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[v2,06/23] v4l: vsp1: Fix routing cleanup when stopping the stream

Message ID 1403567669-18539-7-git-send-email-laurent.pinchart+renesas@ideasonboard.com (mailing list archive)
State New, archived
Headers show

Commit Message

Laurent Pinchart June 23, 2014, 11:54 p.m. UTC
Commit d9b45ed3d8b75e8cf38c8cd1563c29217eecba27 ("v4l: vsp1: Support
multi-input entities") reworked pipeline routing configuration and
introduced a bug by writing to the entities routing registers without
first checking whether the entity had a routing register. This results
in overwriting the value at offset 0 of the device register space when
stopping the stream.

Fix this by skipping routing register write for entities without a
routing register.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
---
 drivers/media/platform/vsp1/vsp1_video.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
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Patch

diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c
index 677e3aa..c717e28 100644
--- a/drivers/media/platform/vsp1/vsp1_video.c
+++ b/drivers/media/platform/vsp1/vsp1_video.c
@@ -479,7 +479,7 @@  static int vsp1_pipeline_stop(struct vsp1_pipeline *pipe)
 	ret = ret == 0 ? -ETIMEDOUT : 0;
 
 	list_for_each_entry(entity, &pipe->entities, list_pipe) {
-		if (entity->route)
+		if (entity->route && entity->route->reg)
 			vsp1_write(entity->vsp1, entity->route->reg,
 				   VI6_DPR_NODE_UNUSED);