@@ -412,6 +412,7 @@ bool CaptureWinGLEngine::hasNativeFormat(__u32 format)
V4L2_PIX_FMT_YUV565,
V4L2_PIX_FMT_YUV32,
V4L2_PIX_FMT_GREY,
+ V4L2_PIX_FMT_Y16,
0
};
@@ -507,6 +508,7 @@ void CaptureWinGLEngine::changeShader()
case V4L2_PIX_FMT_ARGB32:
case V4L2_PIX_FMT_ABGR32:
case V4L2_PIX_FMT_GREY:
+ case V4L2_PIX_FMT_Y16:
default:
shader_RGB(m_frameFormat);
break;
@@ -614,6 +616,7 @@ void CaptureWinGLEngine::paintGL()
break;
case V4L2_PIX_FMT_GREY:
+ case V4L2_PIX_FMT_Y16:
case V4L2_PIX_FMT_RGB332:
case V4L2_PIX_FMT_BGR666:
case V4L2_PIX_FMT_RGB555:
@@ -1545,6 +1548,10 @@ void CaptureWinGLEngine::shader_RGB(__u32 format)
glTexImage2D(GL_TEXTURE_2D, 0, internalFmt, m_frameWidth, m_frameHeight, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
break;
+ case V4L2_PIX_FMT_Y16:
+ internalFmt = manualTransform ? GL_LUMINANCE : GL_SLUMINANCE;
+ glTexImage2D(GL_TEXTURE_2D, 0, internalFmt, m_frameWidth, m_frameHeight, 0,
+ GL_LUMINANCE, GL_UNSIGNED_SHORT, NULL);
case V4L2_PIX_FMT_RGB24:
case V4L2_PIX_FMT_BGR24:
default:
@@ -1643,6 +1650,11 @@ void CaptureWinGLEngine::render_RGB(__u32 format)
GL_LUMINANCE, GL_UNSIGNED_BYTE, m_frameData);
break;
+ case V4L2_PIX_FMT_Y16:
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_frameWidth, m_frameHeight,
+ GL_LUMINANCE, GL_UNSIGNED_SHORT, m_frameData);
+ break;
+
case V4L2_PIX_FMT_RGB555X:
case V4L2_PIX_FMT_XRGB555X:
case V4L2_PIX_FMT_ARGB555X:
Add support for a 16 bit wide greyscale format. Signed-off-by: Ricardo Ribalda Delgado <ricardo.ribalda@gmail.com> --- This is the first time that I do something with OpenGL, please take a good review of this patch before merging. It has been tested with vivid and an nvidia-glx driver (propietary) utils/qv4l2/capture-win-gl.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+)