@@ -559,15 +559,13 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
if (steam->gamepad_mode)
enable = false;
+ mutex_lock(&steam->report_mutex);
if (enable) {
- mutex_lock(&steam->report_mutex);
/* enable esc, enter, cursors */
steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);
/* reset settings */
steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);
- mutex_unlock(&steam->report_mutex);
} else {
- mutex_lock(&steam->report_mutex);
/* disable esc, enter, cursor */
steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);
@@ -579,15 +577,14 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
0);
- mutex_unlock(&steam->report_mutex);
} else {
steam_write_settings(steam,
SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
0);
- mutex_unlock(&steam->report_mutex);
}
}
+ mutex_unlock(&steam->report_mutex);
}
static int steam_input_open(struct input_dev *dev)
Both branches of this if/else start with mutex_lock and end with mutex_unlock. This hoists the mutex lock/unlock outside of the if statement for simplicity. Signed-off-by: Vicki Pfau <vi@endrift.com> --- drivers/hid/hid-steam.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-)