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[v6,0/7] VMware hypercalls enhancements

Message ID 20240109084052.58661-1-amakhalov@vmware.com (mailing list archive)
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Series VMware hypercalls enhancements | expand

Message

Alexey Makhalov Jan. 9, 2024, 8:40 a.m. UTC
VMware hypercalls invocations were all spread out across the kernel
implementing same ABI as in-place asm-inline. With encrypted memory
and confidential computing it became harder to maintain every changes
in these hypercall implementations.

Intention of this patchset is to introduce arch independent VMware
hypercall API layer other subsystems such as device drivers can call
to, while hiding architecture specific implementation behind.

Second patch introduces the vmware_hypercall low and high bandwidth
families of functions, with little enhancements there.
Sixth patch adds tdx hypercall support

arm64 implementation of vmware_hypercalls is in drivers/gpu/drm/
vmwgfx/vmwgfx_msg_arm64.h and going to be moved to arch/arm64 with
a separate patchset with the introduction of VMware Linux guest
support for arm64.

No functional changes in drivers/input/mouse/vmmouse.c and
drivers/ptp/ptp_vmw.c

v5->v6 change:
- Added ack by Kirill A. Shutemov in patch 7. 

v4->v5 changes:
  [patch 2]:
- Fixed the problem reported by Simon Horman where build fails after
  patch 2 application. Do not undefine VMWARE_HYPERCALL for now, and
  update vmwgfx, vmmouse and ptp_vmw code for new VMWARE_HYPERCALL macro.
- Introduce new patch 6 to undefine VMWARE_HYPERCALL, which is safe to do
  after patches 3 to 5.
- [patch 7 (former patch 6)]: Add missing r15 (CPL) initialization.

v3->v4 changes: (no functional changes in patches 1-5)
  [patch 2]:
- Added the comment with VMware hypercall ABI description.
  [patch 6]:
- vmware_tdx_hypercall_args remove in6/out6 arguments as excessive.
- vmware_tdx_hypercall return ULONG_MAX on error to mimic bad hypercall
  command error from the hypervisor.
- Replaced pr_warn by pr_warn_once as pointed by Kirill Shutemov.
- Fixed the warning reported by Intel's kernel test robot.
- Added the comment describing VMware TDX hypercall ABI.

v2->v3 changes: (no functional changes in patches 1-5)
- Improved commit message in patches 1, 2 and 5 as was suggested by
  Borislav Petkov.
- To address Dave Hansen's concern, patch 6 was reorganized to avoid
  exporting bare __tdx_hypercall and to make exported vmware_tdx_hypercall
  VMWare guest specific.

v1->v2 changes (no functional changes):
- Improved commit message in patches 2 and 5.
- Added Reviewed-by for all patches.
- Added Ack from Dmitry Torokhov in patch 4. No fixes regarding reported
  by Simon Horman gcc error in this patch.

Alexey Makhalov (7):
  x86/vmware: Move common macros to vmware.h
  x86/vmware: Introduce VMware hypercall API
  ptp/vmware: Use VMware hypercall API
  input/vmmouse: Use VMware hypercall API
  drm/vmwgfx: Use VMware hypercall API
  x86/vmware: Undefine VMWARE_HYPERCALL
  x86/vmware: Add TDX hypercall support

 arch/x86/include/asm/vmware.h             | 364 ++++++++++++++++++++--
 arch/x86/kernel/cpu/vmware.c              | 117 +++----
 drivers/gpu/drm/vmwgfx/vmwgfx_msg.c       | 173 ++++------
 drivers/gpu/drm/vmwgfx/vmwgfx_msg_arm64.h | 197 ++++++++----
 drivers/gpu/drm/vmwgfx/vmwgfx_msg_x86.h   | 185 -----------
 drivers/input/mouse/vmmouse.c             |  76 ++---
 drivers/ptp/ptp_vmw.c                     |  12 +-
 7 files changed, 599 insertions(+), 525 deletions(-)

Comments

Borislav Petkov Jan. 9, 2024, 10:21 a.m. UTC | #1
On Tue, Jan 09, 2024 at 12:40:45AM -0800, Alexey Makhalov wrote:
> v5->v6 change:
> - Added ack by Kirill A. Shutemov in patch 7.

Please do not spam. Adding someone's Ack does not mean you have to
resend the whole thing immediately again.

While waiting, please read Documentation/process/submitting-patches.rst

and especially:

"Don't get discouraged - or impatient
------------------------------------

After you have submitted your change, be patient and wait.  Reviewers are
busy people and may not get to your patch right away.

Once upon a time, patches used to disappear into the void without comment,
but the development process works more smoothly than that now.  You should
receive comments within a few weeks (typically 2-3); if that does not
happen, make sure that you have sent your patches to the right place.
Wait for a minimum of one week before resubmitting or pinging reviewers
- possibly longer during busy times like merge windows."