@@ -735,6 +735,7 @@ static int video_register_media_controller(struct video_device *vdev, int type)
if (!vdev->v4l2_dev->mdev)
return 0;
+ vdev->entity.type = MEDIA_ENTITY_TYPE_VIDEO_DEVICE;
vdev->entity.function = MEDIA_ENT_F_UNKNOWN;
switch (type) {
@@ -584,6 +584,7 @@ void v4l2_subdev_init(struct v4l2_subdev *sd, const struct v4l2_subdev_ops *ops)
sd->host_priv = NULL;
#if defined(CONFIG_MEDIA_CONTROLLER)
sd->entity.name = sd->name;
+ sd->entity.type = MEDIA_ENTITY_TYPE_V4L2_SUBDEV;
sd->entity.function = MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN;
#endif
}
@@ -187,10 +187,37 @@ struct media_entity_operations {
};
/**
+ * enum media_entity_type - Media entity type
+ *
+ * @MEDIA_ENTITY_TYPE_MEDIA_ENTITY:
+ * The entity is a struct media_entity instance.
+ * @MEDIA_ENTITY_TYPE_VIDEO_DEVICE:
+ * The entity is a struct video_device instance.
+ * @MEDIA_ENTITY_TYPE_V4L2_SUBDEV:
+ * The entity is a struct v4l2_subdev instance.
+ *
+ * The entity type identifies the type of the object instance that implements
+ * the struct media_entity instance. This allows runtime type identification of
+ * media entities and safe casting to the project object type. For instance, a
+ * media entity structure instance embedded in a v4l2_subdev structure instance
+ * will have the type MEDIA_ENTITY_TYPE_V4L2_SUBDEV and can safely be cast to a
+ * v4l2_subdev structure using the container_of() macro.
+ *
+ * Media entities can be instantiated without creating any derived object type,
+ * in which case their type will be MEDIA_ENTITY_TYPE_MEDIA_ENTITY.
+ */
+enum media_entity_type {
+ MEDIA_ENTITY_TYPE_MEDIA_ENTITY,
+ MEDIA_ENTITY_TYPE_VIDEO_DEVICE,
+ MEDIA_ENTITY_TYPE_V4L2_SUBDEV,
+};
+
+/**
* struct media_entity - A media entity graph object.
*
* @graph_obj: Embedded structure containing the media object common data.
* @name: Entity name.
+ * @type: Type of the object that implements the media_entity.
* @function: Entity main function, as defined in uapi/media.h
* (MEDIA_ENT_F_*)
* @flags: Entity flags, as defined in uapi/media.h (MEDIA_ENT_FL_*)
@@ -219,6 +246,7 @@ struct media_entity_operations {
struct media_entity {
struct media_gobj graph_obj; /* must be first field in struct */
const char *name;
+ enum media_entity_type type;
u32 function;
unsigned long flags;
@@ -328,56 +356,29 @@ static inline u32 media_gobj_gen_id(enum media_gobj_type type, u64 local_id)
}
/**
- * is_media_entity_v4l2_io() - identify if the entity main function
- * is a V4L2 I/O
- *
+ * is_media_entity_v4l2_io() - Check if the entity is a video_device
* @entity: pointer to entity
*
- * Return: true if the entity main function is one of the V4L2 I/O types
- * (video, VBI or SDR radio); false otherwise.
+ * Return: true if the entity is an instance of a video_device object and can
+ * safely be cast to a struct video_device using the container_of() macro, or
+ * false otherwise.
*/
static inline bool is_media_entity_v4l2_io(struct media_entity *entity)
{
- if (!entity)
- return false;
-
- switch (entity->function) {
- case MEDIA_ENT_F_IO_V4L:
- case MEDIA_ENT_F_IO_VBI:
- case MEDIA_ENT_F_IO_SWRADIO:
- return true;
- default:
- return false;
- }
+ return entity && entity->type == MEDIA_ENTITY_TYPE_VIDEO_DEVICE;
}
/**
- * is_media_entity_v4l2_subdev - return true if the entity main function is
- * associated with the V4L2 API subdev usage
- *
+ * is_media_entity_v4l2_subdev() - Check if the entity is a v4l2_subdev
* @entity: pointer to entity
*
- * This is an ancillary function used by subdev-based V4L2 drivers.
- * It checks if the entity function is one of functions used by a V4L2 subdev,
- * e. g. camera-relatef functions, analog TV decoder, TV tuner, V4L2 DSPs.
+ * Return: true if the entity is an instance of a v4l2_subdev object and can
+ * safely be cast to a struct v4l2_subdev using the container_of() macro, or
+ * false otherwise.
*/
static inline bool is_media_entity_v4l2_subdev(struct media_entity *entity)
{
- if (!entity)
- return false;
-
- switch (entity->function) {
- case MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN:
- case MEDIA_ENT_F_CAM_SENSOR:
- case MEDIA_ENT_F_FLASH:
- case MEDIA_ENT_F_LENS:
- case MEDIA_ENT_F_ATV_DECODER:
- case MEDIA_ENT_F_TUNER:
- return true;
-
- default:
- return false;
- }
+ return entity && entity->type == MEDIA_ENTITY_TYPE_V4L2_SUBDEV;
}
/**
Code that processes media entities can require knowledge of the structure type that embeds a particular media entity instance in order to cast the entity to the proper object type. This needs is shown by the presence of the is_media_entity_v4l2_io and is_media_entity_v4l2_subdev functions. The implementation of those two functions relies on the entity function field, which is both a wrong and an inefficient design, without even mentioning the maintenance issue involved in updating the functions every time a new entity function is added. Fix this by adding add a type field to the media entity structure to carry the information. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> --- drivers/media/v4l2-core/v4l2-dev.c | 1 + drivers/media/v4l2-core/v4l2-subdev.c | 1 + include/media/media-entity.h | 75 ++++++++++++++++++----------------- 3 files changed, 40 insertions(+), 37 deletions(-)