diff mbox series

[RFC,09/12] fbdev: core: Copy cfbimgblt to fb_imageblit

Message ID 6c0e4997-8215-a249-20ed-d353ca476cd4@c64.rulez.org (mailing list archive)
State New
Headers show
Series Deduplicate cfb/sys drawing fbops | expand

Commit Message

Kajtár Zsolt Feb. 2, 2025, 12:46 p.m. UTC
fbdev: core: Copy cfbimgblt to fb_imageblit

Signed-off-by: Zsolt Kajtar <soci@c64.rulez.org>
---
 drivers/video/fbdev/core/fb_imageblit.h | 369 ++++++++++++++++++++++++
 1 file changed, 369 insertions(+)
 create mode 100644 drivers/video/fbdev/core/fb_imageblit.h
diff mbox series

Patch

diff --git a/drivers/video/fbdev/core/fb_imageblit.h b/drivers/video/fbdev/core/fb_imageblit.h
new file mode 100644
index 000000000..7d1d2f1a6
--- /dev/null
+++ b/drivers/video/fbdev/core/fb_imageblit.h
@@ -0,0 +1,369 @@ 
+/*
+ *  Generic BitBLT function for frame buffer with packed pixels of any depth.
+ *
+ *      Copyright (C)  June 1999 James Simmons
+ *
+ *  This file is subject to the terms and conditions of the GNU General Public
+ *  License.  See the file COPYING in the main directory of this archive for
+ *  more details.
+ *
+ * NOTES:
+ *
+ *    This function copys a image from system memory to video memory. The
+ *  image can be a bitmap where each 0 represents the background color and
+ *  each 1 represents the foreground color. Great for font handling. It can
+ *  also be a color image. This is determined by image_depth. The color image
+ *  must be laid out exactly in the same format as the framebuffer. Yes I know
+ *  their are cards with hardware that coverts images of various depths to the
+ *  framebuffer depth. But not every card has this. All images must be rounded
+ *  up to the nearest byte. For example a bitmap 12 bits wide must be two
+ *  bytes width.
+ *
+ *  Tony:
+ *  Incorporate mask tables similar to fbcon-cfb*.c in 2.4 API.  This speeds
+ *  up the code significantly.
+ *
+ *  Code for depths not multiples of BITS_PER_LONG is still kludgy, which is
+ *  still processed a bit at a time.
+ *
+ *  Also need to add code to deal with cards endians that are different than
+ *  the native cpu endians. I also need to deal with MSB position in the word.
+ */
+#include <linux/module.h>
+#include <linux/string.h>
+#include <linux/fb.h>
+#include <asm/types.h>
+#include "fb_draw.h"
+
+#define DEBUG
+
+#ifdef DEBUG
+#define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__func__,## args)
+#else
+#define DPRINTK(fmt, args...)
+#endif
+
+static const u32 cfb_tab8_be[] = {
+    0x00000000,0x000000ff,0x0000ff00,0x0000ffff,
+    0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff,
+    0xff000000,0xff0000ff,0xff00ff00,0xff00ffff,
+    0xffff0000,0xffff00ff,0xffffff00,0xffffffff
+};
+
+static const u32 cfb_tab8_le[] = {
+    0x00000000,0xff000000,0x00ff0000,0xffff0000,
+    0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00,
+    0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff,
+    0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff
+};
+
+static const u32 cfb_tab16_be[] = {
+    0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff
+};
+
+static const u32 cfb_tab16_le[] = {
+    0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff
+};
+
+static const u32 cfb_tab32[] = {
+	0x00000000, 0xffffffff
+};
+
+#define FB_WRITEL fb_writel
+#define FB_READL  fb_readl
+
+static inline void color_imageblit(const struct fb_image *image,
+				   struct fb_info *p, u8 __iomem *dst1,
+				   u32 start_index,
+				   u32 pitch_index)
+{
+	/* Draw the penguin */
+	u32 __iomem *dst, *dst2;
+	u32 color = 0, val, shift;
+	int i, n, bpp = p->var.bits_per_pixel;
+	u32 null_bits = 32 - bpp;
+	u32 *palette = (u32 *) p->pseudo_palette;
+	const u8 *src = image->data;
