fbcon_switch().
+ * This is racy, but eventually consistent: Turning the
+ * splash on/off will cause a redraw, which calls
+ * fbcon_switch(), which calls set_blitting_type().
+ * So the last on/off toggle will make things consistent.
+ */
+ unsigned long enabled;
+
+ /* Our gateway to userland via sysfs */
+ struct platform_device *splash_device;
+
+ struct work_struct work_redraw_vc;
+};
+
+
+
+/*
+ * Rendering functions
+ */
+void bootsplash_do_render_background(struct fb_info *info);
+
+#endif
new file mode 100644
@@ -0,0 +1,93 @@
+/*
+ * Kernel based bootsplash.
+ *
+ * (Rendering functions)
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#define pr_fmt(fmt) "bootsplash: " fmt
+
+
+#include <linux/bootsplash.h>
+#include <linux/fb.h>
+#include <linux/kernel.h>
+#include <linux/printk.h>
+#include <linux/types.h>
+
+#include "bootsplash_internal.h"
+
+
+
+
+/*
+ * Rendering: Internal drawing routines
+ */
+
+
+/*
+ * Pack pixel into target format and do Big/Little Endian handling.
+ * This would be a good place to handle endianness conversion if necessary.
+ */
+static inline u32 pack_pixel(const struct fb_var_screeninfo *dst_var,
+ u8 red, u8 green, u8 blue)
+{
+ u32 dstpix;
+
+ /* Quantize pixel */
+ red = red >> (8 - dst_var->red.length);
+ green = green >> (8 - dst_var->green.length);
+ blue = blue >> (8 - dst_var->blue.length);
+
+ /* Pack pixel */
+ dstpix = red << (dst_var->red.offset)
+ | green << (dst_var->green.offset)
+ | blue << (dst_var->blue.offset);
+
+ /*
+ * Move packed pixel to the beginning of the memory cell,
+ * so we can memcpy() it out easily
+ */
+#ifdef __BIG_ENDIAN
+ switch (dst_var->bits_per_pixel) {
+ case 16:
+ dstpix <<= 16;
+ break;
+ case 24:
+ dstpix <<= 8;
+ break;
+ case 32:
+ break;
+ }
+#else
+ /* This is intrinsically unnecessary on Little Endian */
+#endif
+
+ return dstpix;
+}
+
+
+void bootsplash_do_render_background(struct fb_info *info)
+{
+ unsigned int x, y;
+ u32 dstpix;
+ u32 dst_octpp = info->var.bits_per_pixel / 8;
+
+ dstpix = pack_pixel(&info->var,
+ 0,
+ 0,
+ 0);
+
+ for (y = 0; y < info->var.yres_virtual; y++) {
+ u8 *dstline = info->screen_buffer + (y * info->fix.line_length);
+
+ for (x = 0; x < info->var.xres_virtual; x++) {
+ memcpy(dstline, &dstpix, dst_octpp);
+
+ dstline += dst_octpp;
+ }
+ }
+}
new file mode 100644
@@ -0,0 +1,89 @@
+/*
+ * linux/drivers/video/fbdev/core/dummyblit.c -- Dummy Blitting Operation
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * These functions are used in place of blitblit/tileblit to suppress
+ * fbcon's text output while a splash is shown.
+ *
+ * Only suppressing actual rendering keeps the text buffer in the VC layer
+ * intact and makes it easy to switch back from the bootsplash to a full
+ * text console with a simple redraw (with the original functions in place).
