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[v2,19/38] fbdev/nvidiafb: Use hardware device as backlight parent

Message ID 20230612141352.29939-20-tzimmermann@suse.de (mailing list archive)
State Superseded
Headers show
Series fbdev: Make userspace interfaces optional | expand

Commit Message

Thomas Zimmermann June 12, 2023, 2:07 p.m. UTC
Use the hardware device in struct fb_info.device as parent of the
backlight device. Aligns the driver with the rest of the codebase
and prepares fbdev for making struct fb_info.dev optional.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Antonino Daplas <adaplas@gmail.com>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
---
 drivers/video/fbdev/nvidia/nv_backlight.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
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Patch

diff --git a/drivers/video/fbdev/nvidia/nv_backlight.c b/drivers/video/fbdev/nvidia/nv_backlight.c
index 503a7a683855a..160da9c50a52c 100644
--- a/drivers/video/fbdev/nvidia/nv_backlight.c
+++ b/drivers/video/fbdev/nvidia/nv_backlight.c
@@ -98,7 +98,7 @@  void nvidia_bl_init(struct nvidia_par *par)
 	memset(&props, 0, sizeof(struct backlight_properties));
 	props.type = BACKLIGHT_RAW;
 	props.max_brightness = FB_BACKLIGHT_LEVELS - 1;
-	bd = backlight_device_register(name, info->dev, par, &nvidia_bl_ops,
+	bd = backlight_device_register(name, info->device, par, &nvidia_bl_ops,
 				       &props);
 	if (IS_ERR(bd)) {
 		info->bl_dev = NULL;