+	u32 bswapmask = fb_compute_bswapmask(p);
+
+	dst2 = (u32 __iomem *) dst1;
+	for (i = image->height; i--; ) {
+		n = image->width;
+		dst = (u32 __iomem *) dst1;
+		shift = 0;
+		val = 0;
+
+		if (start_index) {
+			u32 start_mask = ~fb_shifted_pixels_mask_u32(p,
+						start_index, bswapmask);
+			val = FB_READL(dst) & start_mask;
+			shift = start_index;
+		}
+		while (n--) {
+			if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
+			    p->fix.visual == FB_VISUAL_DIRECTCOLOR )
+				color = palette[*src];
+			else
+				color = *src;
+			color <<= FB_LEFT_POS(p, bpp);
+			val |= FB_SHIFT_HIGH(p, color, shift ^ bswapmask);
+			if (shift >= null_bits) {
+				FB_WRITEL(val, dst++);
+
+				val = (shift == null_bits) ? 0 :
+					FB_SHIFT_LOW(p, color, 32 - shift);
+			}
+			shift += bpp;
+			shift &= (32 - 1);
+			src++;
+		}
+		if (shift) {
+			u32 end_mask = fb_shifted_pixels_mask_u32(p, shift,
+						bswapmask);
+
+			FB_WRITEL((FB_READL(dst) & end_mask) | val, dst);
+		}
+		dst1 += p->fix.line_length;
+		if (pitch_index) {
+			dst2 += p->fix.line_length;
+			dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1));
+
+			start_index += pitch_index;
+			start_index &= 32 - 1;
+		}
+	}
+}
+
+static inline void slow_imageblit(const struct fb_image *image, struct fb_info *p,
+				  u8 __iomem *dst1, u32 fgcolor,
+				  u32 bgcolor,
+				  u32 start_index,
+				  u32 pitch_index)
+{
+	u32 shift, color = 0, bpp = p->var.bits_per_pixel;
+	u32 __iomem *dst, *dst2;
+	u32 val, pitch = p->fix.line_length;
+	u32 null_bits = 32 - bpp;
+	u32 spitch = (image->width+7)/8;
+	const u8 *src = image->data, *s;
+	u32 i, j, l;
+	u32 bswapmask = fb_compute_bswapmask(p);
+
+	dst2 = (u32 __iomem *) dst1;
+	fgcolor <<= FB_LEFT_POS(p, bpp);
+	bgcolor <<= FB_LEFT_POS(p, bpp);
+
+	for (i = image->height; i--; ) {
+		shift = val = 0;
+		l = 8;
+		j = image->width;
+		dst = (u32 __iomem *) dst1;
+		s = src;
+
+		/* write leading bits */
+		if (start_index) {
+			u32 start_mask = ~fb_shifted_pixels_mask_u32(p,
+						start_index, bswapmask);
+			val = FB_READL(dst) & start_mask;
+			shift = start_index;
+		}
+
+		while (j--) {
+			l--;
+			color = (*s & (1 << l)) ? fgcolor : bgcolor;
+			val |= FB_SHIFT_HIGH(p, color, shift ^ bswapmask);
+
+			/* Did the bitshift spill bits to the next long? */
+			if (shift >= null_bits) {
+				FB_WRITEL(val, dst++);
+				val = (shift == null_bits) ? 0 :
+					FB_SHIFT_LOW(p, color, 32 - shift);
+			}
+			shift += bpp;
+			shift &= (32 - 1);
+			if (!l) { l = 8; s++; }
+		}
+
+		/* write trailing bits */
+ 		if (shift) {
+			u32 end_mask = fb_shifted_pixels_mask_u32(p, shift,
+						bswapmask);
+
+			FB_WRITEL((FB_READL(dst) & end_mask) | val, dst);
+		}
+
+		dst1 += pitch;
+		src += spitch;
+		if (pitch_index) {
+			dst2 += pitch;
+			dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1));
+			start_index += pitch_index;
+			start_index &= 32 - 1;
+		}
+
+	}
+}
+
+/*
+ * fast_imageblit - optimized monochrome color expansion
+ *
+ * Only if:  bits_per_pixel == 8, 16, or 32
+ *           image->width is divisible by pixel/dword (ppw);
+ *           fix->line_legth is divisible by 4;
+ *           beginning and end of a scanline is dword aligned
+ */
+static inline void fast_imageblit(const struct fb_image *image, struct fb_info *p,
+				  u8 __iomem *dst1, u32 fgcolor,
+				  u32 bgcolor)
+{
+	u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel;
+	u32 ppw = 32/bpp, spitch = (image->width + 7)/8;
+	u32 bit_mask, eorx, shift;
+	const char *s = image->data, *src;
+	u32 __iomem *dst;
+	const u32 *tab = NULL;
+	size_t tablen;
+	u32 colortab[16];
+	int i, j, k;
+
+	switch (bpp) {
+	case 8:
+		tab = fb_be_math(p) ? cfb_tab8_be : cfb_tab8_le;