+ *
+ * Based on linux/drivers/video/fbdev/core/bitblit.c
+ * and linux/drivers/video/fbdev/core/tileblit.c
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#include <linux/module.h>
+#include <linux/fb.h>
+#include <linux/vt_kern.h>
+#include <linux/console.h>
+#include <asm/types.h>
+#include "fbcon.h"
+
+static void dummy_bmove(struct vc_data *vc, struct fb_info *info, int sy,
+ int sx, int dy, int dx, int height, int width)
+{
+ ;
+}
+
+static void dummy_clear(struct vc_data *vc, struct fb_info *info, int sy,
+ int sx, int height, int width)
+{
+ ;
+}
+
+static void dummy_putcs(struct vc_data *vc, struct fb_info *info,
+ const unsigned short *s, int count, int yy, int xx,
+ int fg, int bg)
+{
+ ;
+}
+
+static void dummy_clear_margins(struct vc_data *vc, struct fb_info *info,
+ int color, int bottom_only)
+{
+ ;
+}
+
+static void dummy_cursor(struct vc_data *vc, struct fb_info *info, int mode,
+ int softback_lines, int fg, int bg)
+{
+ ;
+}
+
+static int dummy_update_start(struct fb_info *info)
+{
+ /*
+ * Copied from bitblit.c and tileblit.c
+ *
+ * As of Linux 4.12, nobody seems to care about our return value.
+ */
+ struct fbcon_ops *ops = info->fbcon_par;
+ int err;
+
+ err = fb_pan_display(info, &ops->var);
+ ops->var.xoffset = info->var.xoffset;
+ ops->var.yoffset = info->var.yoffset;
+ ops->var.vmode = info->var.vmode;
+ return err;
+}
+
+void fbcon_set_dummyops(struct fbcon_ops *ops)
+{
+ ops->bmove = dummy_bmove;
+ ops->clear = dummy_clear;
+ ops->putcs = dummy_putcs;
+ ops->clear_margins = dummy_clear_margins;
+ ops->cursor = dummy_cursor;
+ ops->update_start = dummy_update_start;
+ ops->rotate_font = NULL;
+}
+EXPORT_SYMBOL_GPL(fbcon_set_dummyops);
+
+MODULE_AUTHOR("Max Staudt <mstaudt@suse.de>");
+MODULE_DESCRIPTION("Dummy Blitting Operation");
+MODULE_LICENSE("GPL");
@@ -80,6 +80,7 @@
#include <asm/irq.h>
#include "fbcon.h"
+#include <linux/bootsplash.h>
#ifdef FBCONDEBUG
# define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt, __func__ , ## args)
@@ -542,6 +543,8 @@ static int do_fbcon_takeover(int show_logo)
for (i = first_fb_vc; i <= last_fb_vc; i++)
con2fb_map[i] = info_idx;
+ bootsplash_init();
+
err = do_take_over_console(&fb_con, first_fb_vc, last_fb_vc,
fbcon_is_default);
@@ -661,6 +664,9 @@ static void set_blitting_type(struct vc_data *vc, struct fb_info *info)
else {
fbcon_set_rotation(info);
fbcon_set_bitops(ops);
+
+ if (bootsplash_would_render_now())
+ fbcon_set_dummyops(ops);
}
}
@@ -683,6 +689,19 @@ static void set_blitting_type(struct vc_data *vc, struct fb_info *info)
ops->p = &fb_display[vc->vc_num];
fbcon_set_rotation(info);
fbcon_set_bitops(ops);
+
+ /*
+ * Note:
+ * This is *eventually correct*.
+ * Setting the fbcon operations and drawing the splash happen at
+ * different points in time. If the splash is enabled/disabled
+ * in between, then bootsplash_{en,dis}able will schedule a
+ * redraw, which will again render the splash (or not) and set
+ * the correct fbcon ops.
+ * The last run will then be the right one.
+ */
+ if (bootsplash_would_render_now())
+ fbcon_set_dummyops(ops);
}
static int fbcon_invalid_charcount(struct fb_info *info, unsigned charcount)
@@ -2184,6 +2203,9 @@ static int fbcon_switch(struct vc_data *vc)
info = registered_fb[con2fb_map[vc->vc_num]];
ops = info->fbcon_par;
+ if (bootsplash_would_render_now())
+ bootsplash_render_full(info);
+
if (softback_top) {
if (softback_lines)
fbcon_set_origin(vc);
@@ -214,6 +214,11 @@ static inline int attr_col_ec(int shift, struct vc_data *vc,
#define SCROLL_REDRAW 0x004
#define SCROLL_PAN_REDRAW 0x005
+#ifdef CONFIG_BOOTSPLASH
+extern void fbcon_set_dummyops(struct fbcon_ops *ops);
+#else /* CONFIG_BOOTSPLASH */
+#define fbcon_set_dummyops(x)
+#endif /* CONFIG_BOOTSPLASH */
#ifdef CONFIG_FB_TILEBLITTING
extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info);
#endif
new file mode 100644
@@ -0,0 +1,43 @@
+/*
+ * Kernel based bootsplash.
