@@ -2044,8 +2044,8 @@ struct ctl_table random_table[] = {
struct batched_entropy {
union {
- unsigned long entropy_long[CHACHA20_BLOCK_SIZE / sizeof(unsigned long)];
- unsigned int entropy_int[CHACHA20_BLOCK_SIZE / sizeof(unsigned int)];
+ u64 entropy_u64[CHACHA20_BLOCK_SIZE / sizeof(u64)];
+ u32 entropy_u32[CHACHA20_BLOCK_SIZE / sizeof(u32)];
};
unsigned int position;
};
@@ -2055,52 +2055,51 @@ struct batched_entropy {
* number is either as good as RDRAND or as good as /dev/urandom, with the
* goal of being quite fast and not depleting entropy.
*/
-static DEFINE_PER_CPU(struct batched_entropy, batched_entropy_long);
-unsigned long get_random_long(void)
+static DEFINE_PER_CPU(struct batched_entropy, batched_entropy_u64);
+u64 get_random_u64(void)
{
- unsigned long ret;
+ u64 ret;
struct batched_entropy *batch;
- if (arch_get_random_long(&ret))
+#if BITS_PER_LONG == 64
+ if (arch_get_random_long((unsigned long *)&ret))
return ret;
+#else
+ if (arch_get_random_long((unsigned long *)&ret) &&
+ arch_get_random_long((unsigned long *)&ret + 1))
+ return ret;
+#endif
- batch = &get_cpu_var(batched_entropy_long);
- if (batch->position % ARRAY_SIZE(batch->entropy_long) == 0) {
- extract_crng((u8 *)batch->entropy_long);
+ batch = &get_cpu_var(batched_entropy_u64);
+ if (batch->position % ARRAY_SIZE(batch->entropy_u64) == 0) {
+ extract_crng((u8 *)batch->entropy_u64);
batch->position = 0;
}
- ret = batch->entropy_long[batch->position++];
- put_cpu_var(batched_entropy_long);
+ ret = batch->entropy_u64[batch->position++];
+ put_cpu_var(batched_entropy_u64);
return ret;
}
-EXPORT_SYMBOL(get_random_long);
+EXPORT_SYMBOL(get_random_u64);
-#if BITS_PER_LONG == 32
-unsigned int get_random_int(void)
-{
- return get_random_long();
-}
-#else
-static DEFINE_PER_CPU(struct batched_entropy, batched_entropy_int);
-unsigned int get_random_int(void)
+static DEFINE_PER_CPU(struct batched_entropy, batched_entropy_u32);
+u32 get_random_u32(void)
{
- unsigned int ret;
+ u32 ret;
struct batched_entropy *batch;
if (arch_get_random_int(&ret))
return ret;
- batch = &get_cpu_var(batched_entropy_int);
- if (batch->position % ARRAY_SIZE(batch->entropy_int) == 0) {
- extract_crng((u8 *)batch->entropy_int);
+ batch = &get_cpu_var(batched_entropy_u32);
+ if (batch->position % ARRAY_SIZE(batch->entropy_u32) == 0) {
+ extract_crng((u8 *)batch->entropy_u32);
batch->position = 0;
}
- ret = batch->entropy_int[batch->position++];
- put_cpu_var(batched_entropy_int);
+ ret = batch->entropy_u32[batch->position++];
+ put_cpu_var(batched_entropy_u32);
return ret;
}
-#endif
-EXPORT_SYMBOL(get_random_int);
+EXPORT_SYMBOL(get_random_u32);
/**
* randomize_page - Generate a random, page aligned address
@@ -42,8 +42,21 @@ extern void get_random_bytes_arch(void *buf, int nbytes);
extern const struct file_operations random_fops, urandom_fops;
#endif
-unsigned int get_random_int(void);
-unsigned long get_random_long(void);
+u32 get_random_u32(void);
+u64 get_random_u64(void);
+static inline unsigned int get_random_int(void)
+{
+ return get_random_u32();
+}
+static inline unsigned long get_random_long(void)
+{
+#if BITS_PER_LONG == 64
+ return get_random_u64();
+#else
+ return get_random_u32();
+#endif
+}
+
unsigned long randomize_page(unsigned long start, unsigned long range);
u32 prandom_u32(void);
Many times, when a user wants a random number, he wants a random number of a guaranteed size. So, thinking of get_random_int and get_random_long in terms of get_random_u32 and get_random_u64 makes it much easier to achieve this. It also makes the code simpler. On 32-bit platforms, get_random_int and get_random_long are both aliased to get_random_u32. On 64-bit platforms, int->u32 and long->u64. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: Theodore Ts'o <tytso@mit.edu> --- I personally would find this extremely useful in my own code, where I currently wind up doing something ugly like: (u64)get_random_int() << 32 | get_random_int() But if you have some aversion, don't hesitate to just take 1/2 without this 2/2. But hopefully you'll like this 2/2. drivers/char/random.c | 55 +++++++++++++++++++++++++------------------------- include/linux/random.h | 17 ++++++++++++++-- 2 files changed, 42 insertions(+), 30 deletions(-)