+		tablen = 16;
+		break;
+	case 16:
+		tab = fb_be_math(p) ? cfb_tab16_be : cfb_tab16_le;
+		tablen = 4;
+		break;
+	case 32:
+		tab = cfb_tab32;
+		tablen = 2;
+		break;
+	default:
+		return;
+	}
+
+	for (i = ppw-1; i--; ) {
+		fgx <<= bpp;
+		bgx <<= bpp;
+		fgx |= fgcolor;
+		bgx |= bgcolor;
+	}
+
+	bit_mask = (1 << ppw) - 1;
+	eorx = fgx ^ bgx;
+	k = image->width/ppw;
+
+	for (i = 0; i < tablen; ++i)
+		colortab[i] = (tab[i] & eorx) ^ bgx;
+
+	for (i = image->height; i--; ) {
+		dst = (u32 __iomem *)dst1;
+		shift = 8;
+		src = s;
+
+		/*
+		 * Manually unroll the per-line copying loop for better
+		 * performance. This works until we processed the last
+		 * completely filled source byte (inclusive).
+		 */
+		switch (ppw) {
+		case 4: /* 8 bpp */
+			for (j = k; j >= 2; j -= 2, ++src) {
+				FB_WRITEL(colortab[(*src >> 4) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 0) & bit_mask], dst++);
+			}
+			break;
+		case 2: /* 16 bpp */
+			for (j = k; j >= 4; j -= 4, ++src) {
+				FB_WRITEL(colortab[(*src >> 6) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 4) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 2) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 0) & bit_mask], dst++);
+			}
+			break;
+		case 1: /* 32 bpp */
+			for (j = k; j >= 8; j -= 8, ++src) {
+				FB_WRITEL(colortab[(*src >> 7) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 6) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 5) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 4) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 3) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 2) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 1) & bit_mask], dst++);
+				FB_WRITEL(colortab[(*src >> 0) & bit_mask], dst++);
+			}
+			break;
+		}
+
+		/*
+		 * For image widths that are not a multiple of 8, there
+		 * are trailing pixels left on the current line. Print
+		 * them as well.
+		 */
+		for (; j--; ) {
+			shift -= ppw;
+			FB_WRITEL(colortab[(*src >> shift) & bit_mask], dst++);
+			if (!shift) {
+				shift = 8;
+				++src;
+			}
+		}
+
+		dst1 += p->fix.line_length;
+		s += spitch;
+	}
+}
+
+void cfb_imageblit(struct fb_info *p, const struct fb_image *image)
+{
+	u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0;
+	u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel;
+	u32 width = image->width;
+	u32 dx = image->dx, dy = image->dy;
+	u8 __iomem *dst1;
+
+	if (p->state != FBINFO_STATE_RUNNING)
+		return;
+
+	if (p->flags & FBINFO_VIRTFB)
+		fb_warn_once(p, "Framebuffer is not in I/O address space.");
+
+	bitstart = (dy * p->fix.line_length * 8) + (dx * bpp);
+	start_index = bitstart & (32 - 1);
+	pitch_index = (p->fix.line_length & (bpl - 1)) * 8;
+
+	bitstart /= 8;
+	bitstart &= ~(bpl - 1);
+	dst1 = p->screen_base + bitstart;
+
+	if (p->fbops->fb_sync)
+		p->fbops->fb_sync(p);
+
+	if (image->depth == 1) {
+		if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
+		    p->fix.visual == FB_VISUAL_DIRECTCOLOR) {
+			fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color];
+			bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color];
+		} else {
+			fgcolor = image->fg_color;
+			bgcolor = image->bg_color;
+		}
+
+		if (32 % bpp == 0 && !start_index && !pitch_index &&
+		    ((width & (32/bpp-1)) == 0) &&
+		    bpp >= 8 && bpp <= 32)
+			fast_imageblit(image, p, dst1, fgcolor, bgcolor);
+		else
+			slow_imageblit(image, p, dst1, fgcolor, bgcolor,
+					start_index, pitch_index);
+	} else
+		color_imageblit(image, p, dst1, start_index, pitch_index);
+}
+
+EXPORT_SYMBOL(cfb_imageblit);
+
+MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
+MODULE_DESCRIPTION("Generic software accelerated imaging drawing");
+MODULE_LICENSE("GPL");
+