diff mbox series

udf: prevent allocation beyond UDF partition

Message ID 1564341552-129750-1-git-send-email-steve@digidescorp.com (mailing list archive)
State New, archived
Headers show
Series udf: prevent allocation beyond UDF partition | expand

Commit Message

Steve Magnani July 28, 2019, 7:19 p.m. UTC
The UDF bitmap allocation code assumes that a recorded 
Unallocated Space Bitmap is compliant with ECMA-167 4/13,
which requires that pad bytes between the end of the bitmap 
and the end of a logical block are all zero.

When a recorded bitmap does not comply with this requirement,
for example one padded with FF to the block boundary instead
of 00, the allocator may "allocate" blocks that are outside
the UDF partition extent. This can result in UDF volume descriptors
being overwritten by file data or by partition-level descriptors,
and in extreme cases, even in scribbling on a subsequent disk partition.

Add a check that the block selected by the allocator actually
resides within the UDF partition extent.

Signed-off-by: Steven J. Magnani <steve@digidescorp.com>

Comments

Jan Kara July 31, 2019, 9:59 a.m. UTC | #1
On Sun 28-07-19 14:19:12, Steve Magnani wrote:
> The UDF bitmap allocation code assumes that a recorded 
> Unallocated Space Bitmap is compliant with ECMA-167 4/13,
> which requires that pad bytes between the end of the bitmap 
> and the end of a logical block are all zero.
> 
> When a recorded bitmap does not comply with this requirement,
> for example one padded with FF to the block boundary instead
> of 00, the allocator may "allocate" blocks that are outside
> the UDF partition extent. This can result in UDF volume descriptors
> being overwritten by file data or by partition-level descriptors,
> and in extreme cases, even in scribbling on a subsequent disk partition.
> 
> Add a check that the block selected by the allocator actually
> resides within the UDF partition extent.
> 
> Signed-off-by: Steven J. Magnani <steve@digidescorp.com>

Thanks for the patch! Added to my tree. I've just slightly modified the
patch to also output error message about filesystem corruption.

								Honza

> 
> --- a/fs/udf/balloc.c	2019-07-26 11:35:28.249563705 -0500
> +++ b/fs/udf/balloc.c	2019-07-28 13:11:25.061431597 -0500
> @@ -325,6 +325,13 @@ got_block:
>  	newblock = bit + (block_group << (sb->s_blocksize_bits + 3)) -
>  		(sizeof(struct spaceBitmapDesc) << 3);
>  
> +	if (newblock >= sbi->s_partmaps[partition].s_partition_len) {
> +		/* Ran off the end of the bitmap,
> +		 * and bits following are non-compliant (not all zero)
> +		 */
> +		goto error_return;
> +	}
> +
>  	if (!udf_clear_bit(bit, bh->b_data)) {
>  		udf_debug("bit already cleared for block %d\n", bit);
>  		goto repeat;
>
Steve Magnani July 31, 2019, 2:06 p.m. UTC | #2
On 7/31/19 4:59 AM, Jan Kara wrote:
> On Sun 28-07-19 14:19:12, Steve Magnani wrote:
>> The UDF bitmap allocation code assumes that a recorded
>> Unallocated Space Bitmap is compliant with ECMA-167 4/13,
>> which requires that pad bytes between the end of the bitmap
>> and the end of a logical block are all zero.
>>
>> When a recorded bitmap does not comply with this requirement,
>> for example one padded with FF to the block boundary instead
>> of 00, the allocator may "allocate" blocks that are outside
>> the UDF partition extent. This can result in UDF volume descriptors
>> being overwritten by file data or by partition-level descriptors,
>> and in extreme cases, even in scribbling on a subsequent disk partition.
>>
>> Add a check that the block selected by the allocator actually
>> resides within the UDF partition extent.
>>
>> Signed-off-by: Steven J. Magnani <steve@digidescorp.com>
> Thanks for the patch! Added to my tree. I've just slightly modified the
> patch to also output error message about filesystem corruption.
>
> 								Honza


Thanks Jan. Ror the record, it appears that Windows chkdsk has a bug in its
analysis of a space bitmaps. If the last block of a UDF partition falls
in the middle of a bitmap byte, chkdsk reports spurious errors if the bits
in that byte that _don't_ correspond to UDF partition blocks are zero.

To maximize interoperability it would appear that it's best to format such
that UDF partition sizes are always a multiple of 8 blocks.

Note to non-UDF wonks reading this, a UDF partition is a sub-extent of a
disk partition. So achieving the multiple-of-8-blocks involves a change to
mkudffs code.

------------------------------------------------------------------------
  Steven J. Magnani               "I claim this network for MARS!
  www.digidescorp.com              Earthling, return my space modulator!"

  #include <standard.disclaimer>
diff mbox series

Patch

--- a/fs/udf/balloc.c	2019-07-26 11:35:28.249563705 -0500
+++ b/fs/udf/balloc.c	2019-07-28 13:11:25.061431597 -0500
@@ -325,6 +325,13 @@  got_block:
 	newblock = bit + (block_group << (sb->s_blocksize_bits + 3)) -
 		(sizeof(struct spaceBitmapDesc) << 3);
 
+	if (newblock >= sbi->s_partmaps[partition].s_partition_len) {
+		/* Ran off the end of the bitmap,
+		 * and bits following are non-compliant (not all zero)
+		 */
+		goto error_return;
+	}
+
 	if (!udf_clear_bit(bit, bh->b_data)) {
 		udf_debug("bit already cleared for block %d\n", bit);
 		goto repeat;