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#ifndef __LINUX_BOOTSPLASH_H
+#define __LINUX_BOOTSPLASH_H
+
+#include <linux/fb.h>
+
+
+#ifdef CONFIG_BOOTSPLASH
+
+extern void bootsplash_render_full(struct fb_info *info);
+
+extern bool bootsplash_would_render_now(void);
+
+extern bool bootsplash_is_enabled(void);
+extern void bootsplash_disable(void);
+extern void bootsplash_enable(void);
+
+extern void bootsplash_init(void);
+
+#else /* CONFIG_BOOTSPLASH */
+
+#define bootsplash_render_full(x)
+
+#define bootsplash_would_render_now() (false)
+
+#define bootsplash_is_enabled() (false)
+#define bootsplash_disable()
+#define bootsplash_enable()
+
+#define bootsplash_init()
+
+#endif /* CONFIG_BOOTSPLASH */
+
+
+#endif
This is the initial prototype for a lean Linux kernel bootsplash. It works by replacing fbcon's FB manipulation routines (such as bitblit, tileblit) with dummy functions, effectively disabling text output, and drawing the splash directly onto the FB device. As it is now, it will show a black screen rather than a logo, and only if manually enabled via the kernel cmdline: bootsplash.enable=1 There is a userland API via sysfs, to show/hide the splash on request by dracut, systemd, or other init systems. The reasons for implementing a bootsplash in kernel space are: - Quieting things more and nicer than with the quiet boot option: Currently the 'quiet' boot option does not remove the blinking cursor and errors are still printed. There are use cases where this is not desirable (such as embedded and desktop systems, digital signage, etc.) and a vendor logo is preferable. - Showing graphics, and never text, when the GUI crashes: This is an extension of the above use case, where recovery is meant to happen as invisibly to the user as possible. A system integrator needs the flexibility to hide "scary text" from users in all cases other than a panic. This is especially desirable in embedded systems such as digital signage. - Racy VT API: Userspace bootsplashes and GUIs (e.g. plymouth and X) tend to kick each other out via the non-exclusive KDSETMODE ioctl. This can result in situations such as the user being stuck in X with chvt and Ctrl-Alt-Fx no longer working. - Mode switching from FB to KMS: We cannot switch from a generic framebuffer (vesafb, efifb) to a KMS driver while a userspace splash keeps /dev/fb0 open. The device will vanish, but the address space is still busy, so the KMS driver cannot reserve its VRAM. - Simplification of userspace integration: Right now, hooking up a splash screen in userspace is quite complex. Having it in the kernel makes this a breeze, as hooks for switch_root, remounting r/w, etc. become obsolete. Signed-off-by: Max Staudt <mstaudt@suse.de> --- MAINTAINERS | 8 + drivers/video/console/Kconfig | 24 ++ drivers/video/fbdev/core/Makefile | 3 + drivers/video/fbdev/core/bootsplash.c | 294 +++++++++++++++++++++++++ drivers/video/fbdev/core/bootsplash_internal.h | 55 +++++ drivers/video/fbdev/core/bootsplash_render.c | 93 ++++++++ drivers/video/fbdev/core/dummyblit.c | 89 ++++++++ drivers/video/fbdev/core/fbcon.c | 22 ++ drivers/video/fbdev/core/fbcon.h | 5 + include/linux/bootsplash.h | 43 ++++ 10 files changed, 636 insertions(+) create mode 100644 drivers/video/fbdev/core/bootsplash.c create mode 100644 drivers/video/fbdev/core/bootsplash_internal.h create mode 100644 drivers/video/fbdev/core/bootsplash_render.c create mode 100644 drivers/video/fbdev/core/dummyblit.c create mode 100644 include/linux/bootsplash.h